GameCube flopped because of>Paranoia about piracyNintendo used proprietary 1.5GB mini-discs to deter piracy, while competitors used standard 4.7GB DVDs. This made devs find it difficult to port big games, making third party support limited.>Perceived as a Children consoleGameCube looked purple and ridiculous unlike the cool black PS2, and Nintendo games like Mario were also considered kids games>no onlineMicrosoft launched Xbox live the same generation.It’s funny how all those things still apply to modern Nintendo. They learned nothing.
>>12534250Nintendo has been doing this shit since the 80s anon. The only difference is that Sony and Microsoft are actually competent unlike Atari and Sega.
nothing wrong with purple
lack of third party support was the big issue. they only really had sega,namco,capcom supporting them. ps2 & xbox both had much bigger third party support. gameboy was the only thing third parties were interested in.
GameCube flopped because it looked like a childs toy in the era that kids wanted to seem older than they were.It also didn't have GTA which 3 GTA games cover the top 6 highest selling ps2 games if you don't think that wasn't a deal breaker.
>>12534375It's funny because despite Mario kart/party probably being more fun with friends, and probably Nintendos biggest selling point being the party box. back then I never went to a friends house to play Mario party instead it was a ritual to pass back and forth a ps2 controller on death in San Andreas
>>12534250>Nintendo used proprietary 1.5GB mini-discs to deter piracyPiracy wouldn't have bolstered sales if there was nothing worth pirating. Gamecubes biggest problem was games.>GameCube looked purple and ridiculous A self imposed hurdle to overcome.>Microsoft launched Xbox live Nintendo also had online plans, they talked about it in 2001, they cancelled basically all of them which told customers "we have no vision for the future, and our games will reflect it" by basically putting out n64-tier games a second generation in a row.
>>12534250>It’s funny how all those things still apply to modern Nintendo. They learned nothing.they learned nothing by being the only console maker thriving in current year? huh...?i understand you have nintendo derangement syndrome but let's try and stay grounded in reality ok?
>>12534250You forgot...>PowerPC Architecture
>>12534408360 had that next gen and won handily. ps3 also, kinda
Nintendo ain't gonna go out of style for the same reason Fisher Price ain't gonna go out of style despite the fact that soon there will be nο more japanese children
>>12534250Did it flop? I mean it sold like what? 40 million units? Either way I had all 3 systems and gamers will never eat as good as when cube Xbox and ps2 were current gen.
>>12534259>Sony and Microsoft are actually competentSony didn't even want the PSX to be priced at $299Also Microdick done nothing but retardation since the ASCII collab, what do you mean?
>>12534259>Sony and Microsoft are actually competentHave you been not keeping up with the recent news?
Jim Ryan was the Tom Kalinski of PlayStation
>>12534434It's not like the US and China are having a baby boom for themselves anyways.
>>12534514Xbox 360 is killing it and Nintendo Wii is about to be another kiddie console flop lmao
>>12534402>A self imposed hurdle to overcome.Yes but also a symptom of the times. Video games in the 80's and early 90's were seen through the same lens as GI Joes, Saturday Morning Cartoons and Comic Books where if you cared about them in your 20's or hell, even you late teens you were a weirdo. The PS1 laid the groundwork for gaming as an all ages thing, a media on par with movies and music but PS2 was the transition generation. The generation that grew up with gen 3/4/5 were now late teens or adults and sensitive about how they were perceived for "still playing video games". No one wanted to try and convince older adults or their peers that a GameCube was not a console for lil kiddies, a PS2 or XBox was an easier sell.Now days, I think a lot of that attitude is gone. It died out in the Wii era when all the old folks that mocked childish games were playing Wii sports while the PS3 and XBox 360 were going hard with the L33t Gam3rz as a cool subculture and just ended up looking like dorks.>Did it flop? I mean it sold like what? 40 million units?18 million and it was discounted to like $99 super early. GameCube consoles, games, accessories were dirt cheap compared to the competition, they were desperate to make it popular.
