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File: Dino_Crisis_PS_Jp.jpg (64 KB, 512x512)
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>>12498581
You didn't beat it.
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did you struggle to backtrack and find any door codes and passwords or did you have a guide ready at all times?
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>>12498586
I looked up the 'split the codes and add a 0' thing because it was stupid

Otherwise I used pen and brain and it was mostly smooth sailing
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>>12498608
yes it seems interesting the game didn't have any type of notes or notepad system within
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>>12498609
The game not telling you what you're mixing before you mix it is more of a nuisance honestly
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The dinosaurs are too fast for a game with tank controls. Shit design. Quit after a few hours.
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>>12498624
Most of them are easy as shit to avoid, just give them as wide a berth as possible, most of them will jump at you like idiots while you just move out the way

Even just running straight past them in a corridor works most of the time
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I beat it a few times the past couple years and, no joke, I don't remember a goddamn thing.
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If you used guides, save states, you didn't beat it
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>>12498624
so fast damn
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>>12498624
people already replied to you, but at least in older dino crisis and resident evil games most of the enemies won't do shit and if you run past them quick enough. tho in dino crisis you sometimes have anticipate their jump and dodge and if you stay around them too much they might swing their tail

but you can often run past them so close that you touch their hitbox because even just elbowing them doesn't damage you
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>>12498726
Who does this though
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>>12498581
How many peeps can you fit inside your mouth
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>>12498581
I have it on my GDEMU SD card ready to go.
I remember going to a dinosaur theme park thing as a kid and they had this on a ps1 kiosk thing in the reception.

there's more games than I have time for unfortunately. coming up on a month playing AMs Alice



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