leaked MGS2 source code in previous thread with lots of info and links >>12541637
bucket list>wii port>dc port>ps2 build>original win32 build>new renderer>kb+m supportanything else?
>>12552440win32 audio renderer for the bluepoint engine buildalso a better guide for building + cooking all the assets would be nice too, atm it's spread across a bunch of posts
>>12552440Cut/restored content?
>>12552421MGS2 SOURCE: Yes, the Toilet Erotic Counter Is in the Final Game -- Here's the Actual DialogueTWO separate systems read the erotic counter, with DIFFERENT thresholds:SYSTEM 1 -- Colonel Meltdown (threshold: ONE action)A single women's restroom incident sets rfp_PC_エロ過ぎです. During Arsenal Gear, when the Colonel AI is glitching out, this flag GUARANTEES a specific dialogue on your first meltdown call. After that it enters the random pool alongside "I need scissors! 61!" and the other deranged lines.The Colonel says (English, voice clip vc266731):"I can't believe it -- that someone who has committed all those twisted acts in the woman's bathroom would make it this far... this is the end of the world.SYSTEM 2 -- Peter Stillman Bomb Debriefing (threshold: THREE actions)If you go back to the bathroom three separate times and do erotic things each time, Peter Stillman adds a line during his bomb evaluation:"Hey, you. Has anyone ever told you you have some issues?"HOW WOULD ANYONE FIND THIS?You wouldn't. The toilet is in a non-critical area you never need to visit. The Colonel meltdown is HOURS later. There's zero in-game hint connecting them. You'd need to: (1) go to the women's bathroom voluntarily, (2) look at the toilet in first person or stay 120+ seconds, (3) continue playing for hours until Arsenal Gear, (4) call the Colonel during the meltdown and get the right dialogue. The connection is invisible.The only realistic discovery paths are datamining, Japanese strategy guides, or brute-force testing every action against every dialogue permutation across multiple playthroughs.But that's the genius -- the Colonel meltdown IS the AI Patriots demonstrating total surveillance. The game's theme is that the system sees everything you do. And it literally does. You looked at a toilet once, hours ago, in a room you didn't need to enter, and the AI remembers.
>>125524403DS port
>>12552414Gimme a port for Low tier chinkhelds (RG35XX-tier) and then we will talk...but it aint happening. the people is forbidden from using the source to make ports.
>>12552440Path Tracing with enemy detection based on light
>>12552440switch portps3 portps4 portvita port
>>12552470host it in india or china or somewhere else sony can only screech about
>>12552470I'm working on a Mac port right now which is Arm64 so I don't think it would be that far out of the question.
>>12552414you mean they had the source for this game and the ports they've done were all garbage anyway
>>12552470why would you want to play it with a dpad?
I think most important would be to make a perfect (as can be anyway) pc port with as much that can still be restored (Cut content or otherwise)
>>12552440render it in hdr so I can actually use my hdr display for something cool.
>>12552480ehh... i already finished the game and as far as i'm concerned, i REFUSE to ever revisit that crapjob of a story ever again., but i still enjoy the VR missions. so theres that.also im sure some RG35 models do have sticks.
>>12552479This is Blue Point...
>>12552479blame whoever decided to keep using the code from the lowquality ports
>>125524623ds specs are close enough for a decent port to be possible
>>12552440MCP server so someone can make "claude plays metal gear solid 2"
MGS2 SOURCE: The COMPLETE Original End Before 9/11 Changed EverythingKojima told Konami's board the game couldn't ship. Lawyers said 300 changes. He nearly resigned. Kagemasa Kozuki told him "I have made up my mind. The game should be released." Here's what you were supposed to see.THE P080 ARSENAL SURFACING -- 28 BEATS, 2 DELETEDThe Arsenal Gear climax is defined in story.h as 28 sequential beats. 26 shipped. 2 were cut:Beat 20: p080_20_m08 -- White House footage. NOT an action scene. The Colonel delivers a philosophical voiceover about the White House as a "gravity field" for national mythology: "200 years of evolution... life in the sea vs life under the flag... suckled on the national religion of capitalism." This was a meditation on American state power using real White House footage.Beat 21: A follow-up codec call responding to what you just saw. Orphaned when beat 20 bypassed.Story flow patch is in p_force_cdc.ch: the line that advances to P080_20 is commented out. Active code skips from P080_19 directly to P080_22 (S3 Plan movie). Two entire story beats vaporized.MANHATTAN DESTRUCTION SCENEP080_13_p07b.w51a.gcl contains a 6-layer environmental destruction toggle, all commented out, explicitly labeled:アーセナル暴走 都市破壊シーン(後半)"Arsenal rampage: city destruction scene (second half)"6 layers: Manhattan skyline on/off, pre-destruction land, post-destruction land (vw60a_9), Verrazano Bridge, Federal Hall miniature 100x scale growing into scene, and Arsenal Gear itself as a visible prop.Shipped version: only the bridge-to-intact-skyline transition. No destruction. No Arsenal prop. No Federal Hall miniature.Manhattan ground mesh (vw60a_9) STILL LOADS in the shipped game during Federal Hall cutscenes. They cut the dramatic destruction transition but left the damaged geometry in the later scene. You're literally standing on post-destruction Manhattan and the game just never shows you the destruction happening.
