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Releases on PS5, Xbox Series X, Steam, (and hopefully Switch 2) in 2025.

WE ARE FUCKING BACK, DIGIBROS!!!

https://www.youtube.com/watch?v=npVx8cNyDe4
>>
>>3715623
>make fem MC so coomer core that there is no reason to make a male character

Japs have given up.

Everything is just cooming now.
>>
>>3715674
>anon sees woman
>immediately thinks of coom
Extreme mental illness.
>>
>>3715677
Look at the size of that tight-dress and tell me it is not meant for the coomer audience.
>>
>>3715678
Get help.
>>
>>3715623
Oh dayum
>>
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>>3715623
I hope it still has the evolution autism of CS and perhaps more open maps, it all felt like hallways to me in CS.
>>
>>3715894
From the game's description, it sounds like it will.

https://blog.playstation.com/2025/02/12/digimon-story-time-stranger-launches-2025-on-ps5/

>In the previous Digimon Story series game, Digimon Story Cyber Sleuth, the focus was on artificial cyberspace. However, in Digimon Story Time Stranger, players will enter the Digital World and discover a new realm. Digimon can be seen running their own shops, homes, and living their own full Digi-lives. Unique Digimon will also give you quests, which can be completed in fantastical new environments with their own interactive elements.
>>
>>3715678
it's true she got big tiddies too
>>
>>3715623
Hope it's not boring like the Cybersleuth games and not tedious like the DS era games.
>>
>40k
>digimon
>both just copying other successful genres ands shoving their shit in
>>
>>3716145
I like this but I'm inclined to doubt a regirock
>>
>>3715623
im legit tired of these games trying to appeal to 30 something weebs and otakus wanting to pretend they're teens that even Next Order couldn't escape it. i know Habu pretty much gave it a new lease of life this way even if i resent him for it but i hate we can't get more of anything from DW1 since this franchise has a strong case of identity crisis
>>
>>3717442
Same, my own hunger for DW1 games led me to make a DW1-like game
>>
>>3717442
Digimon World: Next Order is the game for you.
>>
>>3717442
Sorry anon but Digimon tried to gain a new audience of kids for like 4 tv series in a row and it failed all 4 times. The only real money is in people that started with the original Adventure.
>>
>>3717933
>tried to gain a new audience of kids for like 4 tv series in a row and it failed all 4 times
Maybe stop trying to make crappy animes and just make good games?
>>
>>3717935
The games are never and have never been Toei's focus with the franchise
>>
>>3717936
I know, but if they are on a cycle of
>make new series
>flop
>make nostalgiabait
>barely make ends meet
Rinse and repeat, then its time to change their mindset
>>
>>3717936
Which is a shame. JRPGs have had a resurgence in the past decade or so. Digimon could be huge if they did everything to tap into this and released games more regularly
>>
>>3717942
>>3717943
They don't have to care about Digimon being big, as long as it breaks even because they make infinite money off of One Piece.
>>
>>3717944
They could make good money off of Digimon too is my point. I'm not saying it could be Pokemon-tier huge, but it could be a popular JRPG franchise if they put more effort into it. There are previously much smaller, more niche franchises like Persona that catapulted past Digimon in sales + fame simply because they actually consistently released games.

I've often thought Digimon would be better managed by a company like Sega or something, someone who actually cares about having a wide catalog of IPs and cultivates them to be successful
>>
>>3717946
>Sega
>managing anything better
How Sega is not defunct at this point, I still don't understand.
>>
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>>3717946
>Sega
>actually cares about having a wide catalog of IPs and cultivates them to be successful
>SEGA
>>
>>3717946
>Sega
Lol, Maybe capcom
>>
>>3717946
>managed by a company like Sega
Were you just trying to make an example and that was the first company that popped into your head? Remember that Sega's burger and jelly donut branches were in a constant civil war while it was in the console business. Also, the problem with Digimon was that similar to Sonic, they kept changing the games. Just look at the World series:
>1 is a creature raiser and battling game
>2 could have been great a mystery dungeon style gayme but they dropped the ball hard
>3 is a regular jrpg, but with 1v1 fights
>4 is a bad multiplayer beat em up
>>
>>3717933
Wrong
>>
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>>3717946
I feel like a lot of people like to write off Digimon as a franchise that is incapable of ever hitting mass market appeal, but I super disagree and am inclined to back you on this(except on the Sega front, those fuckers happily skate by on their budget for Sonic knowing full well they don't have to make good games for that IP).
I think Palworld selling 25 million copies is a strong indicator that people with modern consoles/PCs do want a good monster tamer, and I really think anyone who comes forward with something that has a solid budget, and passionate game design behind it, will sweep in terms of sales.

And I really think Digimon is primed to have a huge runaway success. Do something like a Breath of the Wild sort of Digimon World 1 experience where you travel an expansive digital world battling and recruiting Digimon for your hub town that grows into a moderately sized city by the end game? Do something really compelling with your creature raising/training, where you take the DW1 approach where your single Digimon has a set lifespan, and wide evolutionary tree to tap into, where certain evolutions gain you access to different areas of the open world? Have really intentionally designed landscapes and geography where you're naturally pulled by striking points of interest to explore into the far reaches of the world? I think you could have something insanely special. And more than that, I think it could easily hit 10 million sales.

Make a Digimon game that's so good that it convinces influencers and youtubers to screech that Digimon is finally back and it has taken Pokemon's throne? That message can spread like wildfire, because everyone is desperate to see something eat Pokemon's lunch. I think Palworld proved that.
>>
>>3719729
>palworld
>good monster tamer
Palworld does a lot of things good but I wouldn't call it a good monster tamer, its pretty barebones aside from the action part.
>>
>>3719732
Sorry, I never said it explicitly, and I should have. But in short, I think Palworld is a really underbaked experience, that only found the success it did because of how desperate people were/are for a higher fidelity, more open Pokemon experience. And if Palworld could do 25 million sales with that underbaked experience, I think an actually polished monster tamer, with more fleshed out monster interactions, would do extremely well.
Now I'm sure a hughe aspect of Palworld's success also came from its memeability and craftslop gameplay, which is why I don't think a AAA Digimon would soar to 25 million sales. But I do really believe a large part of the interest for Palworld was motivated by frustrated Pokemon fans.
>>
Digimon Con is going to have a segment for Time Stranger. Hopefully we get some gameplay.
>>
>>3722348
If this game really is releasing in 2025, then we should be getting a lot of info in the next few months.

I'm expecting a bunch of footage at Digicon and then another cinematic trailer at least at the Switch 2 presentation in April.
>>
>>3719737
>But I do really believe a large part of the interest for Palworld was motivated by frustrated Pokemon fans.
Not really. I’d say almost all its sales came from people who haven’t played Pokémon in 15-20 years and just shit on it without having any clue what the games are like. Most of its sales were on PC, the people buying it likely haven’t owned a Nintendo console in many years.

If it was to do with “dissatisfied Pokémon fans” buying it, then games like Cyber Sleuth or even Dragon Quest Monsters would’ve sold a lot better. But they don’t, because normoids refuse to touch traditional monster collectors with JRPG combat and anime-style graphics.
>>
>its YOU, YOU'RE THE TIME STRANGER
>roll credits
>>
>>3723349
"Time Stranger" is probably a job title, much like "Cyber Sleuth" was in the previous game. A Time Stranger is probably someone who is employed to traverse through time solving problems. This would also explain why the protag(s) wear uniforms with a corporate logo on them.
>>
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>>3715623
3 nigga in a row or what
>>
>>3723940
I mean the other Digimon Story games were so I would assume so.
>>
>>3723940
yes
>>
https://steamdb.info/app/1984270/

Digimon Story Time Stranger was first uploaded to Steam on 27th April 2022.

This game has been a long time coming.
>>
>>3725440
it was announced they were developing a new story game back when survive was reveled. that was in 2019.
>>
>>3725951
It was earlier than that actually.

As far back as 2017 they said they were developing Hacker's Memory and "the next Digimon Story game" concurrently so that the waiting time for the next game wouldn't be too long.

