Could Castlevania Resurrection have saved the Dreamcast?
Could a condom have saved this board?
I doubt it
>>12567423Someday the PS5 and Switch 2 will be retro and you will mald even harder.
>>125674714chan won't exist in the next couple of years soooo...
>>12567363No because Piracy Killed The Dreamcast. Which prevented Castlevania Resurrection from appearing on the Dreamcast. Many games were cancelled on the Dreamcast because of the piracy problem.
>>12567363Seen the god of war gwafix sega man?
Could OP not being a worthless retard saved his parents' marriage?
>>12567698In the late 90s-early 00s, not everyone owned a cd burner or knew someone that did, let alone could actually burn the games. Piracy never reached a point where it could kill a console. As far as I understand, games were cancelled only because PS2 was announced and just around the corner.
>>12567942Piracy never killed anything, it's just a scapegoat to excuse your poorly selling and critically recieved product without saying "it sucks", and also prevent pc versions
>>12567363Pft no. But I would've been happy
>>12567942>>12567957Except you're wrong. Piracy did kill a console and it's name is the Dreamcast. CD burners were widespread by the year 2000, it was also common to know a friend who has a computer and a CD burner. Games got cancelled because of piracy being available on the Dreamcast. There's no money to be made on a console when people are downloading that game and burning it onto a CD-R. No "scape goating", just facts. Piracy killed the Dreamcast.
>>12568201>source: some exec's ass the anon ate out
>>12568258You can cry and insult me all you want, bottom line is: Piracy Killed The Dreamcast
>>12567363Short of Jesus Christ himself choosing to bless Sega with a miracle, nothing could have saved the Dreamcast.
>>12568352Of course nothing could have saved the Dreamcast. Piracy was the final nail in Dreamcast's coffin.
>>12567698>Piracy Killed the Dreamcast You mean one of the selling points of the Dreamcast killed the Dreamcast. The Dreamcast had no hardware copy protection measures. Even the Saturn had that. In fact, it's copy protection was so good it was just cracked for the first time a few years ago. Probably the most effective copy protection in history.Given that fact, the lack of copy protection must have been an intentional move on Sega's part. Maybe they thought piracy actually helped the PlayStation while lack of piracy hurt the Saturn. Meanwhile devs working with Dreamcast devkits finding that out would make sure a studio limited their commitment to the platform. It's just another in a long line of examples of Sega being clowns when it comes to console features and technical decision making."Yes, let's put a volume slider on the Genesis. That's not ridiculous at all."
>>12568496Piracy is not a selling point. As for Playstation, they had great anti-piracy protection. You basically needed a modchip, which isn't common in the majority of PS1's to the point where PS1 kept getting GREATEST HITS titles. Piracy failed to kill the PS1 thanks to Sony's anti-piracy methods. No company in the right mind would think "piracy helps consoles". It doesn't. The only thing it does is scare away third party developers and take away sales from physical games. Which is why the video game industry, the movie industry and the music industry does everything they can to combat piracy. No company would intentionally leave out anti-piracy measures. As for your pathetic volume slider argument, it came in handy when it came to headphones, which is what the port was for you idiot. Sega were ahead of their time when it came to features. You're just too much of a fat ugly idiot to see it.
>>12568201I know this is bait but by the time the 2000s rolled around the ps2 launched and Sega was still in deep red.The DC had a 9 games per console ratio which would not be the case if piracy did kill it.
>>12568539False. Attachment rates doesn't prove jack and shit. Piracy killed the Dreamcast, due to it being wide-spread, killing sales of any physical games. Basically you could rent a game from a video store, copy it onto your PC, burn it on disc and viola...instant game that you can sell for $5 to some poorfag who only has one or two games for the Dreamcast. Piracy has also negatively impacted the music and movie industry. Why do you think everything is going digital now? Because piracy killed physical media.
Imagine being a therapist and your patient just keeps bringing up ways the Dreamcast could have succeeded.
