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Rank 'em.

CD > 1 > 3&K > 2
>>
2 > 1 >>>>>>>>>>>>>>>>>>>>>>> 3/K >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> CD
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>>12467536
CD is worst. The other three are between 1 and 3, I don’t care.
>>
sonic 1 is the earliest rendition of showing the philosophy of the classic games, the world is slowly industralised but you only see this near the end and you suffer no consequences for bad actions. It has a big empasis on exploration, finding secrets and ways to beat a level quicker, all difficult levels have skips.

sonic CD perfected the exploration format at a cost of the games overall length, despite having more zones than sonic 1 it can be beaten much quicker, the special stages are arguably the best in the series up there with knuckles' chaotix as they allow for true skill expression in a 3D environment. The peelout is one of sonics greatest tools to this moveset, giving him the speed but at a cost of his protection, in comparison to the spindash which gives speed without the added consequences.

sonic 3 & knuckles is the best in its storytelling and narrative, no words had to be spoken for the game to tell its piece and for anybody of all languages and cultures to understand what is happening and why, it mixes both speed and exploration giving people an incentive to both always come back for repeat playthroughs but to also experiment with the new characters offered, including the new echnidna character.

sonic 2 is the most beloved and best advertised sonic game ever made, it put sonic on the spotlight after the smash hit of its 1991 debut and bringing along sonic's side-kick tails, it prioritises mostly speed which can be a net-positive to people who weren't satisfied with the often slowish pace of the first game and do not care for exploration as much.
>>
3&K > S&K > S2 > S3 > S1 > CD

Admittedly I need to replay CD as it has been 20yrs at least since I've played it. Always remember thinking it was alright but was more impressed with the intro than the actual game.
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>mogs the entire genesis quadrilogy first try
how did Koshiro do it?
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>>12467561
Never actually played the SMS games before, maybe I should get to doing that.
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>>12467565
Game Gear* i'm fucking retarded
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>>12467568
Yeah you are if you picked Game Gear when you had the choice between that and Master System lol
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>>12467604
Whatever you say, faggot.
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>>12467536
2 > 3K > 1 > CD
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>>12467620
Why does he have blue shoes
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>>12467628
>mario and nintendo out of nowhere
tendies still obsessed?
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>>12467565
the Master System game is the basically the Game Gear game but less cropped so more pleasing to play.
>>
3&K > 2 > 1 > CD
simple as
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Every franchise has a game shilled by contrarians. CD is that game for Sonic.
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3&K > CD > 1 > 2
t. 130 IQ
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>>12467536
Legitimately your ranking is the exact as mine. 2 drags on after Casino Night Zone, 3&K is very good, but a decent chunk of those levels like Marble Garden and Sandopolis are just not fun, 1 knocked it out of the park on the first go, but the game can be beaten in less time than Super Mario Bros if you don't go for the emeralds and a little longer if you do go for the emeralds, and CD is what every Sonic game should strive to be, even if Wacky Workbench fucking sucks.
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>>12467674
CD is a good game that is constantly bashed on by retards who played it once, like you.
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>>12467701
This guy fucking gets it.
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>and CD is what every Sonic game should strive to be
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>>12467702
If a game isn’t enjoyable the first time you play it then it’s a bad game.
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>>12467706
CD is everything people want in a sonic game as one, sandbox levels that can be beaten in numerous ways, where you can utilise the physics to your hearts content to do sick platforming, where exploration is a primary focus but is also optional as to not conflict with sonic's fast nature, with some of the best special stages where a simple fuckup won't make you automatically lose 5 minutes worth of your time (sonic 2 half-pipe stages), amongst other things. I'm tired of this blatant anti-CD psyop that has been unfolding for the last 30 years
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>>12467715
retard logic, you don't "enjoy" a game on the first playthrough if you just blast through it like every first timer to CD has done, you play it like its sonic 2 and then seethe that its "SOOOO BADDD", replay it multiple times and it'll come to you instead of just trying to play every single sonic game like sonic 2.
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>>12467718
Why are you so upset about this?
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>>12467720
because the game is unfairly criticised, i apologise for how I responded, but i'm so sick of the completely strawman and one-faced discussion CD seems to have because everybody just follows the status quo instead of playing the game and realising it isnt as bad as they say it is.
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>>12467723
Just kidding. I don’t actually care why you’re upset. You’re wrong and Sonic CD gargles cock.
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>>12467716
>CD is everything people want in a sonic game as one
I mean apparently not seeing as most people don't like it
You are high on your own farts
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>>12467726
Too bad you're wrong, faggot.
>>12467735
Most people like it, maybe if you left your bubble of discussing shitty games with boomers you'd know that.
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>>12467716
is that the origin of the Shen Mue Jacket?
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>>12467738
>Most people like it
No they don't
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>>12467738
Just kidding again. Go ahead and open up about how Sonic CD being shit makes you sad and angry.
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>>12467536
S&K > 3 > CD > 2 > 1
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>>12467536
2>CD>1>3&K

