The first NES handegg game and it does its job adequately enough for how early it was, also until Tecmo Bowl it was the only one available for the system.
>>12582209Surprisingly good seller in Japan considering football isn't really a thing there.
>>12582209>>12582217
>>12582209>also until Tecmo Bowl it was the only one available for the systemtechnically Touchdown Fever came out before TB, although not in the US
>>12582232>AIslop imageInto the trash it goes.
>>12582238AI is the future. Deal with it, luddite.
they upgraded 10 Yard Fight from the Famicom with a larger ROM. in the original you could only play the offensive side of the ball but here you can also play defense.
>>12582231>Surprisingly good seller in Japan considering football isn't really a thing there.They have played it since the 1930s and the pro league has been active since the 70s. They have fans following NFL as well in thrir own sports mags.
>>12582231any early Famicom release would sell truckloads though
>>12582273also you get a couple difficulty settings in the US version
>>12582280Granted, of course the game wasn't nearly as massive as black box Baseball which got eight printings or something but still did pretty well.
>>12582209I thought John Elway's Quarterback came first but actually Tecmo Bowl beat it to store shelves by a month.
>>12582287Touchdown Fever was the second-ever NES/FC football game as it came out in Japan in '88 but took three years to get here, so until Tecmo Bowl the only one Americans had was 10 Yard Fight.
>>12582285Golf and tennis were also massive for early famicom. Sports titles carried it until more third party games arrived.
I think LJN/Atlus's NFL Football was the worst NES football game. Mostly because of how the control scheme works (hope you have the manual or you're fucked).
>>12582285https://nescartdb.com/profile/view/1449/baseballBy their count Baseball got 12 printings in Japan and that's just cartridges, not the FDS release. Note that until Family Stadium in late '86 it was the only Famicom baseball game.
>>12582273I should add that Nintendo went through the effort of getting permission to use the Super Bowl name in the US release (in Japan it's just "Super").
>>12582282They don't seem to affect much of anything, even on Super Bowl difficulty you can easily run over the AI.
>>12582209yeah it was crude but it was a NES launch title and in the early days in 1987 the game was acceptable enough since everyone was used to Colecovision kinds of games and the really polished NES release didn't come until later.
>>12582273Famibot
>>12582352>any post talking about cartridge chips is from Famibot
https://www.youtube.com/watch?v=9sGN2fvZgLMNFL Football on the Gameboy looks a lot more advanced despite the same or nearly the same small ROM size.
>>12582908the Gameboy's Z80 clone CPU is a lot more powerful than the NES's 6502, you can do more with Gameboy games in less space. the 6502 is a potato that's just good enough for elementary game logic and controlling the graphics processor.
>>12582209Loved this game growing up. My dad literally freaked out on me and a friend because everytime the ref raised his hand we would yell out “hot dog” and I guess we were doing it so much and yelling so loudly he legit screamed at us to stfu. Good times
>>12582928It has more RAM as well, 8k instead of NES's 2k so you have more room to store game variables.
>>12582928As an example they needed 64k for NES Dr. Mario but the Gameboy could fit the game in 32k.
>>12582928it's really an 8080 with a limited subset of the Z80 instructions. it has the bit manipulation but not the block copy ones. this makes copying graphics into video RAM a bit of a PITA.
>>12582908i've heard people say this was one of Konami's worst cartridge era releases
>>12582958the ROM size is small, that's the main issue. they did ok with the limited space they had.>>12582908this game is more comparable to John Elway's Quarterback than 10 Yard Fight
>>12582928more powerful and you generally need fewer instructions to do something