[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vr/ - Retro Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: 14141215523467.jpg (28 KB, 480x360)
28 KB JPG
There is nothing wrong with using save states.
>>
>>12539521
So why didn't the game include them as a feature?
>>
you didn't beat the game
>>
>>12539526
if humans are meant to have sex and reproduce as a feature of our biology, why are you a 35 year old balding man whose still a virgin?
>>12539538
yes i did, i got the end results screen so i won
>>
>>12539521
Do whatever you want, I'm not gonna reassure you or tell you what to do. The people here are not your parents, go fulfill your emotional needs elsewhere.
>>
>>12539521
>>12539538
Obviously OP is just rage engagement. But a lot of people waste time, get frustrated, and do not even get better at the game because they refuse to use save states. All thanks to that mentality that it "is not legit".
You do not have to use them mindlessly. You can use save states to practice bosses or complex levels. Shmup players and 1cc clearers do it all the time.
Obviously, after you practice, you should restart and beat the game without save states
>>
>>12539538
yup
>>
>>12539586
>Obviously, after you practice, you should restart and beat the game without save states
You know full well nobody does this other than shmup scrubs.
It's like expecting people to delete the ROM after 24 hs
>>
File: file.png (18 KB, 300x300)
18 KB PNG
>>12539592
>It's like expecting people to delete the ROM after 24 hs
>>
>>12539594
The correlation is things people won't do.
Once anon gets to the end credits after savescrubing through, he will check it on the list and move on to the next on the backlog
>>
>>12539598
>dumb people will do dumb thing
a genius, you should go to NASA they need you more than us
>>
File: gymnastics.png (159 KB, 680x680)
159 KB PNG
>>
>>12539538
SPBP
>>
>>12539521
Who fucking cares?
>>
>>12539667
You care to respond, tard.
>>
This is completely subjective, but savestates just lessen my enjoyment of the game. Even autoresume is too jarring to me.
>>
just depends on how you use them
you absolutely can use them to get better faster at difficult areas if you are just reloading from the beginning of an encounter, and not doing so in the middle of it and reloading constantly
I think you should be able do a clean run without them, though
whether it's worth your time to get to that level of competency is for you to decide
>>
>>12539793
The issue is that many players, myself included, are emotionally invested in "beating" the game. Once you do this via savestates (however extent you've rationalized), then doing the game again "legit" will be less rewarding and motivating.

Doing things the old fashion and slow way, enjoying the journey and not fixating on "beating" the game as fast as possible, results in an overall better experience.

But trying to explain this to brainrotted zoomzooms is probably impossible
>>
>>12539526

Technical limitations at the time. You'd essentially have to dump the exact memory contents somewhere.
>>
>>12539798
>are emotionally invested in "beating" the game.
neat for you, but some (i included) dont really care about beating a game, but getting good at it, "fun" comes from having your skill tested.
Both are valid ways to engage on a game (it's your life anyways), what made retro games so great is that they could appeal to both of us at the same time.
>>
games were not made with save state in mind

you aren't playing video games, but something else

it's another way of cheating
>>
>>12539809
tbf a lot of games HAD stage selectors
>>
>>12539890

Sure, but likely not enough to dump the entire set from memory byte for byte.
>>
Every game has a default save state when you turn it on.
>>
>>12539809
false.
pc games where you can save anywhere are functionally save states but didn't dump the entire memory to accomplish it.
>>
>>12539894
Yes, but I said it to validate the idea that it's even possible to use an existing tool on legitimate hardware in a way similar to what >>12539793 describes, and that hardware limitations effectively prevent us from knowing whether they would have wanted to have built-in save states or not (personally I doubt it, in most cases at least, a lot of PC games had saves that allowed for save scumming in the same way as a modern save state)
>>
>>12539798
I wasn't so much supporting the use of them as just seeing the pragmatism in doing so
I'm at a point in my life where gaming is something I mostly reserve for small pockets of free time, like something I do for half an hour or so
So being able to break up a game into chunks is the only way I can fit some of them into my life while still doing family stuff and my other hobbies that I like to invest hours into when I have more free time to spare
I just have different priorities nowadays, but still like to play when I can, so save states are a big help
>>
Sometimes I fast forward movies when they get boring. Doesn’t mean I didn’t watch them.
>>
>>12539906

