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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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Anti-nostalgia
>>
>>12509338
>imagine waiting 14 seconds in 2026
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>>12509359
2 hour daily login fetchquest or waiting 20 minutes for a match is ok, but lord forbid a ps1 game takes 15 seconds to load. I'm having a stroke and hitting myself now

This was right there OP... fish in a barrel flown over your head... The easiest of easiest anti-nostalgia... Why did you have to out yourself like that?
>>
>insert disc 3
>error
>>
What the hell is anti nostalgia? Is it like fake nostalgia that actually never existed? Like people making demakes that mostly resemble ps1 graphics? Or like a fake loading screen that exists purely for cosmetic reasons? For what it's worth, I don't ever remember a ps1 game telling me that the loading is "done". They just did like "loading..." and then a quick next screen when the loading bar was full.
>>
>>12509338

Ball mice.

>>12509531

Things that you don't miss about retrogaming.
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>n64 nostalgia
>ruined
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>>12509359
>>12509370
Do these kids just like... not know how to think about something else for fifteen seconds? We didn't even have cell phones back then. Commonly, I mean. If you were waiting around without friends or family, you only had yourself to keep your mind entertained. Occasionally some old magazines or the news playing on a TV in the corner. Waiting a few minutes shouldn't bother ANYONE. It's crazy.
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>Oh, you have a fancy 486DX2/66 with a glorious load of 8 Mb of RAM? FUCK YOU.
>>
Fiddling around with OSD menus on old displays...
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>>12509338
>>
>>12509545
Is that the percentage of gay audience for each console?
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>>12509601
Instant gratification
They can't go about 10 seconds in silence/quiet mostly because social media is bombarding people's neurons with bullshit and useless shit.

That's why i'm here, i can pick and choose whatever i want to engage with and don't have to create an account or worry about a number next to my profile.
If i get banned, at most is a 3-day vacation and i'm not locked out of reading stuff here, so who cares.

>>12509541
I'm so into mice/kb/controllers for some reason, it's my favorite basedcoomsomer habit since i was a kid.
I remember picking a box of those and literally cooming as an 8 year old

These were a pieces of shit and i'm glad mice are so good these days you can just shop one in a dollar store and it'll probably be miles better than luxury options back in the day.

...But goddamn it warms my heart seeing one of those. Specially acrylic ones with weird logos/quirky colors.
Plastic shite can be fun sometimes
>>
>>12509370
>>12509601
Those seconds add up very quickly, especially in RPGs where battles don't take place on the field, or in games like Tomb Raider where you have to reload the game if you die, or games like Vagrant Story which is notorious for its slow menuing despite its elaborate crafting and gear system. This is especially bad in TR2 and 3 which are both very difficult games with load times of 12-16 seconds. Classic RE can have load times of 1 second each time you turn a corner too. Compared to 4th gen games, the PSX was fucking glacial to where fast/instant menu response would be praised in magazines of the time, and slow menus would be blasted. In fact, one of the biggest selling points of the PS2 was not only faster load times (damn near obliterated at that), but the fact that PS1 games could be loaded faster.

A huge part of PS1 development was all about finding ways to hide loading, the iconic RE doors being one of the most famous examples, along with the battle swirl in the Final Fantasy games. If you were to port a game like Vandal Hearts to the PC and remove these obfuscations, you would find that a big chunk of its slowness was purely because of the hardware rather than the game design.
>>
>"I like 2 minute wait times upon clicking the 'submit' button because it lets me philosophically reflect on my life", says anon
>>
>>12509338
too lazy to find a screenshot but contra 3's normal completion just being a text on black screen telling you to beat it on hard. spent my entire childhood trying to complete it off and on, finally doing it and getting that was a ball crusher.
>>
>flaky NES cartridge slot
>C64 disk drive load times
>Windows 3.x/9x routine crashes/BSOD
>piece of shit 3.5" 1.44MB floppies
>dial up Internet
>being assailed with 30 popups from Russian porn sites
>trying to set up a game on a DOS PC
>>
>>12509817
Have you ever thought these seconds aren't really wasting your time but giving you mental breaks?
I know it's a cope, but even big action games need to have points where people rest and slow down.
If it bothers you so much, just bind a fast-forward key and problem fixed. You have that option these days.
Also, you're playing videogames, there's no concept of wasting time here and it's not 5:40, so relax.
>>
>>12509817
I recently watched someone play Phantasy Star 4 on the Sega Saturn collection, though a JRPG it is VERY snappy. The time between a random encounter and inputting commands is less than one second. On the Saturn port the load time for battles is 5 seconds and it takes 7 seconds to return to the field, this is a game with a rather high encounter rate but with a fast battle speed, so this is a huge problem for the port.

I think it's because the saturn only had 2MB of RAM, and Phantasy Star 4 is a 4MB game, so it had to split the game into field and battle to allow it to work since it couldn't load the entire game into the RAM as is normal for emulation ports.
>>
>Game guide is based on pre-release version which is different from release version.

