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It saddens me that there are so many classics we can't talk about anymore because you never know if the person you're talking to actually played the game or some casualized cashgrab version designed for younger retards and made god knows how many years after the fact.
They say that "remakes don't replace the originals" but remakes and shitty ports certainly change a game's perception and poison the discussion.

So from now there needs to be a new rule, if you played some later ports (picrel is only a sample of those examples), you should put an * at the start of your post and say so, that way everyone will know your opinion can be discarded. I mean, pretending that you know all about Final Fantasy 1 and 2 because you only played Dawn of Souls is like claiming you read the Dracula novel because you watched the Coppola movie, and even that comparison isn't fair because that movie is actually good.

The worse thing is when these people, confronted by these facts, start to cope like "who cares these games were never hard" (yeah you'd certainly think so if you only played the casualized garbage version) or start to insult the people who played the originals. Because it's not enough to have a taste for shit, everyone else must eat it too and good taste must be erased in the process.
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>>12470907
I agree with everything you said and I will now leave and hide this thread to avoid interacting with the people who I dislike.
>>
The same applies to translations btw.
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>>12470907
That's a whole lot of whinig over your autistic obsession with other people's experiences

A thread died for this.
>>
I don't think i have ever preferred a remake over the original

Even the acclaimed one like RE remake i vastly prefer the original

At best their equals ,at worst it's a disgrace to the original game (Mario 64,FF7,RE4...)
>>
>>12470923
I lied and didnt hide the thread and im back to say that I agree with this too. What a great thread to start the day its nice when people have the same opinion as you.
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>>12470907
>DQ 1 and 2
Better than the originals both aesthetically and gameplay wise, maybe even better looking than the snes versions since those look kinda weird unlike snes 3
>DQ3
Better than the original but snes is better, still looks amazing for a gbc game unlike nes 3 that looks awful for a nes game
>DQ4
Literally has party chat and and you can control your party members on top of the postgame content, literally no reason to ever play the awful nes version
>DQ8
Has worse graphics but the instant alchemy and new content make up for it a lot
>FF1 and 2
Retarded magic system replaced by standard modern MP, that alone makes it better since you can actually use AOE magic on trash mobs to save time.

I can't imagine wasting time with the outdated originals when these enhanced versions exists
>>
>>12470907
>f you played some later ports (picrel is only a sample of those examples), you should put an * at the start of your post and say so, that way everyone will know your opinion can be discarded.
Their opinion doesn't need to be discarded, but it definitely helps knowing which version someone played. Shadow of the Colossus is almost impossible to discuss because everyone played different versions but argue as if they're the same. Most people who loved Loom played the EGA version while those who hated it played the talkie version. The full 3D remakes of Myst feel like they were made for those who already played the original rather than new players and even with the original there's differences between the Mac original and the PC port.
>>
>>12470948
>>>/v/
>>
>>12470948
>DQ4
>Literally has party chat
Not unless you hack it in or play the mobile port.
>>
>>12471156
Or hell, just get the PS1 release that preceded both. At least that's /vr/.
>>
>>12470907
If the games were good they wouldn't have been remade in the first place, interesting this entire picture is 1 specific genre
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>>12470907
The cherry picking in this is fun seeing the OP picked all portable versions of the console games. DQ for gameboy might not be as good, but being able to play it on train commutes was great.
>>
>>12470907
I'll never forget when I was in middle school and my friend played Zero Mission for the first time. I had only played NES Metroid and he started talking to me about Zero Mission thinking that it was exactly the same as NES Metroid. He would say things like "You know how in the Zero Suit section..." and I'd have to explain to him that wasn't in the original game at all. He couldn't believe it, he assumed Zero Mission was just a 1:1 remake and only a graphical update for the original.
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>>12471168
The same thing can be said about just about any re-release and remasters that add cheats under the guise of "QoL"; but those are obvious ones.