But even 3&K isn’t bad at all. Four great games right here. I like the old 8bits for the most part too. Sonic 3d Blast was the big step down. Not my thing. Knuckle’s Chaotix was hot shit. I hate it. Sonic Blast I think was the first really bad Master System game. I wasn’t too impressed with anything in polygonal 3d. Sonic R and the Adventures were playable for the day but not great. The series wasn’t good again until Mania, and then never again.
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>>12467775
in my head canon, Sonic Blast and Sonic 4 are their own arc.
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>>12467536
S3&K > CD > 1 > 2
Anything else is wrong.
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2 > 3 > 1 > CD

2 was the first video game I ever played. Nice that others with less nostalgia goggles also rank it highly.

3 is more replayable than 1, but I never liked the look of its artstyle.

CD is just weird to me. The time mechanic feels shoehorned in and the music both US and JP is overrated imho.
>>
>>12467536
1 > CD > didn't enjoy 2 or 3 enough to finish
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>>12467702
>>12467718
>it gets good 5 playthroughs in bro
>>
>>12467715
Isn't that every Sonic game? The level design intentionally hinges on replayability to find out the best route and having the skills to execute it.
>>
Sonic & Knuckles > Sonic 2 > Sonic 3 > CD > 1

Sonic 3 & Knuckles paired together still tops 2, but I like to consider them separate entries for fairness either way. 3 has a fantastic start followed by some absolute dogshit zones before a lackluster finale. & Knuckles has a weaker starting zone than 3, which is just okay and not great or bad, but immediately picks up with Flying Battery and keeps that momentum the whole way through. Yes, including Sandopolis, which has a pretty decent Act 1 and a very fun Act 2. Level design in the zones that are good is amazing with tons of extra paths and secrets. Best Special Stages of the lot and the best reward for getting all the Emeralds, too.

Sonic 2 is solid the whole way through, doesn't hit the same highs as 3 and the level design isn't as complex but it sure as shit doesn't have the same lows either so it wins out. I don't have anything bad to say about it, it's an extremely competent sequel.

CD is okay. It's better than 1 but went in the wrong direction compared to how 2 built on the formula. Level design is a mess and the time travel gimmick is a great idea executed terribly. Exploration is meaningless if you're going for the Time Stones and going between time periods doesn't feel worth it, especially with the extremely long load times.

1 is a good game but has a bit of an identity crisis with levels flip flopping on what they want to focus on most with neither extreme feeling quite right yet. Feels like a much more generic type of platformer compared to what Sonic would eventually become.
>>
CD > 2 > 1 > 3&K
CD is always a blast to replay, 2 and 1 a little less so. The more I replay 3 & Knuckles, the more I hate it. Hydrocity sucks, Marble Garden sucks, Carnival Night sucks, Flying Battery sucks, Sandopolis sucks, Lava Reef sucks.

