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File: garbage consoles.jpg (32 KB, 500x215)
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They're both too simple and archaic to go back to nowadays. Gaming didn't really start until the PSX, and even that's being charitable, I really loved playing SOTN so I tried out the SNES game Super Castlevania 4 or whatever... it's just too hard for me, and it's boring because all you do is combat. Where's the exploration? It's basically a one-hour long arcade quarter-muncher, fucking dogshit, half of the games are simple arcadeshit that barely last an hour, nothing but muscle memory and memorization, no strategy or tactics are needed to beat these games, not even skill, just repetition, and in many cases it's mere button mushing.
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zombie board
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>>12569857
This but with the third generation
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>>12569876
I hate when anons make it about "skill" when in fact any sub 60 IQ ape could learn the patterns of these games with ENOUGH practice/repetition, it's something literally anyone with enough time in their hand and functioning arms can master, at least tactical games and traditional roguelikes such as ADOM require intelligence and problem solving skills, not mindless repetition and muscle memory or worse, button mushing
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>>12569876
/thread
Gaming started with the Famicom and anyone can easily pick up Any Super Mario Bros, any Final Fantasy, any Zelda from the Famicom and enjoy them, can't say the same about Atari's literal 5 minutes games
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>>12569857
I mean I really was surprised how short Super Castlevania IV is too. It really is only like an hour long, I can't really believe people paid good money for that back in the day.
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>>12569887
it would last for countless hours since kids had to replay it millions of times until they memorize all the enemy patterns and finally beat it after they memorize everything
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>>12569887
the game is 8 megabits (1 megabyte). obviously it's not going to be super long by modern standards.
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>>12569857
GBA is a nice middle ground. 32bit 2D pixel art plus all the QoL of the 00s games learned from the 80s and 90s games.
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>>12569893
But it isn't really very difficult either, plus there's a password system so you don't even have to restart from the beginning. I genuinely don't understand the praise, the game is tiny.
>>12569894
It isn't even long by classic standards though, plenty of NES games are a lot longer.
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>>12569906
>It isn't even long by classic standards though, plenty of NES games are a lot longer.
Castlevania 1 on NES is under 40 minutes long.
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>barely last an hour
You keep saying that like it's a bad thing.
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>>12569912
stfu auster. That's completely irrelevant.
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>>12569894
It's commonly said that the 16-bit consoles have longer games than NES although that's not strictly true. in fact the average game length is probably similar but the game assets need much larger ROMs. SC4 is 8 megabits as anon said so about comparable to a 1 megabit NES game for how relatively long it is. Castlevania 1 was originally an FDS game and is only about 64k in size.
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>>12569882
>Gaming started with the Famicom
The good original titles only started coming out in like 1986 by which point there was already at least 10 years of important influence to draw from. If you look up how Dragon Quest, Zelda, Castlevania, Metroid etc. came to be in that sense you'd be surprised. Also I would say tight arcade games like Donkey Kong and Mappy are perfectly playable by today's standards and are probably more fun and well made than most games made since, almost 50 years later
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>>12569912
Going from 5 minutes atari games to 40 minutes nes games is a huge improvement
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>>12569930
Arcades and pcs existed during atari, western and japanese, and both had two completely different design philosophies producing a large variety of games, it's silly to think it alone represented the late 70s/early 80s in gaming
>>
and CV4 is about an hour and 30 while CV3 was about an hour and 40
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>>12569857
I have fun with them. It's cool to see what mechanics and whatnot stuck and what didn't. RPG's from this era have barely aged too.
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>>12569927
you sure? SMW is 3 hours long and SMB3 under 2:20.
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>>12569927
RPGs and strategy titles are always very long, platformers are not. Tactics Ogre is generally considered the longest game in the SNES library and could take 100 hours to get 100% completion.
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>>12569954
As for the NES I think Might & Magic is generally considered the longest game in the library with a completion time of around 58 hours.
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OP gay
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>>12569967
>yfw the Mexican Runner's ten video epic of M&M
i believe it. lol.
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>>12569973
p. sure if you discount Miracle Piano Teaching System as that wasn't a game, M&M was the longest NES playthrough he did. that game is not nice to you.
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>>12569906
To make an analogy, games back then were paced like films and games now are paced like Netflix series with a million episodes. You need to put yourself in the mindset of single-sitting runs and iterative improvement across replays instead of "more content = better". Old games are like a good movie you rewatch over and over again, new games are like a long-ass series that takes 20 episodes to get good and you only watch once because the time commitment is huge.

