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>singlehandedly murders interesting level design
What other games have had such disastrous effects on gaming?
>>
>>12578963
You cant be serious babe
>>
>>12578965
First person shooters turned into complete trash for over a decade once this dogshit dropped.
>>
>>12578972
So not Quake 2?
>>
>>12578981
No one ever cared about Quake 2. Half Life 1 & 2 regularly got jerked off as the greatest shooters of all time.
>>
>>12578987
Oh okay so we're doing the id is the underdog versus alpha dog valve narrative
>>
>level design is when mazes
>>
fuck off auster, no one likes you
>>
>>12579030
Valve was the most normie of braindead normiecore games
>>12579037
>having more than one single direction to go absolutely fries a Valve fan's brain
Yep. Sounds about right.
>>
>>12578963
Never played this unc shit. Was this when the story started taking precedence over level design?
>>
>>12579050
There's nothing interesting about maze-like design. A bunch of empty hallways that end in nothing important or significant is not fun or engaging or interesting. Hell, it's just a way to artificially lengthen gameplay without adding any meaningful content
>>
File: ranger.png (1.08 MB, 858x1078)
1.08 MB PNG
>>12578963
>>singlehandedly murders interesting level design
The most memed and disliked Quake episode is the fourth one because it's nowhere near as straightforward as the others. Plus it has spawns. The "interesting level design for arcadey shooters" was well on its way out by the time of HL.
>>
>>12579093
Why don't you play it and find out for yourself instead of making retard posts
>>
>>12579119
>meaningful content
Have fun standing around while NPCs talk at you. Stellar 10/10 """gameplay"""
>>
>>12579134
>Have fun standing around while NPCs talk at you
You only really have to do that a few times, you can ignore the rest or just shoot them.
>>
>>12579129
This is an app where people talk to each other.
>>
>>12579040
you need to seek treatment for your australia derangement syndrome mate
>>
File: 1778925502971532.png (193 KB, 469x469)
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>>12579124
Why this dudes arms look like testicles?
>>
>>12579037
Yes. Keyhunt mazes will always be peak FPS design.
>>
>>12579134
That's the very first part of the game only, and HL did cutscenes better than most games since then because you're not locked into an interaction unable to move. You can goof around and do shit while the conversation plays out.
>>
>>12578987
>Half Life 1 & 2 regularly got jerked off as the greatest shooters of all time.
on their own or as a complete package when including multiplayer and mods?
>>
>>12578963
Oh sweet anti HL schizo is back
>>
FPS levels should:
- provide fluid, organic progression (HL has that)
- have enemy placements that create interesting gun fights (HL has that)
- movement/platforming challenges (HL has that)
- verticality (HL has that)
- frantic moments with moments of calm (HL has that)
- beautiful scenery and environments that create a sense of place (HL has that)
>>
>>12579413
>FPS levels should:
>- provide fluid
>- have enemy
>>
File: Rkp9SO1.jpg (103 KB, 602x792)
103 KB JPG
>You know how cool it is to cycle through a bunch of awesome weapons to blast away the enemy?
>Now you can only carry 2.
So many fucking games copied this formula after Halo and it sucked so bad.
>>
>>12578963
>The very first game from a newly founded company BTFOs arena shooter level design immediately
If everyone stopped copying Quake to copy Half-Life, then that's what people wanted. That's like complaining that people wanted cars instead of ox carts when cars became affordable.
>>
>>12581170
Trying too hard
>>
>>12581193
>popular good
Exact same argument could be made to defend MCU slop
>>
>>12579215
>Basing your own opinions on other people's opinions
Top tier retardation. Just play it yourself since it was a subjective question.
>>
>>12581290
He will never do that. Tell him instead to watch some fat repulsive streamer like Civvie play it so he can make cringe jokes every 10 seconds to keep his attention.
>>
>>12581197
t. halofag
>>
>>12579347
>proto open world slop
>>
>>12581170
retard
>>
>>12581170
Limited slots is high IQ, though I prefer 3 slot systems
>>
>>12578963
half life isn't so much about level design it's more about pacing
>>
>>12581320
>limited slots is high iq, though i prefer having a slightly lower iq
>>
>>12579124
>disliked Quake episode is the fourth one
It's obviously the best one because it's spacious enough to make movement fun even when you don't have top-tier skill and because it's not full of bullet-sponge ogres.
>>
>>12581317
Literally how
>>
>>12581349
You're either too old or too young to understand
>>
>>12581170
Like you're not using shotgun 99% of time in Half-Life
>>
>>12581432
If you're a scrub I guess you would play this way
>>
>>12578963
it had very interesting levels
>>
>>12579093
no, the whole "half-life started movie games" is completely retarded, and probably started off as a troll attempt, much like flat earth

metal gear solid came out earlier and is a literal movie game, whereas half-life just has the long sequence at the beginning where you ride the train
>>
>>12581432
that's a good all around weapon but the other weapons are still pretty fun to use. the revolver, crossbow, energy weapons, laser guided rpg, snarks. i'll use all of them. the only one that really sucks is the smg.
>>
>>12581170
seething replies so you're right
>>
>>12581275
Which is pretty much what FPS games are from the get go, popular slop.
>>
>>12581432
I use it in tight quarters
I prefer the m16 and the magnum for most things, or the xbow for long shots
I use the beretta for popping headcrabs
>>
half-life is annoying. cheap "gotcha" moments litter the entire game inbetween hitscan spam combat. like the part where you're crawling through a vent like a retard and it breaks and does heavy fall damage and you get the major fracture detected and then gordon gets the morphine administered. it was then that i stood up from my gamer chair and clapped.
>>
>>12579215
>app
retard-kunt kek
>>
>>12581489
do retards generally crawl through vents? there are no vents at my job where I work with retards so I cant say ive ever seen it
>>
>>12581489
>it was then that i stood up from my gamer chair and clapped.
Kek. Not pictured: cymbals and propeller hat
>>
>>12581494
>there are no vents at my job
Do you work in a jeet mudhut or something
>>
>>12581489
>like the part where you're crawling through a vent like a retard and it breaks and does heavy fall damage and you get the major fracture detected and then gordon gets the morphine administered
i'm not sure if i'd call that a gotcha moment
>>
>>12581507
yeah I mean there are worse moments that just outright kill you, as if the level designer said "haha, now quickload the game and don't fall for that ol' trick again!"
but the vent one sticks out in my mind because it's fucking stupid



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