I'm guessing this game was meant to release 4 or 5 years earlier than now.
>>
>>3725440
Development hell...
>>
>>3726093
Same thing happened to Digimon Survive
>>
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Post digimon you hope are on the roster.
>>
>>3726774
>>
>>3726777
No. Absolutely not.
>>
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>>3726774
>>
>>3726778
Wow, I wonder who's behind this post...
>>
>>3726788
Don't know who this is because I didn't watch Ghost Gay.
>>
>>3726789
I know and someone else also knows, that's the point.
>>
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>>3726774
I'm a manchild and want cool mons like Burninggreymon.
>>
Digimon games are always mediocre.
Let Atlus develop them (but make sure they don't make it a persona/smt clone)
>>
>>3726792
I hope it's not Idea Factory again
>>
>>3726792
>Let Atlus develop them (but make sure they don't make it a persona/smt clone)
I actually want a Digimon x Persona or SMT crossover game.
>>
>>3726792
atlus hasn't made a good game in 2 decades
>>
>>3726792
>but make sure they don't make it a persona/smt clone
Why not? Just make it like SMT V. Press turn, MC can fusion with their digimon partner for a Nahobino like, demon talk in the hub, etc.
Heck even take after Persona and let me plap the digitamer females.
You Digifags have such an inferiority complex lmao.
>>
>>3726792
Atlus couldn't even make a decent Devil Summoner game last time they tried. Cyber Sleuth and Hacker's Memory did it better.
>>
Etrian but Digimon
>>
>>3726820
SH2 was overhated
>>
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>>3727301
It's not overhated.
It's not hated at all.
It's such a painfully generic game that no one puts in the effort to hate it.
It's disliked, mostly ignored, and that's purely a product of how mediocre it is.
>>
>>3726814
Press turn is overrated and the standard atlus elemental system is boring. Why not experiment and make it different from the standard Atlus system? We know how clone-ish Metaphor felt to the SMT/Persona games despite Atlus trying to ape it as an original IP. Also funny how you think I'm a digifag just for not wanting a persona/smt clone lol
>>
>>3727903
Couldn't agree more. The 1st SH game has a really cyberpunk-y atmosphere (the UI is terrible though) but SH2 is just another animey bs. Reminds me of TMS lol
>>
>>3727967
>this japanese company that makes exclusively JRPGs is taking influence from japanese animation... how could this be?!
>>
>>3728016
"just another animey bs" is clearly different from
"influenced by japanese anime"
>>
>>3727966
You can spin it with the data>vaccine>virus or the champion and such.
The last story game had brainded gameplay or annoying gameplay on hard.
SMTVV did pretty well so no shame on using it as a foundation.
Again let me plap the digitamers. This is not pokemon so Digimon needs as much help as it can get.

>>3727903
Persona 3 P is the worst selling current Persona, Persona 2 EP sold the worst of the old era in both PS and PSP and Soul Hackers 2 bombed very hard.
ATLUS players clearly dont want female protags.
>>
>>3727301
I liked the story and characters for the most part, but the dungeons and actual combat are some of the blandest in the franchise.
>>
Can't wait for this game.
>>3727301
True. It's unironically the best modern Atlus game at this point.
>>
>>3728084
>ATLUS players clearly dont want female protags.
Then why is literally every Persona discussion outside of 4chan full of people begging for FeMCs?
>>
>>3728407
There are 2 types of Persona fans.
The Fans who enjoy Persona for what it is which is some straight japanese male power fantasy inspired by your average visual novel enjoyer.
Then its the other which is composed of "fan" of the idea of Persona but tailored to their tastes.
Persona fans love romancing Kawakami and Futaba.
Persona "fans" thinks thats le ick and instead you should be able to romance the crazy dude.
Persona fans play Persona because it appeals to them.
Persona "fans" play Persona hoping it will become that gay Persona they wish it was.
ATLUS is smart and knows they have build a fanbase of straight male players so they will appeal to them Exclusively while throwing fujos all the innuendos they need for the ships.
>>
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just a couple of weeks until we get more info at digimon con
>>
What element system do you guys are hoping they use? Something like cybersleuth or world 3?
>>
>>3723934
zzzzzzzzzzz
>>
>>3730640
it's going to be a nothingburger
>>
>>3731066
Cute
>>
>>3716174
They are very normal average size dude
>>
>>3732194
He's a coomoid, you can't educate coomoids.
>>
>>3715674
Unless you are a tranny, you don't ever play as a woman.
I usually play them if I have played as the male several times.
They are a replay value ploy, not your main experience.
>>
>>3715674
Nah the male MC is a cool cyborg 009 reference.
>>
>>3733286
obsessed
>>
I hope this still keeps relatively low pc requirements like SMT 5.
>>
>>3734732
It doesn't look very graphically intensive so probably.
>>
>>3715894
How was the difficulty of Cyber Sleuth? I like mon games that are challenging. Pokemon is just garbage these days.
>>
>>3735694
Every normal battle dies in 2 or 3 hits and every boss is a damage sponge.
>>
>>3735694
>Normal
The game is a cakewalk even before you use digimon with DEF-piercing moves
>Hard
You HAVE TO use DEF-piercing moves if you don't want boss battles to last a fucking hour.
>>
>>3731958
We already know it's going to be a somethingburger because the TCG digital version is getting revealed there. Doesn't nessisarally mean they'll give us much related to Time Stranger but there is the indication that considerably more effort is being put into digimon this year compaired to previously.
>>
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>>3736789
There's gonna be a 25 minute video game section, and another 25 minute section for the card game, so my hope is any info about the digital TCG goes into that second slot. Bandai also fucked up and briefly put up a new webpage for the anime earlier today that namedropped a new series titled Beastbreak with an October premiere date, and there was also something about a trademark for a new v-pet recently which lines up with the toy segment, so it seems like they really are going all out this year.
>>
1 more hour!
>>
>>3737194
>website clearly says 10 PM EST multiple times
>doesn't start until 11 PM
Literally what did they mean by this?
>>
>>3737423
They forgot to factor in DST
>>
Digimon Con stream
https://www.youtube.com/watch?v=cOxDs02GQzA
>>
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>>3737440
Live in 5 minutes!
>>
>four games released before Cyber Sluts
Are they worth finding a MTL?
>>
>>3737445
no
>>
>>3737445
The first 2 DS games were released officially in English and there are fan-translations of all the games that were released only in Japan.
>>
>>3737448
Are they any good? I enjoyed World 1, 2 and 3 and CS/HM. I did not like Next Order or Survive.
>>
>>3737453
You'll like the DS games if you liked Cyber Sleuth.

The 3DS/PSP game is in the same style as Digimon World 1 and Next Order, it's a virtual pet raiser rather than a traditional JRPG. So you might like it, but it depends what exactly put you off of Next Order compared to DW1
>>
>>3737454
>it depends what exactly put you off of Next Order compared to DW1
Honestly I'm not really sure why it didn't click. I played the original Worlds on release. I played World 1 a few times and all 3 when I was laid off during COVID so not a nostalgia thing. Maybe I wanted more CS since I started playing it pretty much right after 100% HM.
Guess I'll give the rest of the DS games a chance when I can remember a site for Nintendo ROMs haha.
>>
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There's no way in hell they'll get into Time Stranger but holy shit I love them.
>>
Cyber Sleuth bored me to death
Really tried but found nothing that attracted me to that game
DW1 and 3 were great. Digital Card Battle too
>>
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https://www.youtube.com/watch?v=xlOr_7Vt-E8
>>
>>3737478
What are they called?
>>
>>3737651
I know the resolution isn't so great but the english names are there in the image.
>>
>>3737671
My fault for phoneposting. I love kaijumons
>>
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>>3726785
SHE'S IN
>>
>>3715678
nigga, have you consumed any media over the past two decades? That dress is just normal now, sorry old man.
>>
>>3737953
>have you consumed any media over the past two decades?
No.
>>
>>3726791
He's basically confirmed to be in. I hope Ranamon and Duskmon get in too.
>>
>>3738026
Welcome back, Rip Van Winkel.
>>
>>3726785
Since digimon are influenced by data (somehow the internet mixes with the digiworld on some level from what I understand) Do you think so many digimon can evolve into attractive human looking forms because there is so much porn on the net? If that is the case, do you think there would be meme-like digimon if our real world internet was connected with them? Chadmon should be pretty powerful right?
>>
>>3738121
Anything that was in CS/HM is basically in by default since we know there will be heavy asset reuse
>>
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hope all of millie's forms are in. i will put all three on my team.
>>
>>3738389
Kys coomoid.
>>
>>3738389
Love yourself coomGOD. The World Series ain’t coming back
>>
>>3726791
Based
>>
I love /digi/
>>
MedievalDukemon is in.
https://x.com/digimon_games/status/1907810332221063253
>>
I hope there won't be infinite evolutions like there was for CS, a Digimon turning into any other losses their identity.
>>
Any chance there'll be skullmammothmon x? Always thought he was cool.
>>
>>3746263
i doubt there will be any x-antibodies besides natural carriers.
>>
>no switch 2 release
it's doa
>>
Mojyamon
https://twitter.com/Digimon_game/status/1910331947907436675
>>
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>>3726774
I need my giant robot fix
>>
I'm going to make a team consisting entirely of ASS and TITTIES and none of you can stop me.
>>
>>3715674
The weird thing is that they actually made the male MC cooler than the female one this time, the scarf and his overall design just looks miles better IMO. Its like the total opposite of current Pokemon games.
>>
Call me when digimons start showing sexual interest innthe protags.
>>
>>3715674
Coomer? Don't see it maybe ur ill take your pills
>>
>>3750661
Jellymon and Angoramon kind of did that.
>>
>>3750281
It's ok but only kids do that. Refined gentlemen prefer a loli protagonist with a varied and well balanced team.
>>
We are back
>>
>>3750661
Lilymon kinda does that doesn't she? In Hacker's Memory
>>
>>3745981
medicalgallantmon you mean
>>
>>3740782
based
>>
>>3750661
We really need a SMT x Digimon game.
>>
>>3753529
he lost his license
>>
>>3756707
kek
>>
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Bearmon!