The reasons I picked these examples in the OP is because some of these have differences that may not be common knowledge, and that's the tricky part, ports that are a different experience in disguise. Anyone that plays something like the FF8 remaster knows that you're not supposed to be able to max out all your stats with the press of a button; or that some 8-16 bit games didn't have rewind.
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>>12470907
Swing and a miss.
>>
I find GBA Super Mario 2 is charming in its own way (yes the voices are actually pretty funny). That said it's far easier than the NES original and has no challenge to the player.
>>
I actually agree with OP, even just for the reason of properly communicating with someone online.
Imagine if you're talking with someone and they say "yeah I like Final Fantasy 7," but it turns out they're talking about Remake, while you're talking about the original. So much confusion and shitflinging could be avoided.
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>>12471268
That never happened.
No one has ever pretended that those two are even the same game.
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>>12471202
Reskinned Donkey Kong Picnic is piss easy no matter what version you play, but yeah at least the remake looks nice.
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>>12470948
I can tell you havent even played these originals because FF1 gives you a ton of black magic slots that are AOE by default and DS DQ IV doesnt have party chat, an insanely overrated feature anyway. Also the new content in VIII is absolute shit and not worth giving up actually good visuals and music. I agree some of these remakes are better but not all of them, ff1 is a great example where you should definitely just play the original.
>>
DQ 1-3 is way better on gameboy than NES unless you really like extra grinding, worse visuals and clunky controls.
>>
Neo-/vr/ really has a hateboner for the original NES Dragon Quests
>>
Neo-/vr/-anons really trying to fit in by pretending he knows better when /vr/ has always argued about which versions of the game is better.
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>>12471430
>worse visuals

lol no. The most important thing about the graphics in a DQ game are the enemies, and the enemies in the GBC versions of DQ games are on the same tier as GBC Super Mario Bros : skwished down graphics with missing rows pixels that make them look retarded. Also less colour.
Also note how sometimes the GBC lacks space so entire enemies are missing.
>>
>>12471490
Right looks better, you also forgot to mention DQ3 enemies are animated in the GBC version alongside spells, curious
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>>12471506
I agree with this. The GBC looks much better.
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>>12470948
>you can't control your party members in Dragon Warrior IV
Why did they do this? What retardation led them to this choice when in 3 you could just control all the party members?
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>>12471426
>the new content in VIII is absolute shit and not worth giving up actually good visuals and music.
I understand the complaint about the visuals but you can easily mod the orchestral music in the game, even on a hacked 3ds. This also applies to VII
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>>12471524
Makes combat faster.
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>>12471552
Not really faster if your party members are doing retarded shit like instakill spells that keep failing
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>>12471531
The orchestrated music in the 3DS games was intentionally fucked up by Sugiyama out of protest (off-key notes, missed beats, ruined looping points, etc.) because he insisted that the games only deserved his MIDIs.
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>>12471563
Stop using Cristo and Brey against bosses after they learn Beat or Chaos.
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>>12471575
>(off-key notes, missed beats, ruined looping points, etc.)
Got a source negro? I know that he didn't want the orchestral for the Western release but think he'd ruin his own music?
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>battles move at a descent speed
>grinding pretty much gone
>DQ2 characters finally have proper characterization
>added abilities in DQ3 give some depth to reclassing
>there's a proper culmination of the storyline at the end of the trilogy
>the added history content is generally for the better
Don't "muh not retro" me. Make a counter argument in good faith or don't reply at all.
>>
>>12471605
Counter argument : the remake are piss easy
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>>12470907
What if its a localization that improved graphics, but also made the game harder?
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>>12471636
So are the originals, retard
>>
So what version of the first two Ys is the proper one people should play?
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>>12471728
Localizations are as worthless as remakes and ports. Pure fanfiction.
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>>12471738
What if its an improved version with bug fixes/extra content cut from the original jap release and was developed by the exact same devs as the initial version?
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>>12471734
Not DQ2.
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>>12471749
>grinding good
>>
>>12471750
>Ressources management=bad
>>
>>12471734
>>12471750
Do not respond in my name.
I invited any anon to make a fair criticism of my points. Honest arguments.
You're just shitposting.
>>
Whats wrong with the psp port of devil summoner? idk japanese and i know 99% of (You) don't either
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>>12471156
Just play it in Japanese
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>>12471750
This "argument" to always reduce proper game balance to "grinding" tells me you expect your RPG combat to be mindless.

One of the DQ series greatest points was precisely how tight game balance was. Here is a random example, enemies in DQ2 have semi random HP of +/- 10% when they spawn. One would think 10% is pretty meaningless, but under some circumstances, that can be enough to require an extra hit before killing the enemy and thus catching the player off guard. That's how tight and well designed combat is.