What if I want to restore mid cut scene or transition, or hell on any arbitrary pause screen? If I can't do that then it isn't a save state.
>>
>>12539592
I'm playing punch-out for the first time. I save state before a new boxer until I learn his patterns, then restart, put in a password to start the circuit, and fight them all as normal. It's a lot more enjoyable than fighting Piston Honda 30 times because I can't figure out Mr. Sandman's uppercuts.
>>
>>12539545
No you didn't. Getting the results screen mean nothing. Does looking at a video of the ending mean you beat it? Save states are for retarded zoomzooms to pretend they grew up with the games.
>>
>>12540016
>I need to cheat to beat a game literal 10 year olds beat back in the 80s-90s
>>
>>12540021
I mean, zoomers weren't the ones who made the emulators and used save states first, lol
gaming isn't some noble hobby, anon, I don't personally care if other people play shit differently than I did growing up
I'm honestly glad they have any interest in old shit at all, so I'm not gonna shit on their parade
>>
>>12539521
correct. i have fun with my toys however i want. sometimes i use save states, sometimes i dont. sometimes i use cheats, sometimes i dont.

i have fun :)
>>
Every time I go back to a nes game I realize I just memorized it when I was a kid and didn’t really master any sort of reaction time. Save and load away.
>>
>>12539552
>The people here are not your parents
My dad used to post here.
>>
>>12539612
This anon got so mad at OP that he spent time in photoshop making this pic lmao
>>
as long as you're having fun :)
>>
>>12539586
i think the biggest issue is using savestates on the first playthrough. i doubt anyone cares as much about using them for subsequent plays or for actual practice towards some other goal (speedrunning, 1cc/no death/no hit runs, etc)
using it the first play can mess with the difficulty/risk-reward system of the game. like if you save before entering a boss fight, you can skip any punishment you get for losing to the boss, which lowers the stakes, as one example
>>
one reason i like playing games sometimes on the original console is so i'm not tempted to use save states
>>
>>12539521
>using save states.
Emulatorfags don't get the full experience, and that's why I don't put much stock in their views on games. But it's not like /vrpg/ is full of insightful reviews anyways, so who cares.
>>
>>12539526
Technological limitations and inexperience in good game design.

The PS1 couldn't even save games, you had to buy a memory card which was not included with the system. By your logic anyone who never sat down and beat a ps1 game in one sitting without relying on a save file period wasn't playing the game as intended.
>>
>>12540395
>The PS1 couldn't save games
>except it could save games
You should have made a save state before you posted something so retarded.
>>
>>12539521
I remember I got so addicted to save states that every time I defeated an enemy or crossed a hazard in Mega Man X, I'd save, and any time I got hit, I'd reload. I realized how fucked that was one day and I swore off save states except at level stars where the punishment is too egregious (ie restart entire game)
>>
>>12539798
i tried beating umihara kawase without start-of-level save states once and it was just excruciating pain until i finally beat it, and i can hardly say it felt more rewarding
i guess it depends on the person/game
>>
Have you ever used save states to replay your favorite parts of a game, such as a boss battle or a specific level?
>>
File: hqdefault-103005986.jpg (22 KB, 480x360)
22 KB JPG
>>12540417
i think he means you couldn't save "to the console", which is a very youngfag way to think of saving. saving to the console wasn't a thing until the xbox (which came out 7 years after the psx), with a couple exceptions like the saturn.
he's still full of shit though because A) the games that require a memory card are intended to be played with a memory card, and B) early psx games actually often provided password saving for the very reason that a user may not have a memory card right away
>>
>>12540395
>inexperience in good game design.
This.
We don't have continues nowadays and autosaving and quick save is everywhere. There is no need to artificially make gameplay time longer with lack of progress saving.
>>
>>12540395
>Technological limitations and inexperience in good game design.
Somehow exactly wrong. Quick saving was far more common in the early days of PC gaming, merely because it was technologically feasible, and developers did not yet understand how bad it was psychologically for the experience of playing their games.