>>12534250So yes, it was the lack of third-party support that killed the GameCube, but not because of the mini-DVD. If it prevented the creation of great games, there would never have been Wind Waker, Twilight Princess, or StarFox Adventures. So yes, Nintendo and Microsoft learned a lesson from the 6th generation.> Too many exclusives drive away third-party publishers and reduce console sales. Look at the Xbox and the GameCube; they sold 25 million and 22 million units respectively, so very close. And yet, when you look at the sales of the third-party games it shared, like Burnout 2, Timesplitter 2 or DBZ Taikechi, they sold much better on Xbox. Why? Because on Xbox there were only Halo and Fable as major exclusives, while on GameCube there was a Nintendo game every month—every month it was a Mario, Pokémon, Star Fox/Kirby/F-Zero game. How could a third-party publisher seriously carve out a niche for itself? So that's why Nintendo stopped chasing graphics. The PS2/Xbox/GameCube competed in the same market segment, so Nintendo decided to create its own. If Microsoft has had few significant exclusives for several years, it's to avoid overshadowing third-party publishers and to give them as much space as possible.
>>12534406Switch 2 isn’t thriving as much as Switch 1, and no it’s not thriving more than PS5 or PC gaming if you want to count it, and never will. PS5 indeed lacks first party games, buy Sony makes more from third party sales and is what matters most to them. And what I said is not things that mean Switch 2 is flopping, more like things that still effectively put Nintendo back, their online infrastructure is no way near PSN or Xbox Live. PS5 is getting GTA 6 this years, Nintendo is releasing Yoshi and the mysterious book. Finally Nintendo cracking down on all types of emulators, copyright striking YouTube channels, and even suing video game companies that try to do games similar to Pokemon. Yes nothing changed, and they will never beat Sony at this rate, even when Sony is at its lowest.
>>12534434One thing people don’t mention a lot about Nintendo is how western children mostly don’t play their games aside from Pokemon maybe, it’s mostly millennials, while in Japan indeed Nintendo is popular with kids. So the question is, when Japan no longer has enough children, and the manchildren in the west get too old, who will care about Mario and Zelda?
>>12534652I fucking hate millennials sο fucking much >t. '94 kid
>>12534652Key 2025 Nintendo Market Share & Sales Data (USA/Americas): Best-Selling Console: The Nintendo Switch 2 was the #1 console in the U.S. in 2025, selling approximately 4.4 million units. Sales Performance: The Switch 2's launch performance was nearly twice the volume of the original Nintendo Switch during its initial period, making it one of the fastest-selling consoles in U.S. history. Market Share Position: In the console market, Switch 2 captured a ~36% share, while the original Switch retained about 10%. Regional Strength: The U.S. is the largest market for Nintendo, contributing heavily to its 2025 revenue.
>>12534678I’m not denying those numbers, but I don’t see the same buzz and activity as when the Switch 1 released and everyone was playing BOTW. Even the shitty PS5 had so many people playing Demon Souls demake.
>>12534631Meh, I don't know that Nintendo exclusives are really what pushed their third parties away. I mean, Blue Ocean worked for them in that the devs were willing to come back to get a slice of the untapped markets Wii and DS were getting, but they also still had the typical trove of Nintendo games on them.
>>12534250The paranoia about piracy was warranted since Piracy Killed The Dreamcast!As for the colored Gamecubes, they're no different from the iMac G3's that came out at around the same time.As for Online, it didn't really start catching on until 7th Gen honestly.The Gamecube failed because of heavy competition from both Sony and Microsoft.
>>12534540>$80 gamecube>$100 nds>$80 gba
>>12534815What are you on about? The Demon's Souls remake hasn't gotten a sales update in years and it sold only 1.8 million copies. Kirby Air Riders, a sequel to a failed Gamecube game will probably outsell DeS remake soon if it hasn't already.
>>12534375They had the true crime games
>>12534250>Nintendo used proprietary 1.5GB mini-discs to deter piracy, while competitors used standard 4.7GB DVDs. This made devs find it difficult to port big gameskek shit devs filtered
>>12534634>Switch 2 isn’t thriving as much as Switch 1It's the fastest selling console and it hasn't even been a year. Nintendo isn't giving much support to the Switch 2 yet since the Switch 1 has a base of 155M users, they're taking their time. Also console wars in 2026? Really? If you are over 18 and have a job then you can afford any console on the market.
>>12534891Correction to this post: Piracy didn’t kill the Dreamcast.