Of course this all goes out the window in any remake because with each new version, the games gradually play themselves more and more. And this, is precisely why unironically, grinding good.
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>>12471764
It makes the game a lot easier. Demon loyalty is a lot easier to raise. All attacks from the player deal more damage. You can save any time anywhere at will (it was only once per run between shops in the original).
I suppose one could argue it adds a hard mode to compensate, but that hard mode is "my first shitty romhack" tier consisting is multiplying some things by 2 or 3 and calling it day.
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>>12470907
I didn't read your post, but DQI+II GBC, DQ III GBC, and DQ IV DS are the definitive versions of those games.
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>>12471767
>you can't predict for sure how much damage you need to inflict onto the enemy, so the only viable strategy is to overgrind in order to make sure you can overkill the enemy
>and that's a good thing
When anon knows his point is shit, but he has nothing better to do besides picking pointless fights on the internet.
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>>12471779
You're genuinely retarded
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>>12471772
eh well its that or the saturn which lol lmao
i do like the save change tho. Hoping the psp translation comes out soontm even tho its in fucking spanish
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>>12471194
You're an idiot.
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>>12471758
Counterpoint: I slept with your mother last night. She wasn't much to look at, but her pussy game still be strong.
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>>12471786
Yes, yes (you) are.
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>Noooo you don't get IT I played the version where you have to kill 10 metal slimes instead of 5 that's hecking hardcore bro!!
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>>12471746
Still fanfiction.
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>Noooooooooooooooooooooo you dont get IT I played a remake with a new end game dungeon thats hecking better bro!!
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>>12471736
I think the original PC88/98 version looks the best. People cite muh scrolling but that doesnt matter at all. PC engine looks worse and sounds worse but has a cute intro that you can watch on youtube before booting up neko project.
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>>12471434
Its one guy and hes in every thread. check for keywords like "outdated" and if you notice you get called a poser for liking a famicom game you know its him.
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>>12471316
Happened to me in-person several times, I assure you.
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>>12472091
You should get new friends. That's pathetic.
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>>12471316
>That never happened.
I'm going to have to filter this shit. Uttered way too many times while being awfully wrong. Pure gaslighting.
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>>12472191
I feel that way about the word performative. It's like it was someone's word of the day and they looked for some way to use it in every reply they make.
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>>12470907
>or some casualized cashgrab version designed for younger retards and made god knows how many years after the fact.
>They say that "remakes don't replace the originals" but remakes and shitty ports certainly change a game's perception and poison the discussion.
Pic related was so bad that it made me translate the PC-98 version out of pure spite.
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>>12471893
It is, why the fuck it wouldn't
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>>12470948
>DQ4 postgame content
Wow, dogshit! Thanks!
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>>12470907
>new rule
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>>12472578
>a whole new party member is bad
Holy contrarian
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>>12472594
It's bad because he's autistic and only wants to talk about the one he played and anyone who enjoys anything he doesn't makes him very uncomfortable and upset.
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>>12472594
NTA but the post game content is bad because it shits all over the story of the original game.

That and now the "new final boss" is a real ORIGINAL CHARACTER DO NOT STEAL moment

>>12471506
You have shit for eyes. NES actually respects Toriyama's art, GBC is whatever crushed shit they could get away due to the reduced resolution. I don't believe the added details on the enemies were done by Toriyama either.

>animations
I genuinely don't remember that, but I have a 100% completion save so I could check easily. But I wanted to say that's not necesarilly a positive. The vast majority of the animations in the DS versions are trash.

You "shitty handheld port defenders" have such lack of standards it's appaling. I have a hard time to believe anyone would have these opinions unless he was a teenager at the time and the DS/PSP were their first handhelds.

This just reminded me of something. I went to see the movie Return to Silent Hill and there was a Q&A with the director. He said the reception of the first movie got better with time because now there are people coming to see him, new Silent Hill fans, to tell "wow I loved your movie when I was 12!".
Although I did like the first SH movie, I couldn't help but think this was a proof of a new generation we don't have any standards when it comes to these things because all they've ever known was a period of time when everything was shit
>>
OP's autism aside, it's kind of annoying when different iterations of a game have features you like that the others don't. The original Front Mission comes to mind, as the NDS version has some neat extras, but I don't like the sound effects of things like gunfire as much as the original. The translation is also a bit toned down when it comes to the war.
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>>12472615
I'm in my 50's and like the hand held ports for convenience and agree with the other posters that the GBC Dragon Quests look better than the original. If you like the originals that's all well and good, but getting upset over other people playing ports is sad.

