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/vr/ - Retro Games


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For me its somewhere between 2004-2007
Every game just feels like picrel at that point. While I'm a big fan I wont pretend its not wildly different from the 90s
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When piss started to rain on games, that's when it stopped.
I like to associate retro with classy and experimental, to which most 7th gen games are not.
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>>12555250
I would say the Xbox 360 is retro considering it did not even get a model with a HDMI port until nearly 2 years after it launched, it was designed for CRTs first and foremost back in 2005. Look at this video of the Xbox 360 reveal to realise just how long ago 2005 was: https://www.youtube.com/watch?v=KAhV_GDyxXI
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Alan wake
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psychonauts is the cut off point
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Before the 6th generation of consoles. To say a year, 2000
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Nothing related to ps3 is sold as new anymore and it's cutoff from newer consoles so it counts for me. Even if obviously the oldest ps4 game is as old as some of the newest ps3. I know ps3 still (somehow) has online services still up,
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>>12555290
>I would say the Xbox 360

Stop that meme 7th gen will never be retro

Casualisation and internet connectivity is fundamentaly anti retro

GTA5, Minecart and Skyrim are not retro
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>>12555250
A lot of DS games look and feel like well-polished PS1 games, but calling them retro just feels wrong. The current cutoff is probably for the best.
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>>12555250
Up to and including DS and PSP but nothing later.
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Re tron con soles
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I was content to leave it at pre 2000s
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the only two options are how it is now or cutting it off a generation earlier. the whole 20 years thing really is irrelevant at this point because 2006-2026 games have not fundementally changed the way they did in the previous 20. retro gaming is only meaningfully distinct when the games themselves are compared to modern slop
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Retro: Morrowind, Fallout 2
Not retro: Oblivion, Fallout 3
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DS and PSP, anything after (like 7th gen home game consoles) isn't retro and never will be.
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>>12555441
retard
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>>12555486
>7th gen handhelds are retro
>7th gen home consoles aren't
What's the logic here? I think neither will ever be retro btw.
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>>12555490
You will never be a retro
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>>12555518
Oops, meant this guy >>12555290
You will never be a real retro. You have no sovl, you have no style, you have no games. You are a modern console twisted by multiplayer and live services into a crude mockery of comfy gaming.
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Anything more than a week old is retro
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>>12555545
Except when it comes to digging dirt on my enemies or exposing past flawed design choices
Now it's all modern!
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>>12555501
DS is a basically a portable 5th gen console, PSP is essentially a portable PS2 of sorts.
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>>12555250
Soft cutoff at 6th gen. Hard cutoff at the 7th gen. I don't care if the PS3/360/Wii is 50 years old, it will never be retro.
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>>12555250
I've gotten my younger relatives and nonretro gamer friends who are mostly into modern action games on PS5 and Steam to try out plenty of PS2, Gamecube and Xbox games like Timesplitters 2, OG Resident Evil 4, Ninja Gaiden Black, Shadow of the Colossus and Sonic Adventure 2, and they absolutely loved them. Obviously they also love Xbox 360 era games.
I've shown them a few PS1 games i thought were pretty entry-level like Silent Hill, Spyro and Mega Man Legends, and they just couldn't get into them and they thought they seemed boring and clunky to play and control. SNES and earlier is even more out of the question, one of my friends tried Earthbound and got filtered.

In my opinion, this is what sets modern apart from retro.
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>>12555250

Anything that came around or before the Geforce FX series of Nvidia cards.
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>>12555250
Anything past PS3 and Wii and I wouldn't even call that retro. I mostly stick to PS1 of earlier for 95% of all games. Sooo DS or PSP and earlier is final answer.
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>>12555250
in my head canon, san andreas and gran turismo 4 are the last retro games, so 2004 is the cutoff for me
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>>12555583
I agree with this, actually. It feels like there are several retro-coded games on handhelds that can't be discussed anywhere due to the current rules.
As an example: Etrian Odyssey
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>>12555583
>ds
a fucking touch screen console, absolutely not retro
>psp
late era psp games have fucking dlc, absolutely not retro
if these were allowed then ps3 and 360 should too. not that any 7th system should be considered retro in the first place
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>>12555610
>I don't care if the PS3/360/Wii is 50 years old, it will never be retro.
This.
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>>12555276
True
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Before I came to this board I used to think stuff before my time like SNES and Atari was retro