https://x.com/digimon_game/status/1919754026050322853
>>
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>>3757771
>>
>>3717935
>>3717936
digimon is not a franchise about games, toys or stories. Digimon is a franchise about roleplaying. DW1, Adventure, Pendulum, Hyper Colloseium they are all the same thing as buying a plastic red ranger sword. That is what makes digimon different than Pokemon, and why it pleases the loa/loRa
>>
>>3758826
>and why it pleases the loa/loRa
...the wot?
>>
>>3759609
The Wheel of Time? The Dragon Reborn? Imperiadramon Paladin Mode?

you know, the loa from the serial experiments lain spin off ' Lil Ugly Man's Mista Thug Isolation' Presents Mona Lisa Overdrive.

William gibson taught us that the cure for psyberpsykosis is just a fkin ton of pot man.
>>
>>3715677
Don't blame me blame god.
>>
>>3759727
Meds right fucking now.
>>
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Horusmon!

https://x.com/digimon_game/status/1923015523253510523
>>
>>3763797
cute!
>>
Can't wait for Digi hebes.
>>
>>3728667
Persona fans(no quotes) are cringe so who cares
>>
>>3726792
Digimon would actually justify Atlus making everything megaten though, it was a clear influence on Digimon too
>>
>>3766387
Digimon Story has been an ephebo series as of late
>>
>>3750661
Why you would want that in official products is a total mystery. Have you seen how they tried their hand at horror? It would be too silly to take seriously.
>>
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>>3767971
>>
https://www.youtube.com/watch?v=TD8wZjUOKl8
>>
>>3770100
based
>>
>>3767972
If you know, you know.
>>
>>3772057
???
>>
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https://www.youtube.com/watch?v=IVvDc7_w5ZY
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>>3775609

Nice just days before my birthday
>>
>Tit-a-mon
hehe
>>
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Are they trying to topple gamefreak? Anyway I'll definitely buy Times Ranger
>>
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>>3780641
we need MOAR
>>
Holy crap skullseadramon
>>
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>>3780641
>>3782533
>>
>>3717895
How in depth is the evolution system in this one?
>>
>>3788004
What do you mean with in depth? Its basically DW1 with mega and fusion stages. It has tons of QoL changes when compared to DW1 like being able to unlock requirements
>>
>>3788127
Sorry I get confused between the Digimon World and Story series. Which is more about collecting and managing a larger assortment of mons and which is about focusing on only a couple the entire game?
>>
>>3788156
Digimon World is the Tamagotchi adaptation. The other is a JRPG.
>>
Ironic how the other mediavision game released this year the battle is made by an ex-Atlus dev
>>
>>3715623
>releasing on Xb*x
I’m going to fucking vomit
I don’t even want digimon anymore
That’s like selling gucci at walmart
Sullies the brand
>>
>>3789080
BASED Microshaft Shitbox hater.
>>
>>3788615
in english please?
>>
The UI is so bland compared to CS. It's like dev studios these days just keep forgetting to hire a UI artist and end up asking the janitor to do it. Where's the sovl?
>>
>>3791635
Its not an artist problem, all games want neutered safe UI like in the same way all brand logos look the same and go for sans serif. Every game will end up looking like corporate art and UI will look like microsoft word, screencap this.
>>
NEW trailer.

https://www.youtube.com/watch?v=ICCFACvxF84
>>
>>3788615
Which game??
>>
I'm really looking forward to this game.
>>
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Is there any kind of story contiuity to this franchise I should be aware of? Playing through Hackers Memory now. This is my first time with anything Digimon I just liked the cool hacking + digital reality vibes. Other than lacking context of what most of the digimon are (I did recognize Agumon but he's the face of the franchise) it seems to be standalone but wasn't sure if there's references/lore I'm missing. Might get TS if it's thematically similar.
>>
>>3797071
Hackers Memory is a side story to Cyber Sleuth so if you didn't play that one then you'll miss some things
otherwise no, theres no real continuity between games, although CS/HM do have references to other games with characters like Mirei
>>
>>3715623
>PS5 version locked to 30 fps
why?
>>
>>3797149
why do you care?
>>
>>3797071
>Is there any kind of story contiuity to this franchise I should be aware of?
Nope. Hacker's Memory of course exists in the same storyline as Cyber Sleuth, but beyond that, no.

Time Stranger is (as far as we know) a completely independent storyline with no connection to Cyber Sleuth or any other Digimon game.
>>
>>3797071
>>3797121
>>3800614
The first three Story DS games (confusingly called World in the west) all occur in the exact same digital world and timeline. Same characters and storyline, events of previous game cause the next and so on.

Also Time Strangers appears to be set in the same world as CS as well, albeit most likely after the reset. You not only have the same school uniforms, but also (probably) characters that were referenced already like the detective guy named Kuremi who is possibly Kyoko's father.
>>
>>3801292
>Also Time Strangers appears to be set in the same world as CS as well, albeit most likely after the reset. You not only have the same school uniforms, but also (probably) characters that were referenced already like the detective guy named Kuremi who is possibly Kyoko's father.
Very interesting, I am excited to see if this stuff actually appears in the game
>>
>>3802021
Same name, same general job description. Albeit I can't remember what Kyoko said her father's job was specifically, but I'm pretty sure it was something to do with public safety.
>>
>>3802032
I figured it would be full of references to CS/HM but I hadn't actually seen that before
I expect Hudiemon to be in, but I don't want her to be
>>
>>3802265
>I expect Hudiemon to be in
you shouldn't. she is confirmed not playable from the anime expo demo.
>>
I beat cybersluts. It was good. Time to start hackers memory. Hopefully it's as good.
>>
>>3802469
>you shouldn't. she is confirmed not playable from the anime expo demo.
NNNNOOOOOOOOOOOOOOOOOOOOOOO
>>
>>3806803
I liked Hackers Memory better.
>>
>>3810859
I'm not super far in but I like it more so far.
>>
Switch 2 announcement eminent in an upcoming Nintendo Direct, or after launch, do you think? Will it be a gay keycard or fully phys cartridge
>>
I hope it doesn't come out on switch 2 at all.
>>
>>3812074
Switch 2 will release next year. They are purposefully delaying it so it doesn't go head to head with Pokemon. It will be a keycard because Bamco are greedy faggots.
>>
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>>3812074
>>3812299
>>
>>3812074
I hope it's not a keycard because then I'll just be getting it elsewhere (and by that I mean pirating since it's a single player RPG with 0 online component)
>>
>>3812199
>i hope the game is sold to less people just to spite le bad japanese company!
This is what Nintendo Derangement Syndrome does to you, folks.
>>
>>3813075
Toddler hands typed this post. Also hidden so you can't reply. Buy a steam deck like an adult.
>>
>>3813112
Steam deck is for fat small penis PC elitist incels :)
>>
>>3813250
Based & correctpilled.
>>
>>3813112
>Toddler fetish fantasies when the top games on steam are toddlerslop

