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File: ecco.png (687 KB, 640x640)
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If this game had SuperMetroid-like game design it would have been the ultimate masterpiece
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>>12488573
>if it were a better game it would be a better game
I agree. Ecco had amazing presentation.
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>>12488579
based superficial chad
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How bad is the remake gonna ruin it?
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File: fuck you bitch~4.jpg (1.16 MB, 2880x2846)
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>>12488573
It doesn't need any of that. Ecco is awesome as is.
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>>12488579
easy to have good presentation when you steal art
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>>12488603
That's most Japanese media
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>>12488634
Ecco is hung aryan.
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>>12488652
Ecco was illustrated by a peruvian-american fantasy artist, extremely funny to compare him to a paleoartist just because they both incorporate realistic elements in their work
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>>12488672
Vallejo drew the cover, he was not involved with the art of the game itself
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>>12488679
This and Burian's art which was used extensively for most of of the prehistoric level graphics was licensed from his estate, not just randomly stolen.
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>>12488735
>Burian's art which was used extensively for most of of the prehistoric level graphics was licensed from his estate, not just randomly stolen.
source: my ass
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>>12488652
Hung is putting it mildly. Having a giant prehensile cock specially made for raping is good times for all.
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then it wouldn't be the same game would it

retarted thread
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>>12488743
He probably assumes the game is too hard and so would be made more palatable if you could collect health power ups and powers that trivialize the challenges. As is you already gain new powers for doing the dolphin saving sub quests which are handy but not necessary.
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ecco2kkaaayyyy play em like pokemon gooo
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>>12488583
>Watch movie with prettier actors instead of ugly actors
>Enjoy it more
Truly a mystery. Senses, what are they for? We should play all games in wireframe mode.
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>>12488874
I wouldn't even call Ecco that impressive looking for a Genesis game, it's just well made. Tides of Time looks a lot better but isn't as good of a game overall.
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>>12488573
agree, if it was a search action game they would have at least omitted that terrible autoscroller level in the last part
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>>12488741
>Hung is putting it mildly. Having a giant prehensile cock specially made for raping is good times for all.

Way to miss the joke, retard. Ecco is a game made by Hungarians.

>Hungarian
>Hung aryan
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Dolphin drowns too quick. its just bullshit cheap ass difficulty:the game. They intentionally fucked it so kids wouldnt beat it in one weekend rental and never buy it.
Otherwise Its beautiful and has fun mechanics...but they intentionally enshitified it.
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>>12488573
>If this game had SuperMetroid-like game design it would have been the ultimate masterpiece
If this game had SuperMetroid-like game design it wouldnt be fucking special/unique*
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>>12489126
>If this game had SuperMetroid-like game design it wouldnt be fucking special/unique*
But it would. Ecco's "specialness" is far from limited to it's level system
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>>12489124
If you don't play like a retard and use your sonar to check your surroundings you always have plenty of air available.
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>>12489157
still just a lame added difficuly gimmick
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>>12488874
based debbie does dallas enjoyer
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>>12489163
It's really not. Patience and precision under pressure is the basis of the game. You can't just rush blindly and brute force your way through, you can not like that but it doesn't make it bad. You are just making the assumption that because it's a game it should be easy.
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>>12489198
having to use sonar to probe your surroundings is a good feature, the problem is the instant off screen respawning enemies and then the game ending in a stupid one hit death autoscroller.
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>>12489219
If you do the side quests you get the ability to permakill a number of enemies at a time which while not necessary makes certain areas much more manageable. The Machine I agree on, it's the one bad part of the game, impossible until you memorize it and after that just a waste of time. That level aside though, I think it's fantastic.
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I always thought of Ecco as the Super Metroid of the megadrive. Alien/Giger-inspired, oppressive environments with a feeling of isolation, gaining abilities to progress. Sure it's not "open-world" but exploration and orientation is still very much part of each stage.
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>>12489229
I wouldn't mind The Machine so much if you weren't forced back into it if you died to the Vortex Queen. That was a little excessive, I feel. Made Vortex Queen way too stressful (especially since she can easily instakill you) because one mistake means it's back to the 5 minute autoscroller.
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>>12489630
I fully agree with that. The level would still be stupid, but at least not repetitive. I really wish they found a more interesting final challenge for the game.
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>>12488603
No wonder enemies besides the basic jellyfishes are so poorly animated. They had no other frames to trace
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>>12488573
This is not only fitting but also appropriate.
https://www.youtube.com/watch?v=reJmI6x_fVA
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>>12489121
That's literally not what Hungarian means.
>>
>>12489124
Just like use cheats



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