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File: oot kokiri.png (133 KB, 253x538)
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Why did millennial gamers believe Wind Waker looked radically different from Ocarina of Time? It's not like OOT was a Frank Frazetta painting or anything; both games were clearly stupid whimsy for very small children and neither was particularly dark or realistic.
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Based, zelda needed to be dark yes fuck kid games mature gamers are better
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>>12577083
I bought OoT in 1998 and it was my favorite game for a few years, so I should prefer it over Wind Waker but I don't really. WW has some flaws but is overall more fun to play.
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File: Link from Zelda 1.jpg (19 KB, 311x465)
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Zelda was always dark and mature. I don't know what you're talking about.
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>>12577083
>Why did millennial gamers believe Wind Waker looked radically different from Ocarina of Time?
Why are you fucking blind? The game barely looked like the official illustrations and had very sombre lighting.
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OOT is fairytale illustrations
TWW was calarts
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File: so realistic.png (22 KB, 768x672)
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The people who complained about WW's art direction mainly fell into two camps:
- People who had only played OoT and assumed all Zelda games were like that (they weren't)
- Kids trying to look "mature" (you aren't)
Everyone else didn't really care.
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File: sowrd.png (71 KB, 186x281)
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>>12577103
80s dark fantasy at its finest
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File: 1767692333702.jpg (264 KB, 1280x635)
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For me, it's german Link's awakening art
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>>12577083
Because the Spaceworld Demo was seen as what the OoT art style would obviously look like on GCN and TWW looked radically different from that.
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>>12577345
This. It could have looked like literal shit and no one would have cared if they hadn't shown off something they never intended to release and gave us an honest preview of the actual game instead.
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File: 1757866092234.jpg (75 KB, 640x480)
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we were ROBBED!!!!!!
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>>12577408
Sorry, but they would have never gotten it to look THAT nice. A fighting game is just your guy, some other guy and an arena. A traditional 3D Zelda game has to be able to render Link, a dozen enemies, interactive objects and the overworld. There's probably more graphics in SCII Link's boot than the entirety of Outset Island.
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>>12577414
But RE4 guys told me GameCube is the most powerful console ever made!
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>>12577083
Because of the CG tech demo for the GameCube , people were expecting the next Zelda title to look like that.
WW also had a very different look compared to your average game with its cel shaded look and since back then being edgy and gritty was all the rage, plenty of fags had a knee-jerk reaction.
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>>12577083
LoZ was primitive
LoZ2 was dark and needed a lantern
OoT was dark and had an adult world you ruined
M'sM was dark in a doomed world
WW cell shading made it look like the game lacked textures in a bright tropical ocean (of a flooded world)
TP was dark in a cursed world
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>>12578763
>OoT was dark
Maybe compared to Kirby



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