Has anybody managed to play it with all the fixes? Audio driver patch (for MIDI music and digitized SFX) and bugged quest fix (for the Mind Melt scroll)?
>>12480694why did you post megamen legends?
>>12480694I only played it when it first came out on floppy, and again when PC gamer magazine gave away a free copy of the complete game in around 1997. I never beat it as it just got too tedious to play and I moved on to other games.I wanted to like the game but the trap puzzles and imprecise character pathing pissed me off a lot. Such a clumsy early mouse interface really hurt what was otherwise an impressive game for the era.
>>12480808 >imprecise pathing You can turn on the movement grid in combat, makes placing your team a lot easier. It also helps with the trap puzzles.
>>12480694I played the whole game like 30 years ago from start to end without any music or sfx. For some reason it refused to work with my Soundblaster.Also, you can open the .exe with any text editor and find the solutions for the word puzzle chests in plain sight.
>>12481434>For some reason it refused to work with my Soundblaster. It's picky with DMA and IRQ, because the game's engine is very old (an upgraded version of the one originally used in A-10 Tank Killer back in 1989). So you need to use "regular" L-DMA, H-DMA and IRQ settings: 1 and 5 for low/high DMA (or the other way around, can't really remember, it's been over 25 years since last I had to set them), and IRQ no higher than 7.