MGS2 SOURCE: Every Named Developer Who Cut Content After 9/11 -- With Exact DatesSix days. That's how long it took between the attacks and the first documented cut in the source code.THE TIMELINE:Sept 6: Y. Matsuhana making routine stage fixes. Normal development.Sept 9: Developer Nojiri adds STAGE_W24B. Normal.Sept 11: Date on two asset list notes (w14a.src, a14b.src). Garbled.Sept 12: Routine fixes continue. Work goes on.Sept 17, 2001 -- Y. MATSUHANA:movie.scr: "米国同時多発テロ配慮のため削除 (2001.9.17 Y.Matsuhana)""Deleted in consideration of the US simultaneous multiple terrorist attacks"Cuts p049_03_m01 (White House/Pentagon aerial footage) AND p080_20_m08 (White House Arsenal FMV). Two movies gone in one commit.Sept 19, 2001 -- CVS COMMIT (usr03682):w61a_common.h committed at 02:18:49Federal Hall flag mesh commented out: "テロ事件に配慮し削除""Deleted in consideration of terrorism events."Flagpole stays. Animated American flag gone.Sept-Nov 2001 -- TANAKA (田中信):p_force_cdc.ch: story flow patched to skip P080_20 entirelyComment: "英語版B対応 0109014"June 10, 2002 -- H. YOSHIIKE (吉池):sload.h: all three cut FMV debug procs removed from test menus"テロにより、削除されていたため削除""Deleted because it had been deleted due to terrorism"Yes, that's what it says. Deleted because deleted.SEVEN distinct cut-marker phrases identified across the source:- 米国同時多発テロ配慮のため削除- テロ事件に配慮し削除- テロ事件対応でカット- テロ事件対応で一部セリフカット- テロ事件対策として、ムービーから無線に変更になった- テロ対応でカット- テロにより、削除されていたため削除Multiple developers independently marking cuts with different phrases. Not a single coordinated pass -- an emergency.
MGS2 SOURCE: What's Still Hiding in Your Copy of the Game Right NowEvery copy of MGS2 -- US, EU, JP, HD, Master Collection -- ships with the ghosts of the original ending packed into the disc. Here's what's in your game.STILL ACTIVE (loads during normal play):- vw60a_9: Post-destruction Manhattan ground mesh. Loads during Federal Hall rooftop cutscenes. You're standing on damaged Manhattan and the game never explains why.- nyp_armd: Armed NYPD officers in helmets and body armor (what the community calls "SWAT"). Visible around Solidus's body in the ending. Source calls them 警官隊 (police squad), never SWAT.- w61a_flag_pole: The bare flagpole on Federal Hall. Still there. Just empty.- w61a_window_brk1/2/3: Broken window variants on Federal Hall.- w10a_*_hi_reso: High-resolution Verrazano Bridge from Arsenal's approach.PACKED IN GAMEDATA BUT HIDDEN:- w61a_flag: The animated American flag mesh. Modeled, textured, animated. In every regional build. Creation code commented out with "テロ事件に配慮し削除."- w61a_flag_fall1/fall2: Flag falling animation + static fallen flag mesh.- w60a_amg: Arsenal Gear as a visible mecha prop for the crash scene.- w51a0/w51a1: Federal Hall at 100x miniature scale, designed to grow into frame during Arsenal's approach.GONE FROM DISC:- p049_03_m01: Live aerial footage of White House and Pentagon- p080_20_m08: White House FMV with Colonel philosophical voiceover- p082_08_m03: Karen Hojo news report about Statue of Liberty on Ellis IslandThe procs, story tokens, subtitle strings ("This is Karen Hojo, reporting from Ellis Island"), and voice clip IDs all remain in the source. Only the actual video files were physically removed.A modder has already restored the flag by removing the HIDDEN flag from level scripts. The geometry is perfect -- it was finished before they suppressed it. The draping animation where the flag falls on Solidus appears to be lost.
