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Was Nights a big hit in 1996?
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no
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History revisors and playstation fans will cry loud, but back then, Crash was just a sus poochie game, NiGHTS was very well received and acclaimed. But there's certain people nowadays that want to erase the pase and rewrite it.
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>>12552752
no
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Only two kinds of responses

>this is gay
>where the fuck is sonic?
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>>12552827
>>where the fuck is sonic?
isn't he actually in the game? you can run around as him and shit
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>>12552752
It had SOUL and that's what's most important.
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>>12552752
Yes.
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>>12552845
I'd go as far as saying that NiGHTS is the most soulful game ever made.
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>>12552760
>History revisors and playstation fans will cry loud, but back then, Crash was just a sus poochie game, NiGHTS was very well received and acclaimed. But there's certain people nowadays that want to erase the pase and rewrite it.

This is a good way to describe it. The game was revealed unexpectedly, in early 1996? I remember reading about it in some game magazine. NiGHTS had a pretty modest advertising campaign in comparison to Sonic. It was made to show off the Sega Saturn analogue 3D pad. Sega did beat Nintendo to the market with an analogue game controller in the west. The game reviewed well. But didn't have much appeal to those who were waiting for a good Sonic game. Crash was revealed at E3 1996, and felt like that came out of nowhere. Crash was marketed as Sony's Mario 64 competitor.
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>>12552760
I feel this way about most things, it seems the world we live in right now does NOT reflect the old world and that's not just a coincidence. Maybe I'm paranoid but there seems to be forces actively working to deny the past and invent "new perspectives" i.e. Lies
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>>12552836
You're thinking of Christmas NiGHTS.
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>>12552752
finished it today, I thought it was neat. Really liked the music. I'm surprised there aren't more games that are centered around a character's ability to fly freely since NiGHTs was already fun while on-rails.
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>>12552845
>>12552860
>most soulful game ever made.
Agreed. Such an unique experience.
>>12552951
>Really liked the music.
It really is top tier. Soft Museum is my favorite.
>>
>Super Mario 64
Sold more than any PS1 game.

>Crash Bandicoot
Each game sold several million.

>Nights into Dreams
Sold 300k, a profound downgrade from Sonic 1 and 2

This isn't a war, it's a moider
>>
>>12552827
people meme on it and say it's a tranny clown game a lot now
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>>12553106
>people
it's 1 (one) shitposter like the "reddit hill 2" schizo
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>>12552860
>>12553024
i very recently got a jap Saturn, an analog pad and Christmas Nights. the sealed full game is on its way. i'm back
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i remember seeing it hyped up and i was interested to know more about it since it seemed mysterious, probably for me partially since the saturn was a literally who console as well. never played it and only saw video of gameplay many years later and i can't say it looks very appealing
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>>12552752

People are saying "no" but it was actually a big deal. Special control and all that jazz too.
>>
It was something I glossed over in magazines, like hundreds of other games. Didn't have a Saturn, and desu I'm not sure if I've ever seen one IRL.
I hadn't heard it mentioned or thought about it at all until a few years ago when some anon decided to make multiple threads about it every single week. Usually the OP(s) say very little about the game, they just drop a thread. It's a little weird.
You know what WAS a big hit that kids at school actually talked about in 1996? SM64.
>>
>>12553312
while the saturn didn't come last in the 5th gen, the 5th had a lot of competitors, many of which are just footnotes in gaming history, like the jaguar, 3do, things like the cdi and amiga cd32 and 32x which i don't even know how to classify... it came 3rd in a 2-horse race, at least outside of japan, i heard saturn was pretty popular in japan
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>>12553342
That's the weirdest part of the 5th gen, how come there wasn't a console crash when people supposedly say that's the reason a North American crash happened during the 2nd gen?
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>>12553346
Thats not the reason the American console industry fell apart, nor do people claim it was, all the new consoles in 1982 were a tertiary factor. It was mostly because of the sheer volume of unchecked shovelware being released for the 2600. Before 1982, the 2600 had a library of about 50 cartridges. In 1982-1983, third parties published about 300 games for the 2600, almost all of which were deplorable garbage if they weren’t ActiVision or Imagic. There were other reasons like computers, such as the Vic-20, directly competing with game consoles in marketing.

Thats neither here nor there though.
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>>12553295
It wasn't and neither was the saturn
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>>12553387
>the sheer volume of unchecked shovelware
That's another thing that confuses me, because even the NES had its fair share of shovelware. [spoler]And that's not even considering the Wii, which is well outside the scope of this board.[/spoiler]
>>
>>12553387
>the sheer volume of unchecked shovelware
That's another thing that confuses me, because even the NES had its fair share of shovelware. And that's not even considering the Wii, which is well outside the scope of this board.
>>
In Japan it was, it outsold every Sonic game ever released there (even SA1 couldn't beat it).
As for the rest of the world, it flopped as hard as the Saturn did.
>>
>>12553395
if you think the nintendo seal of quality is meaningless, remember that it saved the north american video game industry. i wasn't around for the crash but i think that speaks volumes for just how bad the situation was.
>>
>>12553463
So a simple "brand" was really all it took, even if it was some of the same licensed crap as the previous gen? Shit, if you told me Back to the Future for NES was an Atari 7800 game, I'd believe you.
>>
>>12553412
Holy based
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>>12552752
Call me a tendie, but I played SA 1 Directors Cut on the GameCube and saw the Pinball themed mini game of it in the Casinopolis level and had no idea what it was
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>>12552760
History is written by the victors and PlayStation won. The Saturn was a disaster and anything associated with it is dragged down by the sheer gravity of its failure.
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>>12552760
I was 5 years old in 1997. I never fucking saw a SAturn to buy at Toys R us, KB Toys, Sears, Funcoland or Montgomery Ward. But there were always N64s, PS1, and even SNES and Genesis and it sucks cause we were a sega and Nintendo household. We had the NES SNES Genesis and even CD.

