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File: PS1.jpg (28 KB, 554x554)
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The console that killed Arcade gaming.
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>>12574005
mb wrong console
>>
It's problably the Dreamcast with it's extremely close arcade conversion

Once the arcade lost it's technological advantage it was over
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>>12574017
The Dreamcast’s status as bridging the gap between home and arcade is heavily overstated. It could only do faithful/superior versions of arcade games made on budget boards (SoulCalibur), aged arcade hardware (Marvel vs Capcom among other CPS II ports), or NAOMI (a Dreamcast turned into an arcade machine). All ports of arcade games originating from contemporary, moderately high-end machines were noticeably gimped (See: all the Sega Model III ports). Considering when they released, it was hardly better than the Saturn at bringing the arcade experience home.
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>>12574057
Nah Dreamcast wasn't on the level of Hikaru or later Sega model 3 but it was still pretty close especially for an untrained eyes

The difference between Sega model 2 and Saturn/PlayStation was huge

Even a complete casual would spot the difference between Daytona arcade and Daytona Saturn
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>>12574005
Nope. That was Dreamcast and the PS2.
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>>12574005
Thank god. Imagine paying money to play each round or to continue. I was there and absolutely hated arcades because it was expensive and felt like I was getting scammed by being forced to constantly input quarters
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Famicom was the gradual killer of arcades. You couldn't have Zelda or Dragon Quest on arcades; the Famicom recontextualized to a mainstream what games could be or provide. It has nothing to do with graphics.
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>>12574285
Because RPGs and Adventure games didn't exist before the NES, right?
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>>12574103
Dreamcast killed itself
while PS2 killed third-world piracy
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>>12574017
Dude like 3 people had dreamcast, shut up
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File: neo-geo-cd-1162.jpg (314 KB, 2000x1584)
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>>12574005
Wrong picture
>>
home consoles in general killed arcades
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>>12574005
I would argue gaming in general. PS1 and PS2 had great games. But Sony’s dominance was ultimately terrible for the video game industry. Imagine telling someone back then what the PS5 would be like. No one would believe you. The Saturn and the Dreamcast flopping was the beginning of the end.
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Really, we never wanted arcades to begin with
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File: NES.jpg (58 KB, 932x524)
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>>12574005
>The console that killed Arcade gaming.
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>>12574005
Actually true
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>>12574523
That's why I used the word mainstream. But if you want to say the Apple II ended arcades, then sure go ahead.
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>>12574057
Horseshit. The Dreamcast was the arcade hardware in a home console form factor. Basically what SNK was trying to achieve with the Neo Geo CD. Dreamcast was unquestionably the console that bridged the gap.
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>>12574269
It's called having skin in the game and raising the stakes. But you wouldn't appreciate that because you're low T.
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>>12574715
Go suck some more corpo cock. And make sure you tip them afterwards
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>>12574285
People played in arcades because arcade games were better than home consoles games.
Once this premisse flipped, the result is obvious.
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>>12574532
one of those 3 was me
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>>12574523
WTF?!
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>>12574005
Arcade gaming was slowly dying out over the 90s as a whole because home computers and consoles kept getting stronger and more capable.
Increasingly, the grandeur that an arcade machine could put on which nobody could have at home, would become more attainable to the average gamer. Arcade ports kept getting better and closer, and arcade-like games just the same, if you wanted to have the latest version of Street Fighter 2 at home by 1995-1996, then you could get a pretty damn good port of it and a second controller.

So did the PSX kill arcades? Sure, in the same way that Genesis, SNES, and PC also did, it was all of the big players together over time.

>>12574017
Dreamcast did better than some people think (in spite of having to be retired to salvage the company), but of all of Sega's consoles to have a part in that, the Genesis had a much stronger effect in North America and Europe, and the Saturn had a stronger effect at home in Japan.

>>12574709
>Basically what SNK was trying to achieve with the Neo Geo CD
It's really not, because the Dreamcast was affordable and a lot more people bought it than a NeoGeo.
NeoGeo was legit arcade hardware, and that made it very expensive with a small target demographic.

There's some relation, but devs still had to do their share of adapting from the arcade cabinet to the console (and some of them did an excellent job).
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>>12574529
I had a modded PS2 pretty early on it's life. Can't remember how early exactly tho
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>>12575865
My understanding is that there was very little difference between NAOMI based arcade games and the Dreamcast chipset aside from extra memory for the arcade.
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>>12575927
That memory makes a shitload of difference.
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>>12575940
But in the arcade, wasn’t it just so the entire game could be loaded into memory instead of having to stream from the GD-ROM?
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>>12574269
h-haha
yeah
imagine if a game expected you to keep giving it money, in order to continue experiencing content.
that would be pretty crazy
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>>12574005
eeeh, if we're talking '95 specifically, arcades still had a little life left in them.
but by the millennium, the only reasons to go to an arcade were fighting games and DDR. that was it.
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>>12574523
No, they didn't exist before the PS1.
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>>12574005
Arcades were still a thing until Xbox 360 era. They didn’t die because of it but as a result of the explosion of social media, 2008 market crisis, and high speed internet with online gaming.
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>>12574529
No. Piracy Killed the Dreamcast. As for PS2, it was hardly pirated because it required a modchip, which is risky if you don't want to brick your console.
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>>12576646
June of 2000 KWAB
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>>12576646
Getting your ps2 chipped was trivial.



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