This is garbage
>>12488952If it was on a nintendo console itd be a hidden gem overlooked misunderstood masterpiece ahead of its time
>>12488957If it was on a Nintendo console it would have smooth scrolling
>>12488957Or get called diarrhea by avgn 20 years ago and the opinion would stick
>>12488952Fuck you! Computer Gaming World calls it "A very high-calibre product" and that's all that fucking matters. I sure as shit don't see, "This is garbage" Anon on the box
>>12488952>t. crazed giant green lizard man
>>12489019Well, I guess you got me there
>>12488952Games like Jill are mostly remembered not for being amazing compared to what you could get elsewhere, but because they were accessible and playable on just about any shit rig, which in a way is a quality all its own. It wasn't a buggy unplayable mess, didn't ask too much of the player, had a relatively low frustration factor, and it ran on anything, and for many people, that was good enough.
>>12488952>Production: Timothy Sweeney>Design: Timothy Sweeney>Programming: Timothy Sweeney
>>12488952i fucking love basic dos platformers.i think the only negative about jill is the later parts change every sound effect.
>>12489127what, you mean later parts get rid of "Yeahhhh!"? well I'm glad I never played them then
>>12489127See I've played some of Apogee's games and I actually like those
>>12488952forgettable pitfall-like
>>12488952why did they make her voice sound like a pitch bended tranny
>>12489261It might genuinely be the sound guy's pitch bended voice
>>12489036Jill makes my wood the big wood>pic related
>>12489127The sprites become kinda dogshit later on, too.
>>12489360what the fuck i was literally going to use this meme pattern
Did Tim Sweeney ever reference his waifu after these games?
>>12490585not after she took my cum dump heh heh
>>12490585There's a table in Epic Pinball that is a big reference to JotJ. That's the only one I know of.