>>3813250
>>3814508
>Sph fantasies when the top nintendrones have small dicks
I'm thinkin mobilechads won this war. Not only redigitize decode getting extra content year exclusively on mobile, we're even getting masterduel but good
>>
Nintendo Partner Direct tomorrow. Looking forward to the announcement of the Switch 2 version!
>>
>>3816176
Good one
Would have been a game keycard anyways
>>
>>3726093
2-3 years is not development hell, it's normal development. Since it's a big 3d game 5-8 years is not weird
>>
>>3806803
>>3810859
I played HM first, just beat it and started CS. Have to say I like the vibe of HM better so far even though it's the side story

>CS
>"W-watch out for those hackers they're s-scary"
>MC becomes a sleuth because he has no other choice
>Hacker voluntarily gives you your starter Digimon
>medically dead in the first 20 minutes of the game

>HM
>Be the scary hacker
>MC takes up hacking to enforce his own justice and fight battles the law can't
>Steal your starter Digimon from black market
>"Real or virtual, my memories are who I am... this is what I believe"

I will say the mission design is better so far in CS though.
>>
I'm really looking forward to this game.
>>
>beat HM
>it's absolutely fucking kino
I loved it.
>>3821989
Same. I can't wait.
>>
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>>3822263
>>
>>3814633
we're getting redigitize on mobile?
>>
>>3726777
>>
Who are you riding?

https://www.youtube.com/watch?v=CCVk4qvAwsE
>>
>>3824453
Beelzemon
>>
>>3802469
I mean it is just the demo, who knows if hudiemon is in the game or not. We all just have to wait until the game comes out first.
>>
>>3787932
Still hoping for strikedramon and megadramon, but I’m not concerned about the latter if gigadramon is already in
>>
>>3715623
why is this 30 fps lol
>>
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>>3787932
updated list
>>
>>3825766
meds now
>>
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>>3824453
Maybe it's because I normally play indie games and ancient strategy games but I'm impressed they have unique strides and animations for all the Digimon. Gonna have to go with Ginryumon for the air, Seadramon for the water.

>>3825766
trust the plan
>>
>>3825766
Why do you care?
>>
>>3826634
not liking what I am seeing, we need way the fuck more megas and new digimon.
>>
>>3828168
Obviously there’s way more, this isn’t Pokemon.
>>
>>3828193
I mean in world 2 there were less megas than ultimates, in world 3 there were way more. Hopefully it's the latter more so than the former.
>>
>>3822266
Erika is my waifu <3
I love her and want to marry her
>>
https://www.youtube.com/watch?v=p9ZWhwrMdiU

https://www.youtube.com/watch?v=FRwPGq3yWOE
>>
wake me up when paladin mode x antibody
>>
>>3826634
GIVE ME MONMON
>>
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40 days left!
>>
It comes out the 2nd of October.
>>
>>3832797
thanks google
>>
>>3833797
It's Grok get it right.
>>
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NEW TRAILER HYPE
https://www.youtube.com/watch?v=bFEu9XOLmg0
>>
>>3826634
My guy Machinedramon is in. Think he will be someone important's Digimon?
>>
>>3802021
Digimon games have no continuity at all, not even the DS using same engine had comtinuity.
Games are just weird stuff one after the other sharing the digimons but making parkour with evolutions.
Not even good, the only good one and related to anime was the digimon online rpg that went down.
>>
>>3834512
Not every game series needs heavy continuity
>>
>>3834498
Hopefully they pronounce the name right in the dub this time.
>>
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She's back.
>>
Nintoddlers ruin every digimon thread on /v/
>>
>>3834779
She looks younger.
>>
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>>3834847
She clearly is younger. She's always been able to control how old she looks though, but they never did anything with that. I still can't believe the normal Mirei design is supposed to be the body of a 15 year old girl.
>>
>>3834793
how so?
>>
>>3834861
You're one of them. Replies hidden.
>>
>>3834847
She looks younger in a game set in the past? I'm shocked.
>>
>>3834903
nigga what? you sound deranged
>>
>>3834300
> all the eyecandy
suddenly I'm unsure if my potatotop will be able to run this...
>>
>>3834300
>nocturne curtains
>>
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I recently played through Cyber Sleuth and was pretty disappointed.
The mon raising and battling was fine but is there a digimon game that replaces the boring VN full of tiny areas and dies-from-cringe tier dialogue with some adventure and exploration of the surreal digital world as seen in the original anime?
>>
Just have to survive another month and then more digimon....please let it be good. Survive was a distraction at the wrong time when we needed a full game.
>>
>>3715674
why would i play as the girl
>>
>>3835016
>The mon raising and battling was fine but is there a digimon game that replaces the boring VN full of tiny areas and dies-from-cringe tier dialogue with some adventure and exploration of the surreal digital world as seen in the original anime?
It looks like Time Stranger is gonna be that. Looks like semi-open world with most of the game being set in the digital world and there being Digimon towns, quests, etc.
>>
>>3834779
sexo
>>
>>3835217
Thanks anon, guess I’ll keep my eyes on it
>>
>>3835016
>full of tiny areas
please understand, they had to fit it all in 4GB for the PSVita. or something.

> and dies-from-cringe tier dialogue
HM in my opinion was better, but if you *really* didn't like CS then probably not better enough. Some of the HM side missions have interesting story concepts though.
>>
>>3835236
Fuck off pedo
>>
>>3835769
why are you telling yourself to fuck off?
>>
Do you think we will ever get a revival similar to Digimon Story: Time Stranger, but for a Yu-Gi-Oh! single player game?
>>
>>3836186
Nope. Video games have never been a priority for the Yugioh franchise.
>>
>>3836432
Probably not Beyblade then for sure, right? Not even sure how a game like that would play…
>>
>>3836571
Who the fuck cares about Gayblade?
>>
>>3839044
Idk toys were cool and it had an anime
>>
>>3839351
Maybe if you were a poof
>>
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guys...
>>
>>3841261
It's about time Chronomon's line got put in. The first few Story games introduced them all, then in Cyber Sluts he was nowhere to be seen.
>>
>>3841261
What? I don't get it.
>>
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>>3841434
Hyokomon, the rookie form of Chronomon (the OG Digimon Story final boss) who has been MIA since 2010
>>
>>3841261
Isn't that just the card minigame they added? I'm gonna be so pissed if they finally remembered he exists in a Story game, but they still only make him a card or a Digimon Medal.
>>
>>3841820
Apparently the number of cards is the same as the number of available digimon.
>>
>>3841950
I hope that means he's confirmed since Chronomon is my favourite Digimon, here's hoping there's a surprise Grimmon super boss or something too.
>>
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Will you be playing the demo?
>>
Can anyone please tl;dr on me what's Hacker's Memory about?
I beat the main game but I don't think I'll ever be in a mood of playing the same thing but for another story.
>>
>>3842516
It is just a side story to CS about a rag tag group and their problems, it deals with a small hacker group operating in the background of CS and a girl named Erika who has a memory disease where she needs to constantly remove and upload them onto a server to survive. It somewhat further explains the bits that were rushed in CS too, but nothing you really need to know and the one thing that was never explained in CS (Under Zero) is still a complete mystery. Basically the game is a personal story about the new characters specifically. The Erika and Wormmon parts are really good, but you don't need to play it or anything (unless Time Strangers references it).
>>
>>3842516
>same thing but for another story
While this is mostly true, there were a few new battle types such as Domination Battle and Territory Takeover. Also VERY important, you get the new hacker skills "acceleration", which increase your movement speed and "free gate" which return you to the dungeon entrance. Needless to say this increases QoL considerably.

