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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
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File: IMG_5277.jpg (20 KB, 272x185)
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>Gotta go fa-
>>
>challenge and platforming in my platformer?! No! I thought this was hold right to win! This game was le never good!
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>>12480097
Just hit the jump button, retard, that's what it's there for. I now understand why you people couldn't figure out the barrel.
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>>12480134
Unironically yes. You advertise him being fast so much almost can fly and dodge traps just by speed so make it. If not its just another mario/generic platformer clone.
>>
>>
>>12480157
Kino
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>>12480157
This confuses and enrages op
>>
speed is a reward for getting good
stop being bad
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>>12480143
Sounds like filtered faggot here
>>
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How do "Sonic is bad design because you have to slow down at times or you die and also learn the stages" fags feel about racing?
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>>12480523
Other games have challenge, it's okay, but sonic having challenge is bad for some reason.
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>>12480523
>hold gas to win
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>>12480572
i've been screaming this out my car window every day for decades, but rush hour never gets better
>>
marble zone, my beloved....
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>>12480157
>>12480293
OP won't be replying to this
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>>12480620
TASes aren't really that impressive
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>>12480157
Woooooow he did the same level 10 tines and memorized it or just used emulation tools WOOOOOOOOOW so impressive
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>>12480651
>>12480652
A TAS would've glitched out of bounds. Keep malding
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>>12480668
You can use tas and not be an autistic speedrunner about it
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>>12480651
that's not a TAS my slow friend. a TAS looking to beat it as fast as possible would have used the warp skip for that act.
>>
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>>12480157
>>
>OP got outted as a skillet.
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>>12480157
With this logic every platformer is a Sonic styled gotta go fast game if you memorize it enough
Doesn't change that playing this normally requires turning to the pace of a slug
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>>12480775
>playing this normally
Sonic is meant to be replayed. You think "playing normally" is having a one-and-done experience, and that couldn't be further from the arcade philosophy of the game.
>>
>>12480784
This, what the fuck is up with people these days obsessing over the # of games they've "cleared off the backlog"? No wonder why everything after sixth gen turned into a movie game. Nobody wants to achieve mastery anymore, they expect their first and ONLY playthrough to be absolutely perfect or they have a meltdown.
>>
>>12480775
killed by first goomba rage quit core
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>>12480668
>>12480670
what kind of panties are you wearing right now
>>
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>>12480523
This is the pro racing line. The kink may as well not even exist.
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>>12480652
>>12480775
>if you play the same stage over and over again you can play it really quickly!
y-yes????????
>>
>>12480810
On a skateboard maybe, you completely ignored the width of the car
>>
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>>12480805
>bring up TAS out of nowhere because you suck asshole at the game and are coping
>told it's not a TAS and that you just suck asshole
>"REEEE TRANNY YOU'RE TRANNIES!"
this is embarrassing anon
>>
>>12480810
Ugh... speedrunners
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>>12480831
I know you are perspective challenged but Pflanzgarten is quite wide enough for a car.
https://www.youtube.com/shorts/peWyUzs-jng
>>
>>12480810
Takes a bit of practice to get to that level though doesn't it? Bit like that video that BTFO'd op
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>>12480805
Your mother's massive shit stained bloomers
>>
>>12480840
A racing line doesn't shift from one side of the car to the other, it's centered. Your line would cause the car to hop the curb onto the grass which causes time loss, because you didn't care to be precise you have ultimately proven how those lines require more control than you care to consider or admit. Go play some Sega Touring Car Championship if you're so slick.
>>
>>12480859
I like the complete goal shift against my mspaint line in order to continue being combative because you're embarassed by your own retardation in >>12480831 being anally ruptured by >>12480840. lmao
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>>12480860
Not him but your "line" is clearly wrong dumbass hypocrite, just stfu and preferably kys
>>
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>>12480860
red: your line, hopping the curb
green: the actual line, leaves space for the width of the car
>>
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>>12480867
lmfao noob
>>
>>12480817
It's almost like Sega specializes in arcadey gameplay and so most of their games are about the replay.
>>
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>>12480870
>unaligned image
>none of the cars are following your line
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>>12480870
fixd. can't help you with your eyes though...
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>>12480876
>the cars are following the same line given the key points relative to kerbs but the perspectives of the photo and video are slightly off
>better luck next time kid, here's a reddit reaction image
lmfao
>>
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>>12480881
>um actually racing lines aren't centered on the cars
tacit concession accepted, conversation is over, lurk more
>>
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>>12480880
>oh yeah that third car in the back is definitely in the middle of the track and not against the kerb
lmfao you don't even know the first thing about racing yet here you are seething haha
>>
The best part is you have to remember that his original argument was that a car wouldn't fit through the curve hugging the left curb
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my original argument is that any car following your line would hop the curb and lose time, all the cars follow the green line and not your red line
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bro actually thought he meant centered on the road not centered on the line. maximum side ejection
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>>12480894
>they wouldn't fit
>they would hop the curb
lmao you are beyond retarded and have no idea how to take a racing line much less look at a line (protip: the red line doesn't go over the curb, it hugs it)
Fact: you're embarassed because you said a car would fit through it (>>12480831) and then I posted a video showing the cars doing exactly what I described despite all of your attempts to nitpick the geometric accuracy of my mspaint line lmfao
>>
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>>12480902
The fact the line hugs the curb is my exact point, racing lines are centered on the vehicle which is why your line would only work on a skateboard. Once your line allows space for the car width, it's suddenly not a straight line. We're talking about blowing through curves in a straight line, since you needed a reminder apparently.
>>
>>12480734
>skillet
Yeah why, I remember that band. But why did you mention them?
>>
>>12480905
lmfao you just played yourself by exposing your own complete ignorance congrats
>>
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>>12480913
>cars are the width of a line with no scale
thus the scale of that infographic line is the width of the car
>>
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Racing requires learning the track and slowing down when neccesary, much like in classic Sonic games. This current line of discussion doesn't disprove that.
>>
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Holy shit that track is HEUG
lmfao
>>
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>>12480961
Infographics often suck, news at 11.
>>
Damn, the excuses just keep firing off lmfaoooo
>>
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>they wouldn't fit
>reee racing lines are supposed to represent the width of the vehicle
>um actually that professional racing line inforgraphic is wrong and infographics suck news at r/11
>>
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>>no rebuttal
>>
>>12480157
qrd?
>>
>racing school reaching diagram is wrong because it just is okay i win
lmfaoooooooo
>>
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>muh racing diagram
scale is important
>>
>vehicle isn't centered on racing line
>it follows the inside wheels
lmfao he played himself again
>>
>straight lines have inside wheels
pick a lane
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>>
>he doesn't know the difference between the outside of a turn and the inside
holy shiiiiiit lmfaoooooooo
>>
>straight lines have turns, by the way I'm rebutting my own argument
>>
>doesn't understand how racing lines work
>seething because he got btfo by a simple video and now coping for hours
>changes his argument constantly
>claims to know better than racing school diagrams
>literally doesn't even understand the way to lead a car
lmfao
>>
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Cool /vroom/ thread. So what's your best time around the 'ring with the Yellowbird on economy tires, no aids and stock settings, anons?
>>
>>12480961
>graphic has exaggerated proportions to more clearly demonstrate the point at a glance
>some retarded brown pseud on 4chan thinks this is a bad thing
>>
>>12481016
>ignores the initial comparison between Sonic and racing completely
>draws line that only makes sense to him, gets upset when corrected
fund literacy projects
>>
>>12480912
Nta but all that wub wub bass drop shit was trash
>>
>>12481023
I like Super Skidmarks - gotta go fast, moo
>>
But who BUILT the Marble Zone, anyway?
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>>12481672
Well the entirety of StH1 takes place on South Island so whoever lived there originally.
>>
>>12480097
Gotta go fast is a suggestion not a requirement
>>
>>12480293
>>12480620
>blind leaps of faith and memorization in platformers is... le good!

