Let's have a DRPG threadI'll start: does anyone have a download link or torrent for Labyrinth of Touhou 2 steam version?
>>3801980>Labyrinth of Touhou>DRPGThis thread is already off to an absolutely godless, dogshit start. Fuck you, retarded OP. Not even me posting an actual good game (picrel) can salvage this godforsaken shit thread.
I recently beat Path of the AbyssIt was kinda fun, but also kinda fucked.Itemization was good and it was cool when you beat the final boss and it's like "lol, good job finishing the tutorial" and opens up a new huge post game dungeon with new mechanics and tiers upon tiers of new gear to findBut on the other hand, the combat skill slot system is WAY too restrictive and shoots the game's own class system in the foot. Your characters end up with large numbers of abilities they can never actually use because you don't have the space to set them.
>>3801980>Labyrinth of Touhou 2 steam versionI'll spoon feed youhttps://boulderbugle.com/download-labyrinth-of-touhou-2-steam-version-SZcH7R1Z
Can't beat the Sega Genesis classic Shining In The Darkness. Played it so many times growing up and again recently. Used to make maps of the dungeons with my dad on graph paper. I mean, he really did it, I was like 7, but he showed me how.
>>3801995Wizardry is garbage dude. It's so fucking ugly. I'd take anything over that slop. Overrated trash for some god awful reason.
>>3801995>GayboyLolno. Even ds elminage shits on those versions>>3802246>Slop/Overrated tash/UglyMight and magic and experience inc shit out of NOWHERE
Are there any blobbers for GBA?
>>3802261Eye of the Beholder, Mazes of Fate
https://docs.google.com/spreadsheets/d/1Dx3UoA-bARd4hpHK9gIZqdr9xdYjrJMftk1tKIYjDxo/edit
I'm waiting for class of heroes 3. The problem with blobbers is they suffer heavily from played one played them all syndrome. Its so easy for me to get adhd and lose interest unless the game is exceptional.
PSA to stop conflating DRPGs and blobbers and Dungeon Master clones.
>>3802334>>3801995you're an alcoholic
>>3801995Its weird that this OP has devoted his entire life to dungeon crawlers and only plays the most bargain bin vile kusoge. He's been at this for years, to the point where anyone who might discuss this genre has left. I think /vrpg/ is purely a containment board at this point.
>>3802404you're a kleptomaniac. this is the first thread i've made about drpg's on this board
idk how people like to screenshot on citra, but i have been playing the persona q games, still at the very start of the first one. I actually like these way more because there's no cutscenes and social links all the time
tried etrian odyssey. i like the atmosphere and the setup, but the gameplay isn't very interesting. Itemization is extremely simple and most encounters play out the same. Labyrinth of Touhou is a much better game.
>>3802424you're a retard. make it your last.
>>3802432The first two are definitely like that. When people sing the series praises they really mean 3 onwards. The first game in particular way too heavily leans on spamming attack.
>>3802432It has been said countless times before and it will be said again: Slopyrinth of Touhou is not a DRPG.
>>3802560no, it's only you saying it because you got filterred
Anybody have tips for building the parties properly in Mary Skelter Finale? I'm past Eiserne Tower and getting my ass kicked on Fear.>>3802426PQ is honestly the best Persona title, but I didn't really care for Q2. I'd suggest not looking up a tierlist because there are certain characters that will entirely change the game balance.
>>3802334What is the difference?I ask because I don't know what a DRPG is.Is Grimrock a DRPG?
>>3802861Grimrock is a Dungeon Master clone, like Lands of Lore and Eye of the Beholder, FP real time, click to attack and you can square dance to dodge attacks. DRPGs are Japanese FP turn-based dungeon crawlers, blobbers are turn-based CRPGs where your party moves and fights as a blob.
>>3802868so... DRPG and Blobber are the same thing (from a gameplay perspective) and you've made a new category for differentiating real time dungeon crawlers from turn based dungeon crawlers when calling them "turn based" and "real time" already does that and is more intuitively understandable.
>>3802876>DRPG and Blobber are the same thing (from a gameplay perspective)Not that guy, but no. It's similar to the distinction between jrpgs and wrpgs, technically they describe the same thing by their definitions but most people understand the difference.
>>3802876Dungeon crawlers are primarly made by autists and played by autists. They love making up silly, unnecessary categorizations like this.
>>3802868What's a good DRPG classic for me to play to understand what the genre encompasses? Doesn't have to be the best one, just influential. Foundational. Something like that.
