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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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>Thief 1
>Bonehoard
>Thieves Guild
>Haunted Cathedral
>Lost City
>Undercover
>Return to the Cathedral
>Strange Bedfellows
Also
>Thief 2
>reusing the Ambush map for Courier
>reusing the Lost City map
>effectively making you do Masks twice

Im gonna fucking say it: Deadly Shadows was, at worst, only mildly inferior to its predecessors.
>>
>reussed asset in my game?!!!Reeee
>>
>>12513861
>assets
*whole levels
>>
>>12513841
bonehoard, thieves guild and lost city are good. cathedrals aren't bad but return is slightly overrated.
>>
>>12513894
i hate the plutonia experiment too
>>
>>12513951
don't list thieve's guild with bonehoard and lostcity, one is an extremely controversial mission next to two generally well liked tombraiding missions.
>>
>>12514074
it's controversial because of skill issues. not my problem. good maybe slightly overstating it, but it's not a bad om no matter how many shitters get stuck on it.
>>
>>12513841
enemies in 1 and 2 are organically dumb
in deadly shadows they're mechanically retarded
ds also has the mid-aughts too-tall corridor syndrome that came with every new engine
>>
>>12514134
>skill issue
kek the last refuge of faggots with no argument
>>
>>12513841
I like the story of DS the most of the three. Garret seeking the hag has eerie fairy tale feel.
>>
>>12514512
hated the keepers becoming full blown mages. they were an order that focused on prophecy, destiny, the invisible hand. having the ability to do straight up spells kills the mystique a bit.
>>
>>12514517
If I remember correctly, glyphs were already magic spells in Thief 1. It had ones that shot magic projectiles at you.
>>
>>12514502
filtered shitter. for how many hours were you stuck on thieves guild? or did you CTRL+ALT+SHIFT+DEL like a faggot pussy?
>>
>>12514525
not an argument
>>
>>12514548
there is no argument to be had. keep on skipping missions bitch, no one can stop you
>>
>>12514560
i accept your surrender
>>
>>12514574
learn what tacit concession means, word warrior
>>
>>12513841
iirc, beginning of lost city is an area from assassins.
>>
>>12514148
Too-tall corridor syndrome was often the solution third-person games made for the camera to not constantly freak out.
>>
>>12513841
>>reusing the Ambush map for Courier
Trace the Courier doesn't suck because its a reused map. It sucks because the entire mission could have been a cutscene.
>>
>>12513841
>Bonehoard
>Haunted Cathedral
>Lost City
All of these are fine. They may be more Tomb Raider-ish than traditional stealth, but they're still solid.
>>
>>12515526
>All of these are fine.
lol
lmao even
>>
>>12515530
Filtered
>>
>>12515526
it's a /v/tard trying to shit up the board for whatever reason with his epic concessionposting. just ignore
>>
>>12516409
>concessionposting
the fuck does that mean? I'm not terminally online
>>
>>12516418
i accept your concession
>>
>>12513841
Deadly Shadows was pretty bad and your thread is fucking stupid.

Waste of a good opportunity for a Thief thread.



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