>>12467561
Sonic 1 8-bit is so good. Shame about the later ones.
>>
>>12467536
1 > 2 = 3&K > CD
>>
>>12467536
If I had to rank them objectively: 3&K > 2 > CD > 1.
My personal taste: 3&K > 1 > 2 > CD.
>>
S3K is 10/10, even both games separately are pretty choice.
2 & CD straight-up improve upon 1. I can't decide which one I like better because CD I find more replayable going for 100% but 2 I find more replayable going casually.
1 just has one good zone and it goes downhill from there.
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2 fucking mogs everything. My favorite game of all time.
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>>12467536
3>cd>2>1 is the correct answer if you wanna know the truth about it.
>>
In less than 2000 characters and without perfect punctuation, don't use too many comas or dashes or any other fancy "obviously AI" writong style, make it seem human.
Write ablut how awfully wrong people are about thinking Sonic 3 & Knuckles is the same game when there is a CLEAR difference between the stand alone games, as the were ORIGINALLY released.
Sonic 3 content (for example, the final boss) is completely removed if you play with the lock-on. People back in 1994 played Sonic 3 before S&K was even released, so do that.
S&K doesn't get any content removed if you play with lock-on except for the title screen. So, to really see everything the games have to offer, play them separately.
For a second playthrough, do play with lock-on, and also try to go for all 14 emeralds.
If you really like them and want more, then go and check the "Complete" romhack which lets you customize your experience. But don't fall for the meme, Complete is a fan-made hack and is not faithful to how people experienced these games back in the day.
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>>12467536
S1 > S3 >>> SCD >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> S2
>>
CD > 2 > 3 > 1
Only poorfags hate on CD
>>
3&k>2>1
CD, not being a genesis game, is not a sonic game worth playing, much less rating.
>>
>>12470013
It is a Genesis game though.
>>
>>12470007
All those games are extremely simple to play for free. I don’t think you have any idea what you’re talking about.
>>
3&K > 2 > 1 > CD

I really want to like CD, but its level design, sense of exploration, and gameplay are just at odds with each other. 3&K does a much better job have widede levels with stuff to find and organically incorporating it into a sonic game without feeling bogged down IMO.
>>
>>12470018
Yeah it's not like people's opinion on *retro* games aren't influenced by their childhood, a time where you needed to purchase a $300 add-on for your Genesis to play Sonic CD.
>>
>>12470013
>CD, not being a genesis game, is not a sonic game worth playing, much less rating.
It's a Genesis game if you consider Dracula X to be a TurboGrafx game and Yume Kōjō: Doki Doki Panic to be a NES game.
>>
>>12470091
why would I? the sega CD, pc CD, and FDS are not merely accessories. they are entirely new consoles that use the "base" consoles as power stations.
>>
3K > 2 > 1 > CD
Adventure 2 > Adventure > Sonic 3D Blast > Sonic Generations
>>
>>12467536
What I hate about discussions like this is that it always leads to disingenuous comments claiming that the worst of the 4 is somehow a bad game when all 4 of these games are literally fantastic.
>>
>3&K
Sonic 3 and Sonic & Knuckles aren't one game, they came out eight months apart and each cost full price. No, the reason doesn't matter.
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>>12470220
That's like saying a 2 part episode of a TV show isn't one episode since they cut it up that way to fit into the commercials and timeblock.
>>
>>12470236
No, it's like saying that you're wrong for thinking Back to the Future parts 2 and 3 or the Matrix sequels should count as one movie for some reason, despite coming out six months apart and each costing full price and being sold separately and not being the same movie.
>>
>>12467536
3 > 2 >>> CD > 1

For all of CD's flaws I still have more fun just breezing through it than 1 which has boring levels like Marble Zone and Labyrinth Zone that ruin the pacing. Having a top 10 video game OST ever made also helps.
>>
>>12467723
>over 60 levels
huh?
>>
>>12467723
>"Princess Sally"
>Looks and acts nothing like she does in the cartoon
>Actually a different character completely
Did Sega of America really think people would fall for that?
>>
>>12470316
tbf princess sally was originally pink
>>
the ranking in this thread is all over the place.
i have to conclude that these games are equal in quality.
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>>12470334
Still looked nothing like Amy did, though.
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>>12470260
It was literally developed as one game though
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>>12467715
the mega drive sonic games become more enjoyable as you learn the levels upon repeat playthroughs. play the game again, know the dangers, and fly right past them. which is what >>12468010 also said.

