Which /vr/ characters?
>>12480638WIEGRAF.FOLLES.
>>12480638Name a single villain whos motivations make no sense.
>>12480638
>>12480642The only thing he did wrong was not keep a tight enough leash on his goons.
>>12480697>2008Not retro
Gnasty Gnorcfuck em dragons
>>12480638No idea. I skip all cutscenes
lord xeen
>>12480638Sorry, I don't speak American.
>>12480747This guy. This guy has got it.
>>12480793It means he watches How To Train Your Dragon and understands the dialogue.
>>12480638Solidus
>>12480993Doc ock looking face ass boy
>>12480638He didn't even have to say anything.
>>12480643Kefka.>Magic made him a psychopath. He's a psychopath! What motivation? He's just crazy!
>>12480638Bowser>>12480643Definitely not Bowser, he just wants to get some strange from the cute princess.
>>12480643Seymour
>>12481182Butts?
>>12481196No butts.
>>12481174Have to be 18 to post here.Kefka's motivation makes perfect sense with the theme of FFVI, which is loss.Every character in the game experiences loss most often literally, but more nuanced in the themes of greater humanity.Ranging from loss of connection with humanity (Shadow), loss of traditional upbringing (Gau), every character experiences profound loss.Leading us to Kefka, a powerful, brilliant, and respected soldier who has become the crying clown and devolved into hedonism to stimulate himself. Thwarted by the players, his sanity becoming more unstable with each passing day and his motives equally unhinged.Kefka represents the loss of the good in a person. The good that most of the protagonist in the story actually regularly have to come to terms with as a decent number of them have been morally neutral or even outright bad in their lives.Kefka has lost this and now he wants the world to share in his loss. Creating the nihilistic belief that the world should be the crying clown and him the writer of the script for their misery.He also succeeds entirely, since the world never recovers from the loss, but through the combined effort of the human condition they defeat and fight to endure.The old, the young, the male, female, lovers, parents, teachers, rulers, etc.As they also represent the traumas of humanity>loss of identity, escapism, grief, disloyalty, failure to act, etcSaying Kefka's motives make no sense means you lack complete empathy for your fellow man.As many humans throughout history have agreed with him.
>>12481323>Leading us to Kefka, a powerful, brilliant, and respected soldier who has become the crying clown and devolved into hedonism to stimulate himself. Thwarted by the players, his sanity becoming more unstable with each passing day and his motives equally unhinged.He went insane from magic! He's a psychopath!You can add on your own explanations of what it means, but he doesn't have much of a backstory or explanation. He's just a guy who went crazy presumably from PTSD and decided to kill everyone. Not exactly a deep backstory nor complex motivation. No, not every villan needs a complex motivation but Kefka is really shallow.
>>12481350some men just want to watch the world burn
>>12481465Correct, and sometimes that's all you need. You don't always need complexity to be a memorable character.
>>12481350Like I said, you completely lack empathy.You also apparently can't understand story telling at all.I even said and I quote>with the theme of FFVIor "in context"Just because you can't understand things, doesn't mean things can't be understood by others.Good luck on all this though dude, it ain't rocket science it's just a final fantasy game at the end of the day.
>>12481741I understand just fine. He's not a deep character with motivations though."He's a psychopath, yeah, that explains itself, his motivations are deep and normal" points more towards you lacking empathy.I love VI, I think he's hilarious, but his motivations? Are they making a lot of sense to you?
>>12480638Pic related. He is an industrialist modernizing a wild cruel world to one of law and order.>inb4 the poor animals!!1!Animals have no souls and were put here by God to serve man.
>>12481350Kefka was experimented on like Celes and Terra. He was a celebrated general but unlike Leo, was a total freak at the same time. It's not that he was driven insane by magic, he was driven insane by being experimented on and everyone talking shit about his bizarre behavior behind his back, constantly. This shaped his personality and destroyed his own sense of empathy as evidenced by what he did at Doma and Thamasa and what he did to Terra.When he killed Leo it was to get out of Leo's shadow, but he also showed Leo up first by pretending to be the emperor mocking the relationship they both had as subordinates. Kefka had kind of a golden handcuffs relationship to the emperor, in terms of the emperor providing him power, authority, and protection in exchanged for being his (constantly ridiculed and openly disdained) lapdog, and when Kefka killed the Emperor it was to get out from under the Emperor's boot. The way in which in he killed the Emperor showed his risk taking psychopathy side, and his cosmic nihilist side. Kefka did not care if the events on the floating island killed him. He hated them all and his own life that much. That was Kefka. A high ranking government official with a deranged school shooter mentality.
>>12481842Yeah. That's kefka alright. Not very deep, he's driven insane and wants to kill everything and didn't give a shit because he's psychotic, ain't gotta explain shit. Not saying he's a bad character, but this thread is about villain motivations making sense and his doesn't except on a simple fictional level. And that's fine but it's not like I'm thinking "yeah, some people fucked me over so I'm killing innocent people ahahahah!" That's silly, it works, but it's silly and maybe re-read the OP. If someone screwed with you and gave you PTSD IRL it wouldn't be justifiable to go out killing and manipulating everyone else. I could see how it could happen but I'm not sitting there thinking "man, kefka makes a lot of good points."
>>12481942Yeah there's not a lot of villains whose motivations make objective sense. Even if they start off reasonable, they have to "snap" and take things too far - which is what makes them villains that are fun to kill.Like even if Wiegraf Folles was a Robin Hood character to the peasantry and the veterans of the war, he still made a deal with the devil in exchange for power (after his sister was killed) becoming a cartoonish villain.I think the only villains who made sense by western standards in the retro era were starry eyed lefty idealists of sorts. It adds a faux complexity to villain characters when they shout platitudes to the people. Especially as lolbertarian ideas generally weren't under threat or worth examining or commenting on till post 2001 with Deus ex and eventually bioshock.Though I'm pretty sure a good chunk of the people I killed in fallout had fairly good reasons to be my enemy.
>>12480638Vyce Bozeg from Tactics Ogre White Spy from Spy vs. Spy
>>12481182> Something something GuadosalamYeah a ton of that game made no sense. It was the peak of turn-based combat and blitzball was fun though.
That one guy from the game, you know the one. He was right all along.
>>12480638WHAT IS A MAN!?
>>12480642
>>12480993this
>>12481784>t. robotnik