>>12568526You dumb motherfucker. You missed the point entirely.The argument is Sega was in fact out of their minds which is why they did goofy shit like put a volume slider/ headphone port on a console and not put any hardware copy protection whatsoever on the Dreamcast after basically mastering it on the Saturn. A headphone port was not ahead of its time in the 80s. It was just another point of potential hardware failure in a growing hardware stack which came to include the 32x and Sega CD and Sonic and knuckles cartridge expansion. That's not good engineering or decision making. That's goofball nonsense which explains why Sega is no longer a hardware company.That's not ahead of its time or or wisdom. It's the opposite. It's insane foolishness. I wonder how many support and repair calls Sega got over that port shorting out. Not a single one of them was worth it - which is why it was removed in the reissue of the console.There's a classic story about the inventor of the Sony Walkman. His engineers came to him and told him they have the ability to put a record button on it so you can record the radio while listening to the Walkman. He told him to remove it. Because there's no point in adding features that confuse the purpose of the thing and only act as one more point of failure.Sega fucking sucked as a hardware company and you suck for having nostalgia over them.
>>12567423you will need a lot more than just one
>>12568526>You're just too much of a fat ugly idiot to see it.the bluntness of this is funny
>>12568591Sega started as a company providing pinball machines to American Military bases in Japan. I think Sega's relationship with military intelligence needs to be examined because I suspect our resident Sega posting friend might be the product of a gnarly psyop.
>>12568606Dumb? I'm not the one spewing horseshit lies, especially about how Sega supposedly "made it easy for Dreamcast to be pirated on purpose" or how you criticized a VOLUME SLIDER that was meant to control the volume for when someone is using HEADPHONES when playing their model 1 Sega Genesis. It was a completely idiotic argument YOU made. You say the port caused hardware failure? I've had my model 1 Genesis since 1991 and the port STILL works the last time I used it. So spare me with your bullshit claims assclown.>>12568614Thank you.
>>12568626I will come to your house and put a hot streak of piss in that stupid headphone port nobody uses and you will fucking deserve it.
>>12568641Stay triggered bruh.
>>12568652Why didn't Bungie Partner with Sega instead of M$?
>>12567423Nothing but quality threads here. Perfection.
>>12568580>Attachment rates doesn't prove jack and shitIt does, a console that was barely on the market for 2 year selling roughly 10 million units getting an attachment rate of 9:1 is absolutely ludicrous for something that was supposedly killed by piracy.Even if you were to argue that it'd become 20:1 or 30:1 without piracy i really doubt it would get Sega out of debt from the Saturn and Shenmue costing too much money to produce.
>>12568690You missed the MK and frogposting spamall from the same one source
>>12569104Also Pokemon threads.
>>12567363The stuff in the demo wasn't too great, but at least it wasn't a corridor simulator like the PS2vanias...
>>12567698>>12568496>>12568526Piracy didn't kill the dreamcast, what killed it was Sega being fucking retarded and mismanaging basically everything after the Genesis' success.They had been losing money because>they overproduced all their games and hardware, often times in the hundreds of thousands>SOA died on the 32X hill>they fucked up the Saturn's launch hard>Dreamcast launched too early and cut the Saturn's life cycle short after its launch had already been stifled, and the entire console died before the sixth gen even actually startedDreamcast was just the ending of a string of failures.
>>12568669Because by 2000, no third party publisher wanted to publish games for the Dreamcast due to the piracy issue.>>12569102False. If "attachment rates" were a factor, then the Dreamcast would have been around much longer. The reality is that piracy negatively impacted sales of games, which led to the Dreamcast's early demise. Hence why games got cancelled on Dreamcast.>>12569797False. Piracy killed the Dreamcast, as I've explained before in my other posts. Third party publishers were scared off by piracy, forcing them to cancel games that were set to release on the Dreamcast.
>>12569879>Third party publishers were scared off by piracy, forcing them to cancel games that were set to release on the Dreamcast.They canceled titles because they lost faith in the Dreamcast following the announcement of the PlayStation 2. This is explicitly cited as the reason why Castlevania Resurrection was canceled by one of the developers.
>>12569879No, it was because it was clear to everyone that Sega was on their last legs.>If "attachment rates" were a factor, then the Dreamcast would have been around much longer.Or maybe, just maybe, 9 games per console wasn't nearly enough to save Sega from the situation they were in.
>>12569897To add to my point.Every single dreamcast owner at the time would have to buy 2 copies of Shenmue 1 just for Sega to get back the money they wasted on making that game.There's NO WAY lack of piracy would have saved Sega or even make the dreamcast live longer.
>>125699082 copies of shenmue 1 shouldn't be the problem cause furst wuz a 10 bucks Walmart banger alongwith sega gt you meant 2 full price copies of part 2 pls
>>12567423>>12567363Could a bottle of bleach eliminate tranny smith once and for all?
