Many years ago, I'm talking about the mid 00's, a guy told me he had a lot of fun doing this "griefing" trick in some MMORPG>go to a distant forest area of the map>when you find a monster, give him only 1 hit>run away so he chases you to hit you back>do this with every monster you encounter>when there are around 50 monsters chasing you, go to a village full of low level playersSomeone could have an idea of which MMORPG was he talking about? I forgot which one it was although I have suspicions it might have been Runescape.
>>12553847It was called "training mobs" and it was probably the original EverQuest.
>>12553847Definitely not tibia, but this tactic was very prevalent back in the dayYou know it was a good day when you logged in and saw all a river of corpses, fire and poison fields outside the safe zoneIt was so bad, the admins started handing out bans or logging on their heavily edited characters to get rid of these mobsRunescape, the most common tactic was tricking noobs into picking wine of zammorak. Then watching them get clobberedby a group of edgy and bald søytheists
>>12553847Probably ultima online
>>12553847>mid 00sRagnarok online
>>12553847A glitch in Old School Runescape happened not too long ago that allowed people to drag monsters away from the areas they were supposed to stay in and got a lot of people killed, it was funny.
>>12553851Yes old eq didnt have a leash range so you trained mobs to the zoneline (the place where a zone turns into another zone) to clear aggro else you risked dying and losing exp. what usually happened is 1 fucker got hit by a thousand orcs or something if it was a dungeon. If it was a city there were high level guards that killed mobs for you at zoneline
>>12554164Which lead to a particularly infamous instance in which some high-level player kited a massive swarm of end-game monsters straight to the starting town for noobs. The monsters proceeded to wipe everyone in sight, including all the other high-level players that stepped in to try and clear the mob out so new players could leave the town and start playing. IIRC, it took days to clean it up.
>>12554172...And that's why ultima spinoff (tibia) had daily server resetsStill, it was commonplace
I would have loved to witness these deeply dramatic moments. Any chance YT has any footage of such infamous acts of digital terrorism?
>>12554208https://youtu.be/j5HVHylzdP0Ok so, a little bit of context: the main reason why these monsters are so powerful was due to how armor system worked back then:Armor reduced a flat amount of damage, so if a monster had 100 armor, it would block between 50-100 damage.The average player physical damage was about 44 on a good day. It was very rare to get past 100Coupled with self healing (about ~300/3 turns), high health (1900) and general unavailability of magic, these monsters were nighly invincible
A buddy of mine used to be really deep into FFXI and he said he would do something similar to annoying Chinese players who only played the game to grind for items to sell for real money.
>>12553847people did this with lord kazzak in vanilla wow. he was a rare max level spawn that is meant to have a 40 person raid take down and they took it to one of the player cities>20 years agohttps://www.youtube.com/watch?v=Jl0VWJdE01M
>>12554746I was going to say, this sounds like some FFXI shit
>>12554172i never played original eq that much (got to level 30 on p99). weren't high level mobs stuck in instanced raids and high level areas with no way to kite to free port or some shit? kazzak >>1255479 was doable because he was in the openworld and wow had no such thing as open world zone lines, just a leash that got exploited by a huntard. also this happened in the classic beta too with the burning steppes dragon that got kited to sw
The only Ultima Online story I remember is the guy who held a server hostage with a million slimes and forced the devs to patch them so they didn't split on taking damage anymore.
Is there a way we could like all play some mmorpg as /vr/ regulars? Maybe EverQuest or something f2p.
in Planetside I made a character called VolcanoToursLTD and I would park at base in a Galaxy (giant transport plane that could cary like a dozen other players) and when I was full I'd fly it to a volcano and dump everyone to their death.
It's called MPK and it was definitely a thing in FFXI before mobs were patched to disappear instead of wander back home. Can still be done with a few certain mobs (NMs) that don't follow this rule, though limited usefulness due to lack of low level players.
>>12555871>VolcanoToursLTD>Tours volcanosWell, they can't complain about that.
>>12555001If you got a lot of disposable income and time, you can set up a completely custom private server with oddballs here and there to throw them off.The catch is - you can't tell them anything about it, not even hints, so they can be largely on their own to figure out strategies and efficient paths.That or pay someone to do it for you.I did that once and completely changed everything, including spells, skills, stats, quests, scripts, etc.It was a 6-month project and by 2 weeks they resumed playing garbage moba shit.Still, i picked up a lot of things and knowledge about the game, so it wasn't all bad.
