Couldn’t it’ve worked on something like the PSX or 3DO considering it’s barely 3d?
>>12578202I'm a brainlet but I assume the amount of unique textures to render would be a bigger toll on the hardware than the amount of polygons
Decomp and find out
>>12578202I do wish there was a way to play one of these games on a true retro console. Sims 3 on NDS functions like weird ass modded version of Sims 1 and that piece of shit hardware is basically a portable 5th gen console