On the subject of the Silent Hill movie, going in I had no idea where it was filmed but the cliff in the opening scene looked super familiar, cut to it zooming out on the glowing cross. It's where I walk my dog. That was trippy.
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>>12471490
For me it's the NES version, if only for dark mode. Pixels matter. Choose the home console original, not the handheld port.
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>>12471490
>curiously fails to mention the incredible enemy animations present in the GBC version
lol, lmao
>>
>>12472615
>the post game content is bad because it shits all over the story of the original game.
Just like the HD2D trilogy. DQ11 is just a fairy tale read by 3 Hero's Mom before the game starts, as the final callback in a DQ that is literally "Remember This?: The Game". It was never meant to be the prequel to the whole thing and never should have beem, especially since it also ruins Dragonlord and Hargon by turning them into puppet villains.
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>>12472623
To further this, I want to make clear that it's not like there aren't ports I think are dogshit garbage that insults the original. Anyone who been on this board for a while and clicked on threads about Lunar has probably seen me rant about how bad the remakes of especially Lunar 2 are. But that said, for about 25 years now I just have to assume that if someone talks about Lunar 2, they almost certainly played the remake. So while I may rant if given the chance, for the most part I accept that they played the version accessible to them and that my dislike of the original shouldn't dissuade them from talking about it or their thoughts. The OP's take that there should be an asterisk before saying anything about any version of a game besides the original (original localized translation in his case) should be discarded entirely will never actually happen, but he wants to use it as an excuse to dismiss discussion under an air of false authority. That only ever leads to push back and then the thread of whatever game turning from discussion of the game to infighting about versions rather than the game itself. It's the exact same kind of gatekeeping about emulation (or localizations) which is virtually always just a mask to dismiss any dissenting opinion. With the result being little to no discussion of the game iself in the shadow of a pointless fight over who is allowed to have an opinion and who is not.
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>>12470907
Is this what concerned western whites and asians worry about? The west has fallen.
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>>12470907
I shall ne’er lay hand upon any game of the NES or SNES that beareth a version upon the GB or GBA, and there is naught thou canst do to prevent it. No fiddling with finicky HDMI converters, no cursed input lag from cheap upscalers, no hunting for a CRT like some relic-seeking archaeologist. Just pop in the cartridge, flip the switch, and thou art instantly in the game. Verily, by playing Game Boy Advance titles natively upon the New Nintendo 3DS XL (open_agb_firm), thou art granted scanlines as if by birthright, with no need of arcane devices or tinkering.
>>
>>12472840
>you have a New Nintendo 3DS
>NOT taking advantage of portable SNES on the go
>>
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>>12472858
GBA games run natively on the 3DS. Virtual Console on the 3DS adds two additional frames of input lag for SNES games, and they also look terribly blurry in 4:3. And, no, I don’t want to play SNES games in pixel-perfect 8:7. So, at least for me, it’s better to use the New 3DS XL for native GBA games rather than for SNES emulation.
>>
>>12472858
> Not playing on the superior handheld for emulation

Lol. Lmao

However, playing SNES in 4:3 is objectively correct, so your heart is in the right place.

And before anyone says "b-but square pixels", SNES games were played exclusively on 4:3 screens. The internal resolution of the console doesn't matter, and games that didn't account for the distortion fucked up.
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>>12472861
Homebrew your Switch 1 bro.
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the sound quality on this is... it's something alright. Mother 1 handled it better, but Mother 2... Other than that, I'm not fully certain on the "shitty" status of Mother 1+2, I just know other people do not care for it. I don't mind its' existence, but that may just be me not having as much experience with it as with the original Mother 1 and Mother 2
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>>12473115
Just a thing they whipped together to promote the re-rebooted Mother 3. The Mother 1 experience is kind of neat for being a Japanese port of the then-unreleased English version, but otherwise it's a novelty.
>>
>>12472861
A new version of Snes9x has just released for the 3DS, haven't tried it myself but maybe it is better now.
>>
>>12470907
It takes a certain level of being jaded, cynical and miserable to hate any reissues even if they’re better. I’m not talking about different (like 2D-HD) but simply better, like DW3 for GBC. How cynical are you?
>>
It simply has to be understood and accepted that they're different games. You didn't beat the game, though you did beat *a* game.
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>>12473194
No, it doesn't. You can be upset about that all you want, but it doesn't.
>>
>>12470907
>It saddens me that there are so many classics we can't talk about anymore because you never know if the person you're talking to actually played the game or some casualized cashgrab version

