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File: IMG_7364.jpg (236 KB, 663x1000)
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meh. this plays slow as shit and has no sovl what the hell went so wrong
>>
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>>12870609
The guns aren't satisfying to use at all in this game. Even with the magnum the zombies just fall over like you pushed them. Big downgrade from the original.
>>
>>12870609
it has some soul.

nothing from 2008 to up has soul.
>>
>>12870691
The grenade and rocket launchers don't dismember enemies anymore either. You hit them with a rocket and they just fall over no different than if you shot them with the pistol. And as long as I'm bitching, you don't even unlock the classic big green breadbox Commando launcher. It's some retarded looking sci-fi thing.
>>
>>12871015
not a drop of sovl in demake
>>
>>12870609
>>12870691
>>12871059
>>12871063
op here, im gay.
>>
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>>12870609
Just played RE1 for the first time on my DSi XL, and it was a fine experience, but maybe a bit too basic? I’ve now moved on to RE2 on GameCube (well, on my Wii U, using my Switch 2 NSO GC controller), and it’s a huge upgrade. I’m enjoying the police department atmosphere way more than the cheesy, twink-peaked mansion, and the backgrounds are way, way better. I’m already missing the always-on map and the B + opposite direction combo to turn 180°. Makes me wish they’d ported RE2 and RE3 to the DS instead. I’ll play REmake next Halloween. For now, I’m just playing through the original trilogy.
>>
>>12871147
not retro and gaypilled
>>
>>12870691
Uh, you can blow their heads off in the remake as well, retard.
>>
>>12871326
>i can’t read but i can create a strawman argument based on nothing you actually said and call you a retard, i’m very smart
shut up, you balding fag
>>
>>12871465
Not balding, and I can read, retard. You said the magnum just makes the zombies "fall over like you pushed them" when you can clearly blow their heads off, dumb shit. You just aim upwards. Even the pistol has a chance of popping their heads.

Not to mention the sound effects for shooting the guns, reloading, and the animations are way more satisfying in the remake.
>>
>>12871470
ew imagine preferring remake slop. it’s a slower, drawn-out version that destroys the original atmosphere in favor of overdone silent hill wannabe trash
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>>12871250
The DS game is an enhanced port of RE1, it's retro
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>>12871326
And it's limp as fuck. RE2 set the standard. A game that came out 4 years later on more powerful hardware shouldn't feel so weaksauce.
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File: remake shotgun.webm (1.69 MB, 1440x1080)
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>>12871491
Absolutely pathetic in comparison.
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>>12870609
>meh. this plays slow as shit and has no sovl what the hell went so wrong

Thats is because is a demake:

- They had the chance to add female zombies, but they wasted that chance.}

- The game is more annoying than the original one because if you do not burn the zombies they turn into crimson heads.

- The only weapons rewards you get after beating the game are the infinite rocket launcher(very slow) and the weak samurai pistol. I expected a infinite magnum, but no luck.

Play the original one of the 90s instead, is better.
>>
>>12871539
I used a trainer to give myself Barry's revolver with infinite ammo and was extremely underwhelmed. It isn't even a guaranteed decapitation on zombies. I don't think it's any better than the regular magnum.
>>
>>12871606
They nerfed the decaps, I assume to give you some crimsons heads to deal with. Even if you ration out your shells to pop all the heads you can, you'll always get a weird survivor now and then.
>>
Stop replying to yourself.
>>
>>12871612
That makes sense for the shotgun and maybe the regular magnum but you get Barry's gun so late in the game and only have 6 rounds for it that it wouldn't have hurt anything to hardcode it to crit on every shot.
>>
>>12871250
>not retro
The notretro autism police, right on time.
>>
>>12870609
>popular game bad
wow so this is the amazing level of discussion we need to ban translation, romhack, remake, and recomp news to make room for more of. Incredible thread op. So engaging. Riveting discussion truly. I'm learning so much. New ground is being treaded here. I think everyone who enters this amazing thread is going to grow as a person due to this riveting discussion. If nothing else this truly fascinating. True/vr/ greatness on display.
>>
Holy auster samefagging
>>12871643
This.
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>>12871250
nooooooo, retro is Crysis, not a port of 1996 RE1 to the 2004 192p handheld that still uses bitmap fonts for all its games with a resistive screens!
>>
>>12871250
we reached the
>OG RE1
not retro
>REmake
retro
level of retardation, congrats
>>
>>12871484
Holy shit you're a dickless brainless retard, fucking christ on a christmas tree.