Unironically you can go faster in much of SMB1 and SMB3 without memorizing individual levels because their viewports, sprite sizes, and speed give you enough chance to REACT to what you see on screen, rather than simply MEMORIZE PATTERNS in anticipation of things you CANNOT see on-screen

Once again, Sonicfags are retards who don't understand good game design.
>>
>>12480157
OP utterly raped and mindbroken
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>>12480157
I'm not good enough for speed.
>>
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>>12482430
>i'm retarded so that means sonic is bad!!!
okay retard, it's only "blind leaps of faith" if (You) are retarded, which you clearly are since you view SMB1 and 3 as faster games despite being the most linear platformers ever made, you lost.
>>
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-ggot
>>
>>12482448
I hope you're trolling otherwise holy shit you're retarded. There are multiple blind leaps in that video vid alone. Screenshotted and attached one as proof so you can't be an obstinate delusional fangirl who refuses to acknowledge reality.

>you view SMB1 and 3 as faster games despite being the most linear platformers
Holy shit you truly are dumb. You realize that linearity and speed are not mutually exclusive in platformers, right?
>>
>>12482471
Fuck forgot to attach cause 4chan was being gay
>>
>>12482471
>wordsalad nigger babble
these are the most predictable "blind spots" in the world, you're still retarded lol
>>
>>12480157
OP in fucking shambles
>>
>>12480810
Can't do that if there are other cars on the sides trying to pass, it's the only thing I can think of
>>
>>12480583
>driving a car instead of riding an unicycle backwards while juggling with eggs
You didn't win the rush hour.
>>
>>12482474
Hahahaha you can't even attach a picture you retard!!

This thread has turned into playground arguments...
>>
>>12482478
>Bad game design is actually excusable because I'm a furfag
Shut the fuck up, furfag
>>
>>12480668
Humans can glitch out of bounds if they want, too.
>>
>12482471
>blind leaps
I bet you find the game gear games unplayable due to screen crunch. Always with the fucking artificial difficulty whining.
>memorization
literal brainlet
>good game design
truly one of the most successful franchises of the 90's is bad because this ragebaiting anon said so.
>>
>>12480157
>posts TAS footage as though it doesn't directly contradict his point
>>
>>12482830
>Still insisting with this
You lost.
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>>12482830
>Everyone better at a game than me is a TASbot
>>
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>>12482471
>>12482474
phoneposter self report, dopamine addicted brain can't into failure before growth
>>
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>>12482540
i cant believe ive been so STUPID
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>>12482787
>Screen crunch is.. good!
Shut the fuck up, furfag
>Popularity equals quality
Shut the fuck up, furfag, go jerk your micropenis to some Twilight



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