>>12534250Another note to add: Nintendo flopped hard during the early years of the GameCube's lifecycle.>no good games at launch, besides Super Smash Bros Melee>having only one good game at launch is not enough to save any console unless it's Halo: Combat Evolved>the new LoZ game was panned by nearly everyone due to the cel shaded graphics>the universal opinion at the time was that WW was a major downgrade from OoT>the new mario game felt crap compared to its predecessor (SM64)Meanwhile on the PS2, you had a console with more edgy and violent games that also doubled as a DVD player (the DVD functionality was a very big deal back in the 2000s). Most gamers in the early 2000s were children when the NES came out and who were now growing up into teenagers and young adults. They loved the NES when they were kids because it was kid-friendly and, well, they were kids at the time. Fast-forward to the early 2000s and now they're teenagers/young adults who want more edgy games. The PS2 and Xbox offered exactly that.People who were still children in the early 2000s (i.e. born in the 90s) were far less likely to own a gaming console than children in current year. Smartphones didn't exist yet, so 2000s kids still enjoyed playing outside and climbing trees. Even if they did have access to a gaming console, it was likely to be a PS2 or Xbox anyway, since it was probably their father who bought it. He probably bought a PS2 instead of a GameCube so that he could buy kiddy games like Crash and Spyro for his kids, and edgy games for himself to play after putting the kids to bed at night.
>>12535386Correction to this post:Piracy KILLED The Dreamcast
>>12535428Absolutely not. Keep in mind that this board should be primarily viewed through the lens of North America, Japan and the other markets that actually matter. Piracy in third world countries is just a given and didn’t affect the Dreamcast.
>>12534250And yet it was the only console from that generation to achieve the cult status it has. Why?I'm not talking about cred between people like us, I'm talking about normalfaggots. People goon for the GameCube.
>>12535436Because just like the N64, the GameCube was most popular in North America.
>>12535465And just like the N64, the GameCube is associated with happy white kid childhoods.
>>12535436In order for something to get a "cult status" it needs to flop and/or be too underground, the GameCube checks both marks.
>>12534250Honestly, Gamecube did nothing wrong. Is just that the PS2 was way too big thanks to the PS1 phenomenal successYou simply can't beat Micheal Jordan at its peak. The same logic applies to the PS2.
>>12535431Piracy absolutely killed the Dreamcast before the PS2 ever had a chance to.
>>12535491Agreed. People like to focus on Sunshine and Wind Waker not being as good as their N64 predecessors, but overall the Cube has a strong library. The PlayStation brand was just too dominant across all markets.
>>12535504No it didn’t. The Dreamcast was declared discontinued in early 2001, well before the GameCube and Xbox launched. Piracy had no effect on the Dreamcast in the markets that matter. It was doomed no matter what.
>>12534408tranny handsgtfo
>>12535404>One good game at launchIt launched with Luigi's Mansion, Rogue Squadron II, Wave Race, THPS 3, and Crazy Taxi, which are all awesome games.Smash didn't release for another few weeks>(the DVD functionality was a very big deal back in the 2000s).Why do people continue to spout this? It isn't true; nobody who simply wanted a DVD player was buying a $300 PS2 when a simple, standalone player was selling for half of that. It helped sell the system later on and maybe for bachelors, but the PS1 compatibility was a much bigger selling point. Yes, there probably were rich parents who bought the PS2 for their kids knowing they'd get a DVD player too, but it wasn't some slam dunk, no-brainer of a choice. >Most gamers in the early 2000s were children when the NES came out and who were now growing up into teenagers and young adults.What the fuck are you talking about? Video games were still mostly sold to children at the time, yes there were more older gamers because of Gen Xers growing up, but to say they were the majority of gamers is ridiculous.>People who were still children in the early 2000s (i.e. born in the 90s) were far less likely to own a gaming console than children in current year.No, really, what the fuck are you talking about? I'm 30, my family wasn't wealthy by any means but we had a GameCube by 2002. Everyone I knew in school played games. Literally everyone. Kids playing outside or not has nothing to do with it, after school you might spend an hour or two shooting a basketball in someone's driveway and then go in to play vidya or watch TV. Most kids I knew had their own TVs in their rooms by the time we were teens because the parents wanted them to stop hogging the living room set.Nobody had a fucking gamer dad in those days, our parents are literal boomers. My dad enjoyed some games but was certainly not buying a console based on his desire to play. Why the fuck do people just confidently spout ridiculous nonsense on this board so often?
>>12534250>repeating the online lie againI debunked this last thread.nobody played ps2 online. majority of customers didn't even know you could.