>>12569912
This is disingenuous because it will take you multiple playthroughs to achieve a single unbroken 40-minute run. It's like saying it's pointless to learn a piece of music because it's only 5 minutes long. You're not going to sit down and play the piece perfectly the first time and never play it again. It will take many hours to play the piece well, and each time you play it you can add your own little flourishes or aim to improve your technique.
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Stop liking good things NOW
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>>12569904
So these are the booth babes boomers talked to much about...
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>>12569968
There is no skill in these games
>If I repeat something enough times I will memorize it by heart and thus get good
It boils to nothing beyond that, arcade coin munching artificial difficulty, there is no reason to think this is better than games that requires strategy, tactics, intelligence to beat, something that you can't just get through via mindless repetition and memorization, go play dwarf fortress you pleb.
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>>12569927
Blues Brothers is really short, under 45 minutes.
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>>12569857
>They're both too simple and archaic to go back to nowadays. Gaming didn't really start until the PSX, and even that's being charitable, I really loved playing SOTN so I tried out the SNES game Super Castlevania 4 or whatever... it's just too hard for me, and it's boring because all you do is combat. Where's the exploration? It's basically a one-hour long arcade quarter-muncher, fucking dogshit, half of the games are simple arcadeshit that barely last an hour, nothing but muscle memory and memorization, no strategy or tactics are needed to beat these games, not even skill, just repetition, and in many cases it's mere button mushing.
>>
>>12569857
>Super Castlevania 4
Well theres the problem anon
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>>12570239
Not a single soul in this place can refute my points
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File: FEBlTpv.jpg (651 KB, 2000x1500)
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OP, as always, is a fag

gaming peaked here, it's been all down hill since
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>>12570330
no argument, none has ever managed to counter any of my points regarding these games
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gen 4 games aren't much past arcade games for the most part, that's true. they're also harder/less fair on purpose to extend the play time because they're short, that's true.
i'd agree that most of their libraries are just completely obsolete, as in no reason to play them unless you're playing for nostalgia, though story-heavy games like RPGs are still worth trying.

>>12570337
i'd be interested to hear any as well, but they probably won't. they'll just keep calling you young, which sure, you might be. it's hard to be wowed by 16 bit graphics when you started on 32bit graphics rather than 8bit graphics, i didn't experience the 4th gen when it was an upgrade. i think they forget how old you have to be for that however, because i'm not a zoomer, i'm a millennial, not even a particularly young one either
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>>12569857
>Super Castlevania 4 or whatever... it's just too hard for me, and it's boring because all you do is combat. Where's the exploration?
SCIV is like baby's first action platformer, it's that easy, so you must be a true 'tard... if you want exploration play Super Metroid you retarded broccoli head
>>
As someone said NES games are more fun a lot of the time because they're leaner and not padded out with cluttered graphics effects. A lot of 4th gen games look cool but all that tinsel doesn't actually make for better gameplay.
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>>12570349
Anon, I love 2D Graphics, I love some RPGs and Simulation games for that area, but not these Arcady-y coin-munshing games where it's all about muh memorization calling it a "skill" so i am bashing the gameplay, not the graphics, I don't even want to mention the NES, jeez, the worst console ever, ever, ever
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>>12570358
And I love some 80s games such as Nethack, please understand that I love some retro games, i just hate these Arcady and overly simplistic games where all you do is memorizing certain patterns, might as well just play Pac-man, it's all the same
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>>12570350
>SCIV is like baby's first action platformer, it's that easy, so you must be a true 'tard
It's a thread made by a SOTN baby after all, according to which those old games are somehow too hard but also too boring at the same time.
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>>12570358
i'm not saying the graphics are bad, just that the games can't rely on them the wow someone who is coming to 4th gen well after the fact.
like the mode 7 tunnel stage in castlevania 4 surely wowed people at the time but now you could only describe it as gimmicky.
i'm sure there's plenty of people coming from nes who were happy to play games that were much the same but just in much better graphics

also remember that some games were starting to get less arcadey in the 4th gen, so again if you're coming from the direction of 4th gen being new, you could have argued 4th gen was going the right direction, but it doesn't really work coming back to it
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>>12570398
also if you want, games being longer than NES games most of which were pretty short
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>>12570408
yea, basically i'm saying 4th gen was a big upgrade from 3rd so i'm sure people were very happy with it, but i agree with op there isn't much reason to get into the vast majority of games on 4th gen consoles today, unless you just like short sessions of somewhat arcadey games, which is fine. 3rd gen and earlier however certainly require nostalgia to enjoy today lets be honest.
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>>12570350
muh rote memorization, muh muscle memory, muh repetition, play something like Dwarf fortress
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>>12569857
This OP was born in 2004 and I'm being generous.
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>>12571467
Not a single soul here can refute my points, you cannot defend your outdated and badly designed games
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>>12571467
look dude, just because you played this slop when you were 7 years old doesn't mean it was actually good
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>>12569857
The fact that you didn't play SotN Ultimate Edition for the Saturn proves you're a fake gamer and you know nothing about anything.
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>>12571467
Roguelikes are better than your muscle memory slop, since each run is different,that is true skill, not just:"I am gonna play it dozens of times until i memorize everything and thus "get gud""
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>>12569860
zombie website
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ITT: Young zigger thinks he won the argument he had with himself
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>>12571784
kek. it's more like calling snes games '"mashers" because they died in stage 2 of super castlevania iv after whipping candles for 15 minutes
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>>12569857
Only in 2d games is the ps1 good. 3d gaming didnt get good until ps2
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>>12571792
Are you not tired of embarassing yourself like that?
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>>12571790
>>12571784
Memorizationslop, these games are meant to be where you just mindlessly repeat the same 20 minute loop for dozens and dozens of hours on end until you memorize every single enemy location, strategy, and pattern, memorization is the lowest form of "skill" go play a Roguelike
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>>12570337
>>12570349
Samefag



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