>It's impossible to find every unlockable yourself - you get locked out of content since first area contains some but won't be able to access it once you finish the game

>Discs and read errors that render entire game unplayable

>Game needs entire memory card for a save

>Can't launch the game because system requirements

>>12509831
>dial up Internet
beat me to it, although the fact that it wasn't regulated was a plus.
>>
>>12510039
>>Can't launch the game because system requirements
Games not detecting keyboard, mouse, or sound card because "fuck you that's why"
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>>12509810
I'm unironically using that exact microsoft mouse at work. It's great if you clean the rollers every few days. Build quality is better than any mice you can get today.
>>
Sure, there's delayed gratification, but then there's just cock and ball torture.
>>
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>>12510228
Sometimes it detects a sound card a little too much and blasts a nightmarishly haunting ear-bursting monotone bitcrushed sound through a poor speaker
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>>12509338
FFFFFfffffffffff-good thread, OP
>>
>>12509338
If you used a memory card you didn't beat the game.
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>>12509338
D:
>>
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>>12509338
>>
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>>12510850
Came here to post something like this
>45+ minutes into a game
>Somebody steps on the controller cable walking past the tv
>Somebody bumps the tv stand
>Somebody stands up from their seat too fast
>Somebody shuts a door too hard
>neighbors car alarm goes off
>Somebody sneezes
>Somebody flips to the next section of the news paper
>a geyser goes off at yellowstone
>a sidewinder missile hits an enemy jet over the Persian gulf
>a star collapses 30 million lightyears away
>you think about how a question on a test you took earlier was actually a trick question and you answered incorrectly
>game freezes
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Are 360's considered retro now?
Because this is my anti-nostalgia.
>>
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>>12510934
Do demos count as old? If that's the case, my anti-nostalgia was every time I attempted to try and beat the first boss before the demo would end and always failing.
>>
>>12510934
>Store bought Fat 2008 360 RRODs
>Send it to Micro$oft because still in warranty
>They send it back 6-8 weeks later, now working
>They must have fixed it proper because it still works to this day
>>
>dialup complaints
It's hard to be truly annoyed by something when you don't know anything better. Sure thing back in the late 90s I heard and read about those cable connections with speeds over 512 Kbps/s but it belonged to the rich and business. At night my dialup connection was more than enough for a nice play of Diablo or Starcraft.
>>
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>>12510937
>>
>>12510390
I've been delving into this shit recently in trying to set up a DOS environment, and it's been pretty frustrating. Most games work just fine with the default drivers and running memmaker, but there's some games that are insatiably hungry for conventional memory, which has forced me to seek out drivers with a lower memory footprint, as well as fiddling with the config.sys parameters. At least I learned something in the attempt, I suppose.
>>
>>12511074
And then your mom picks up the phone to try and make a call, and that's the end of your game session.
>>
>>12511248
I did this when I was twelve and didn't fully understand this stuff and lived in a house where no one knew computers. Fumbling in the dark to get enough conventional memory to run a game or not even knowing what EMS and XMS were. Good times.
>>
>>12509817
I just started playing CD-Rs of PS1 games on my PS2 Slim with Ulaunch elf. I know that the PS2 has a setting in the bios to speed up load times but I heard it can bug out in some games so I left it off, is it still faster without it? Parappa and Rayman felt fine.
>>
>>12511689
It's the same speed.
> I heard it can bug out in some games
It can, but these are rare. Parasite Eve 2 will freeze with every screen transition if fast loading is enabled for example, which kinda sucks because it's a fixed-camera game like Resident Evil.
>>
>>12510472
I remember using a screwdriver in the middle to adjust the tape head because some tapes wouldn't load otherwise. The load times didn't bother me, I was just relieved that the tape finally loaded after messing with the screwdriver for half an hour.
>>
>>12509842
That's what the Final Fantasy and Chrono Trigger PS1 ports were like. It made them pretty much unplayable. This thread seems to imply only zoomer kids find the load times of 5th gen consoles, but for those who were used to 8 and 16 bit carts, the slow ass CD loading was pretty terrible even when new.
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>>12510934
>>12511047
It's funny because I had 5 PS1s die on me and 3 PS2s. There was so much hubbub over the red rings, but Microsoft actually took acount for it in the end and was one of the reasons I went with a 360 over a PS3. Mine still works too.
>>
>>12511773
Original Xbox (early models) failure rate around 25%
Imagine how many later models died just because of the clock capacitors, lol.
>https://en.wikipedia.org/wiki/Xbox_(console)

Xbox 360 failure rate were nearing 60%
Microsoft's indians engineers really did a bad job
>https://www.gamespot.com/articles/xbox-360-failure-rate-542/1100-6215590/
>>
>>12511816
or Taiwanese engineers since the chip was manufactured by TSMC
>>
>>12509686
I'm more of a tape guy.
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>>12511816
sad for this dude
>>
>>12509541
>Things that you don't miss about retrogaming.
I don't miss it because it was such a non issue it doesn't even enter a stream of consciousness. You have to be a special kind of ADD retard to be bother by having to wait a few seconds
>>
>>12511816
I got mine fairly late which is I think after they had worked out the kinks, I used it a ton and it still works. But it was MS accepting and fixing systems that made me make the choice. The crickets from Sony while their shitty hardware died is one of the reasons I haven't bought their consoles since the PS2
>>
>>12509338
with playstation we used to go smoke a cigarette after turning it on so we could play NFL against each other. loading times were a curse.
>>
Double the numbers to get equal current day price.



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