Regarding the plot, >>3842551 covers most of it but basically, you start as a newbie hacker trying to recover your stolen identity and end up joining a small local hacker team. There, you seek to strike back at those who have wronged you and uphold the hacking ideals of your newfound friends. The story mostly stands alone from CS with the occasional crossovers feeling feeling like cameos.
>>
Will it be complex? The menu screenshots look juicy and I can’t wait to sink my teeth in its systems, but I’d like opinions on if you think it will be a complex monster tamer in some regards, and not just a basic ass game. Will Normal difficulty will be Normal, or Easy in disguise? I want the game to be challenging, but not if it’s going to turn a game that is already a say 40 to 50 to 60 hour JRPG into a 70 to 80 to 90 hour long game. I just hope I have fun on Normal. I am very experienced in turn-based systems and RPGs, but I feel higher difficulties in these kinds of games don’t respect the player’s time well enough.
>>
>>3842731
You can just play the demo RN and figure it out for yourself. But it's literally CS 2, where it's just rock, paper, scissors, but more. And other stuff like buffs are there. But a digimon that's a vaccine is automatically buffed when fighting a virus. It's hard for them to matter when that's a thing.
>>
>denuvo added just in time for the demo
rugpulled again...
>>
It might not seem like much, but Time Stranger has already broken the record for the most popular Digimon game EVER on Steam with simply its demo version, currently topping out at 8.3k concurrent players:

https://steamdb.info/app/3815860/charts/

For an interesting comparison, Atlus's Metaphor ReFantazio last year topped out at 12.8k players on its demo version:

https://steamdb.info/app/3130330/charts/

Time Stranger is set to be the biggest success in Digimon's modern gaming history.
>>
Game really looks interesting but $70?
>>
>>3842759
gotta pay for that denuvo license somehow bro
>>
>>3842759
Unfortunately $70 is the current standard msrp for a new game I guess? Even if it’s more niche like fucking digimon. A Bandai sale should come soon after if you can wait
>>
>>3842752
>Time Stranger is set to be the biggest success in Digimon's modern gaming history.
Not with that price tag. Im not paying $70 fucking dollars. Might pirate it if the demo tickles me
>>3842766
Ill just buy it on sale if its really good. I remember playing digimon world 2 and 3 long ago and for awhile been considering trying cyber slueth but from what im seeing it seems they've really upped their game. But digimon is not a name brand to be pushing $70. $40-50 I'd be forgiving. A cheaper game reaches a broader audience which is what digimon needs more than milking it
>>
>>3842767
>Might pirate it
see >>3842748
>>
>>3842768
It's also digimon so I guess its never getting pirated lol. Ill live
>>
so how long until the nintendo lawsuit? day before release?
>>
This is it. If it doesn’t get announced in the Direct on Friday, then it’s not coming to Switch 2 for at least a good year
>>
After playing the demo im sold, it works on my pc thats parts are by average from before 2020.
It feels good, all the quality of life like instant kill attacks and speedup.
I am going to CONSOOM
>>
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Finally a digimon game thats not a handheld one.
>>
>>3842329
>Shitnuvo on demo
Nah i am good
Hope bamco enjoys their flop
>>
>>3842797
Do you zoomoids seriously not realise that Nintendo has allowed Digimon games on their systems since the GBA, and have openly promoted them on their social media platforms as recently as 2 years ago?

https://www.youtube.com/watch?v=5ktRO2dz2Do

https://www.youtube.com/watch?v=2zY_RWXre3o

https://www.youtube.com/watch?v=j5ZsgYxKXfg

They have no problems with Digimon. They love Digimon. They have an excellent working relationship with Bandai Namco (who are currently co-developing Kirby Air Riders with Sakurai's team).
>>
>>3842798
The Switch 2 version already leaked so it 100% exists, but at this point its way too close to launch date for them to reveal it as a day-and-date release with the other platforms. It'll be 2026 and Bamco will hope for double-dippers.
>>
>>3842926
Lol. Looks like Nintendo is just making sure to keep them under their thumb. If digimon starts making waves like palworld did things might sour
>>
Nitpicking.
The opening sucks balls.
And why isn't the protagonist voices? The lips are flapping and nothing is coming out.
Looks retarded. I want to hear Kanan's lovely voice
>>
>>3842978
Schizo-tier logic. Yes, I'm sure Nintendo are just dying to destroy their relationship with one of the biggest 3rd party publishers in Japan despite 25+ years of taking no issue with Digimon. Whatever you say Anon.
>>
>>3715623
How has this thread survived for 9 fucking months
Btw is the demo good?
>>
>>3842981
Nintendo yeah your right.
But their incestuous relationship with gamefreak and the pokemon company might start nudging them.
>>
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LMAO
Is ADAMAS supposed to be an acronym?
>>
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Here's your final roster
thoughts?
>>
>>3842980

If you want to hear her voice play as the dude
>>
>>3842989
>ADAMAS
more like MAMADAS
>>
Should you be making your responses to your pokemon the same as their personality? This shit is weird
>>
>>3842982
Well came back after trying it and its very shallow, ofc it looks great but its CS 2.0

My hopes for the full game are pretty low right now.
>>
>>3842926
>who are currently co-developing Kirby Air Riders with Sakurai's team
Thank you for alerting me to this important information
>>
>>3843000
>No Phascomon line
Literally unplayable
>>
>>3842731
>>3842734
It is not just rock paper scissors. There's like seven types, multiple elements on top of that and Digimon seem to have individual elemental resistances as well. There's status effects like Character Reversal that flip the resistances around, Buffs/Debuffs too have always been essential in the story games regardless of the typing or element match ups.

Hard mode felt like a decent level of difficulty to me. Easy enough to win, but you can still die if you just do things randomly.
>>
So is the protag nameable and silent?
Dunno why they changed that for Survive. Would have given it a shot if it was like Sluts.
>>
>>3842731
>but I’d like opinions on if you think it will be a complex monster tamer in some regards
Judging from the demo combat will have a few extra layers but the game doesn't seem complex to me at all. Its easy to make a 60 hour rpg when you just follow a marker and read text for 50 hours.
>>
>>3843026
>There's like seven types, multiple elements on top of that and Digimon seem to have individual elemental resistances as well.
That's what the "but more" is there. It covers that.
>>
>>3843052
It does not cover that, your post isn't accurate specifically because of those things. It is nothing like rock, paper, scissors at all. You double down on it by saying it invalidates the other combat mechanics in the game too.
>>
>>3843026
>Easy enough to win, but you can still die if you just do things randomly
Hard in CS was really difficult at the very beginning though

> Had good luck with the Angewomon line in Easy so figure I'd pick Terriermon for a starter
> First battle comin up, no sweat
> AIIIEEEEEE BOTAMON-SAMA I KNEEL (Game. Over.)
> Literally can't beat more than 1 baby Digimon at at once until I scan a 2nd digimon to my team

It gets better eventally but even then you absolutely have to grind your "A" team in the farm every 2 or 3 chapters (when CAM gets to high enough) to avoid falling behind the curve.
>>
>>3843145
All I'm gonna say is that when I played CS, all I did was try to get the attribute multiplier. The only time I couldn't do that was that quest with the Justimon and starmons trying to make a tokusatsu show. That Skullsatamon with the bug reversal made me have to change my strategy. If the game did that more, I'd be singing a different tune. Preferably without using that one effect. Why not confusion? That could be a real bitch to work around.
>>
>>3843149
Talking about TS there, anon. Hard Mode in CS/HM is brutal at the start with your Digimon dying in one hit and you having no options. That doesn't really happen in the TS demo, but you do still take a beating, hence saying it felt like a good place.

>>3843150
You ignoring other factors doesn't stop them from existing, anon. One of the main reasons Lilithmon was picked for one example is partially because she can ignore the matchups due to her insanely high magic defense (highest in the game iirc)

>Preferably without using that one effect. Why not confusion? That could be a real bitch to work around.
They already did that, and other stuff like it with DOT + Arkadimon. Did you not play HM perhaps?
>>
>>3843174
>Did you not play HM perhaps
Yeah. I hated CS, so I didn't bother.
>>
Anyone finished the demo yet? How long is it?
>>
>>3843294
1 hour of the story and then you can access the hub and evolve some mons into champions. Dunno how much stuff you can do in the hub.
>>
>>3843294
Very short.
>>
>>3843027
>So is the protag nameable and silent?
Yes and yes
>>
>>3717953
Propaganda wing of a pachinko company.
>>
>>3844100
Sega is not konami
>>
anyone beat the chaosdramon in the beginning? is it possible in the demo?
>>
Why cant you play this on PS4/Switch.
Is Scamco seriously using this particular title to push people to new systems?
>>
>>3846328
Apparently it doesn't run too well on the PS5, and it hasn't even been announced for the switch 2, so it could very well be performance issues or the like.
>>
>>3846329
Wow doesn't sound good for possibly the biggest Digimon game release yet.
>>
>>3846390
Yeah. Then again, I didn't play the PS5 version, but that's what I was told.
Which is weird to me, the demo runs pretty great on my rather meh notebook.
>>
>>3846392
Shame about Denuvo.
Its likelier I would have bought it on PS4 than buying a game thats useless without asking the dev for permission.
>>
Okay now that the dust has settled, who is the time stranger
>The player
>Aegiomon
>the girl
>the girl's father
>>
>>3846442
Yes.
There's some stable time loop shenanigans going on.
Notice how they explain about the creation of ADAM, your dad, etc, for seemingly no reason.
>>
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> min reqs:
> Graphics: RX580 8GB
> CPU: Ryzen 3600

uhhhhh i got a RX570 4GB and Ryzen 2600 non-X
also my GPU is downclocked and undervolted for... reasons...
think i'll make it?
>>
>>3846572
Oof.
Download the free demo and see for yourself.
>>
>>3846572
just buy it on PS5
>>
>can evolve Ranamon in the demo
>no model, blank name, and crashes the game if you try to close the menu
Why is she causing so many problems? Correction is needed.
>>
>>3847004
but i am PC gamer??
>>
>>3847052
if you were a real gamer you'd upgrade
>>
>>3847138
He got you there anon
>>
>>3715674
I have coomer fatigue
>>
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Official theme song has dropped!!