On /vr/ I regularly discuss with people whom I know 90% of the time only played the butchered localized version of the game. It's fine.
>>
>>12473161
>like DW3 for GBC

>smaller resolution, resulting in crushed enemy graphics and lower FOV when exploring
>casualized gameplay with, among other things, item bag and target all weapons, two things that diminish the point of spells and encourage spam attack to win
>glitch that can put the protag at lvl 99 early on and which is easy to stumble onto by accident
>new content is just a giant waste of time and nothing special in the end

You could at least pick the SNES version, which retains some of these issues, but not all. GBC is just "SNES but worse but wait you have 50 hours of grinding for a bonus dungeon that's mid at best so that makes it better I suppose"
>>
>>12473238
>GBC is just "SNES but worse but you can play it anywhere you want
>>
>>12473238
The Super Famicom remake wasn’t released outside of Japan, and you are not Japanese.
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>>12471172
Tbf zero mission is a lot more enjoyable than the NES original, I’d rather play zm every time.
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>>12472594
>what does this game with 9 party members need? another party member!
You are such a mindless drone. I bet you like running up and down that hill in that new shitty dungeon for Chrono Trigger DS too.
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>>12470907
>You didn't beat the game meme in /vr/
Why is this board adopting ragebait shit
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>>12471605
>battles move at a decent speed
So did the originals.
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>>12473384
No they didn't
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>>12471575
No. The midis were made first and the orchestrated versions are often adjusted to suit live performances that may be multiple songs in one.
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>>12472817
You missed the point of DQ11's plot big time.
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>>12473410
>attack enemy
>they blink for a second
>they attack you
>screen shakes for half a second
>repeat until battle is over, most not even lasting a minute
I don't know what to tell you other than you may have ADHD man. If anything the NES battles are probably faster than HD2D if you take the x500 speed up off the latter.
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>>12473437
The only point of the plot was a generic "evil will always exist, but heroes will always rise to defeat them". Everything past that is self-referential fanservice.
>>
Tryhard thread. What the fuck is this shit?
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>>12473115
The only reason to play the GBA version of EarthBound is the improved text printing speed for the menus with the English translation. It's hard to go back to the SNES game once you've had it.
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>>12472531
your cortisol levels are too high.
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>>12471605
looks like shit.
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>>12473549
What a performative response.
>>
SNES>>>GBC>>>NES>>>>>hd2d>>>>mobile
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ENTERS
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>>12473579
This would have been good if they didn't go full retard with the music
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>>12473582
The PSP music is pretty fucking good too, which is a problem because the PSX music is good too, so now you have to play both or have 1 normal copy of the game and 1 patched music restoration one and go alternating between them
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>>12473582
I overall like it a lot too, but I liked certain aspects of the original more. I particularly miss the old overworld map, it was simple but thought it felt more like you're traveling through a city. Also unironically black Mark.
>>
>>12470907
What the fuck is wrong with the DW3 GBC port? It adds the new content from the sfc version. An entirely new class. A post game dungeon and a new super boss. Then it adds yet another post game dungeon after the sfc one and a final super boss as well as a medal hunting system. And it was DW3 made portable on the GBC. Of all the games to bitch about you find a way to bitch about this?
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>>12473697
You didn't beat the game.
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>>12470948
I agree with your first three points. You went full retard on the other two.
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>>12471636
Not if you play on draconian.
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>>12473713
Literally no one cares if you think that.
>>
>>12473747
Boy I love not being able to use magic
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>>12470948
DQ8's 3ds port is absolutely soiled for removing the orchestral soundtrack. Yeah you can mod it back in but at that point just emulate
>>
>>12473775
A level 30 Black Mage has 376MP on average
That's enough to cast 7 Flares, 9 Blizzagas or 10 Thundagas before completely running out of MP.
About 8~9 spells on average.

A level 30 Black Mage on the NES version can cast.
4 Flares + 5 Blizzagas + 7 Thundagas.
15 high level spells before running out of "MP". They can still cast dozens of lower level spells, of course.