>slower drawn out
First time I've ever heard someone complain about a survival horror game being SLOWER, lmao, holy fucking shit kiddo, go play R-Type or something, this genre is definitely not for you.

>silent hill wannabe
Not even worth responding to, you're a fucking idiot.
>>
>>12871491
>>12871495
Yea, it is pathetic, that RE2 shotgun looks like balls, lmao. What a cartoon-slop piece of shit.
>>
>>12872792
>First time I've ever heard someone complain about a survival horror game being SLOWER, lmao,
well, you are a complete fucking retard so maybe you actually prefer an inferior version of resident evil and are too braindead to notice how terrible it controls
>>
>>12871490
>enhanced port of RE1
An "enhanced port" that looks worse, sounds worse, and plays worse than the original.
>>
>>12871147
>Just played RE1 for the first time on my DSi XL
you didn't play the game
>I’ve now moved on to RE2 on GameCube (well, on my Wii U, using my Switch 2 NSO GC controller
you didn't play the game
>>
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>>12873029
I explicitly mentioned the platforms to specifically trigger (you), nice.
>Resident Evil 4 will definitely release only on GameCube, not on another console.
>If it happens, I will cut my head off.
>*Leaves Capcom*
>*Capcom goes to shit*
based
>>
>>12872863
Nah, I prefer the superior version, which is why I play REmake, lmao.

>how terrible it controls
Right, despite them literally revamping the controls so it controls not nearly as stiff and awkwardly? Kill yourself, retard faggot.
>>
>>12870609
Okay. I still won't sell you my physical copy for less than $80. There's nothing valuable, nevermind fashionanle, about reheated YouTuber opinions about a rom you played twenty years late.
>>
>>12871495
I remember in an interview Mikami talked about how ratings boards were a lit harsher on REmake due to being more realistic. I always thought he might have made that up but there exists promotional footage featuring a Hunter using the classic decapitation instaill on Jill despite the final game just having a stream of blood. I'm not really familar with why but supposedly depicting decapitation in particular is a very controversal thing in Japan, hence RE4's chainsaw kill being removed in its JP release.

https://youtu.be/qGcObo2CVmk?si=V2wBifRJ3zirqeBR
>>
>>12870609
>it plays slow as shit
So it's a proper survival horror game?
>>
>>12873327
That makes sense. CV and Zero are from that same rough time period and the violence in those is really toned down compared to the Playstation trilogy too. You can't even decapitate zombies in CV. It plays the splat sound effect and there's a few drops of blood but that's it. I'm honestly not even sure how it merited an M rating.
>>
>>12873359
I think what bothers me most about it is that I feel like it influenced the decision in later titles to tone down the really silly stuff and try to have a more "mature" tone. A lot of the sillier monsters of RE2 and RE3 just couldn't be allowed in the remakes.
>>
>>12873383
>titles to tone down the really silly stuf
Imagine that, in a horror game.
>>
>>12873274
as someone who watch a lot of youtube the youtuber opinions is that REmake is perfect in every way and that you should only bother playing the original to see how much the remake is an improvement.
>>
>>12873386
RE is steeped in B movie culture, get over yourself. Sorry that the giant snake and Indiana Jones boulder sequence is is "real" enough for you but not some plant monster.
>>
>>12873405
What are you talking about you schizophrenic dick-grabbing retard? The plant is in the REmake.
>>
>>12873337
no, you’re a proper retard. remake is clunky and has bad control compared to the tight, brisk original
>>
File: re2-plant43.png (448 KB, 666x888)
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>>12873415
Actual retard, get reading comprehension before replying to me.
>>
>>12873416
>tight
That's laughable. It controls like aids.
>brisk
Ah yes, that's exactly what I want from a survival horror experience, "brisk", LMAO
>>
>>12873423
>get reading comprehension
I have better reading comprehension than you do, since you stated that the plant monster was not "real enough" compared to the Giant Snake and giant boulder. Now, a normal, logical person would assume you were implying it was "left out" due to being unrealistic, otherwise, why did you single it out?

