>Gamecube had online capabilitiesWhy did it go vastly underutilized compared to PS2 or Xbox or even Dreamcast?
>vastly underutilizedThat's a good thing. Fuck online.
no one played online on the ps2 either
>>12558885Having four controller ports is a surefire way to make sure 75% of people don't buy your console.
>>12558892noob
>>12558873I always wondered that too. The Gamecube had a broadband adapter, so why did devs rip out the online capabilities from games like TimeSplitters and SSX 3 while leaving it in on PS2 and Xbox?
>>12558890In the first world we did
>>12558890final fantasy 11 was a big deal on ps2. it required a hard drive not just internet.
>>12558952No it wasn't. Nobody played it on PS2. Most normalfags think X-2 is XI
>>12558982Final Fantasy 11 was insanely popular for a time. It still is but obviously not as big as it was back in the early 2000s.
>>12558982the ps2 servers were up until 2016 and only shut down because sony stopped providing warranty on dev kits
>>12558873Xbox and Dreamcast both shipped with an online adapter on every console, and both platform holders provided a centralized infrastructure and support to developers for online functionality, though Xbox did take a while to get Xbox Live runningPS2 is a more complicated affair as early on there was a whole mess of third party online options for both software and hardware until Sony shipped an official solution for both hardware and eventually infrastructure and software. Over the course of a few years the PS2 went from third party USB dial up modems that were only supported by a few games to PS2 slim consoles shipping with ethernet built-in that would connect to Sony hosted servers.Here's an example of just how hyped people were to go online with their PS2: a third party PS2 disc that contains a web browser and email client compatible with third party modems, launched before the official PS2 online adapter.Meanwhile on the Gamecube the hardware for online was an expensive first-party exclusive additional accessory, and Nintendo provided absolutely no infrastructure support for it.
>>12558949No, we didn't.
Nintendo seemed scared of online. Probably too afraid they couldn't control the environment and there'd be too many cheaters and pedos. In the next gen their online environment was a lot more restricted compared to the competition.
>>12558873There had to me more than one Gamecube owner in the world to make it worthwhile
forget online. sil'fer is cute. all that matters.
>>12559028Sorry that you didn't have any friends, autismo. SOCOM was huge.