I think it's very misunderstood, Lost Levels was made with the idea in mind you had beaten SMB1 or mastered it and it was like an extension for the more hardcore fans. It doesn't deserve the bad reputation that it has.
It was made difficult because of the rental market, ok chud?
Correct. The game is hard, but fair. More fair than more popular games like Mega Man 2.
>>12500618Admittedly i'm a zoomer so I won't argue this could be the case, but I feel like it was made for the more hardcore fanbase who wanted a real challenge.
>>12500619All the cheap tricks the critics of this game mention are usually quite predictable, in comparison to many other popular games this one is the most fair to the player.
Proto-Kaizoshit is still shit
>>12500669Filtered
>>12500616it was peak soul
>>12500616It didn't get localized just because Howard Phillips got filtered by it.
>>12500616That's basically it, yeah, a tougher challenge for the hardcore fans of the first one, and I think that can be a good thing in itself, but NOA thought it wouldn't be as marketable, which is probably true because that kind of game will always have a more narrow market appeal.>>12500618Didn't the Japs basically outlaw rentals? Or was that after this game?>>12500694That's the legend, yes, but I really think that they also thought it wasn't "good enough" as a sequel. I think that the Super Mario Bros. 2 we got was a good game, and probably a lot more easily marketable and more easily appealing, on top of being more novel.Also we got Lost Levels eventually.
>>12500830>but I really think that they also thought it wasn't "good enough" as a sequel.It was definitely this more than anything. SMB2 JP would’ve felt too basic and samey to western audiences in 1988.
>>12500616>Lost LevelsIt's called SMB2
>>12500830>Also we got Lost Levels eventually.time gap between the Famicom release of Lost Levels and All-Stars is a tiny fraction of the time that has passed since.
>>12500616Yes, I also saw the youtube short that said this verbatim.
>>12500970SMB2: The Lost Levels
>>12500993>Projecting his e-celeb nonsense onto meI don't watch youtube shorts, i'm sorry you had to expose yourselfl ike htis.
>>12500849I was really surprised to find out that SMB3 came out in Japan in 1988, a full two years before North America.
>>12500830Well remember the discs were rewritable so it was kind of like you were meant to rent it out then go to back to the store and overwrite the disc with a new game.
>>12500618There was no rental market in Japan, it got outlawed.>>12500619Mega Man 2 is completely fair, you just suck.
>>12500970
>>12501224OK, I'm a dummy. I just thought the games came on floppies cuz it was cheaper. Didn't know you could re-write the disc.
Why they lost those levels? Deleted the backup of a souclrce code?
>>12501662Those enemies are from Super Mario USA, not Super Mario Bros 2
>>12501679The games came on floppies because there was a chip shortage at the time so it was a better idea to ship an add-on that already has the necessary chips and have games on floppies (which don't use chips) rather than needing a new set of chips for every single game. Being able to save and rewrite the floppies was just a beneficial consequence of switching to that format. By the time the chip shortage was over, more advanced cartridges became available and everyone moved away from the disk system.
>>12501683They still have the source code to this day. It was called the lost levels in America because it was skipped and released later, similar to the concept of a lost episode of a TV show.
>>12501687>>12500970You are sick.
>>12500616>I think it's very misunderstoodBut is it fun?
>>12501679Game stores in Japan had a kiosk called the Famicom Disk Writer. You could pay 500 yen and have an FDS disk overwritten with any game the store had a disk writer cartridge for. You could then optionally pay an additional 100 yen for a manual. The service was also provided via mail order, all the way up until 2003.The idea behind it was that a consumer would have a limited number of FDS disks, so in order to get a new game from the disk writer, they would have to overwrite an old one. This means they acted as a sort of rental service, though you could game the system somewhat by buying a copy of an inexpensive game just to get the disk, and then immediately overwriting it with a more expensive game you actually wanted.
>>12501737That is nuts, especially that it lasted until 2003. Was the manual printed on a dot matrix printer? How much was a disk to buy? Same price as a cartridge type deal? It probably came with a game pre-loaded too.
