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File: zelda ww.jpg (132 KB, 640x908)
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All my playthroughs and research lead me to conclude that Wind Waker is the weakest entry among the 3D games of the series.
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>>12548908
And still strong among other adventure games. Unless you want to point out better adventure games outside of Zelda.
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>>12548908
>Wind Waker is the most flawed entry among the 3D games of the series
FTFY

It's not "the weakest", because it does too many things well for that to be the case. It's just so riddled with atrocious problems that its an insufferable chore to get through that even goes as far as to actively insult you, the player, for rightly seeing it as something obnoxiously backward compared to the previous games that got things right.
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It was Nintendo attempt to make Zelda a game for babies like Mario they failed thats why they made Twilight Princess
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>>12548921
There's definitely better adventure games than Wind Waker, but you're likely not ready to hear about that.
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>>12548924
>it does too many things well
It doesn't do anything very well at all, actually. Not sure how that's your take, especially when you immediately follow it up with it having atrocious flaws.
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>>12548939
I would be delighted to hear if there's good adventure games I've yet to play.
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All my playthroughs and research lead me to conclude that The Adventure of Link is the weakest entry among the 2D games of the series.
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>>12548908
>All my frequent gay sex and "research" lead me to conclude I'm not a homo
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>>12548908
I don't spend that much time around /vr/ anymore. Is awkwardly pretending to dislike WW on the basis of everything BUT the actual reason some sort of hot new meme or something?
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>>12548961
I have no clue what you're trying to say. But, is liking Wind Waker because you can stomach the shitty artstyle a good enough reason to be a faggot?
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>>12548964
Legitimately curious: are you 13 now, or were you 13 when WW came out and it broke your brain into permanent arrested development?
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>>12548961
>BUT the actual reason some sort of hot new meme or something?
/vr/ as a whole took a nosedive in quality after last year's sharty hack. Shitposting is now left unchecked, with moderation only coming in to respond to high volume reports as on /v/ and other large boards.
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>>12548908
I'm glad to see people starting to wake up to the fact that it's not good. And no, retards, it's not for some shallow ass reason like the graphics.

>There are only 5 dungeons
This is not enough. Yes it's one more than Majora's Mask but that game has a ton of other stuff to make up for it, won't get into it here. Tower of the Gods is insanely short so I hesitate to even count it. The Earth and Wind temples both share the same tedious gimmick of playing a song to control a character. There's already so few dungeons and they couldn't even make them all unique? They're also just boring and visually bland, no atmosphere. Every dungeon in OoT, MM, TP, and SS all heavily outclass anything Wind Wakers dungeons have to offer in every category.
>The execution of the islands is horrible
Sailing around and exploring the islands should have, for obvious reasons, been the games main hook. Instead though there is almost no point in going to any of them because so many require a key item to do anything. You can spend 15 minutes playing the Wind Waker, sailing all the way to an island just to get told to fuck off and come back later and there's no way to know until you get there. You're better off just not going to any of them until you finish the rest of the game and by then the rewards are useless.
>By far the most handholding and restrictive Zelda
Perhaps this is a moot point since I've already explained that exploration is completely pointless, but even if you wanted to explore and sail around you basically can't for most of the game. Until you finish the Tower of the Gods(and even some parts after that because they want you to focus on the story) you are not allowed to sail outside of a direct set path. Attempting to go outside the narrow path just makes the boat tell you you're an idiot and it forcefully turns you around. (1/2)
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>>12549005
(2/2)
Imagine how retarded it would be if in OoT you were exploring Hyrule Field for the first time and Navi stopped you and blocked the entrance to Lake Hylia just because you hadn't talked to Zelda yet. Wouldn't that fucking suck?That's exactly what this game is doing.
>Music Sucks
Simple as. This is the weakest Zelda soundtrack by far. It's not all terrible, the few obvious songs anyone actually remembers from this game are good but by and large it's forgettable. Especially the dungeons, they're already severely lacking atmosphere so some great atmospheric tracks like OoT had would've gone a long way. Close your eyes, what does the Deku Tree from OoT sound like? I'm sure you can hear it now. Now what does the Volcano dungeon sound like? Maybe it's just me but I sure as shit don't remember.