>>3802876>RPG and Blobber are the same thing (from a gameplay perspectiveDesign philosophy differs. Compare Wizardry 8 to any Japanese Wizardry.>you've madeIncorrect. Really old terms.>>3802906Not you though, right. You're posting on an niche anonymous RPG board because you ain't no stinking nerd, right?>>3802962Subgenre, the genre is RPG.Lightning Warrior Raidy
>>3802972DRPGs are not RPGsthey are stat managers and maze walkers
>>3802972Thanks, I will look into "Lightning Warrior Raidy".The definition of subgenre I use does not preclude it also being a genre.>subgenre>a genre (= a style, especially in the arts, that involves a particular set of characteristics) that is part of a larger genreBut I respect that you use a different system.
>>3802977No problem, it's okay to be unclear if you like that kind of thing. Enjoy the game!
>>3802432>EOEtrian odyssey is EXTREMELY overrated.>Cunnykeks>Fatlusfags>Newcomer that has never played anything The first two games are so awful you have to wonder how did they even made a third. And its not like Atlus PREVIOUS DRPGs aren't better so its not an amateur problem.3 and onwards or bust.>>3802426I only played Q2. It was nice at the start but wore off fast. And the fact I don't give a fuck about 80% of the cast doesn't help.>>3802822>PQ is honestly the best Persona title,Even from a gameplay perspective strikers sweeps. Turn based wise I think PQ2 at the start was pretty good though. Can't beat P1 though.
>>3802972>Not you though, right. You're posting on an niche anonymous RPG board because you ain't no stinking nerd, right?Founding entire subgenres after the littlest deviations from the norm that more often than not already have generally accepted terms is simply excessive, no matter how old they are. A common trend in music as well, first with MySpace scene kids, now with Bandcamp artists. A unique gameplay element or two don't make up a genre, you're treating blurred concepts as set-in-stone definitions without bringing the question of "does it even need to be its own genre?" first and foremost. DRPGs are essentially jap dungeon crawlers and don't have as much of a leg to stand on as JRPGs do, "blobber" is nearly meaningless as terms like "party-based" and "non-party-based/solo" already cover 95% of the cases with the rare exception of party-based dungeon crawlers where each individual character can be controlled and "unblobbed" from the party, but it doesn't justify an entire subgenre anyway, and treating "Dungeon Master clones" as a separate category is... fair I guess, you're not calling it a subgenre and my argument is against the shoehorned technicality, not much else.>>3802424Just use "dungeon crawler" next time. I think everyone would be happy that way.
People bitching about genre definitions. Is this the codex?
>>3801980>Labyrinth of Touhou 2May pick this up with money I make from my job because I'm not a degenerate lowlife, is it any good?
>>3803046>Founding entire subgenres after the littlest deviations from the normThat isn't what happened. They have different production, gameplay, influence, direction, focus, etc. They can all be roughly traced back to the same DnD origin, but Japanese dungeon crawlers have gone down an entirely different lifecycle than the western counterparts and developed differently as a result.Do you think people differentiate between wrpg and jrpg simply because they're racist or pedantic, or because they describe different things whether that's culturally or in terms of gameplay? Can you even give an argument for why your suggestion of "dungeon crawlers" as a genre doesn't include literally every single jrpg, mystery dungeon, roguelike, action game like GoW/Zelda, isometric rpg, etc that has been made?
>>3803169>They have different production, gameplay, influence, direction, focus, etc.I don't deny that western and japanese dungeon crawlers typically have some differences. I deny the need to call it a separate subgenre. Some have western influence, some have japanese influence, no need for an another needless, unpopular (outside of Japan at least) subgenre. You do have a point, japanese dungeon crawlers have more right to be acknowledged as such in comparasion to something like "blobbers" at the very least. But I still disagree and see it as unnecessary.>Do you think people differentiate between wrpg and jrpg simply because they're racist or pedanticYes>or because they describe different things whether that's culturally or in terms of gameplay?Yes, but differences between WRPGs (I prefer CRPGs) and JRPGs are way more broad, striking, and complex than differences between dungeon crawlers of any origin, which, at heart, are somewhat simple.>Can you even give an argument for why your suggestion of "dungeon crawlers" as a genre doesn't include literally every single jrpgDoes the majority of the gameplay consist of navigating a dungeon or a dungeon-like maze, fighting monsters (that reside in the dungeon), collecting items (that reside in the dungeon), avoiding traps (that reside in the dungeon), and getting stronger with each floor? Then it's most likely a dungeon crawler. I don't see how this is supposed to contradict my point.
>>3801995based. lot2 is soulless weeb trash.
>>3802976>They are [Rpg's]Woah...>>3803014>Any dungeon crawler being overrated Bad bait. Etrian is the antisies of shitlus as a company. Not counting the untolds, they are nkt storyfag freindly. >P1The positioning aspect is neat, but the combat makes kemco look kino
>>3802659it's not a dungeon crawler because there are approximately zero (0) dungeon crawling elements.
