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File: tux-linux-penguin.gif (5 KB, 200x200)
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No Wine.
No Steam.
>>
Quake 2
>>
>>12567523
Are you ruling out Linux games released on Steam altogether, or just personally forbidding the use of the Steam client? Half-Life 2 is Linux-native, so go pirate it if you don't want to use Steam.
>>
>>12567523
I have 50+ native Linux games in my GOG library but I always just install the Windows versions in Lutris since there's no difference in performance and you get more options in Lutris.
To be quite desu, native Linux ports aren't even necessary anymore in most cases.
>>
>>12567530
Lutris always seemed like snake oil to me. I just double click the exe in Dolphin to run my game through Wine.
>>
https://en.wikipedia.org/wiki/Loki_Entertainment
I was going to do an experiment where I tried installing an ancient version of Debian on a period accurate computer and try these ports out. Sounds like fun.
>>
>>12567523
Cave Story - Pixel Art Metroidvania

Daggerfall Unity - Launcher for Elderscrolls 2

Dune Legacy - RTS

eDuke - launcher for Build Engine games

Fallout 1 & 2 Community Edition - RPGs

Freeciv - Strategy

Freecol - Strategy

Frozen Bubble - Puzzle Bobble "homage"

GZDoom - Doom Engine for Mods & Total Conversions

Open Fodder - FOSS Engine for "Cannon Fodder"

OpenMW - Launcher for Morrownd & KOTOR total conversion Starwind

OpenRA - FOSS RTS Engine for "Tiberian Dawn", "Red Alert" & "Dune 2000"

Open TTD - Transit Management Sim

OpenTyrian - FOSS Engine for Top-Down Shmup "Tyrian"

Perfect Dark - PC Port of N64 Game with Keyboard/Mouse Support

Pingus - Lemmings "Homage"

ScummVM - FOSS Engine for Classic Point & Click Games

The Ur-Quan Masters - FOSS Port of Space Sandbox "Star Control II"
>>
>>12567527
Steam Client. I mean games that run completely locally as is the retro way

>>12567530
Oh for sure there's other stuff which is available on GOG which quasi /vr/ like Retro City Rampage or Ion Fury if the Jannies don't mind us including them.
>>
install the bsdgames package, those are some true old-school retro games

also rogue, nethack, bzflag, these are right classix
>>
>>12567523
Most of the old Loki ports are unplayable these days, due to Linux being an ever-evolving mess that's actively hostile towards binary releases by design
Sound went from OSS to ALSA to PulseAudio to Pipewire
Display Server went from Xfree86 to Xorg to Wayland
And all of that shit is varying levels of incompatible with each other
>>
>>12567598
This is preferable to the entire OS being 6 million compatibility layers all hogging up your RAM and CPU simultaneously
>>
>>12567598
>>12567612
Some of these old games will play fine on NetBSD and FreeBSD today because of their antequated Linux compat layers.
>>
>>12567523
What do you actually do when you publish a video game "native to Linux" versus "native to Windows"? How does the process differ between the two?
>>
Hedgewars and SuperTux
>>
>>12567668
As in it can be installed and run directly on the machine without a remote client or compatibility layer like emulation, WINE, Proton or Lutris

>>12567682
I love hedgewars but even though it's a clone of Worms is it itself yet actually retro?
>>
>>12567526
Man I just can not get Yamagi Quake 2 to run. Not the apt version, the snap version is infuriating because guides say "oh just drop the pak0.pak here' then terminal acts like it's making the folders & copy pasting the files but they're not there then I try to use the GUI in root to drop it in but still doesn"t launch and it won't build to compile my own. It's fucking madding because my Pinebook Pro, modest as it is should be able to run that no problem
>>
>>12567694
>I love hedgewars but even though it's a clone of Worms is it itself yet actually retro?
First release was in 2006, IIRC, so yes.
>>
>>12567527
It's much harder to find Linux versions when pirating
>>
>>12567612
Linux troons really cope like this
>>
>>12567523
Is quite easy.
>secret maryo chronicles.
>super tux.
>super tux kart.
>wesnoth
>nexuiz
>alien arena
>torcs
>0 A.D
Those would be the native ones i remember from 20 years ago there could be quite a lot more.
>>
>>12568013
Dr. Robotnik's Ring Racers shits on Super Tux Kart. 0AD is still awesome though.
>>
UFO: Alien Invasion is a great X-Com style game which has been around for like 25 years but no one talks about.
https://youtu.be/KSGqmcN1dn4?si=OkjUEMnNxcYri7HO
>>
File: xbill.png (38 KB, 230x256)
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xbill still gives me a chuckle. Fuck you, Bill Gates!
>>
>>12567860
Alright I got the flatpak version and that one works. Pretty sweet but I still think the Doom mod Unseen Evil which turns any level WAD into Doom64 makes a better Quake than Quake
>>
>>12567985
>Linux troons
But enough about Microsoft putting pride flags on your start menu, taskbar, and lock screen.
>>
>>12568189
Oh ya and OpenXcom of course. There's a really cool total conversion for it which turns the game into Warhammer 40K - Awesome.
>>
Jak & Daxter with OpenGOAL
>>
>>12569451
Right! All those recompilation ports coming out. N64 ones like Perfect Dark, the Zelda games, Bajo Kazooie etc are great because they take up next to no space being cartridge games but look great in high res & 60fps. I hope someone does F-Zero X and Sin & Punishment soon.
>>
File: pktree.png (13 KB, 270x270)
13 KB PNG
>>12567523
Pekka kana 2
A hard yet fun europlat made for Windows in 2003. Then ported to SDL in 2010(NOT RETRO). It may be in some distros' repos but I typically just build from source.
https://github.com/danilolc/pk2
>>
>>12567523
ssh snakes.run
>>
>>12567598
>Display Server went from Xfree86 to Xorg to Wayland
They are all compatible. A program made for xfree86 using xlib works on xorg and wayland (with xwayland). Even the xlib abi has remained the same. The xlib abi for the protocol methods has never changed, since the 80s.
>>
>>12567541
Dont forget OpenXCOM. Love me some UFO Defense.
>>
Quake BJ3 has a linux native version.
>>
>>12568460
Not that Anon, but this literally never happened to me, though it might be because I'm on Enterprise and changed a bunch of group policies
>>
>>12570347
Oh no I have an x86 HP Pavillion running Mint with openxcom and its Total Conversion into a Warhammer 40K game https://www.youtube.com/live/kTF_D_jV7IE?si=CB_DO3xdmVtY0Kvd
I also have an ARM64 Pinebook Pro running Armbian which I haven't figured out how to get OXC running on yet so instead I have UFO: Alien Invasion which is an Xcom clone made in the Quake II engine. https://youtu.be/KSGqmcN1dn4?si=W8YPFKq-jLB7ByxS
>>
>>12567598
i reckon you'd be surprised. while i haven't tried many loki games specifically, i have tried a few very old linux native games and they tend to just need libstdc++5 and an oss wrapper
that said i did try loki's unreal tournament port once but couldn't run it because they only ported the glide renderer (not even the software one), and i don't know of a glide wrapper for native games (there is a modern native linux port of unreal tournament these days so it doesn't matter)



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