Should I watch the video or can /vr/ explain it better
>>12500826Tldr: compressing useless shit like voice acting and cutscenes
>>12500850this,and theres a CGI cutscene that was removed and another reused.
>>12500854The final music was also cut
Just skip to here. He summarizes the video. https://youtu.be/BaX5YUZ5FLk?si=aFVI3r8QdGcawSnt&t=649>Clever resolution changes from scene to scene that aren't noticeable unless you emulate the game>FMVs had their resolution reduced then they were cleverly upscaled>FMVs also had their framerate cut in half, but frame interpolation was used to help mask this>The RSP was the saving grace of this port, helping with both audio and FMVs since the N64 lacked dedicated video and audio codecs>The textures were obviously reduced in size, but were artistically handcrafted to still look suitable despite the compression applied to them
Neither, go check the original post mortem where the original devs talk about it. It’s a pretty nice read: https://www.gamedeveloper.com/programming/postmortem-angel-studios-i-resident-evil-2-i-n64-version-
>>12500826kill yourself
It's 12 minutes long. How fucking pressed for time are you? Obviously not very if you have to post here asking if you should watch a youtube video or not.
>>12500826Trash console, why even bother
>>12501323
>>12500826If you want to learn about an old game just read about it, the cutting room floor explains things better than a video essay will.
Trash soundtrack trash textures trash controls.
>>12503648nice bump dude
>>12500826RETRO GAMES, FAGGOT, POST RETRO GAMES!
>>12503674Tell that to the frog and wojak faggots.
It's funny how i got a 3 day for posting a DKYG video but OP is okay because....