>>3803266>Gayboi>He thinks playing a jap demake doesn't make him a weebPhones are the only west approved drpg consoles. The quest shits on any jap wizardry and it has fucking dance combat.
>>3803271not him, faggot. boss slop is not drpg.
>>3803273I'm not defending toohu shit, retard. I'm calling you out for needing to play a fake wizardry game on a fuckin japoid keksole instead of playing the original>N-Not him!Samefagging troonslator brainwashing the youth with slopmakes
>>3803277
>>3803046>Founding entire subgenres after the littlest deviations from the norm that more often than not already have generally accepted terms is simply excessiveNo, it isn't. It's fun. Why have a Ninja class if they are just Fighters with stealth? Keep it simple stupid, right? Human beings are creatures that classify and subcultures classify things more specifically because they have more interest and knowledge and it's a verbal secret handshake to show that you know what you are talking about. Additionally RPGs are founded on increasingly granular classifications. So, create more classifications and debate about them, always, to gatekeep retards who want to bring in "their" subcultures rules, like you are doing with your music subculture fashion.>>3803250>Does the majority of the gameplay consist of navigating a dungeon or a dungeon-like maze, fighting monsters (that reside in the dungeon), collecting items (that reside in the dungeon), avoiding traps (that reside in the dungeon)Blobbers don't need to be set entirely in a dungeon. That's one of the differences. :)
>>3803279>Buh! Buhbba! Bobba! Boobah! Boo, bugga! Booh Bohh Bah Bugga! BUgga bro! Bro Bugga bruh! Bruh, APPPPPPPPPPPPPPPS!!! BruAPPPS! BruuuuuuahaaaaaaaaaaPss! (UAH made a stinky)Woooh! Ulmost huode muh thore fur uh sec. Wurmong thougt u were REAAAALZ purson and nut a weeb. Got dizzy furm the shock
>>3803282Damn, he mad.
>>3803286>Gut recolesd a japfuggt fur lioking domakes oun thi goyboy.>Es U ze aone hees mad! Pls don tell mi boss seniore! Dey vill execute me in mi country! Japan number wankanda forfright!Brappy kek. Gogo bak ti teh codex do chill yur weebshit, ya snickin redditor
>>3803290Calm down. Breathe.
>>3803292Brrothing es soumthing japlease wizardy slopies sohil dodo, buh dehy dunt. Idsoftly es boottbath mur kinoied
>>3803250>Does the majority of the gameplay consist of navigating a dungeon or a dungeon-like maze, fighting monsters (that reside in the dungeon), collecting items (that reside in the dungeon), avoiding traps (that reside in the dungeon), and getting stronger with each floor?>don't see how this contradicts my pointIt's relevant to your point because your desired term and definition is completely meaningless. It defines nothing and tells the person reading it nothing, there's no information being conveyed at all because it covers most conceivable types of gameplay so long as it has a dungeon of some variety and progression. There's other information being conveyed by the distinction, and genre names don't have to be immediately understandable to outsiders, just like slang doesn't either.It's your outlook that ruins tagging systems like steam or boorus, anon. It makes searching for anything impossible because everything is labelled as the same thing regardless of context or gameplay.
>>3803296That's it, let it all out. You're safe here.
>>3803301Nuhmp. _m/vrog% unly thonks ur saofe. Es amsehly ze liverwurst af the goyming broads.>>3803298Soul U addmit irish and finiish prupls arf the same becuz they both haote pplsih niggers? Toy yuou kno hink tarded u noundsavem
>>3803305https://www.youtube.com/watch?v=qG5huXG0-X8
>>3803309Nut reolly muh bbysnakeoiledbutt honey snukumshttps://youtube.com/watch?v=b5MZ0G4mzPE
>>3803312Moar.
>>3803314https://youtube.com/watch?v=x5KrUVZBijY&pp=0gcJCc0JAYcqIYzv
>>3803317No, not the vids. The Babby RP. I'm close.
>>3803280>No, it isn'tYet in the same post you say that you want more "increasingly granular classifications" that "gatekeep retards". It's excessive.>It's fun. Why have a Ninja class if they are just Fighters with stealth?I'm criticizing the idea of turning things that can be resorted to gameplay elements, country of origin, or inspiration, which is less confusing to everyone involved, into entire subgenres. Not the idea of terms and classifications itself. I'm not taking your ninjas away.>Blobbers don't need to be set entirely in a dungeon. That's one of the differences. :)"majority" and "entirely" are different words. Why are you so smug?>>3803298I don't understand why the genre is so intertwined with the concept of detail for you. It's supposed to be reasonably vague. You can tell me that your party moves as whole (or as "blobs" if you wish), I'll get it. You can tell me that a game is japanese dungeon crawler-influenced, I'll get it. You can tell me that a game is Dungeon Master-inspired, I'll get it. You can take easy definitions and terms that already exist and add them to the simple "dungeon crawler" umbrella instead of popularizing the idea of many subgenres that needlessly complicate technical categorization. Tags, terms, and classifications are good and my "outlook" doesn't ruin them. I simply want people to use what's already being used unless there is a good reason to object, which in this case, I don't see.