>>12540627
Checkpoints are not save states. Checkpoints are put there by the developer to meter out tension. You can spike the difficulty when you know the player just activated a bonfire. Save states are nothing like this, they're just a God mode switch you can flick on whenever you feel like it. The save scummer is constantly negotiating with himself, how much cheating is permissible today? This is why he is never satisfied.
>>
>>12540621
thinking about it mentioning the xbox doesn't really make sense, since all 3 other 6th gen consoles uses memory cards. so it's really only with the 7th gen that saving to the console actually became standard
>>
File: 1714440194656098.jpg (38 KB, 800x715)
38 KB JPG
>>12539586
>Obviously, after you practice, you should restart and beat the game without save states
Zoomers are absolutely hopeless.
>>
>>12540395
>>12540417
The Oddworld PS1 games actually allowed you to quick save.
>>
>>12539521
on actraiser?
for what fucking purpose? thats a game whos only major fault is being too short and easy. what could you possibly be using savestates on that for?
>>
>>12539521
If you used save states, guides or rewind, you didn't beat the game.
Not only you cheated the game, but also yourself.
You brag about your "achievements" to others, yet deep down you know that it was all fake.
You didn't experience anything, the challenge, the frustration, the overcoming, improving your skills. You just took a glimpse of what the game has to offer, the same level as "beating a game watching someone else beat it on YouTube".
Even a crown made with fake gold, still shines from far away.
You cheated not only the game, but yourself.
You didn't learn.
You didn't improve.
You took a shortcut and gained nothing.
You experienced a hollow victory.
Nothing was risked and nothing was gained.
It's sad that you don't know the difference.
>>
>>12539592
>>12539594
>expecting people to delete the ROM after 24 hs
The only correct way to play Satellaview games
>>
>>12540764
Only Abe’s Exoddus
>>
>>12540087
I still do, I just also used to.
>>
File: 1754106306540214.jpg (222 KB, 720x720)
222 KB JPG
>>12539521
>There is nothing wrong with using save states.
It's a case by case thing
Using savestates mid-level is wrong because having to overcome multiple challenges in a row is more difficult, so you're making it easier by saving between challenges
But using savestates in ways that don't make the game easier is fine. For example at the end of a long unskippable cutscene before a boss, or at the end of the loading screen of a race the pause menu lets you restart with no consequence, or a password screen where loading a savestate only removes the tedium of having to enter a long password
>>
>>12539538
The only people who sperg about save states are autistic turbo virgins like yourself.
The rest of us are too busy having fun.
>>
File: 1759761831813499.jpg (138 KB, 886x1024)
138 KB JPG
>>12539521
I agree there's nothing "wrong" because it's just video games... but it's cheating and it can hurt the experience and make your run not as legit. Of course, when I'm at a point where I'm about to drop what I'm playing, and I find that save states can improve the experiece enough for me to at least get to the end before putting it down, I'll do it, but that's rare.
>>
There is nothing wrong with savestates.

What's wrong is the people so insecure they start to pretend that "it's actually not cheating when I do it/the way I do it!!!".
Like, jesus christ, what a bunch of insecure crybabies.

Savestates are a CHEAT and that's and OBJECTIVE statement. I say this without any opinion attached to it on whether that's a good thing or not btw; I have to specify this because the moment you say the fact that they are a cheat, the insecure babies start crying about how I'm just mad at how other people play their games. No, there are cheating, period, no opinion attached.
>>
>>12543297
exactly. some of the most fun i've had is with cheats enabled. it doesnt matter how you play with your toys.
>>
>>12539521
I think it ultimately just depends on the game.
>>
>>12539521
Yep, not just gaming its a good advice for life in general. As long as you are not a religious or nationalist nut job.

You should do whatever the fuck you want to gain happiness and pleasure. There are no rules except the one you set on yourself. If you can have more fun using a cheat engine than a guy playing vanilla, then you won in life. You gained more, he gained less. Similarly, if playing vanilla gave you more fun than a guy who uses cheat then you won.

You decide what you want for "yourself" not others.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.