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The game is meant to evoke the joy of Japanese driving. Courses don't look like proper race courses but instead touge (mountain passes), or the Japanese country side. The experience is meant to evoke buying a car, and taking it for a long drive. The music is jazz and rock, meant to evoke listening to the radio or an album while out on a drive. Thus, the game is uniquely Japanese in its outlook.

This is lost a bit in the world market, where the game was given a new soundtrack with licensed music, which gives the game much more of an "Edge" than was intended. GT2 onwards, they started to use more realistic race track design, which are pretty bland compared to the original 11 tracks.
>>
how's GT1 with a wheel?
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>>12507896
>doesnt let you turn the wheel as much as you want because muh realism means we cant allow human error to spin car out

retarded ass overrated ass game
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>>12507902
There weren't any wheels for PS1 right? at least with force feedback. It's compatible with the NegCon so that's that, most likely a better option than using the dual shock analog sticks -- the old GTs have very big and unpractical dead zones, and it's best to play them with d-pad
>>12507896
GT1's western soundtrack is goated and I don't care about "muh developer's intention". They dropped the in-race jazz fusion OST entirely in the Japanese GTs after 2 so the edgier OST might as well be the real developer intention.
>>
>>12507896
you'll never be japanese kys weeb
>>12507902
Shit, 3 was when they started caring for wheels and 4 when it got goodish
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The idea Red Rock Valley Speedway and Tahiti Road are more realistic race tracks than Grand Valley and Autumn Ring is blatantly retarded.
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>>12507917
They generally pick pretty awful licensed music, though. GT4 at least let you disable the worst of it. And don't come at me with "But muh Dragula!", it's shit like Hot Rod Honeymoon that I couldn't stand.
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NIGGAS TOUGE MY ANUS
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>>12507987
>fail license test
>oooooohhhhh yeaaaahhhh...
Polyphony sucks so bad in the audio department. Every car in GT3/4 sounds like a vaccuum cleaner and some cars like Opel "Caribra" in GT2 had a stupidly high pitched engine sound
...At least they had the courtesy to add Judas Priest twice and comission a funny Snoop Dogg song
>>
>>12508060
You know it's Sony of America who "localizes" the music right
>>
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>>12508065
I don't know who made those decisions, but i certainly hope they were fired at the time
...And the intern who misspelled Calibra in GT3. That's the true crime right there. CARIBRA?!?!?!?!?!
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>>12508060
GT4 is best enjoyed with the Spec II mod
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>>12508129
It has some issues tho
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>>12507896
GT1 is pretty interesting. It fails as a sim but the gameplay is completely different to all the later games and imo it's really fun
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>>12507896
After the Motor Toon GP games, GT1 was just the second, compromised step on Kaz the westaboo's trek to design the racing game he wanted. It wasn't the ideal. He had to include more Japanese-oriented aspects because SCE was still Japan-first.
Once GT1 was a hit and proven overseas megaseller he was given the leeway to do what he actually wanted and catered more and more to Western automotive culture as the series progressed.
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>>12508172
Its fun because handling is exaggerated, you can do big drifts and the cars lean a lot. I liked 2 a lot at the time because of more exotics and American cars, the track Tahiti road is one my favourite areas in a game from the period.
Trying to make a proper sim is just about impossible if your using a controller anyway, some of the cars GT3 feel really bad because of it. In GT1 I read the little description of pretty much every car, it was really interesting at the time.
>>
>>12508174
>>12508237
GT1 is basically a spiritual squeal to Motor Toon, but with naturally less craziness. This is both good and bad, as Motor Toon had way more diverse vehicles that each handled in cool and different ways, but this was naturally very exploitable and unbalanced, especially if you know to drive the UFO backwards and offroad (which is boring as fuck compared to the actually interesting vehicles).
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3.61 MB WEBM
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>>12507902
Here's how to set it up:
https://www.youtube.com/watch?v=T9DfN7ZDo0I
>>
GT1 has the best atmosphere and GT2's framerate makes it nigh unplayable

/vr/ has shit opinions as usual
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>>12508656
GT1 only had like three tracks that rendered at 60 fps, dumbass
they both play at 30 fps across the board, otherwise, besides the menus (on OG hardware)
it's a non-issue for anyone who isn't a cocksucking Digital Foundry wannabe
>>
>>12508662
I am not talking about 60fps nigger
GT2 goes bellow 20 as soon as AI cars appear around you. GT1 is so much more smooth and constant
>>
>>12507896
this is the second best set of maps for a psone racing game or mostly any of the era. ridge racer type 4 has the best, most memorable maps. gran turismo is revolutionary, one of the most important games ever made. plays beautifully today, tough learning curve if you into used to racing games, as many weren’t that bought this game just to see what it was all about with the obscene car options. everyone had this game back in the day. it’s still a classic game that can be enjoyed today amongst the best psone titles.
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>>12508663
Are you playing on an original Playstation, or a PS2 slim? I don't see any FPS drops at all playing GT2 on a PSOne.
>>
>>12507896
GT1 represented the wave of the 90s JDM racing games, like Shutokou Battle, Touge Max, Option Tuning Car Battle, Zero 4 Champ, Side by Side (Battle Gear), Midnight Run, Racing Lagoon and lots of others. Agruably Ridge Racer started as another such JDM game too but it didn't use real world cars.

Shutokou Battle was made in 1994 on SNES and had car upgrades and the same touge, expressway and circuit track locations as GT1
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>>12508264
Let me guess, you need MORE?
>>
>>12507896
I thought it was meant to evoke professional motorsports with the licensees and shit
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>>12507896
>listening to the radio while driving :|
>listening to the radio while driving Japan :O
Oh wow, listening to a fucking album or the radio while driving is such a uniquely Japanese thing lmao get fucked retard
>>
>>12508656
I beat 2 last year on a ps1 and the framerate was fine, 1 having better framerate is just weeb bullshit
>muh atmosphere
aka autistic weeb larping
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>>12508880
It was meant to evoke jap amateur car nerd tuner culture. Professional racing doesn't make you buy and upgrade your car with your own money.
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>>12507958
>you'll never be japanese kys weeb
This
>>
>muh wheels
if i wanted to drive using a wheel i'd drive a car IRL, lol lmao. pad or bust, wheels are for faglords
>>
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>>12509193
Wheels are fine, but a big problem is: earlier ones were designed for japanese men.
It's very uncomfortable to drive one of those when you're on the taller side, my shoulders would cramp really fast.

Same with DDR, i can't reach those dance bars without bending my knees in half. Shame, i always wanted to try these one out...
>>
>>12509193
you don't drive your shitbox over 90 km/h no one cares
>>12509225
the wheels that came after that one are bigger, still kinda small though
>>
>>12509225
You're not supposed to use the dance bars unless you're panicking during a fall
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>>12509272
>>
>>12509279
Looks gay desu. Prooves my point.
>>
https://www.youtube.com/watch?v=3ceLZmV-jsA
>>
https://www.youtube.com/watch?v=GQVkVeJPih0



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