>>12556148A lot of the time in ffxi it wasnt even intentional. People who picked up agro while walking across areas would run edge of map and zone out, resetting the agro. They were often justbstunned cunts who didnt knownor care that the pathing the monsters took to get back to their spawns would fuck over other people. They were too cheap to sneak/invis and just pulled agro without a care. When the game was at its peak there were certain bottlenecked XP grinding spots you wanted to avoid because of constant interuptions from mob trains in high traffic areas.
>>12554989IIRC, this happened BEFORE they made that change, and this was the reason for that change, so they wouldn't have new players locked out of the game for over a week. But I can't find the article where I read about the incident, so I can't confirm. Instead all I see is references to some low-level player abusing the low-level invincibility against high-level monsters to lure them over to other players and get them killed. The article talked about other incidents as well, like Lord British being assassinated, and the WoW contagion incident.
>>12555001>playing mmo with /vr/>look at chat bar>anon: there is no such thing as a sega master system >anon: there is only the Sega system>anon2: SHE WAS ONLY 17 YEARS AND 364 DAYS OLD YOU SICK FUCK>anon: the Sega master system was just the Sega system but it came with a light gun>anon3: so glad to be playing this game instead of kiddie crap like wind waker>anon: if you bought the Sega system without a light gun it was called the Sega base system>anon3: it's no wonder the shitcube was such a flop>anon: so you see there was only the Sega system
>>12556864i was in an mmo guild from /vg/ for about 3 weeks. all the stereotypes were true. everyone just repeated the same memes over and over in guild chat. on the mic half the people you could tell were mouthbreathers and sounded like the biggest loser that you know ate alone at lunch in high school. it was horrible. never grouping with people from this site again.
>>12556864Anon, MMO players are notorious for having half of their brains fried with repetition and limited life/art experiences, because the game takes all their free time.What did you expect from a genre that prides itself on killing the same monster forty thousand times?
>>12556916Some of use are cool. Not me, but some of us are.>>12556940I was responding to Dave with a hypothetical situation. None of that actually happened.
>>12556950Sadly i have experience with something similar.Your hypothetical is unfortunately, reality.It's missing food talk, though. There's a lot of that.
>>12554989>>12554797lord Kazak is impressive in that he restores health everytime he damages or kills a player that was his gimmick so a 40 person raid couldn’t have extra help in the open world without serious coordination.I remember it happening in classic as well but in vanilla wow we had this happen to stormwind a few times making the city unapproachable.In a similar vein someone got the disease from a boss in Zul Farrack and then dismissed their pet. At the time (another huntard) the disease would just disappear w the pet and when they would bring it back in they could kill everyone in sight when the disease timer went off. We also had the vampire situation which lasted a week or two for the devs to fix totally transforming the game since every major city was stuck in this loop of this disease spreading from player to player effectively forcing everyone to abandon the hub cities to do all business in remote locations and all gameplay had to be out in remote towns. They even wrote a paper on it: https://www.thelancet.com/journals/laninf/article/PIIS1473-3099(07)70212-8/fulltextI think that’s the actual paper I didn’t read far in but it talks about how this simulated model could be used to help for real life when major disease outbreaks happen or some crap. Very interesting times in WoW.
>>12555001I would absolutely join a VR vanilla wow server because it would probably honestly represent how the game was played back then. I mean they did strip mine it for the memes and stuff like KEK originated from OG wow. I doubt most people who use that term outside of VR even know where it came from. Just a friendly reminder if you enjoy YouTubers or streamers or content creators that use this type of language they probably have no idea what real barrens chat was like and I do feel it makes them all look like posers just a bit even if I like said commentator. That’s just me tho. I know language gets co-opted all the time it just happened a lot w wow. I’d go so far as to say Barrens chat inspired 4chan or at least people speak in VR and /pol the only two parts of this site I’ve ever visited talk just like peak levels of barrens chat… sometimes. Of course nothing actually matches barrens chat and even in classic wow shit you would get banned in game for saying anywhere else seemed to be allowed in Barrens.