Tell me again, how are you not able to use magic in the original version?
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>>12473817
>7 Thundagas
6*
I didn't do the math wrong, I mistyped.
>>
>>12473531
ah, so it's good for speedrunners then
>>12473121
agreed, though it does add a couple things, like the IC Chip so you can get up Mt. Itoi faster post-EVE, as an example
>>
>>12473817
He's an idiot who's never played the game and he assumes the original spell system means mages are useless which is deeply ironic.
>>
>>12473970
I've never played Earthboud, but slow text speed in games is infuriating.
>>
>>12473280
You can just... play the fan translations? Is there any law that prevents non-Japanese people from playing SFC games that didn't get official releases overseas with translation patches?
>>
>>12474042
You don't get it. You have to play the version that Anon played snd approves of for it to count. Otherwise you didn't beat the game. You just beat *a* game. What could be worse in this life than playing a game he doesn't approve of? I sure don't want to know.
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>>12473697
>What the fuck is wrong with the DW3 GBC port?
>proceeds to list everything wrong with it on his own
Why even ask if you already know?
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if you didn't play the original japanese release and weren't born in japan you didn't beat the game
you lost the game
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>>12474476
>all these things most people see as improvements are universally bad because I have autism

Okay
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>>12474598
New developers adding content to a game years later is indeed universally bad. Only tasteless retards who just think "MOAR = BETTAR" would disagree.
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>>12474732
Lol
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>>12470907
The DQ remakes are all good though.

Not sure why the psp port of devil summoner is listed here, it's basically a straight port of the original.
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>>12473814
Its super easy to mod. Just swap the files. I played the whole game with the orchestral soundtrack and it was kino.
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>>12470907
Somewhat related but I hate how when you want to play say FFT on PS1 but you want to know say how many generics can you get discounting the named characters, its almost impossible to find any info of it because everything is now about the PSP version and now its re release.
>Just play the new ones
One they are not retro and two I hate the Shakespeare pretentious writing of the new ones plus they are probably censored.
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>>12474804
>One they are not retro
Oh no. The horror.
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>>12474804
Yeah I know how you feel. Wikias and shit can't just have NEW pages for the shitty ports, no sir, you have to REPLACE the old and mix everything together

I contributed to a TCRF page of a game and then at some point somebody else added something to the page but replaced the name of enemy by its names from the remakes, even though the page was about the original version too. It's like, there is a global effort to erase things. (I re-edited it to include both names)
>>
>>12473115
The Mother 1 port here is arguably the best version due to fixed running (you can run like on the NES proto, but NPCs maintain their normal speed), and also has a new item that's not as game breaking as the Easy Ring from fanhacks but makes the end of the game less frustrating: the EVE chip, that lets you teleport to Mt. Itoi.
Basically GBA Mother 1 is the NES proto with fixed run speed and EVE chip
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>>12474817
Thats strange since usually wikis add other names (Like if it is japanese it will have its hiragana name listed).
>>
There are quite a few busted mechanics and encounters in FF Pixel Remaster, but despite that it's my go to for just enjoying the world and music. I'm just not young enough with a ton of free time to dump into the original, slower game, I appreciate the exp/money multipliers and encounter triggers for the pixel remaster (without abusing it). Maybe when I'm retired I can play original FF1 again.

