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Honestly fuck this game for not tracking which levels you've 100%d. Did they really expect people to replay every single level just to find the 1 hidden barrel you have to suicide into a hole to find? Amateur design.
>inb4 some no-life who had the time to suicide into all those holes and somehow feels proud about it
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!
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>he didn't have hand drawn tables to keep track of collectables and secrets in games
>he didn't have hand drawn maps in games like Metroid
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>>12522289
>Not sure if retarded or just incompetent
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>>12522289
100% is a privilege, not a right.
>Noooooo I don't want to be punished by my own autism/OCD
Your problem your consequences
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>>12522289
It's not even a long game and you get plenty of chances to legally get a ton of continues for said suicide nosedives. Part of the fun is noticing places where hidden paths and entrances can be once you revisit the stages.
Just admit you're one of those completionists faggots that can't enjoy videogames and are only in it for stats to appear on a screen. That's even sadder than playing the game on the weekends while figuring it out by yourself.
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I genuinely can't tell anymore if people are actually retarded or just pretending. This board's quality has slipped so bad.
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>>12522624
The board was bad enough when they changed the rules to allow 6th gen, but this recent wave of trolling/spam might just kill this place.
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I just completed the game for the first time and I'm in the same boat. Like, the game actually had tons of cool secrets, and I wanted to explore it more, but the way they're implemented is lame in spite of how well designed the game otherwise is.

There's something cool about the possibility of secrets being hidden anywhere in the game as they are, but actually going for 100% is an arbitrary and sort of lame thing here.
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>>12522289
>100% completion runs
cringe



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