>>12552475konami*
>>All that Erotic stuff code in the source from the last threadOkay.. I can believe we can make ports out of this source.I can believe there MIGHT be some cut content from the final game, and that konami didnt bother to clean it up when they lent the code to BluePoint.BUT! i refuse to believe these are actual things from the game!!!
>>12552440Updated repo with the new fixes. No git patches just zip up everything except gamedata. Shouldn't take much time to that to gofile.
>>12552519Those are real things broseph lol. I'm as stunned as you are. There's sources mentioned - open the files and look for yourself.
>>12552440an Android port that doesnt require an nvidia shield.
>>12552414Source?
>>12552531That's right, Snake. It's the Source Code!The DNA of the Game!
>>12552519>BUT! i refuse to believe these are actual things from the game!!!Why, are you a zoomer?
>>12552440Remove Raiden completely.
How could someone have leaked this? Japanese are very anal about avoiding copyright violations. I can only imagine that a westerner bought some old devkits and then leaked it. If the source is Japanese - then I hope they took precautions to avoid detection and that we can get more.
>>12552519People were a magnitude less concerned about these things in the late 90's. Also it's japan.
>>12552531pixeldrain l aPyoCBaxbuzzheavier i1f03py9rw4g
>>12552525It probably be faster if someone knowledgeable just patches out nvidia drm checks.
>>12552556it's probably from the Vita port from Armature Studio.>Armature Studio, LLC was an American video game developer based in Austin, Texas.
>>12552556it's very likely from Bluepoint, which was American and recently shut shown, not directly from Konami
>>12552558its not because of that. i'm defintely not a prude. much less 'concerned'.people have been saying a lot how this code does have a lot of unseen info and stuff, and this feels way too specific. for all i know, someone's making shit up.
>>12552572I can at least confirm bathroom_pee.c exists.
>>12552572>I faked it. I reverse engineered pokemon gold, silver, and crystal source code and intentionally made the programming super incompotent as a joke. I did it in assembly, my favorite programming language, as a gag. I then proceed to do that 600 more times with very minor tweaks to the translation also as a joke. i then wrote code by iwata that wasn't incompotent as a joke. i also made a new bad gameboy emulator as a joke. I then drew hundreds of sprites ranging from barely started to completely finalized and wrote dex entries and fake moves for everything as a joke. I also wrote hundreds of fake emails, you guessed it, as a joke. i also intentionally programmed in bugs, made fake bug reports, and refused to address the bugs all for a laugh. and i did this in six languages as a joke. you all fell for it.
>>12552572It's literally in the code. Go look at it directly, don't just take my word for it. I'm not sure why it's so surprising. If you played the game you'd know there's all kinds of the same perverted shit you'd see in Anime. The games are weird as fuck.
>>12552576i never said the code was fake, theres more than enough proof here that its the real deal. just that someone could be faking up those excerpts.
>>12552572
>>12552582You're being a flat Earther but for this code which is able to be personally validated by you right this moment with minimal effort
>>12552582the ai model being used for those isn't perfect (e.g. exagerrates a few things) but it's pointing out some pretty legit things happening in the codebase.
>>12552594>>12552582List any of the claims you're incredulous about and I'll give you direct references with file names and code blocks.
>>12552582>vc266731>I can't believe it ..that someone who's committed all those twisted acts in the women's bathroom would make it this far. Oh this is the end of the worldColonel in both English and JPhttps://voca.ro/175KkRzEylQphttps://voca.ro/16U5l44inz8R
McFarlane Toys box0026bb8a
>>12552414I’m so happy for all u interested in this. It warms my cold fucking heart. I hope you guys create some awesome shit w this!
>>12552440Linux and bsd ports
>>12552632Damn, MacFarlane Toys show up everywhere. They're in Resident Evil 3 and Dino Crisis too.
