[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/vr/ - Retro Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: IMG_5329.jpg (1.79 MB, 1170x772)
1.79 MB JPG
Why did video games never have a burning of Alexandria moment? A destructive event that made tons of shit lost forever. It happened to books, it happened to Music and Movies in the 20s and 30s. Yet video games keep everything besides a couple of assets and some lost arcade games.
>>
>>12541527
It's a modern phenomenon that only affects games that require you to be always online playing them like MMOs, Online PVP PVE games and Mobile Games, on topic of Mobile games we did last a lot of Japanese exclusive Phone games that weren't gacha shit but actual handheld tier entries of various series like Dragon Quest and Megami Tensei, we basically lots of GBA/Snes tier entries for those series and probably more
>>
>>12541527
There a ton of lost flash games, homebrew games, and phone games.
>>
>>12541527
easier to preserve so copies can be stored as many times as they allow
and by extension was commercial to begin with so copies are not rare
games are only not preserved, when they're not actively being copied. while that is true for films and books as well, they were much harder to copy until the advanced technology which allowed mass copying existed in the first place, which conveniently existed after such 'mass extinctions' (the press, better film and the computer 'free' copying). a game is only 'lost media' if it was never worth copying or was never popular enough to copy or it simply didnt happen due to bad actors. even then, it is ten times easier to get it into circulation (the same can be said about many things like that nowadays)
>>12541532
online games are not real games!
>>
Only with a new world war where a large part of the internet servers and computers are destroyed and many humans die only then could the first Mario become Lost Media
>>
You don't think some things are lost because your scope might be more limited than you think. You might be thinking of western released console games, handheld, arcade, DOS, and Windows games. Most people won't care about some lost Taiwanese DOS game because they barely scratched renowned games for many of the consoles.
>>
It already happened. During the 80's and 90's, before the majority of people had the internet, a lot of internet providers like Compu-Serve, Genie, and even AOL had exclusive multiplayer games as part of their package to lure customers in and keep them from switching to another provider. Tons of early MMORPGs were a part of those services, and are now gone forever. Before there was Everquest, there was Neverwinter Nights, and not the one most people are familiar with. The majority of these games went away in the late 90's and early 2000's when everyone switched away from dial-up to DSL and then Cable. They couldn't compete with the lure of download speeds above 3kb/s.
>>
>>12541527
People here keep mentioning obscure indie games no one ever played as lost media. OP obviously means something grand as lost media, like a London After Midnight equivalent for video games. It's cause record keeping is so much better today. Not only cause digital technology doesn't degrade and is much easier to copy, but also we have a strong mindset behind preservation in the modern day. Like with the Stop Killing Games movement or all the emulators out there.
>>
>>12541527
This question is so stupid I am now dumber trying to figure out why you would even ask it.
>>
>>12541532
>we did last a lot of Japanese exclusive Phone games that weren't gacha shit but actual handheld tier entries of various series like Dragon Quest and Megami Tensei
SMT 20XX got ported to Switch and PC last year
>>
>>12541898
Yeah Atlus is doing a good job making sure their phone game don’t become lost media that's why they were the first that came to mind, but they were not the only ones with actual games as phone games
>>
>>12541527
Video games and music were usually sold to the final customers. They weren't truly lost.
If you're talking about masters (if this is what you mean by "lost music"), well...
That basically applies to all video games.
https://arstechnica.com/gaming/2021/01/saving-video-gamings-source-code-treasures-before-its-too-late/
>>
>>12541537
I was gonna say this, you slut
>>
there are countless lost games, you just don't know about them because all you play are popular home console and pc games.
games get lost most often due to lost platforms, anything not popular enough to have had an effort to try to preserve and emulate them are gone
>>
Poorly emulated systems like the Apple 2 GS



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.