Then I came here and see PS2 is considered retro. I realise time passes and in another 10 years PS3 will be considered retro
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>>12555645
a lot of psx games need to be enjoyed as an adventure first action second. if you start up one of them and expect to entertained by fluid kinetic action you'll be disappointed.
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>>12556043
there are aspects of the seventh gen that could be seen as retro but most of the games still play pretty similarly. we need a new paradigm shift before they'll become retro.
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I consider the Wii a retro console because it does not have a HDMI port.
I realise I am wrong, and almost certainly a retard, but I can't shake that notion.
I've got it plugged into a CRT with the rest of the bastards, therefore, retro.
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>>12556059
>entirely different marketing and format
check
>games play entirely differently
check
>20 years old
check
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>>12555250
If I open up the console and see a fan, it's not retro.
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>>12555378
>internet connectivity is fundamentaly anti retro
SNES isn't retro? XBAND was officially licensed by Nintendo.
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>>12555250
For PC anything can't run on win 98. I think after the original Xbox gaming lost its roots to the old Sega/Nintendo rivalry and became more corporate. Games that would have been hits became flops like Banjo Kazooie Nuts and Bolts. Definitely GTA 3 and later.

>>12555865
Its like movies. Those old B&W movies didn't get replaced with anything, they are as old looking as they would be for someone from 1980. I actually like them a lot more now than I used to, they seem more real in a way since you don't notice stuff like fake backgrounds that much.
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>>12556079
Welcome to /vr/, WiiU
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>>12556079
>>12556085
rip in pepperoni, dreamcast
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>>12555865
it's not the age, it's about changes in style. "'retro" doesn't mean just old, it refers to an outdated style in some way. games that are no different to modern games but just old can't be retro by definition, but new games that are of an outdated style /can/ be retro, at least by the dictionary definition of the word. /vr/ doesn't follow the dictionary definition exactly, like based on the real definition something like "shovel knight" should be considered retro, as it's in an obvious and deliberate retro style. /vr/ at least allows modern games made for old platforms, which is something of a compromise here since it provides a more objective means of measuring if a new game is retro, since it's not usually very easy to make a modern game on a very old platform
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>>12555865
>>12556108
-- basically what i'm saying is that they could become retro at some point, if gaming diverges enough in the future such that games for 7th gen are no longer recognisable as modern
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>>12556085
then NDS and anything that can run on a Win7 Netbook/mid Android phone and tablet PCs.
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>>12556101
The dream is over.
It's also boxover, play2over, cubover and socke7over
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I don't think this console is retro, but what you do with it is.
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>>12556146
then any PC or Android phone/tablet is /vr/ because they run emus. i don't write the rules and i am not a /vr/ biologist.
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>>12556146
Ok, i got a funny story
>be me
>never seen a 3DS in my life until 2016
>i thought the 3D effect was some hologram shit done by intersecting two screens
>it turns out it was just lame depth-field thingy that strains your eyes
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>>12555250
Any console with an in-built 3D accelerator is not retro. And indeed, 5th gen consoles weren't considered retro when /vr/ was founded in 2013.

Look at this image: If you think the game on the right is the odd one out, you are retarded.
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>>12556176
>that same old bait from a century ago, down to the same wording and pic
>checks time in ontario
>it's 05:30
good morning saar
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>>12556154
>PC or Android phone/tablet is /vr/ because they run emus
Yeah. Ever been to >>>/vr/hhg?
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>>12556181
I'm Aussie; as far as I know, Canadians say "built-in" like the Americans do.
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>>12556183
>I'm Aussie
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>>12556154
You are using a modern device to play old games, yes. You are /vr/ gaming.
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>>12556183
>I'm Aussie
G'day Billabongs
Shonky the Wonky here
What's your favorite band mate? Luv me sum Acca-Dacca
Going off like a frog in a sock t'day mate haha
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>>12556176
personally i understand both sides. i grew up during the 5th gen, and became an adult during the 7th gen. i never did get a 7th gen console.
i'm on the fence regarding 6th gen being considered retro as a whole, but i think it's hard to call 5th gen not retro at this point at least
i think it's telling that you'd use a racing game as an example as they've always been pretty easy games to make look/feel good even with minimal hardware. like the maps can be entirely static, limited/controlled viewing angles means you can optimise the maps to have a lot of detail, and things like reflections on the cars can be faked often with a static environment map and still look good enough.
driving simulators are also not something that can become retro in the dictionary definition either, since racing cars as a concept hasn't really changed since well before video games were even a thing, so technically one could argue even the first one in your example isn't retro since you're not doing anything in it that is out of style today.
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>>12556241
Yes, he's trying to pin down static behind-the-back games like outrun, rad racer, top gear, f-zero or isometric/top-down ones like RC pro am, RnR, micromachines, minicar racing, etc

