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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: vf2.jpg (122 KB, 256x431)
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Why Americans didn't appreciate Virtua Fighter?
>>
the smooth framerate was really impressive in arcades when it came out. but tekken took over what vf started
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Why didn't the Japanese appreciate Doom? Why didn't the Europeans appreciate the Nintendo 64? many questions
>>
Why op make this thread?
>>
>>12475297
Because he wants to like retro games but he finds them inaccessible, so it's easier to talk generalities about nothing
>>
Because it was on the losing consoles until its fourth game. and the arcade business started sinking fast in the US around that time. VF2 was able to become a mega hit in Japan.
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>>12475279
Tekken stole it's thunder.
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>>12475285
>Why didn't the Europeans appreciate the Nintendo 64?
the N64 had good sales in europe, it's in japan that sold less than expected.
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Why OP esl?
>>
Too technical
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>>12475279
too floaty and ringouts are dumb
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Pretty much just because Tekken 3 was on Playstation and Dreamcast was a flop.
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>>12475494
Do small hops, get gewd
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>>12475285
>Why didn't the Japanese appreciate Doom?
Japanese don't don't appreciate FPS games. It has been said that alot of people get motion sickness from them.
>Why didn't the Europeans appreciate the Nintendo 64? many questions
Expensive.
Small library.
Wonky controller.
>>
Why didn't Japanese and Americans appreciate the ZX spectrum?
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>>12475872
>Japanese
MSX and PC-88
>Americans
They're not poor so they bought C64s instead
>>
File: knight_lore.png (881 KB, 680x685)
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>>12475872
Japs love speccy games, they just ported them to their own consoles
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>>12475285
>Why didn't the Europeans appreciate the Nintendo 64? many questions
50hz with those framerates?
>>
>>12475918
It's true, PAL OoT ran at 16fps, imagine, and it wasn't even translated in many territories, having only the option of English. Then you get on the internet and Americans are waxing lyrical about OoT, must have been confusing.
>>
>Sega Saturn
I wonder why
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>>12475279
Because it's not good and it's a genuine rock paper scissors game?
>>
>>12475285
>Why didn't the Japanese appreciate Doom?
This Japanese telecom company was spun off of a multiplayer service created for Doom. https://en.wikipedia.org/wiki/Dwango_(company)



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