3d blast is better than all of them, though. luv me some panic puppet zone, simple as
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>>12470621
It WAS, but that version doesn't exist.
There's the infamous Flying Battery reshuffle so the Sonic & Knuckles half could have a better levelset, but the Super Emeralds were also added post-split to give returning players more incentive to Lock-On. There are the single-cartridge betas, but these already start to incorporate hyper forms, which we know were only planned post-split (though they do give an idea that most of the S3->SK music replacements also came post-split).
I still to this day haven't seen a mod that attempts to strip down the game to its theoretical pre-split concept.
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>>12470204
/thread
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>>12467536
CD has terrible level design and a terrible time travel gimmick, so it ranks at the bottom.

When it comes to the main trilogy however, it's obvious that each new game was a big improvement over the last one, so it's S3&K > 2 > 1. That said, I still love 1's unique aesthetic (it was developed solely in Japan without any Western artists/musicians), and the spindash-less gameplay is a bit more engaging.
>>
>>12470345
the clear consensus is that CD is the worst
>>
Sonic 2 MS > Sonic 3k > Sonic 1 MS > Sonic 1 > Sonic Chaos MS > Sonic CD > Sonic 2 > Sonic Triple Trouble

Also the MS games have better OST, Sonic CD is even a ripoff of sonic 2 MS
>>
>>12467536
Autistic list incoming:

>Gameplay
3&K > S&K > 2 > 3 > CD > 1
>Visuals
CD > 2 > S&K > 1 > 3
>Music
2 > CD (JP) > 3 (Original tracks) > S&K > 1 > CD (US) > 3 (MJ tracks)
>Bosses
3 > 2 > S&K > 1 > CD
>Special stages
CD > 2 > 3&K > 1
>Personal enjoyment
3&K > S&K > CD > 3 > 2 > 1

Modern Sonic is and will always be shit.
>>
>>12467536
3&K > 2 > CD = 1
They're all pretty good, I didn't dislike any of them.
>>
>>12471856
It's still better than 1, which falls off a cliff after Green Hill Zone and never recovers.
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>>12473773
Nice list but
>2 > CD (JP)
I feel like chemical plant is the only really good sonic 2 track aside from a couple 2P tracks so it definitely doesn't beat cd for me
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>>12467536
1 > 2 > CD > 3&K
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>>12467536
1 >> 2 >>>>> 3
Haven't played CD or knuckles and probably won't.
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>>12467536
3 > 2 > &K > 1 > CD
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>>12474039
>I feel like chemical plant is the only really good sonic 2 track
kys
>>
3&K > 2 > CD > 1
I don't care for CD besides the music and Metal.
>>
1>2=CD>&K>3
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>>12474450
Thanks for your input
>>
>>12467536
2
3 but not K
1
CD
K, They're separate games, $70 for half a game that can't save, fuck off Sega, scumbags.
>>
Sonic 1 haters just need to git gud
>>
I still haven't played CD.
3 > 2 > 1
>>
2 > 3&K ~ CD > 1

2 had the best combination of abilities, stage length and straightforwardness, CD had a lot of collectables, but it's harder to just pick up and play, 3 is also a little harder to pick up and play because of its scope and stage length (although it definitely had the best special stages). 1 is the weakest being the most barebones and committing the unforgivable sin of having Labyrinth Zone/Scrap Brain Act 3.
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>>12467536
2 (8-Bit) > 1 (8-Bit) > 2 > 1 > CD > Chaos > Triple Trouble > 3&K
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>>12467536
2 > 3&K > 1 > CD
But all are great
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>>12476807
8-Bit Sonic is SOVL.
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>>12476807
contrarianGOD...



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