I didn't know a fucking "sequel" to the Genesis came out til the Dreamcast launched
>>
>>12553534
the saturn didn't even get a mainline sonic game, that's how bad it failed
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>>12552752
I was enchanted by the marketing and never saw or heard of the actual game. Never laid eyes on a Sega Saturn.
>>
It was a big shit
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>>12552760
Crash out sold Mario 64 between 1996 and 2001. Nights was well received but hardly anyone had the Saturn in the west to play it, I know I had one.
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>>12552752
>big hit in 1996?
It was a huge hit in gay bathhouses.
>>
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>>12553545
All my friends were big gamers with middle class parents. One of them even had the Jaguar and 3DO. I was the only one that owned the Saturn. I was actually disgusted by the disloyalty to Sega, they had been the clear winners over SNES in the UK and were everywhere in pop culture. My friend knew one of the artists for the Sonic Comic and got original drawings, I had been on TV and won Sega Pirate tv merch (UK marketing campaign) and at least 4 of my friends got the Mega CD when it came out. Then a few years later it was all forgotten.

I couldn't understand it because I had what felt like a stellar collection on Saturn. Virtua Fighter 2, Tomb Raider, Sega Rally, Sega Worldwide Soccer 97, Clockwork Knight, Wipeout, NiGHTS and Christmas NiGHTS on a demo, Panzer Dragoon 2, Virtual On.
>>
>>12553743
Zoomer burger here, what was it like seeing Tomb Raider go from a timed Saturn exclusive to one of Sony's "mascots"? It's strange to me that the series ever had its start on Saturn, though I suppose its sequels being (mostly) exclusive to PSX explains why console gamers (at least in the states, anyway) associate her with the PSX.
>>
>>12553751
>her
*Lara Croft (wording was too vague)
>>
>>12553751
Well by the time it became ubiquitous with Playstation, the Saturn was dead in the west and Sony had hit full stride by 1998 with a steady pipeline of releases and aggressive marketing. I think UK developers always remembered the success that Sega had in the early 90's and bought into the idea that third party developers have a responsibility to support all platforms with original software for shared success. When Psygnosis were owned by Sony they put out Wipeout 64. Grand Theft Auto 3 was originally in development for the Dreamcast.
>>
>>12553709
I mean that might be true the queer community have great taste in art.
>>
>>12553697
>red Amy doesn't exist, she can't hurt you
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>>12553391

It was though.
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>>12552752
Its legacy is honestly distorted by the fact that Yuji Naka should have been making the next Sonic game instead, combined with the fact that he refused to let SoA use the Nights engine in Sonic Xtreme, which killed the system and eventually Sega, so there's a lot of bullshit attached to the game that makes it harder to take as simply "a game" to be judged on its own merits. And rightly so desu. Nights is basically the mascot of the death of Sega.
>>
>>12553743
Sega was the one that was disloyal to Genesis fans
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>>12552752
Nights was a big deal. 4chan in 2026 is so mindbroken by trannies that they can't look at a jester without having a schizo meltie though.
>>
Madden NFL '97 (came out '96) sold 1.7 mil.
Nights sold 1.0 mil worldwide.
It's in the game.
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>>12554527
To be fair, troons are Lovecraftian in nature and their very presence is mindbreaking
>>
Nights already had a cult following in the late 90s/early 2000s internet. Since no one had a saturn you'd get these posts from the few people who did on forums talking about how Nights was the greatest 3D game ever. That aura the game had sort of died when the remake (I guess it's a remaster right? it's basically the same game with prettier graphics). But when the remaster came out and didn't wow people the aura sort of died.
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>>12554781
Accurate. But it's also another example of remasters stripping the soul of the original and skewing perceptions.
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>>12554781
the PS2 had a remaster before that but those remasters kinda fucked up the loop mechanics and thus gameplay satisfaction, and are missing a few hidden events. the colors are also not as bright as in the original.
all in all, a proper remake that would aim at the same aesthetics would have worked a bit better better, but part of the magic was it being one of the first good looking 3D games. that's sadly a card you can only play once.
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>>12553743

B A S E D sega kid.

People in this thread need to understand that in Europe, Sega were more popular, and sold better, than SNES for most of the coexistence of the two consoles.

One big reason for this, which weeb nerds on this board don't recognise, is the "Genesis" (Megadrive) could handle fast-paced sports games with large numbers of sprites which the SNES and it's 8-bit processor simply couldn't. I'm mainly talking about EA's FIFA soccer titles.

The established popularity of Sega as a brand created a weird situation where all video game stores had a Saturn aisle with (initally) equal prominence to the Playstation aisle despite having 1/5 the amount of titles and 1/10 the sales; and the enduring existence of numerous Sega specific games magazines who catered for a drastically dwindling number of actual Sega owners.

The point of what I'm saying is that NiGHTS was a "big hit" in 1996 in the sense it was hyped by both game stores and the video game press despite selling low 6 digit copies. Because there was still a Sega infrastructure in Europe despite the console itself being a dud.
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>>12555176
So it wasn't a big hit, it was a hyper up dud
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>>12553802
>Grand Theft Auto 3 was originally in development for the Dreamcast.
KEK, I'm glad it's all come full circle now with a proper homebrew port.



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