I could go on but I think I've said enough. The game isn't bad because of the cartoon art style, if anything that's the only reason it's not unanimously hated. The Triforce hunt isn't that bad either, if anything that's one of the few decent parts of the game because it makes good on the games central idea of sailing and looking for treasure. Wind Waker is bad because it's a bad game.
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>>12548908
They ran out of time/budget, at least 2 dungeons were cut and you pick up their dungeon items on random small islands, all the great sea stuff is pure filler and a huge slog, the stealth mission sucked dick, the sunken Hyrule cannot be explored beyond the castle, the Triforce hunt was beyond awful.

The great sea stuff in particular was such a waste. All the islands require end game items to get to their reward, so after trying several you just give up, beeline the story and only explore right before the final dungeon. Then what was the point of having this open world?

Aonuma talked about this when BOTW came out. He said what was the point of having exploration when everything is item gated and you've no idea when you will finally get these progression items? This is why BOTW starts you with the full kit and you can actually go anywhere, for once.
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Nah Totk is much worse
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>>12549009
Why does she have hooves?
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>>12549009
>Aonuma talked about this when BOTW came out
Link to article?
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>>12548908
At least at the point of it's release.l, there were some real stinkers afterwards.
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Half the items are things for your boat like the mast or anchor, bags for holding shit, or useless like the telescope, tingle tuner or whatever it's called, and muh camera
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>>12548908
My favorite Zelda game and soundtrack. I replay it every summer. Also, this is going to sound minor, but I love the end credits. Wind Waker is the most cinematic feeling Zelda game to me.

https://youtu.be/_L6r3F9o3WA?si=NIniMpPtLBkM9eUX
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Wind Waker seems like a kind of game that has aged more than normal and maybe people just haven't realized. I'm just speaking outta my ass but I get that impression. I feel that sailing the ocean would've been awesome in 2003. Now it's just annoying. Sucks but it is what it is
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>>12549440
There are emulation mods out there that apply most of the QoL updates from the HD version for Wii U.
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Whose bright idea was for this game to begin with two boring stealth sections? There are good parts to WW obviously, but I usually drop it early on because it's just so bad of a start.
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Wind Waiku, my beloved
Best story in Zelda
>>12549005
>>12549008
Why does he look like he's on the verge of tears?
>>12549023
Lmao good question
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>>12548921
That’s the great thing about Nintendo games. Even the ones that are weak by Nintendo standards are still among the best games of all time
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>>12548908
Where to start. The game is called Wind Waker, that's the name of the music item that is used to control the sailing that you do for a large part of the game. When Nintendo remastered it, they implemented the swift sail. Not only does this cut the time spent sailing in half, it also supplants the Wind Waker of its use in sailing too. So we're looking at a flawed concept from inception, if a remaster decides to start gutting core features, and it's portrayed as a positive.

You spend a lot of time sailing, pirate themed, so collecting treasure has a big focus right? every chest you pull up is pretty much guaranteed to be rupees. This game introduced massive size wallets to hold thousands of rupees, which is a large step up from the 500 rupees in the previous games. So you're expected to collect a lot of rupees, they are a uniform treasure, you get them sailing, you get them in dungeons, in towns, all over, and they contribute to your collected funds. In the original the point of this was to use them to translate the triforce charts, the second to last progression of the game before going to the final boss. So this is pretty much Wind Waker's best use case of non-linear progression, you find progress to be made all over the game world. The remaster reduces how many rupees would be required in half, and also doubles the amount of rupees that can be carried in each tier of wallet.