>>12569879>Third party publishers were scared off by piracy, forcing them to cancel games that were set to release on the Dreamcast.Can you cite a single example?For CV Resurrection, the reason that got canned was because it released when the Dreamcast was already on its way out, less than a year before the console got officially discontinued, and most companies knew it was a waste of time to develop for it throughout 2000.
>>12569891They lost faith in the Dreamcast because of piracy. Not anything to do with the announcement of the PS2 because everybody already knew that was coming.>>12569897>>12569908False. Sega was trying to make it's money back on software sales and you piratefags destroyed that chance from ever happening, hence why Shenmue didn't sell as well as Sega had hoped. Lack of piracy would have helped Sega. Piracy hurt Sega. Also you say 9 games per console isn't enough? Then your "attachment rates" argument doesn't hold any water, thus proving Piracy Killed The Dreamcast.>>12569972Why would I need to cite a source? It's common sense that publishers don't want to make games they can't make money on due to piracy. CV Resurrection was cancelled because Sega was being pirated in mid 2000. Piracy doesn't boost sales, it ends them. The music industry knows it. The movie industry knows it. The video game industry certainly knows it.
>>125674862 MORE WEEKSSURELY
>>12567486>4chan won't exist in the next couple of yearsI've been on 4chan since 2006 and seeing where it's heading now, I wish you were right
>>12567698Just for clarification: This anon is a Mexican or something who is basing this on the fact that he hung out with some other brown kids that pirated Dreamcast games back in 2000. That’s it.
>>12569104>all from the same one sourceAuster?
>>12568496>The Dreamcast had no hardware copy protection measures.Why do people keep saying this? The Dreamcast did have copy protection, it's just that the MIL-CD exploit left a big gaping hole in its security. You can't just burn a GDI onto a CD and expect it to work, it has to be reformatted as a MIL-CD.Later DCs that removed MIL-CD support were completely incapable of playing backups until ODEs hit the market and they're still incapable of playing burned or even out-of-region discs, because nobody ever made a modchip for the DC.
>>12570486>Sega was trying to make it's money back on software salesThat's literally what everyone but Nintendo does/is doing.The Dreamcast wasn't a special case in that departament.>hence why Shenmue didn't sell as well as Sega had hoped. Shenmue didn't sell fucking 20 million units because objectively not something with universal mass appeal.>Also you say 9 games per console isn't enough? Yes, that's objectively not enough when you consider Sega's situation.They weren't just bleeding money from the console division but also from the arcade one as well on top of all their other fuckups prior to that.
>>12570491>>12570496Sure, it might exist but i'm not going to be posting in it.
>>12570564Is this the first time you say you're going to quit 4chan?
>Multiple money problems before entering the console market>4 consecutive failed consoles beforeing getting Tom to put sonic on the boss of the Mega Drive>Genesis and carts over stocking that never ended up being sold>2 failed adds on and 1 failed console before the dreamcast is even out>Arcades are literally dying so their biggest money maker is going to multiply their debt>Situation so fucking bad you make the controller out of the cheapest materials you could find>Ps2, the highest selling console and most pirated one at that, is coming in the next year>Actual statement from Sega employees that some of them were starving themselves just because the company couldn't pay them properlyBut i'm sure little jimmy burning Sonic Adventure into a CD was what killed the DreamCast.
>>12570569Yeah.I was just fine when the hack happened so it shouldn't be a problem.
>>12570592>I was just fine when the hack happened so it shouldn't be a problem.Yet you came back
>>12570619Because i didn't actually wanted to leave then, the site clearly took a dive in quality after that event.
>>12569797>Dreamcast launched too early and cut the Saturn's life cycle short after its launch had already been stifledThis is most likely it. If Sega had released it in 2000 or 2001 with a DVD drive instead of that GDrom abomination and flash memory incorporated into the VMUs instead of reliance on coin cells. It really did feel like a release trying to outshine the Playstation 1, but got killed a year later.
>>12570486>Why would I need to cite a source?Because if it was so common, someone would've said as much retard. >CV Resurrection was cancelled because Sega was being pirated in mid 2000.CV Resurrection was cancelled because the Dreamcast was a dead platform and was on its way out. That's the literal reason why it got cancelled. Piracy was never mentioned.
>>12570584The Sega CD didn't fail, though.
>>12570860But hear the guy out. If CV resurrection was really good and had twice the sales of say, Final Fantasy 7 Sega wouldn't have to worry about money and could make all the Sonic games they wanted.