https://www.youtube.com/watch?v=uaLHMFZdCuE
>>
>>3846572
Checked how well it ran on one of those 4 GB Intel Celeron government laptops for the sake of experimenting after I finished it on a good desktop PC. Surprisingly enough, it looked pretty good at minimal settings. However, it runs at 15-30 FPS, loading screens take some good 1-2 minutes, and it freezes for a little while whenever it's loading new elements, which also semi-frequently happened while walking.
I was too scared to try the hub town, though. It had so much Digimon that my FPS initially dropped a bit even on my 16GB AMD Ryzen 5 6500G desktop. So I didn't even want to try it on an old government laptop.
>>
>>3715674
>>3715677
>>3715678
>>3716174
>>3733211
I have never before wanted to fuck a vidya waifu so badly, maybe only one other
>>
>>3847443
But she is (you).
>>
>>3847512
Not me she isn't, she's my operator.
>>
>>3847443
Erika from Hacker's Memory is much cuter.
>>
Just finished the demo. It's so fucking good. Such an improvement from Cybersluts, which was great, but felt pretty low budget. This one feels like it had the budget of Persona 5. The story seems really interesting so far and they've included a lot of QoL features JRPGs are starting to make use of. I'd talk about the digimon, but that was the one thing I was confident would be good. It's always fucking good collecting and evolving digimon. You have a pretty good range in the demo as well considering it's so early.
>>
>>3848437
>Such an improvement from Cybersluts, which was great, but felt pretty low budget.
Cybersluts was a Vita port, right? That limits the game a lot and not only in the visual department, I think.
I didn't really play Cybersleuth. I tried, but I couldn't vibe with it so I didn't see much of what the game had to offer, what are the main things you see that are just straight update on Sluts?
>>
>>3848865
>Cybersluts was a Vita port, right? That limits the game a lot and not only in the visual department, I think.
Yeah, but it was the lack of variety that made it feel low budget. You were just in these boring blue cyber halls every time. It felt like more of a budgetary decision rather than a stylistic one, but I could be wrong. This one looks like it's got a huge amount of variety in its locations.

In terms of update from cybersluts beyond the locations. Visually it's a lot better. It has a lot more style in the the animations and art design. It's hard to describe, but the digimon never really felt the right scale, but in this one, they nail it right away with metal greymon chasing you.

In terms of gameplay, it's been a while, so I can't remember it exactly, but the gameplay feels a lot faster in this. Being able to hit enemies to take them out instantly if you are stronger is huge. I can't even remember if enemies were on the map or random encounters in cybersluts. Also the gameplay feels incorporated with the story and the world. In Cybersluts, you had the real world and then you'd go into the cyber world and do digital battles. In this, right out the gate, you're fighting digimon in the real world, so it doesn't feel like 2 separate games. Also I think you had to go to a special room to do all your digimon shit. In this one you can just straight up convert and evolve digimon wherever you are. It feels like it respects your time more, which is good for a JRPG.
>>
>>3847261
English theme song:
https://www.youtube.com/watch?v=ILR81Az7MoQ
>>
>Want to play the full game so bad that I went back to the demo and evolved/digivolved almost every possible digimon you can get so far
I've probably ruined the main game for myself because I'll be OP. At least I set it to hard. There's definitely some good choices in here, but I'll always go back to Betamon for the Seadramon line.
>>
>>3849672
>Want to play the full game so bad that I went back to the demo and evolved/digivolved almost every possible digimon you can get so far
At least you didn't do something crazy like raise an Agumon to 4000 ATK for its super special evolution.
>>
>>3849693
I dunno if you can even do that in the demo. There seems to be a level limit for the rookies and the leveling slows waaaay down once you get to level 5 in the demo because there's nothing strong enough to fight. I think the max level I got to was level 8.
>>
>>3849699
If you feed your guys the other random Digimon you convert it raises their level cap and gives EXP.
It's pretty easy to end the demo with at least 2 or 3 Rookie Digimon with a maxed out level cap of 99 and a current level in the 30s if you choose not to devolve and re-evolve them.
>>
>>3849722
>If you feed your guys the other random Digimon you convert it raises their level cap and gives EXP.
Wait what, how do you do that? I must have missed that tutorial.
>>
>>3849728
Load Enhancements option in the same menu as Setup and Convert
>>
>>3849742
Yeah I just had a look to find it. That's crazy. It's so easy to get a bunch of excess digimon. That'll make this trivial. Definitely going to need to jack the game up to max difficulty with all the options they are giving you.
>>
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>>3849745
HP is especially trivial to raise by the way, all the 200% converts start with 100 bonus HP and pass that bonus on when used as fodder.
>>
>Get sent back to the human world
>Wait this seems like it might be the past
>Got completely surprised by time travel plot
I just completely forgot the name of the game for some reason.
>>
>>3847443
Yasuda loves drawing hot women.
>>
5 MORE DAYS AAAAAAAA!!!
>>
>>3851372
>Keep watching other people stream the game to experience the demo for the first time again through someone else.
>>
>>3849749
>sea animal
I guess there will be attacks that deal more damage to certain kinds of mons?
>>
I can't fucking decide on my party. It's got almost digimon I wanted I think. I also autistically need to have 1 of each type in the line up.
>Betamon
Is a must. I won't play a digimon game without going up the Seadramon line.
>Kotemon
Purely for Digimon World 3 nostalgia. I'd go for Monmon if he was in it because he turned into a giant brachiosaurus with guns or something if I remember correctly.
>Gomamon
Not a huge fan of his evolution line, but I like him he's the vaccine starter, so I may as well.