>>12535528I mostly agree with your points, but you’re a bit off about the DVD thing. I was in high school and then college during the sixth gen era and the PS2 was pretty much the default DVD player for college dorms and apartments back then. That said, I love the GameCube and Melee was a top party game choice in college.
>>12535510False. Piracy killed the Dreamcast by scaring away third party developers, causing Sega to lose money with unsold copies of games(due to piracy), which forced Dreamcast into it's early grave. And that was even after Sega patched up newer models(revision 2) of Dreamcast preventing them from reading CD-R's to combat piracy, but it was too late and pointless by then. Piracy did the damage and final blow to Sega's finances.
>>12535531>collegeSo like I said, bachelors. It makes sense that young men who liked to game and lived in crappy small spaces would buy one intending to use as it as a DVD player regularly, but I literally never saw a friend use theirs for DVDs until like 2004.
>>12535534Nope, not buying it. I’m American, got a Dreamcast on 9/9/99 and Dreamcast games weren’t readily available to download from ROM sites until well after it was discontinued. I didn’t start amassing a binder full of CD-Rs until like 2006/2007. Piracy rampant countries like Brazil are absolutely a non-factor in this conversation.
>>12535537Okay but you’re only 30 lol. You were just a little kid when the sixth gen was current.
>>12535541So you can't refute my refutation of your anecdotal reality and had to resort to complaining about people's ages? You retard.
>>12535543You were ten years old when the PS3/Wii came out, anon. I’m not really going to trust your view of the sixth gen.
>>12535538False. Unlike you, I actually bought a Dreamcast on 9/9/99, Dreamcast games were readily available to pirate in June of 2000, way before the PS2's release and Dreamcast being discontinued in 2001.
>>12535545You're 50 years old spending your evening crying about young people on a fucking anime forum lmfao
>>12534250>Nintendo games like Mario were also considered kids games
>>12535553>Dreamcast games were readily available to pirate in June of 2000Again, not in the markets that matter. Your claims are baseless and first world customers weren’t burning Dreamcast games en masse on dial up internet.
>>12535554Just pointing out that you were too young to have had a legitimate firsthand perspective of the sixth gen. Plus, you ended up here too, so who’s really wasting their time?
>>12535528>It launched with Luigi's MansionDog shit game btw
>>12535563Not him, but I do think the DVD point is blown out of proportion when you look at sales data of the PS2 (155-160 million) and how cheap DVD players were during the early to mid 2000's. I am 40 years old if that helps.
>>12535558False. Dreamcast games were absolutely getting copied on CD-R's in America during the summer of 2000. A couple of friends who had computers at the time were trying to sell me Dreamcast games for $5 each. Broadband internet was available at the time. Heck my friend Zack brought over his DreamSNES disc for me to try out and it was mindblowing that I was able to play SNES games on a Dreamcast in the year 2000.In other words: Piracy Killed The Dreamcast
>>12534891Sega killed the Dreamcast.
>>12535558What you're saying makes no sense. In 2000, do you really think people in Brazil could afford a PC with a CD burner more easily than in the West? It was only just starting to become affordable in the West. I'm on the French Riviera. I was in middle school when the Dreamcast came out, and we all already had someone in our class who could burn PS1 games, so as soon as it was possible, we did it, around 2000-2001. And then, by 2002, we were hacking the Xbox. If consoles were being hacked in France before 2002, it's obvious that it was already happening in the US. They also had the option in Japan, but I think the mentality there is different, and people don't dare.
>>12535786False. Piracy Killed The Dreamcast.>>12535830Of course what that anon is saying makes no sense. He thinks third world countries can afford PC's with CD burners. He wants to blame anything but piracy. He can't bring himself to admit that piracy was part of Dreamcast's downfall. It goes against the narrative that pirates are the heroes of preservation.
>>12535534The stupid thing is, piracy should not have been a problem for games released after it was known about. It would be trivial to harden a game against piracy. Given that pirated games have to get rid of like 300MB of data, just code the game so that its incredibly difficult to thin down. Specifically, you would first get rid of the low hanging fruit that being the file system, have the game code use fixed lbas, just that alone would be a pain in the ass to deal with. Make sure any free space is wasted on duplicate copies of data and have different parts of the game reference different copies, change them up superficially to prevent de-duplication. And, for audio and video, make it so the game code only accepts the original bit rate, so that re-encoding the video and audio to a lower bit rate wont work. Also, use non-standard tweaked video/audio formats. Make it such that cracking each game requires serious reverse engineering.