But this all goes to shit when you bring up games from the same era that played like "modern games",
such as: TD2 ('89), Super monaco 2 ('92), Indy 500 ('89),
formula one ('94 windows ver), GP unlimited ('92), FF1 ('89), World Circuit ('92),
or even Deathtrack/Quarantine ('89)

If you wanna be consistent and say these games aren't retro, then anything higher than 3rd and past '89 are not retro.
So, let's send 98% of this board back to /v/ goonfest, hateboners, chartfags and buy-my-game posters

tl;dr: this guy is a fucking faggot that doesn't know what he's talking about.

Lastly:
>since racing cars as a concept hasn't really changed since well before video games
They have. Quite significantly.
Even simcades have significantly changed over the years. And motorsport is a completely different beast now.
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>>12556217
He doesn't look very australian.
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>>12556283
then you evidently don't know much about australia
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>>12556278
exactly, he's opening a can of worms he probably doesn't want to.
if he used most any other example of a genre between 3rd, 5th, and 7th(?) gen the differences would be more obvious, but i/we know why he picked a racing simulator, because a 5th gen racing simulator is basically no different to a modern one, but then so are many even older racing simulators, the graphics are 'worse' but you're doing the same thing.

we all know /vr/'s definition of retro is arbitrary, but what can you do? if you tried to make it actually the dictionary meaning of retro this board will be full of people arguing over whether a particular game counts or not, even worse than the people mad that 5th and 6th gen games are allowed. i think /vr/'s definition which is a mix of "retro" and "old" definitions is a sensible one, pretty much putting games too old for the average user of /v/ to be familiar with over to /vr/.
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>>12556295
Even between GT3 and 4, there are massive differences in terms of gameplay, for example: aero's effect is very modest in the first, but way more prominent in the second.

If you compare telemetry curves and momentum/force transfers, you'll see how different it gets.

All that is stone age shit if you look at what we have today. Hence why they're "retro".
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>>12556157
Same. It's am interesting gimmick but totally unnecessary
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>>12556176
>Look at this image: If you think the game on the right is the odd one out, you are retarded.
only the game on the left is in 2D
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>>12556182
>>>>/vr/hhg?
that's just /chinkshit/ from >>>/g/ but now for handhelds only.
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>>12556379
if the separation is 2D vs. 3D, then hollow knight: silksong (2025) is retro and elite (1984) is modern
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>>12556412
Elite wasn't 3D accelerated.
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>>12556454
fine, then cybermorph is modern
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>>12556463
I don't believe the Jaguar had a 3D accelerator.
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>>12556463
As soon as you put a starfox cartridge on your SNES, it instantly becomes modern vidya
>>12556471
>noooo! jaguar's processor #1 is not a 3D accelerator!!
>it doesn't matter if it supports shading and z-buffering!!! Not a 3D accelerator!!!!!
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Tripfags are the biggest retards and should be permab&
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>>12555787
I mean a touchscreen console came out in 1997.
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>>12555250
PS3 and 360 are 20 years old now... what should we do? I think having a retro and a vintage board division should do.
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>>12555645
Yeah, i don't think any 5th gen game could "wow" someone accustomed to modern titles in the same way at least some 6th gen games can.
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>>12557610
/v2k/ is the solution: put 5th-7th gen discussion there.
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This thread's been autosaged btw
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>>12557726
As it should
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>>12557736
What is even the point? The mods should just delete it if they don't like it.
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>>12555250
3D. 3D games aren't retro. yes, that means the PS1, N64, and Saturn are not retro.
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>>12557746
Just to avoid another of these threads for a couple of days
It's not an egregious off-topic, but at the same it doesn't add anything.
Current rules are fine.
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>>12555250
nice Facebook thread



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