Then for reserves, I probably want a tentomon into Kuwagamon. But i can't think of what else. There's too many good ones. It makes it hard to choose, and they are all available before you even leave the first area with the evoluton mechanics.
>>
Im going to use the cutemons as long as I can, there's hardly any Megas like.
>>
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>>3852336
As far as I can tell from the demo, you can make any digimon as powerful as you want if you grind for it.
You won't get the super strong signature moves that the mega mons have, but it would still be viable, probably.
>>
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>Fat Bri'ish man showed that the early Kizuna unlocks just plop an Agumon and Gabumon in your party that can ONLY Digivolve to and from the Mega+ forms and nothing else
I don't know what I expected, but it wasn't that.
>>
>>3852662
Fucking lol. Never ever fall for Japanese DLC or special editions. Their values for that shit are so warped. It's always some pointless cosmetic shit.
>>
>>3715674
stop watching porn
>>
>>3853097
I refuse. I can finally feel the sissy hypno starting to work.
>>
not even hating too much but why does this game feel like it was made for the psvita lmfao.
>>
>>3853103
Because it had to run on the PS5
>>
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Well, the launch is a success already, I'd say.
>>
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>>3853099
How cute do you look, bro?
>>3853108
It won't sell as well as Pokemon ZA, but that's still respectable. I hope we get another game like Digimon World 2, but without all the crust.
>>
>>3853115
Fuck don't post Velvet. I can't keep cumming. Also as cute as a balding middle aged man can be. But I don't have to see myself so it's ok
>>
>My demo save is corrupt and it just spawns me in the character select screen but as the character to run around an infinite empty space
I wasn't expecting that.
>>
this thread started in february lmao
>>
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worthless rubbish evaporates in hours, vital and harmonious threads persist and thrive for eternity
>>
>The reduced the volume of the drone in the mix in the government building
Thank fuck. That shit was ear piercing in the demo.
>>
>>3715623
apparently its getting review bombed because the ultimate edition doesnt come with all the DLC which is a load of BS desu
>>
>>3853265
Deserved, honestly.
>>
>>3853115
why are asian dudes so cute and feminine?
>>
>>3853314
God made men, but they were lonely, so he made asian men to keep them company.
>>
Good thing it has denuvo.
Poor people should not play digimon games.
>>
>>3853265
This is so stupid to me because the "dlc" in question is an optional cheat code dlc to grind xp and money. It's fucking nothing.
>>
>>3853390
Woder how much that shit will actually sell
>>
>>3853398
There's a lot of people that lack self control or are so bad they feel they need that kind of dlc in jrpgs. I consider it a retard tax and laugh about it.
>>
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>>3853408
>retard tax
>>
>>3853408
That's a great way to frame it, actually.
>>
Its a good thing I didnt pay full price for Digimon, not really feeling it desu.
>>
Damn, this game is expensive. And my old thinkpad barely runs the demo.
Don’t be poor, kids.
>>
Should I be leveling my digimons to cap before reverting them?
>>
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>>3853858
At 100 bond you have 100 digivolves worth of stat cumulation and thats on top of data feeding being infinite anyway, so it really doesn't natter. You can get 9999 stats no matter what you do.
>>
>>3853985
I guess, but I don't want to spend infinite time grinding an infinite amount to get an arbitrary number of digimons to max stats or whatever, I just want know what are the efficient routes to get the stats I want to evolve to the digimon that I want.
The idea is to be at least a little efficient to not have to grind too much, I guess.
I suppose I'm better of focusing on scanning as many digimon as I can and feeding them to my guys.
Also, cute Impimon.
>>
This game is fuckin poppin off
>>
I haven't been checking the threads cause I'm too busy playing. It's such a good game.
>>
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>>3854093
Usually, these generic ass JRPGs can't really keep my attention. I bounce off of them pretty hard, but I'm having a lot of fun with this one.
It's probably because of
>the presentation (audio, UI, environments, visuals in general)
>the auto-battling makes the game feel almost like a digimon world game
>the creature collecting and building is pretty dope
>it's digimon, that certainly helps
The script is clearly aimed at kids. It's that infantile generic Japanese writing that I've seen many times before in anime, manga, novels etc, I can bear with that.
I fucking hate the farm, however.
I kind of wish it and the box were a single thing that you could move digimon from and to using your digivice. Basically, if it's in the box, it's in the digifarm, then you could feed them food, put them to train, etc, from the box interface.
The terraforming and decorating could stay in the theater interface, whatever.
Anyhow, I'm having a good time. I can't remember the last time I put 20 hours in a game in a weekend.
>>
>>3854744
>I fucking hate the farm, however.
It is a pain unless I'm missing something. You can't digivolve from the farm so you can't check what the digimon needs to be trained in. So you're constantly taking digimon in and out of the farm to check what they need. Some UI and QoL improvements would make it a lot better.
>>
>>3854747
Exactly. And it's not like it's incredibly useful either.
The best use for it is changing the Digimon personalities.
>>
>>3715623
>denuvo
>70 euros on release
>>
>Talk to a bunch of digimon in central town thinking it's nothing but fan service
>Go to next area and see a couple
>Next area, they are there as well
>Next area, there's a Growlmon telling a Kabuterimon that he's too weak. Realise it was the Guimon challenging people in earlier towns
Fuck, the NPCs around you are having their own stories as well. That's awesome. A bunch of the warriors that gathered at the tavern to fight the Titans pop up in future areas because they are also out on missions doing shit.
>>
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>>3855616
It's the little things that give a game soul.
Pretty cool shit.
>>
>>3855619
I'm pretty sure you can call him Hagurumon later as well in a side quest. Or maybe that's what your screenshot is. But yeah, there's the Omnimon duo who keep appearing in side quests, who I'm guessing are the same omnimon that helps you at the start. Which means he was just a side character and all your digmon buds are helping you 8 years in the future. I've seen a meramon and centaurmon out on missions. There's the dracomon that follows you around selling you cards as well. There's heaps if you pay attention.
>>
>>3855620
>I'm pretty sure you can call him Hagurumon later as well in a side quest.
So far, I've done that 3 times.
>>
>>3855621
Fucking so based.
>>
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>Gathering points can drop the permanent stat increasing items
So what happens if you're a crazy person and max out all your crafting materials and battle items, does that force gathering points to ONLY drop those stat items or would they still try to give you textures and other junk?
If it's the former, that's the only reason I can think of for the Material DLC to exist, because NOBODY gives that much of a shit about decorating the farm.
>>
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>Just got up to the titans invading the real world
Holy shit that's cool.
>>
>>3854752
>changing personalities is easiest with the farm training
>the easiest way to max stats and also therefore reach digivolution requirements
>easiest way to raise bond as well and thus the easiest way to maintain stats with evolutions
>because the farm does all that it also makes digivolving to get Talent easier
The farm is super useful, the only issues with it are the bad visuals and UI. I'd even argue it's the easiest and most useful digifarm in the series.
>>
>>3856258
>the easiest way to max stats
Is it?
Seems to me that it's easier to just load tons of fodder into the mon you want and deevolve a couple of times.

>easiest way to raise bond as well
You put the digimon in the farm, feed it a banana, take it out.
If it was something that required the thing to stay in the farm, fine, otherwise, it just becomes extra menus and clicks.
>>
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I'm gonna cum
>>
>>3856402
Very detailed models.
>>
>>3856306
>Is it?
Almost certainly, though to be fair there was some DNA Digivolution thing people were messing with that was also lucrative which I haven't tested. Basically you could,
>autobattle a bunch to get scan data
>convert said scan data
>digivolve + level the scanned Digimon a tiny bit
>load them en masse into the Digimon
>repeat
Or you could,
>put them in the farm
>click to start training
>spend 10k yen to instantly complete training
>get roughly 200 points in that stat immediately
>repeat
>all within the same menu
The cost is the downside obviously, but it is really easy to get money in the late game and especially with the Olympos test match. And yeah, I'm not defending the garbage farm menus at all.
>>
>>3856526
>but it is really easy to get money in the late game
I haven't reached anywhere near endgame yet, so that's probably why I have a different impression then.
>>
>>3856532
Even early game the farm is great, since the training helps you reach digivolution requirements without having to level a ton or digivolve around a bunch. But I don't think you should grind at all in this game until endgame honestly. Really you should only ever do it when a boss becomes too much, otherwise you'll likely accidentally go too far ahead of the curve and ruin the experience for yourself.
>>
>>3856402
>Pudgy Ranamon.
loudnigra.mp3
>>
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>>3856689
Me on the right every time a new digigirl appears in this game.
>>
GOTY... absolutely GOTY 2025...
>>
Is Lilithmon rideable? That's literally all I care about.
>>
>>3856843
Pretty sure she isn't.
>>
>>3856844
...Well, gonna go kill myself. Cheers...
>>
>>3856845
On the upside, you can receive messages on Line saying she loves you and stuff.
It happens once in a blue moon, but it does happen, if she has the correct personality that is.
>>
>>3856848
Is that worth $100 AUD, do you reckon?
>>
>>3856850
Oh fuck no.
I mean, I like the game, and I bought the ultimate version, but that's because I'm a digimon fan and it's been a long time since I last played a digimon game that I enjoyed, so it was worth it to me personally, but in general, objectively, it's a 60 bucks game at most for what it delivers, I think.
I am having a lot of fun though.
>>
>>3856851
Thank you
>>
>>3856850
Unlike the other guy I would say so, there's barely any games with this much attention to detail or care put into them. I can easily see how a non Digimon fan would enjoy it a lot, and how a Digimon fan would love it immensely.
>>
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UUUUUUUUUUUUUNGH
>>
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I'm going through my collection at the moment to see all their rideables. It's unreal how much effort they put into them. So far my favourite are Beelzemon's bike and BanchoLeomon just fucking walking slower than you when you ride him.
>>
>>3857327
can you... you know...
>>
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Too autistic to have a split stage team so I had to take 3 of my guys back down to baby to get them back up into a suitable Mega+ form once those became available.
>>
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>>3857434
Yes
>>
Is Gundramon any good?
>>
>>3857538
He's complete dogshit. The game is very easy, so you can use whoever you want. But objectively he's one of the weakest megas.
>>
>>3857553
He's cool, that's all that matters.
>>
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Does anyone have Belphemon Rage yet? Does he still have cheeks?
>>
>>3726799
obvious bait but i like etrian odyssey :)
>>
>>3726799
>atlus hasn't made a good game in 2 decades