>>12535879Dreamcast had no games and sucked ass so piracy didn't do anything
>>12535879The Dreamcast was on the market for such a short amount of time that localized small scale piracy like you’re describing never had any real impact on it. Being able to download any game you wanted from ROM sites didn’t happen until after it was discontinued.
>>12535557I'd rather replay Narc than get some of those Shines without savestating.
nintendo will be sick and dying and learning nothng long after everyone else has stopped making their own hardware
>>12536331lol people have been saying this about Nintendo pretty much as long as internet message boards have existed.
>>12534250>It was the proprietary format that kept devs from developing for the GCNo, it was poor software and hardware sales. The GC lagged behind the Xbox, PS2, and even its own Game Boy console. It’s worth remembering that there was no indie market beyond the PC market, so the format was irrelevant to huge corporations. As proven by crap like SecuROM, they couldn’t care less about that.>Kids’ consoleHistorical revisionism created by GC fanboys because their console didn’t have games like Halo (or successful ones), or GTA.>No onlineThe only console with functional multiplayer was the Xbox; multiplayer on the PS2 was a joke since most PS2 games that were online-enabled had PC versions. This led Square to start investing in the growing PC market. Ragnarok’s success and the PS2’s laughable online system even prompted Japanese companies to release PC-oriented titles
Nintendo is the most powerful retro gaming company. Adored by everyone
>>12536347>Historical revisionism created by GC fanboys because their console didn’t have games like Halo (or successful ones), or GTA.I mean, just look at the thing. The GameCube was clearly designed with a more kid friendly look and Nintendo is best known for its family friendly games. Eternal Darkness bombed.
>>12536362Only the controller looks kiddie
>>12536352I mean I love the ps2 but the ps2 average game is only like 10-30 dollars when the average GameCube game is 200.Nintendo stuff only ever goes up in demand.It doesn't even matter if that game sold 30 million copies like pokemon carts should be dirt cheap but because it's Nintendo they are like 100-200 dollars each
>>12536365It’s a cutesy purple cube with a handle on the back, anon.
>>12536342it's so true that nobody argues against it. both sides consider it an zinger.
>>12536376I’m sure Nintendo is taking your notes while making another billion from Pokopia lol
>>12536362Come to think of it, it was true. The GBA dominated the kids’ market, and Halo and GTA kept people entertained in those post-9/11 and Middle East invasion years. And The Matrix was still fresh.
>>12536371Nothing about that is cutesy except that its small maybe
>>12536381see even you don't even get what side i'm on
The ps2 was superior in the categories that actually matter for a console like yeah the GameCube is more powerful but uhhhh it still can't play San Andreas or the 100s of games that were worth playing that gen. It's really not that complex you buy a console for video games, and the thing had no games people even wanted.It launched with Mario's retarded brother in a lighting tech demo ffs Even if you like kiddy platformers the ps2 still has it beat with rachet, sly, and jak when the gc only had sunshine.
>>12536390I’m saying this as someone who loved the Cube. It was very toy-like compared to the PS2/Xbox.https://youtube.com/shorts/lalpv_6y6mw?si=IIHA-_JBdZC_usZv
>>12536395Point is when it comes to modern entertainment, I’d never bet against James Cameron or Nintendo.
retreading this topic as an old man 20 years on from the first time we talked about it is funnykids talking about it for the first time in 2026 is funny
>>12536398Hell the ps2 had it beat in kart racers with jak x and arcade racers like fzero gx is a good game but I still rather play burnout 3 and revenge over it The only Nintendo genre I can think it rightfully won in is like party game with melee and Mario party
>>12536409The GameCube is an interesting topic because it’s arguably never been fully vindicated despite the enduring popularity of Melee. A lot of Europeans absolutely HATE it for some reason.
never trust anyone who doesn't understand that video games are toysthe kind of people who play games with blank faces and full of angerironically childish peoplenintendo is not really for those people
>>12536410I dont like burnout at all
>>12536428I have a badboy reputation to maintain, I cant admit to like kiddie stuff
>>12535698I’m not saying DVD was the only factor making the PS2 a success. The Dreamcast having DVD wouldn’t have saved it. The PS2 being the highly anticipated successor to the best selling console of all time in addition to being able to play DVDs is what got it into seemingly every college dorm or apartment in the early 00s.
