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Opinions?
>>
>>12571180
I liked it a lot back then. Tried to play it the other month and it was awful. Plebstation games age like milk.
>>
>>12571180
I grabbed the JP version just for the save bonus in the PSX version of SMT if. I amused playing it for one stage and turned it off. That's the end of it.
>>
>>12571450
>the save bonus in the PSX version of SMT if.

What does that do?
>>
>item crafting
>using items
Uhh no thanks
>>
File: usual merchants.png (476 KB, 784x395)
476 KB PNG
heh
>>
>>12571180
Interesting game with an interesting concept and a decent story, but mediocre execution in the gameplay department. OST is fucking platinum though.
>>
>>12571450
Seriously, more info on the If save? Maybe my googlefu and duckduckgofu suck but I can't find anything on this
>>
I remember seeing this at the rental store but I didn't want to play as a girl

Nice pixel art
>>
>>12571180
It's alright game. Feels a bit lacking even though Amano worked on art. As far as I remember you could play through it pretty fast.
Hoshigami was another one of those.
>>
Found it, this is some pretty broken shit tbdesu

https://megatenwiki.com/wiki/Shin_Megami_Tensei_if...
>>
>>12571494
>>12571914
https://w.atwiki.jp/shinmegamitenseiif/pages/505.html
The SNES version had an appraiser that told you what items do since there was no descriptions but the PSX version added descriptions to the items themselves, meaning appraisers are useless. So they changed them to read your memory card for other ATLUS games and give you bonuses. Funny enough this game (Kartia/Rebus) has arguably the best one with +5 int



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