>get the living bomb debuff from Baron Geddon in World of Warcraft>have your warlock pet take the debuff>dismiss pet>go back to town>summon pet in auction house>kaboom
>>12557032https://youtu.be/BGYOt3hETYE?si=kkhNzqgZMal2rbX7
>>12553959>A glitch in Old School Runescape happened not too long ago that allowed people to drag monsters away from the areas they were supposed to stay in and got a lot of people killed, it was funnyThere's no risk or threat to dying in osrs though
>>12557213Well never get wild shit like this and the already mentioned wow griefing that lead to entire gaming populations having to adjust to seeing their hub city wiped out. Now the best you get is campers in extraction shooters who just bully people in starting areas until they quit the game. Oh well, it was a wild time in gaming back then.
>playing Maplestory>hey lets play the drop game in the kerning city hospital..you 1st tho :^)>drop in hidden spot>guy takes your shit n runs
>>12557226Griefing as a whole is dead, bans are issued almost immediately and montages are take down due to "anti-harassment" policies, despitethe fact many of the griefed were just saying vile shit, sending death threats, spamming gamer words and what have youmyg0t failed to rebrand as redarmy and just disappeared after stgggs left (the DELETE THIS griefer), g0r0nz had some unfortunate passings, including z0mby and elder brett, and some modern ones like tricky, fus0ya, declan, lighthouse and taco disappeared/stopped.It's all bubble wrapped and everyone's experience is streamlined. Laughing at others overreactions and poor handling of stressful situations aren't okay, butmaking fun of deeply autistic and troubled individuals on tiktok is acceptable. Makes a whole lot of sense.
>>12553847I did something like that unintentionally way back in the early wow days. The group I was with was doing Gnomergan and everyone jumped off the bridge to skip part of the dungeon to get to the boss. Well shit, might as well follow them. Then a couple minutes later my wolf comes around the corner with a whole fucking mob of robots and gnomes hot on its heels and they just crash into the party and wipe it out like a tidal wave. I've never laughed so hard in my life.
>>12553847Ragnarok from what I experienced. Some dude would aggro all the low level monsters around him and walk up to noobs. You could kill maybe like 1-2 of the monsters around them but the giant blob grew too fast.
2 of my favorite griefing videos, both from wow>raid leader forgot to turn on master loot>there's apparently a lot of guild/server drama behind this onehttps://www.youtube.com/watch?v=JMylc2Or1Ic>alliance guild raids an in-game "funeral" for a horde player that died irlhttps://www.youtube.com/watch?v=MEpv7YxnLCQ
>>12557415that game has some fucked up spawns, some early areas would spawn boss-type monsters that predictably one shot passers-by. it's like runescape's highwayman, but on steroids
>>12553851This is pretty much any MMO that followed the same game design model as Everquest. FFXI had the same problem with mob trains in popular leveling areas as well. People would aggro and run to the zoneline to lose hate.The problem was that many of these areas had cramped layouts, and once a massive train was at the zoneline, they would all aggro the next player to step in, not returning to their original locations, and the zone would be shut down for hours.>>12557273It used to be that calling someone a turboniggerfaggot would just get you banned from that server. These days with matchmaking it's an account ban. Shit sucks.
>>12557538I don’t know why, but this reminds me of a time when I said I didn’t get the vaccine in one of the general chats of an area in classic wow on some big private server at the time. I literally got a death threat for that. I wonder what that nigga is up to it’s a private server so I doubt he would’ve gotten banned, idk why ur turberniggerfaggot comment made me think of it but I had totally forgotten about that until just now. Playing MMOs can be absolutely wild sometimes
And then we had the annoying "good guys" trying to help others. There's isn't anything more cringe in games than people ruining others fun
>>12554262Damn, this dragon is ruthless
>>12557538It's not even the slurs that are the problem, these things pale in comparison to historical problemsand systematic marginalization of minorities. Banning the word nigger won't fix systemic racism or the precarious socioeconomical situation they live in.It just treats black people like babies that can't take an offense to anythingIt's the moderation that actively threatens to shut down your account that you have invested thousands of hours in, just because you saidthe no-no word or had a divergent political opinion.As a result: nobody talks in general chat anymore. Why risk having your 20+ year account banned in one swift strike of a command?