>>12552619That is absolutely hilarious as fuck and as a huge fan of 2, I think had this been in the game proper it would’ve felt even more surreal. I really wish I could play this game again fresh (w my already beating mgs1 so having some idea of what to expect) and also smoke weed for the first time. As a sober teen this whole ending blew my mind not just for the Mets that came true or whatever but just the sheer fucking insanity from some of the conversations on the codec. Like being able to audibly call out Rose or disrespect her even when she’s seemingly being sincere: “WHATEVER!” Tl;dr I can totally believe that was recorded and in the game even if it was never meant to be actually released. The game is batshit insane and it’s a shame about Kojima and him losing his mind and becoming a giant meme shill of a joke but at the time, this was peak.
lingering on mass civilian carnage and destruction does not jive well with the whimsical, hopeful ending that follows directly after and would make solidus's death much less poignant.
>>12552659It was meant to be released, just oddly specific conditions to make it actually playLooks like other people have already documented it. I remember weird stuff when I played, it's just been yearshttps://youtu.be/behQb-Raj_g
>>12552667>>12552659Speaking of the bathroom
>>12552661Even as a kid, without checking any maps, I was like "Uh, where is Federal Hall in NYC exactly?" because I knew that Arsenal Gear must have bulldozed a few blocks of packed NYC streets at least. Checking a map, Federal Hall is directly in the center of the Island, meaning there's no way for a giant submarine carrier to crash into the place without causing a lot of carnage.
>>12552681Anon get out of the womens bathroom right now, it's totally inappropriate!
>>12552689
>>12552695A DUDe?!
>>12552576finally someone gets it
Looks comfy
https://www.tiktok.com/@djnumonic/video/7599771290920062239
>>12552519Dude, Dino Crisis has nude photos of asian girls.In the game, that the player can see.
>>12552667Ah okay I’ll check the video but that is pretty cool to have that indepth conditions to trigger all sorts of insane codec convos.
>>12552667Those are pretty funny but uh… I’m a little confused. Why the hell would he being in the woman’s bathroom get that kind of vitriolic response lmao? It’s like, no one is there to walk in on him and all he’s doing is standing around a sanitized bathing that is virtually identical to the male one minus a couple urinals. Anyone know if that’s a Japanese thing or what because I’ve used women’s bathrooms plenty of times when the men’s was full like at gas stations I don’t give a fuck. It just seems like they are going way over the top for him just standing in a bathroom.
>>12552753https://www.youtube.com/watch?v=x2uAtp0PHjg
>>12552753The same reason anime characters randomly fall down a flight of stairs and grab a hand full of the hottest girl at school's pussy. Because the Japanese are lechers."rai_naked" is the name of this model lol
His hair is separate a separate model from all of his body models lol
Found the WTC. Interesting that they're green.vw60a_9_stage_d080p08
>>12552774Lol they flipped them upside down?
Ray's cockpit
>>12552781reflections anon
>>12552781That's to create reflections.
>>12552792>>12552791But this is from below >>12552774This one is from above. You can see the WTC and surrounding buildings are green, nothing else has anything underneath it, nothing else is green
>>12552795>>12552792>>12552791I guess there are some on the right hand side that are flipped too. It's just weird that it looks like they removed the textures for the WTC up top but left it underneath
>>12552795green water, son
>>12552414any cool new discoveries?
>>12552834I'm just going through the models right now. On page 7 of 22, 200 models per page. Finding some interesting stuff, while my agents chew on building for both wii and linux.
>>12552689t.
>>12552730prove it
I have the game initializing shaders in loonix. Just trying to get past however many more crashes it's going to encounter.
>>12552835Spider man
>>12552721What's the software you're using to view the models?
>>12552770I read somewhere the idea was for raidens hair to get caught on fire during a boss fight which he would lose his hair, making him bald. So the player would have to equipped various wigs along the way. That is why if you use the microphone during the scene where Emma transverses the strut L oil fence she makes a comment about if Raidens hair being real or not which is a nod to that idea.
>>12552873Asset explorer I made today. Still making some refinements on it as I use it and I'll post the code up somewhere. Just runs in browser.
>>12552879That's hilarious. Wonder if I'll find anything like that>>12552873>>12552880
>>12552880Based, I hope we can see it soon, it will be amazing to use instead of Noesis or blender
I vaguely recall someone mentioning an outlandish rumour that the arsenal gear interior was meant to be much bigger and linked with the vr missions somehow. Are there any hints towards that in the leak?
>>12552763I remember I had this cheat code disc for MGS2 that could allow you to start either chapter with lethal weapons. For example, Snake with the USP - you could shoot Olga and she had blood splatter, but only her stamina gauge depletes.Anyway when I got to this part when Raiden is stripped nude, I saved the game, reloaded the cheats so he has all his guns again, he made this exact same pose instead of defaulting to the usual model. So I haven't seen this pose for a long time.