>>12471053
There are only 3, obviously the ugly remaster needs to be stated when talking about the game, but what's so different with the HD edition from og? I know some visuals didn't carry over as well but gameplay looked the same. I only ever played HD since no one I knew owned SotC and I didn't have a PS2 at the time.
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>>12474878
Yeah but the music is fucked
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>>12474878
The memory chip is pretty useless, though. I can't think of any application for it except the rare instance where it's your first time playing the game and you somehow die between EVE and the tombstone.
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>>12474984
>and music.
I havent played them but heard the pixel remaster of FF3 boss theme.
It sucked so bad.
>>
>MUH PARTY CHAT
SUCK MY DICK! WHO CARES????
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>>12474878
Not worth the worse music and smaller FOV.
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>>12475037
Fair though I personally don't mind a slightly smaller FOV and while the music is technically inferior, I still like how some of the songs sound differently from the original. I find reasons to revisit it although it's not a total replacement for the original FC
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>>12474991
It's useful because you can use the Onyx Hook to go to Magicant for free healing and then immediately go back to Mt Itoi using the chip. It's useful for that last segment of the game only but considering enemies there are super though it's a nice addition.
>>
I'm playing through DW3 on GBC and just got the Change Staff. Earlier, I changed my Dealer to a Fighter, but learned that the latter doesn't learn new skills. Should I keep thing as a Fighter since I have the Gold Claws or reclass them? I made my Thief a Sage and am learning that most enemies in the game are immune to attack spells, but he has been helpful with Increase on the bosses. I also have a Cleric that learn the first revive skill. Also fuck DW2's end game retardation that game was fun all the way up till the final castle where I gave up because it was so boring.
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>>12471194
>The same thing can be said about just about any re-release and remasters that add cheats under the guise of "QoL"
I wonder why RPGs are the most affected by this. It can't be that it's a shitty genre built around tedium that had to be fixed with progressing casualization.
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>>12475181
>it's a shitty genre
so embarrassingly jealous of a genre, bro has feelings of inadequacy towards a CONCEPT lol
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>>12475179
Dealer->fighter isn't bad considering you do have spells covered with your 2 other characters. I'd keep it like this. The advantage a character turned from Dealer/Merchant has is the high Vitality stat meaning high HP, considering fighters tend to eat shit due to their low defense (compared to Hero or Warrior), higher HP is good.
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>>12475204
Thanks! I guess I'll just eventually change my Cleric into another Sage once I find another Zen book, or to the Jester to Sage route once I can actually start killing metal slimes with ease.
>>
DQ1 and 2 for GBC is great and runs on everything that has a GBC emulator. Great for handhelds.

>>12471563
there's apparently a hidden AI learning mechanic in the game where they eventually learn to stop doing this
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>>12473384
By JRPG standards, battles in the old DQ games are amazingly fast which is why grinding in them doesn't bother me at all. It's weird that it more or less gave birth to that genre and almost no fucking JRPG gets this simple part right.
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>>12475021
>why should your party members have a personality instead of becoming mute fucks the moment they join you?
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>>12475179
>Also fuck DW2's end game retardation that game was fun all the way up till the final castle where I gave up because it was so boring.

I beat that game myself recently, and the Green Dragon breath spam was really obnoxious.
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>>12475219
>"personality" is just taking one trait and beating it dead
We get it, Maya likes gambling.
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>>12475231
A million times better than nothing and pretending they are characters at all, might as well let me create a bunch of randos like 3
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>>12475227
I don't mind grinding a bit if needed, but by that point I was just over it since it was just a cheap way to pad out the end game and I just wanted to start DW3 already. I did beat DW1 since I got lucky critical hit on the final boss. DW2's end game is just DW1's but on crack now that I think of it.
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>>12475239
>and pretending they are characters at all
did you skip the first 4 chapters in the game? You come across as a retard if you think literally playing as the characters isnt characterization.
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>>12475253
Yes I played it without parry chat and it makes character basically non existent compared to all the other games with party chat
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>>12475231
The party chat script in DQ4 is roughly two thirds of the text in the entire game. There is basically an entire fantasy novel just in the party chat that you miss out on if you play a version that lacks it.
I assure you, it is not just one trait per character being repeated ad nauseam. Try it, and I think you'll see what I mean.
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>>12475246
I remember hearing that DW2 wasn't tested properly, so the enemies are balanced for fighting them one at a time.
>>
Is there a good mod for DQ4 on DS that adds back the Party Chat? I found one, but one review says it gets rid of pronouns for some reason.
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>>12475283
Yeah Japanese version
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>>12475307
You will never be Japanese
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>>12475013
I used the classic soundtrack when playing, the new arrangement feels too flamboyant for a damn pixel 4-niggas in a row game. I haven't tackled the other pixel remaster titles yet, but I imagine I will continue to use the classic soundtrack when I do.
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>>12470907
Nothing you said is true as those were excellent ports.