Metaphor
>>
>>3857651
Metaphor was dogshit man
>>
>>3857576
Not that guy, but the art looks cooler than the Time Stranger 3d model.
>>
>>3856850
No. Just wait. The will discount it when the reused-asset sequel inevitably comes out in a year or 2.
>>
>>3856844
That's lame.
>>3856402
>>
The reviews and guides are a bit unclear. I assume Bandai gave them guidelines and talking points. But is anything locked behind DLCs and preorder bonus?
>>
>>3858472
Only black agumon/gabumon in the preorder pack. Then there's the cheat code dlc dungeons. The costume dlcs have "side quests" but theyre nothing.
>>
>>3858472
Black Agumon and Gabumon, Bond of Courage and Bond of Friendship Agumon and Gabumon.
Swim suit and some other costumes.
>>
>>3858484
The bonds are not locked behind dlc. They're early unlocks in ultimate.
>>
>>3858555
In that you can evolve to the bonds as Mega + eventually?
Because the Bond Agumon and Bond Gabumon can evolve directly to the Bond forms and only the bond forms, they seem to be different from the normal Agumon and Gabumon.
>>
>>3857680
Tru, but devil survivor was shit, and digimon needs to do another world game to be good again. The real digimon world, not like 2 and 3
>>
>>3858561
what
>>
the only thing that's asscheeks is black agumon/black gabumon are NOT unlockable unless you have the dlc. that includes ALL their evolutions. >>3858558
bonds, any agumon can evolve from directly WITHOUT DLC.
>>
>>3858558
Yes. The agumon and gabumon you're given are specifically to give you EARLY access to them and steamroll the game. It's why the ultimate edition called them EARLY unlocks.
>>
>>3858564
Lame. I'll wait for the complete edition.
>>
>>3858566
Huh I've been using an agumon and thinking he was weirdly powerful, he's usually not available until much later?
>>
>>3858707
The Agumon DLC is different from the normal Agumon. If you Agumon can only evolve into the bond of courage form, that's the DLC agumon.
I don't think it's supposed to be more powerful than an average Agumon aside from being able to achieve a Mega form really early, but I never compared to be sure.
>>
Time Stranger survey :
>https://xcancel.com/BandaiNamcoUS/status/1978626949690876157
>https://survey.bandainamcoent.co.jp/jfe/form/SV_eKxUC4uQcdMfUA6
>>
>>3723344
I'm a frustrated pokemon fan that swore off the series after Sun and Moon, played Cyber Sleuth not long after iirc, and bought palworld. And time stranger.
>>
>>3859463
I asked them to make a new Digimon World game
>>
>>3860334
I mentioned that too.
Also made a joke about habu and his dating sim idea.
>>
>>3860630
Just go full Persona with the next game and include 10 or so (human) romance options with social links.
>>
>>3862277
They could take a cue out of the social link system to make the bond system even better, I think.
I wouldn't mind a couple of generic events that you'd get maybe once per evolution or something like that.
Why not.
>>
>>3862318
You want dates with Digimon? Well that would be extremely controversial. I don't think Bandai Namco wants that kind of heat.
>>
>>3851553
Yeah
Some guys are compounds (so sea animal isn't "sea animal" it's "sea" and "animal", and some tags SEEM to be implied/strangely attached to some things.
There's a fistful of interactions these have, I believe metallic Digimon will attract the lightning during the Parrotmon fight for example, but most of them are just someone's unique move will say it does more damage to a particular type of target.
A bit disappointed that there weren't more interactions with them, honestly. I think Parrotmon was the only time it really mattered.
Non-aquatic digimon losing like 5% hp per turn when underwater would have been kino
>>
>>3863423
Not date as in romantic dates. Think more of the bro social links in the persona games rather than the romantic ones.
Not that I'd be against dating the digimon mind you, but I'm not delusional.

>>3863426
Yes!
There are attacks that deal extra damage to dragons, humanoids, "evil", etc.
That should have been more prevalent.
Leave the "special" tags for unique skills, but have interactions between the different "kinds".
That would have been cool.
Would have the upside of making free/unknown/etc (the neutral types outside of the vaccine data virus) more interesting too.
>>
I've been playing Digimon games ever since the PSX World games. Is this one genuinely worth the hype? I'm a wagecuck now and I can't afford to waste my time on shitty games.
>>
>>3863686
How did you like cyber sleuth/hacker's memory? Its one of those games.
>>
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>>3863686
I don't know what the hype is, but I really like the game.
Play the demo, see if it gives you a good impression.
It did on me, and the funny thing is that that's the worst part of the game since you only ever see the fucking sewers.
>>
Dropped the game right before going to The Abyss. It was piss easy even on hard and nothing interesting was happening. Is my friend right and I'm only moments away from it being interesting again or is there just no saving this one?
>>
>>3863715
I will say, Vulcanusmon is PROBABLY the best fight in the game, in my experience. If Vulcanusmon didn't do anything for you, and just raising Your Dudes isn't vibing with you, probably nothing will change.
MAYBE Mega+ difficulty might, since the focus of the game shifts a bit more towards jrpg puzzle game.
>>
>>3863715
Yeah, the game is pretty easy if you play even alright.
>>
>>3863718
Vulcanusmon was cool but it was also just entirely too easy. I'm not even grinding for shit, just doing sidequests as I find them.
>>
>>3863736
Yeah
Until Mega+, the ONLY place I ever actually lost a round 1 was with the royal knight fights near the end, and even that was more me being asleep at the wheel and not actually noticing I needed to employ actual strategy. A lot of the other later game bosses, I ended up just plowing through whatever their mechanics were.
Mega+ is a bit of a different beast. The expectation is that you have 9999 across the board guys going in, and so actually knowing the matchups and how to fight them. It's not PERFECT, you kinda fall into a rut of what works, that you should always do, but it's at least pretty interesting as a NG+ mode, that more games should employ. And it kinda frames the game as a sort of needing to tailor teams to fights, something I was disappointed I didn't need to do more in the game.
Probably my biggest disappointment, is that only the Parrotmon fight employed the like, "traits" of digimon as part of your strategy. You need a metallic guy to draw lightning. I was so excited to see those kinds of mechanics, and so disappointed that they ONLY exist for the one fight they showcased. God, I hope there's better bosses in this game's Hacker's Memory.
>>
>>3863708
Cyber slut was pretty good. A bit too much yapping about nothing for my tastes, but pretty good.
>>3863710
I already have it in my library, just waiting for the weekend to try it out.
>fucking sewers
Ain't a JRPG without a sewer dungeon.
>>
>>3863686
This is the best Digimon game they've ever made, we've hit peak Digimon. It BTFO the Digimon World games, Next Order, and Cyber Sleuth.
>>
I can't play the game, but I am grateful for all the new fanart being made due to it's existence; especially the porn.
>>
Is it similar to digimon world 1?
>>
>>3864035
not in the slightest
>>
>>3864039
Damn. =/
>>
>>3864035
What is so great about it?
The only old* digimon game* I play was Rumble Arena....
>>
>>3864052
The world. That's why it's in the title.
>>
>>3864035
Digimon World Re:Digitize (and the d3s version, decode) and Digimon Next Order are the ones you want.
This one is a 3 niggas in a row turn based JRPG, although it does have auto combat if you just want to sit back and watch your digimon fight.
Try the free demo, it's a pretty goodgame.
>>
>>3864012
>>3863708
>>3863710
After playing it for a few hours, I can confidently say this is just SMTV. Which is a good thing.
>>
>>3864419
It's described as SMT-lite for a reason.
The thing I specially like about this game is the abundance of Digimon characters.
Actual characters, with dialog, personalities, stories, etc.
Is SMTV like that with the demons?
>>
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>>3864424
>Is SMTV like that with the demons?
Yes. Each demon has a personality and in the remaster you can visit these hubs that let you run around and talk to your demons. Some of the dialogue is actually kinda funny. You can also get stat bonuses, items, etc. from talking with them.
>>
>>3864052
The world, the atmosphere and the sense of a big adventure for me personally.
>>3864192
Thanks bro, I'll check those out.



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