I could go on and on about this game, but it's clearly a game at odds with itself, and poorly executes everything. The remaster guts features and fans of the game tend to praise it for doing so. It's clear that even among fans, nobody really likes Wind Waker. They like the facsimile of it instead. Have you ever heard anyone talk about how much they love sailing around and exploring islands? that should be a bigger aspect of the game I imagine.
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>>12549774
>So we're looking at a flawed concept from inception, if a remaster decides to start gutting core features
Too dramatic, didn't read further
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>>12548908
All this to say you're not that much into cel shading.
What a moron.
Can't wait for the next retard saying the same thing.
Wind Waker won btw
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>>12548908
Reaearch? I knew that without playing it. Strictly speaking for /vr/ qualifying entries, of course. We know the new ones are worse.
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>>12549904
>Swingin' the chaaaain, swingin' the chaaaaain....
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>>12549904
cel shading was done better in the future, outside the realm of /vr/
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>>12549005
>>12549008
good read, it's too bad that those who need to hear it wont engage
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>>12549009
Also pretty thought provoking. I wonder if eventually we will see /vr/ come together and denounce this shitty Wind Waker game.
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>>12549904
Ah yes, Wind Waker, the literal only game in the entire universe that used cel shading ever.
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I love the sailing, the theme alone is so good I never got tired of being in the boat, even without the demake's super sail slop. its comfy as hell, You adhd niggers are truly something else. and the triforce hunt was literally the most fun part of the game, sailing to each corner of the map excited to find out what was hidden there. If you already had the map filled out before then I could see how its a slog, but Im not some completionist retard so i never did that. just follow the story beats normally and then by the time you need to get the triforce pieces it will be a great time. The only problem with the game is it needed a couple more dungeons (still more than MM which mysteriously gets a pass for this) and also needing to get caught by the cyclone dude to progress at one point was kind of bullshit and too cryptic. Its the second best 3d zelda after OOT and the most sovlful zelda of all time. I can understand putting MM above WW but if you honestly think ANY of the games that came after are better, you're just a straight up tastelet retard. Same with 3d mario, sunshine isnt as good as 64 but its still leagues better than all the zoomoid slop that came after.
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>>12549008
>music sucks
dragon roost island alone rapes every single song in OOT.
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>>12548939
>but I won't name them
Worthless post, brown skin, subhuman IQ. Kys.
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>>12550975
lmao this manchild sperg is legitimately worked up and telling someone to die over video games
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>>12548908
It's not even the worst 3D Zelda for the Gamecube.
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>>12549904
Right because thats the only possible problem anyone could ever have with the game. It's not like the actual gameplay, pacing, dungeons and story are shit, no way not possible. You have the brain of a chimp.
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>>12550927
>Names the one song everyone knows and nothing else
Completely proved his point
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>>12550923
>still more dungeons than MM which mysteriously gets a pass for this
Majora's Mask has several pretty substantial mini dungeons as well as a bunch of other things to do leading up to the main 4 dungeons. Not to mention all of the sidequests. Wind Waker doesn't have anything like that, you just go directly to the games dungeons and they're short, they're boring, they lack atmosphere and don't have any good puzzles. You're retarded if you can't tell the difference.
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>>12551041
They're better than Zelda 1's dungeons, and the exploration is better than Zelda 1.
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>>12551043
What an absolute non-argument. Thank you for your concession.
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>>12551045
Just pointing out the double standards held to WW, unless you are wanting to defend mindlessly bombing every single wall of every single room as good """puzzle""" design.
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>>12548908
MM is the least good 3D Zelda, then OoT. WW barely beats OoT.
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>>12548961
it's literally one (1) schizo constantly remaking the same threads about wind waker
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>>12551043
Wrong, Zelda 1 dungeons are better than Wind Waker's solely because the enemies inside are actually a threat. Exploration is better since you can actually fucking do it instead of being told "get fucked" by a retarded boat.
>>12551058
>Zelda is puzzles!
Oh no, it's retarded. Aonuma got another one...
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>>12549904
I didn't really like what I played of Wind Waker (only about 3 hours) but I'll take it over TP brownshit any day
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>>12551074
This but backwards



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