>extremely linear>nonstop dialog>every single area uses the same bland color palette>puzzles are annoying and unfunI never understand why people go crazy for this one. Great music though.
>>12533386This is the game I only see people talk about whenever someone is praising zelda, they really have to go "W-well I had a zeldalike too and it was actually better!"
>>12533386>extremely linearBegone zoomer
>>12533397Zelda style games where you have to find exactly which NPC to talk to in order to set a flag to advance the game is bad design.
>wrecking designs OOF
>>12533423There's a patch to undue Vicky's amazing balance changes, no such luck for the weedsmoking translation itself however.
>>12533386i don't know much about ps1 boxarts, but that's the first game i've seen say it only contains 1 disc
>>12533449It's there because the game came in one of those two disc Playstation cases. Working Designs always made the most extravagant and eyecatching cases possible.
Alundra making tendies seethe as usual
>>12533386Braindead easy combat too, and apparently it was even easier in the original? Also,>Screen fades to black for a few seconds every time you move to a new room, instead of scrolling with you seamlessly.Behold, the power of the PlayStation!
>>12533386graphics and concept are cool, but yeah, it's underwhelming as fuck. The most aggraviating for me are dialogs, item roster and how cluttered the map is>Great music thoughis it well regarded? I find it uninspired and even annoying sometimes
>>12533386>I never understand why people go crazy for this one.Playstation Zelda
Alundra and crash team racing 2 times where Sony totally humiliated Nintendo
Anyone ever play the sequel?
>>12534076>in the originalWhat dο you mean original?