Konami hidden gem? Nah, they left this one in Japan for a reason. American kids weren't as enthusiastic as their Japanese counterparts about hours-long turn based battles between fleets of spaceships.
>>12537680What a long-winded way of saying you got filtered.
>im not as autistic as japs so...game bad!
>>12537680This kind of game would have likely been a PC release here, but the Famicom mostly wiped out the Japanese home computer market.
>>12537680i refuse to believe anyone has actually finished a battle in this thing
>>12537726>gets filtered by Antarctic AdventureNah fuck him.
Read manual (yes it's been translated) or you'll have no clue what's going on.
>>12537720This. I have no idea what this game is, but it clearly falls under some niche market of players.
>>12537779Cosmic Wars, a Konami turn based strategy game where you control either of the two sides in the Gradius universe and wage really drawn out battles for possession of solar systems.
>>12537789>turn based strategy Yeah, I can’t imagine the NES/Famicom being a good fit for that.
>>12537794The main reason being that the computer takes 10 minutes to do its turns. That's a literal not a figurative 10 minutes. Also you must move every ship in your fleet before you can end your turn so this just goes on and on for hours.
>>12537794>>12537789the Famicom had quite a few strategy titles, a handful were localized outside Japan including Desert Commander, Conflict, and all the Koei games. Desert Commander is probably the most accessible, babby-mode one on the system as it's easy to play and the AI is amazingly dumb so its turns are over in like 30 seconds.
>>12537794boot it up on FCEUX if you dare (there's a translation patch, so don't worry about language dependency)
>>12537825I guess stereotypes are stereotypes for a reason. Japs seem to excel at and enjoy these types of menu based strategy games (see also: horse racing and baseball management sims) but then stuff like Resident Evil was made much easier for Japan and harder in the west.
>>12537726>Famidaily thought Cosmic Wars was just a thorough PITA to play.I watch his videos just to get a quick look at entire libraries, but this is the guy who bitched about the fat penguin game for being "fatphobic"
>>12537680This game uses a standard Nintendo MMC1 cart instead of a Konami cart+mapper like most of their Famicom titles. p. sure that was because they needed to have a battery save and Konami's mappers didn't support that.
>>12537835>yfw his review of Desert Commander>"This is a pro-Nazi game. As soon as this video is over, it's going back into my collection bin and it's not coming out again."
>>12537779surprisingly Cosmic Wars was quite popular in Japan and is well remembered there
>>12537789you have different ship types with different abilities and so forth, and the ultimate aim of each encounter is to destroy the enemy command ship which will cause their fleet to disperse. you can also capture planets and develop them for additional income.
>>12537794You're sort of right because, having played a few, the enemy AI is always terrible
I suddenly stopped liking the NES.I suddenly started liking british microcomputers.
>>12537720There had been hundreds of autism games on Japanese PCs in the 90s. They not only survived the Famicom era but also the Super Famicom era.
>>12538140Sure, there were a lot of PC games, but that doesn't change the fact that the vast majority of gamers moved from PC's to home consoles due to the popularity of the Famicom. And not just gamers, but developers too.
Looks awesome. I still need to play the translated fire emblem game on nes. I love the look of nes games so much bros. Timeless
>>12538001it's a 1Mhz 6502 machine, the AI is exactly as good as you'd expect. at least Desert Commander didn't force you to sit through 10 minute long enemy turns.
>>12538207And? Those computers still existed with developers developing plenty of games for them. I don't see the point of saying "developers moved to Famicom" in lockstep with japtops being mentioned. It comes off really insecure for no reason.
>>12538478Because before Famicom everyone played on computers, and after Famicom computers were largely forgotten. They went from being the entirety of the market to being an extremely small fraction of it.
>>12538504That's not exactly right. The vast majority of the audience the famicom would capture either played outside or on the Cassette Vision if their parents kept up with trends, the latter already being a small amount compared to what the famicom would sell. Developers I'd agree with, but it's not like they were particularly organized yet.That's entirely besides the point though. It's just a strange way to start a conversation and I'm quite sure you've said this before in a similar way. Like an autist who wants to recount something.I don't find that weird that it's not on most PCs as Konami barely did that themselves. However they were still releasing new games for MSX in 1989/1990, so why not a quick port on there as well?