>>12535879Unlike everyone else, I won't minimize the impact of piracy here. I believe it scared off publishers and would have likely doomed it eventually. However, it was Sega's prior actions and accumulated baggage which sealed the Dreamcast's fate. Hypothetically, if it was impossible to pirate Dreamcast games, it would have still died quickly. This is based financial reality and executive testimony, not personal anecdotes.
microsoft giving sega bad advice and worthless assurances to ensure it failed while learning how to make their own console killed the dreamcast
>>12535896Agreed. Dreamcast was released too soon. More anti-piracy measures needed to be done before release.>>12535985False. Dreamcast had a great library of games that all got re-released in modern consoles and PC. Piracy Killed The Dreamcast.>>12536306False. Downloading Roms was stupid easy. File sharing programs, file sharing communities in forums and websites, all existed at the same time. CD-R's and programs like Disc Juggler made it super easy to copy rented Dreamcast games and sell it for dirt cheap($5) to people who owned a Dreamcast but didn't have a PC or CD burner. The piracy scene in 2000 was booming.>>12536736If Dreamcast made it impossible to pirate, more games would have sold and allowed Dreamcast to survive a bit longer, giving us more games, even when heavy competition drops in(Xbox and Gamecube). Sega probably would have ended up selling 20 to 25 million units by the end of it's life cycle. The key factor for Sega to make money and stay afloat is by selling more GAMES. The Dreamcast being $199 was just to build a bigger install base, because they realize what a disaster it was to sell Saturn for $399.
>>12536934>File sharing programs, file sharing communities in forums and websites, all existed at the same time. CD-R's and programs like Disc Juggler made it super easy to copy rented Dreamcast games and sell it for dirt cheap($5) to people who owned a Dreamcast but didn't have a PC or CD burner.The only evidence you have of this happening at any sort of scale is anecdotal and localized entirely to your school/home town. Not buying it.
>>12536934>in modern consoles and PC>in forums and websites My ESL detector is going off. You guys always mix up in and on. Where are you actually from?
>>12536951Facts don't care if you buy it or not. It did happen, piracy negatively impacted and killed the Dreamcast.>>12536969Oh yes, ignore releases of Sonic Adventure 1 & 2, Shenmue 1 & 2, Power Stone 1 & 2, Marvel vs Capcom 2, Resident Evil Code Veronica, Crazy Taxi, Soul Calibur and so many other games. You also ignore that forums has been around for a long time sharing files, everything from porn, to music, to movies and yes...ROMS!I'm from Michigan.
>>12537027>piracy negatively impacted and killed the Dreamcast.You have zero proof of this beyond your own localized experience. You’re extrapolating based on nothing.
I really don’t think Nintendo used mini dvds because they were concerned about piracy, pirates are always going to be a thing, I think they mostly just wanted to exert control over people who wanted to publish on the platform. Nintendo has always had a very antagonistic relationship with developers, they went with cartridges on n64 despite their biggest moneymakers saying it was a bad idea because ultimately Nintendo doesn’t care about building long term relationships with developers. They treat publishing on their platforms like a privilege that you should work for.
>>12537035False. Piracy for the Dreamcast existed in June of 2000. Nothing you can do or say can change that fact.
>>12537050And you’re basing this on some guy you knew selling Dreamcast copies for $5. You’re full of shit. Broadband internet was far from widespread in 2000 and CD burners were slow as shit.
>>12537051DiscJuggler was not around in 2000 btw. I’m starting to notice other holes in your posts.
>>12537051>>12537053t.Someone who didn't have internet access, a CD burner nor knew how piracy worked effectively back in 2000.You're not fooling anybody poorfag.
>>12537068And there it is. You’re completely full of shit. All of the forums and stuff you’re talking about are more like 2003-2008 internet, not 2000.
GC lauch party was so fucking gay.
>>12537078GC launch party was so fucking based*
>>12537075False. You obviously weren't active in 2000 like I was. For example I often frequented WWFWCW.com(a wrestling website) back in 2000, so I knew exactly what time piracy became rampant for the Dreamcast before 2001(WWFWCW.com was forced to change it's domain name to TheMayhem.com in 2001, due to legal issues with WWF at the time). A lot of things happened in 2000 that I know from the back of my head. My graduation, the parties I went to, hanging out with friends who were burning CD-R's of Dreamcast games. The timeline lines up perfectly. Cry harder Piratefag.