Are you a dumb ESL? Just type in your native language so I can auto-translate instead of listening to your half-brained stupid-shit responses butchering the magnificent English language.
>>
>>12873435
you have replied to nearly every post trying to defend remakein every possible way. you are announcing that your favorite game has shitty control and feels like your character is stuck in molasses and you’re so pathetic you have tofind a way to say it’s le good horror. few posters on this board are more retarded. literally like you are paid by capcom, because nobody has this strong a need to defend a game like you
>>
>>12873443
>my favorite game
Never once said it was my favorite game.

>character is stuck in molasses
Not even remotely true.

>have to find a way to say it's le good horror
Nice reddit strawman.

>few posters are more retarded
Oh, I could name a few, and every single one would be the original-fags that shill and samefag endlessly for that old, beat, unc game, lmao. Get with the times, faggot, REmake is superior.
>>
File: 1742809708970079.gif (1.8 MB, 200x201)
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>>12873443
>literally like you are paid by capcom
Paid by capcom....to shit on their game...over one of their other games? Which recently got a revival on GOG with modern support? How fucking stupid are you exactly, champ?
>>
>>12873450
it’s not a strawman, you’re in this very thread saying proper survival horror = slow movement
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>>12873457
It's a strawman because "I" don't have to find a way to say it's good horror, everyone else already did that when it came out, both times, both critically and commercially succeeding. Be retarded somewhere else please.
>>>/trash/
>>
>>12873443
dont mind him,he probably played with the alternate control of the remaster and doesnt know they werent on the gamecube version so he thinks you can actually run in circles around zombie and change directions on a dime.
>>
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>>12873405
>RE is steeped in B movie culture
The one I can't really pin down is Hunters. Everything else is pretty easy to match up to some kind of movie inspiration. The closest I can come is some kind of Merman/Creature From the Black Lagoon like Rikuo from Darkstalkers. His idle pose is pretty close to how they stand in RE.
>>
File: 2t45ty524.gif (1.35 MB, 400x224)
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>>12873460
>don't mind him, he says
>to himself
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File: Untitled.jpg (358 KB, 1000x891)
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>>12873460
>and change directions on a dime.
What does that say? Right there, in the image. Read it to me.
>>
>>12873469
the "quick" turn really shouldnt be called that because its slow as fuck.
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>>12873460
nope, i have it on gamecube. i never touched the remaster. the game is slower and clunkier with awkward movement in comparison to the original. are you going to cry?
>>
File: bandersnatch.png (276 KB, 1024x592)
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>>12873462 (me)
This is my favorite one. The Bandersnatch is a zombie in Return of the Living Dead 3. He even has a little baby flipper arm just like the 'snatch. His other one doesn't stretch though.
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File: IMG_7395.jpg (42 KB, 381x730)
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>>12873462
it’s gill-man from his look in the monster squad (1987)
>>
File: metamorphosis.webm (2.91 MB, 720x540)
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>>12873496
Makes sense. Here's another one. This movie is about a scientist who gets infected with something they were working on and painfully mutates into a horrible monster. Feels a lot like RE2 lab and Birkin's whole deal. The melody they used in the RE1 save room music came from it too. You can hear it clearly at this timestamp but the whole movie is worth watching. Has some really cool effects that were obviously heavily inspired by The Thing.
https://www.youtube.com/watch?v=cfCx_nDBzkE&t=3556s
>>
>>12873484
???
i was agreeing with you,dont mind the poster you were replying to.
>>
>>12873501
yo dang, you weren’t fooling around. those are identical grabber opening save room music notes. psycho ii is where they got moonlight sonata from, methinks, for the piano puzzle. norman plays it on piano in a scene. japanese people making games, all the legendary developers rip off american movies
>>
>>12873478
It's faster than turning around in RE1 1996, dumbass, which is the point.
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>>12873519
i thought you said the movement being slower was what made it proper survival horror. now you want remake faster? this is what happens to your brain when you try to defend remake from every perceivable angle all at once
>>
>that part where you have to lug some nitrogen from one room to another
Garbage ass segment.
>>
File: Monster Dog.webm (2.23 MB, 596x360)
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>>12873512
Alfred in CV is also Norman Bates, just fixated on his sister instead of his mom.
Anyway, this may feel a little familiar if you played RE1.
>>
>>12873359
Every game after 2 has had a downgrade in violence/gore.
RE3 removed the decapitation with the head-kick on crawling zombies. Might have also removed the shotgun being able to cut zombies in half, but it's been a while since I last played it so I could be mistaken on that.



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