>>12552930I set models to t-pose in the code that interprets their bones - some things do T-Pose, but humans do not for some reason. Like some models of Ray will T-Pose
>>12552915MGS2 SOURCE: Was Arsenal Gear Bigger / Linked to VR?Investigated this rumor. Source code definitively answers it.>Arsenal Gear is exactly 6 interior rooms. No more exist.>w41a (Stomach) - w42a (Jejunum) - w43a (Ascending Colon)>w44a (Ileum) - w45a (Sigmoid Colon) - w46a (Rectum/RAY fight)>no w47a, no extra digestive organs, no hidden stage codesBut here's why the rumor exists -- real code connections between Arsenal and VR:>allmap_arsenal.h defines miniature 3D models of Arsenal rooms (map_41_mt thru map_45_mt)>loaded by vr_map_3d.c for the pause-screen map display>VR resident files include allmap_arsenal.h, story residents do NOT>Arsenal map thumbnails are literally bundled with VR data>real engineering link but for UI display, not playable rooms>VR weapon stage wp51a sounds like story stage w51a>completely different geometry -- wp51a uses mesh from world/vr_weapon/>naming coincidence from weapon training numbering>stagevr.lst starts with w51a then lists VR content>w51a is in DUALLAYER_STAGE for disc streaming>disc mastering adjacency, not a narrative link>Colonel dialogue in p_colonel_e.cm ties it thematically:>"No, a simulation. Not the same thing as a rehearsal. Leverage the experience from your VR training">Kojima WANTED you to feel VR and Arsenal were connected -- narratively, not mechanicallyStructural oddities suggest minor scope changes but NOT a larger Arsenal:>story sequence jumps P065 to P067 -- P066 removed/never inserted>ARSENAL_46 (Rectum) maps to dummy model, not a real map tile>loads changed from w46a to d080p01 -- surfacing sequence restructured>w45a has back-nav call site mv_w45a_w44a_0 but proc never exists -- return trip suppressed>w43a decoration marked "もうない" (already gone)Verdict: no bigger Arsenal existed. But the rumor has real artifacts -- shared map assets, naming coincidences, disc co-location, and Kojima's narrative bridge between VR and S3.
>>12552646Nothing will get created from this.
>>12552963Wronnnnng
>>12552964What has been created from every single other source code leak?Name 10.
>>12552969well there's tons! there was the uhhh... the uhh...
>>12552969There exist a few Star Fox SNES romhacks that were only able to be made because of the gigaleaks.
>>12552969How many source code leaks of major games have happened while Agentic AI existed?
>>12552971>hacksIrrelevant.
>>12552990>Irrelevant.Ok, what would you consider relevant?
>>12552996Actually something new.People shit themselves when a source code leaks then it's always shitty romhacks of the very thing it leaked from which people were already doing.
>>12553003>Actually something new.Like what? Be specific.
>>12553006A new game.I'd expect the actual value gained from a source code is that it helps game development.
>>12552883so even maps are models?
>>12553037 Yeah. That one just looked like a textured box from the outside but you zoom inside and it's a whole room
>>12552863>>12552840does the agent only fix compilation error?how does it knows that it's running fine? Anon a few days ago managed to compile and run but had crashes in the intro
>>12553048>does the agent only fix compilation error?>how does it knows that it's running fine?If I was compiling for win32, it would already be running right now. But yeah, it reads debug logs and the idea is to make those as verbose as possible so it can learn from them and adapt. Kind of an interaction between you telling it what's wrong, it reading logs, and then giving it a strong set of tools to actually inspect and interpret the code in an intelligent and methodical way.
>>12552969Only can think of minecraft consoles source code with fixes still being up on github even though it has lots of stars and forks.
>>12552440Fortune's railgun + infinite Rays
>>12552461>in a room you didn't need to enterAh but you do need to enter it. There is always a bomb to diffuse on the ceiling.
is there possible way, with the way ai is progressing, that someday this could eventually lead to a mod of mgs2 with snakes perspective of the big shell? that's my biggest dream game
>>12553121snake died in the tanker bro
so is the original ending in the game or not. if not i dont care.
>>12553158seems it's entiely there except for a few FMVs
>>12552567That port was never updated for 64bit phones.Even if the DRM gets patched out it won't work on anything newer.