Touch grass.
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>>12471787
>its that or the saturn which lol lmao
What's wrong with the Saturn? Not Sony approved?
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>>12475517
Oh thats good.
But yeah the new themes arent very good and its a shame to think thats the only exposure many people will get.
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>>12475517
>>12476254
I remember buying pic related soundtrack way back before knowing FF3 was 6 and being utterly baffled. It's still one of my favorites though and when I did eventually play 3 hearing those tunes in their original form for the first time was pretty awesome. I fucking love FF3, unironically. Even the gauntlet of a final dungeon. That's what final dungeons should be in my books.
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>>12476463
Me too.
I was a PS1 FF kid but had no issues enjoying 3.
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>>12470907
Actually it really bothers me that Final Fantasy has gotten so many ports/remakes that all change the gameplay... and none of them got the right balance, including the original.
The majority of the ports/remakes just make the game easier (easier enemies and mechanical changes that make the game easier). But the original is also buggy as hell with spells that don't work and other issues. And if you try a romhack that fixes the bugs, you can see how much easier the game becomes when your spell work correctly. So my ideal remake of FF1 would be:
- Keep the original mechanics
- Fix the bugs
- Make the game harder, especially the bosses (since they're the ones that get trivialized by the bug fixes)
- Maybe add some new jobs (why not?)
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>>12477148
The shittiest, most obscure FF port got you covered
Final Fantasy Java edition, same mechanisms as the original, difficulty cranked up to eleven and completely unforgiving.

Dungeons are a gauntlet in this fucking game.
Enemies are tougher and appear in earlier areas. Some encounters will wipe out your party before you can even act. White mages can't even keep up with bosses, they will just buy you 2 or 3 extra turns at best.
And my favorite part - you will want to run a lot in this game, but some enemies make it completely impossible to run away from battles. How do you know which ones? Fuck you, figure it out after dying multiple times to them.
>>
Behold, the undisputed king of shitty ports.
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>>12470907
I disagree. I like having multiple versions of games I like. I don't care if it "ruins online discussions" because I care about about playing the games than talking about them. Having multiple versions of the games give me more content. I've played multiple versions of FF1, FF2, FF3, FF4 and FF5. My favorite isn't always the original, and even when it is, it doesn't mean I like nothing about the new ports. I think the best version of FF1 is still the original gameplay-wise, but in later versions I enjoyed the arranged music, new boss themes and actual final boss theme, extra dungeons and bosses in some versions, etc. I think the hardest version of Chaos is actually the Pixel Remaster version.
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>>12470907
> suggesting the Dreamcast version over the PSP
Big fuking mistake my dude
Now I agree with you regarding shitty ports or “remakes” like RE3 and DQ7
But Devil Summoner??? Stop right there
The DC version is unbearably slow, the fucking tutorial where he drags your ass because you’re defenseless lasted forever because he stopped at every step for unfathomable reason
The PSP version fixed that
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>>12477718
There’s a Dreamcast port?
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>>12477718
>DC version

Three options for you:
1) You had a stroke
2) You're just pretending to know what you're talking about
3) You're a bot
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>>12477725
>>12477731
Fuck me, that shit is always Dreamcast to me. Yes it’s a stroke
At any case compare the gameplay between OG and PSP and you will see what I mean
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>>12470907
If you didn't play final fantasy in the original japanese a lot of people would say you didn't experience it either you dumb fuck lmao
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>>12477746
I know what you mean, and it's true that the original can be a drag, but I still don't like what the PSP port did. Not retro (because even modern games get shitty ports) but it reminds me of what happened with the Hard Reset re-release:
>game comes out
>new game a similar style comes out that turns out to be more popular
>re-release the first game but attempting to turn its gameplay into that of the second game

The end result are bastard versions. This is what happened with Devil Summoner, the PSP re-release is painfully trying to be Soul Hackers, a thing it's not. The only thing I would have liked to see is making it easier to raise demon loyalty in some cases, which they did among other things, and speed up combat, but with everything else they just went too far.
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>>12472832
Yes
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The FF Anthology on PS is dogshit or so I've heard. It's just buggy (original run that is) and the translation for FFV is hilariously bad. How the fuck did Square say OK to translating Tonberry to dingleberry?
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>>12475573
nah
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>>12478164
>The FF Anthology on PS is dogshit or so I've heard
The sound effects are off, you will notice immediately, it takes a while to get used to. Aside from that it's fine.
I can't remember anything wrong with FF5 besides the poorly translated enemies, and sometimes battles felt laggy, almost like it would freeze for a second when trying to move the cursor or make an input. Could've just been the disc, I dunno, never seen anyone else mention it.
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>>12478164
I had been super excited to finally play FFV and then it was so buggy and clunky it felt like pulling teeth. Walk a couple steps, the whole game freezes for several seconds then a battle loads, every button press feels like it has delay, animations chug at what seems like 5fps. Finally win, black screen for several seconds while it loads the over world again. Walk a couple steps, the process repeats. It was so fucking bad.
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>>12475054
good point, considering how grueling the enemies are



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