[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vr/ - Retro Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: kazban levels.png (2.03 MB, 1488x1085)
2.03 MB
2.03 MB PNG
Alright, you Banjo-Kazooie sluts. You may disagree if you're feeling sassy, but just so we're clear, my takes are objectively based and awesomesauce. May woe fall upon all the dissenters.
>>
>>12465672
I only like Grunty Industries and Rusty Bucket Bay
>>
>>12465718
How
>>
>>12465672
I always forget rusty bucket bay exists and I liked the mansion because I liked being a pumpkin and playing video games that involved entering buildings.
>>
The worlds in BK are great but I do think SM64 had the right idea of allowing you to skip worlds. Since BK only has 9 of them tho, I'd say the player should be allowed to access Gruntilda after beating 7 worlds. That's fair.

The player's relationship with a level (even an excellent one they really enjoy) can easily become strained if they know they're forced to do it. And if a lot of players skip a particular world, that kind of creates a beneficial counter-culture around it where the minority of players who do actually like it get to feel like they're part of the special cool kids club for liking it. People are going to look at your game a lot more fondly if you're not forcing them to do something they don't want to or just aren't mentally ready for.

Also Click Clock Wood is long as fuck, and that's cool and all, but the fact it's a long (well over an hour for most casual newbies) level that prevents people from rushing to the end is a big source of angst.
>>
>>12465672
>click clock in highest tier
opinion disregarded, it's shit.
>>
>>12465718
not only the good ones but yeah these are the two objective best stages
>>
File: maxresdefault (2).jpg (108 KB, 1280x720)
108 KB
108 KB JPG
>>12466524
Oh yeah you just reminded me, this video came out recently talking about the polarization of Click Clock Wood. I thought the entire video articulated the issue very well.

https://youtu.be/Unq0GfgAT5Y?si=y_g4eerJtNt9KNA6

TLDR - The idea that Click Clock Wood represents and the role it was trying to fulfill is a niche that sort of just doesn't exist anymore in today's age.
>>
File: 8bhgyp07yiig1.png (1.64 MB, 1366x768)
1.64 MB
1.64 MB PNG
I hate the that fact Notes paying for moves in Tooie prevents you from doing levels out of order. Since literally every level requires you to backtrack anyway, there's no point in forcing the player to do them linearly. If Notes didn't pay for moves, you'd have complete freedom to do late game worlds way earlier and out of order
>>
>>12465672
Click Clock Wood is 100% GOAT, the first couple minutes I spent in there I realized it was the best level in the game
>>
File: Castleworldbtbeta1.png (1.03 MB, 1024x765)
1.03 MB
1.03 MB PNG
sigh..........
>>
File: Castleworldbtbeta2.png (1.12 MB, 765x1024)
1.12 MB
1.12 MB PNG
>>
File: Castleworldbtbeta3.png (1.12 MB, 765x1024)
1.12 MB
1.12 MB PNG
>>
>CCW that high
You're dumb :)
>>
File: 450tmcqs27631.jpg (228 KB, 1015x1133)
228 KB
228 KB JPG
>>12468373
It literally only has 2 big problems

>notes aren't displayed per season
>there's no fly pad/shortcut to the top of the tree after the player climbs it once

I could nitpick a few small hiccups too but w/e. Everything else about that phenomenal level is inspired.
>>
>>12469543
>fall off tree
>need to collect all the notes and all the jinjos in each season again
A level that makes you play through it four more times because you died once is shit. :)
>>
>>12465672
>Nuts and Bolts listed
Uh oh retard alert
>>
>>12467516
You're retarded anon all the jiggy requirements in Tooie are very lenient you can get all the worlds unlocked like still 30+ Jiggies away from unlocking the Grunty fight and then start hitting the world's one after the other with the whole moveset. If the game forced you to backtrack there's no reason to try and do as much of the world as possible in the first go
>>
>>12469584
You call me retarded but you lack basic reading comprehension, gee whizz who's surprised? The chances you'll reflect on this and improve your behavior in the future are 0% I'm sure.

I was specifically talking about Notes gating you from moves, which in turn means you can't do levels out of order. Sure you can OPEN Terrydactyland after getting only 20 Jiggies. But DOES that actually mean you can skip levels and play it out of order? No motherfucker, and that's 100% entirely because of the fact that you won't have enough Notes to pay for the moves in Terrydactyland. You CAN'T get the full moveset in the game unless you have all the Notes from all the worlds first. You can't actually skip shit because of this bullshit Note system.
>>
>>12469623
Just so you know, you've been talking with someone from a developing country with brown skin.
>>
>>12469623
Notes are in bundles of like 10-20 a pop you end up with enough notes far ahead of the rest of the levels collectibles. 70-100% of notes but like 3-5 Jiggies is achievable natty for the first 4-5 levels
>>12469658
I can tell, only brown hands could struggle with notes of all things in a Banjo game
>>
>>12469658
>>12469760
That's fine with me, having brown skin or living in a different nation doesn't make someone inferior, or less of a person. Bigotry, racism and xenophobia does.
>>
File: hq720.jpg (115 KB, 686x386)
115 KB
115 KB JPG
This shit was 1 level long and it was the best Banjo-Kazooie content we've ever received since the year 2000
>>
>>12469565
Skill issue
>>
>>12465672
Should have just included the first 2. None of us is going to buy a fucking 360 for the 3rd game.
>>
>>12469820
Real
>>
File: 1722354412681028.webm (334 KB, 720x540)
334 KB
334 KB WEBM
I really liked Grunty's Revenge, I wish it weren't so short.
>>
>>12472610
I'd imagine N&B would be way more well received if it simply wasn't a BK game at all.
>>
File: 1772369153056502.webm (3.82 MB, 700x392)
3.82 MB
3.82 MB WEBM
>>12473079
I think you're on to something...
>>
>>12473081
While I did enjoy the lack of being confined to a cube grid, I still think the vehicle system in nuts and bolts is literally way fucking better than the one in tears. which is saying something cuz they both got some issues
>>
>>12473079
>>12473081
Idk cuz honestly having all these BK characters to use for the purposes of dialogue and excuses to set up missions worked really well. The series familiarity helped with the character interactions. I think the way to do it would have been to just not have Banjo and Kazooie as the protagonists but DO still have the game set as a spinoff in the BK universe. Put Bumper or Timber as the protag instead and it'd have done well and you wouldn't need to change anything aside from removing Spiral Mountain from the game.
>>
Thoughterinos on the fact Click Clock is the vidya equivalent of 10/10 saturday morning cartoons?
>>
>>12475071
What the FUCK does this mean



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.