>>12500616>wow cool new add-on for my family computer! wonder what kind of great games would be made for it!>arcade vs. smb rehash with some new levels>picrel is same shit with different spritesImagine getting suckered into buying this scam. At least disks were rewritable.
>>12501746And they did what Sega didn't and let you optionally power it with batteries since they knew most people would struggle to find room for two big AC adapter blocks.
>>12501741The manuals weren't printed in the store. They were double sided, sheet-of-paper-sized prints the store kept in stock. They are the same glossy material as regular manuals. Picrel is the one for Time Twist disk 1. This is the reason many FDS games have two versions of their manual. One is the booklet type that came with regular copies. The other is the non-booklet printout type that was available if you got a game from the disk writer.As far as I know, there was no such thing as buying an empty disk. You bought a game, and it came on a disk. Price varies from game to game, but 2500 to 3500 yen was the standard for disk system releases. For reference, cartridges were usually in the 4000 to 6000 yen range. RPGs and "adult oriented" games like casino simulators tended to be more expensive and were priced in the 7000 to 9500 yen range. Games being more affordable was a major selling point of the disk system.>>12501746All Night Nippon Super Mario Bros. was a special release that was given away via raffle. You couldn't buy it a regular retail store.
>>12501753Nintendoes what Segwont.
>>12501737>The idea behind it was that a consumer would have a limited number of FDS disks, so in order to get a new game from the disk writer, they would have to overwrite an old one. This means they acted as a sort of rental service, though you could game the system somewhat by buying a copy of an inexpensive game just to get the disk, and then immediately overwriting it with a more expensive game you actually wanted.The kiosks sold blank disks, there was no need to buy a cheap game to overwrite.
>>12501746>completely ignoring Zelda>and Doki Doki Panic>and Metroid>and Parutena no Kagami> and Zelda 2>and Akumajou Dracula>and all the other good Konami games>and Dead Zone >and whatever other games Japan loved that the US wouldn't have cared about
>>12501687What do you think SMB2U means, dipshit?
>>12501765>Parutena no Kagami>Parutena>Paru>ru>r
>>12501768Some dumb shit that you made up. The game is called Super Mario Bros 2. The abbreviation is SMB2.
>>12501770Congrats on the mental handicap
>>12501769Nihongo ga hanasenai ne, bokutachi no chinchin kun?
>>12501765>>and all the other good Konami gameslike THE GOONIES and dracula 2? lmao no wonder it got discontinued. all the good games came out on cart later anyway.
>>12500616wow thats crazy. you arent like the 40th person on this board to say this shit.
>>12501374>Mega Man 2 is completely fair, you just suck.Oversized hitboxes on half the enemies are fair? Wily Machine 2's second phase is fair?
>>12501785>all the good games came out on cart later...back when nobody cared anymore, because Super Famicom was out and publishers were just trying to wring some extra bucks out of a dying console.
>>12501753Maybe on Planet Retard, the CDX supported batteries.
>>12501746Lasted until 2017 when the nintendo kiosk got removed yet up to 2017 you could still go to the kiosk with your diskette and get new games for 500 yens.
>>12501038 Slightly less than a year and a half actually, it came out in Japan in late 1988 and in America in early 1990.
>>12501718Do you REALLY like the first Super Mario Bros.? If yes, then this game is more of that, but it has all new levels, some new features, and also the difficulty is much higher (occasionally sadistic and cruel, but not all the time).Enough kids in Japan liked it, and enough kids in the West liked the Lost Level release, and it has its appeal and value.It has a reputation, but it's an exaggerated one, and there's nothing intrinsically wrong with the game. It's fun if you're the target demographic.>>12501694They'd even re-release some FDS games as cartridge games!>>12501737>>12501741I always thought it was cool that Nintendo kept up support for the Famicom and shit as late as that, they were ancient by that point. NuTendo would never do that now.