>>3803353>excessiveIt isn't excessive, it helps communicate with people are within the hobby, not outside of it. When you get specific tastes and want to find similar things, it helps to have more labels to use. The point is not to communicate with normalfags.>taking your ninjas awayNo, you aren't. You can't affect anything at all here or anywhere else. This is just a philosophical debate.>Why are you so smug?Because calling a game a dungeon crawler that doesn't have any dungeon crawling is kinda dumb. :)Why are you so certain?
>>3803353Here is how it works currently with separated categories,>Drpg>blobbers>dungeon master clone apparently>Jrpg>Action game with dungeon aspectsAnd here is what you're advocating it becomes by adding them to an umbrella category,>Dungeon Crawler (Drpg)>Dungeon Crawler (blobber)>Dungeon Crawler (dungeon master clone apparently)>Dungeon Crawler (Jrpg)>Dungeon Crawler (Action game with dungeon aspects)Not only is there still a distinction that people will naturally make, but the meaning of the umbrella term is now blurred as well. All you're doing is changing the language itself and not the way it is used. There is no utility to your approach at all.Also the value you're prescribing to it already exists in the current scenario. If you want to find say an isometric game with a heavier focus on dungeon crawling, then you simply add that qualifier. There's no reason to reverse it and have everything be a dungeon crawler, then you'll just say that you want a dungeon crawler with jrpg gameplay instead. It's the same as censoring words. You can remove people's ability to say the specific word, but you cannot change it's usage or the meaning/intentions behind it.
Please shut the fuck up all of you, goddamn.Why is there never a civil DRPG thread...Don't answer. Just talk about games.
I want to play Wizardry 1-3. Should I go with SNES or PS1? I can live without automap.Also, how have the players here been downloading Dungeon Travelers 2-2? I can't find anything that's not a nip site, and frankly dont trust them without a second opinion.
>>3803400Fuck off, carebear.
>>3803409Listen man, if you want to autistically argue about definitions, you are welcome to leave and make another thread. That shit is beneath me, and should be beneath you.I'll dignify you only with that response. I dont care about how you feel or what you think.
>>3803426Are you a moderator? Can you control what other people post in any way? Nope. We can argue about whatever the fuck we want to when it comes to the topic of this board.>I dont care about how you feel or what you think.Indeed. Fuck off.
>>3803268>stat managing =/= rpg>maze walking =/= rpgdrpg is not a rpgif you're not making narrative choices that shape your role play, it is not a RPG.
Quit falling for obvious attempts at derailment.
>>3803368I'm not against labels as I already said.>>3803386>Here is how it works currently with separated categoriesWell, depends on where you say that. Dungeon crawlers are a niche genre as is, and terms like DRPG and blobbers are even more niche than that. They're barely used at the end of the day. How it "currently works" in general is that people use actual english words to describe what they want. I likey. Of course it's different in more autistic rpg communities, but even then they're not always widely accepted and often criticized.>All you're doing is changing the language itself and not the way it is used. There is no utility to your approach at all.I can say the same about you using needlessly convoluted terms that are under constant debate. There are at least 3 anons itt who vocally disclosed that they're not very efficient.>>3803400We probably wouldn't even have this debate if OP just called them japanese dungeon crawlers and didn't get lost in his own terminology. Kill the OP.
>>3803046>Just use "dungeon crawler" next time. I think everyone would be happy that way.Except all the normalfags that have decided Diablo and any ARPG is a dungeon crawler now too.
>>3803514>Except all the normalfags that have decided DiabloThere were precious few normalfags on the internet in 1997, it was still the domain of nerds.>and any ARPGThey were literally called “Diablo clones” for years>is a dungeon crawler now too.Does one, or does one not crawl dungeons in Diablo?It’s similar to the term “hack and slash” which just meant a combat-heavy tabletop campaign. You should probably say something like “Wizardry clone” and everyone will immediately understand what you mean.
Mary Skelter Finale or Demon Gaze Extra, which one is better?
>playing EO3 on my 3DS at nightPeak comfy.
>>3803587Probably Skelter from what I’ve heard.
>>3803514just call the genre "six niggas in 2 rows"
>>3803587Demon Gaze is pretty terrible, so I'd go with Mary Skelter by process of elimination.
You people are retarded.First person rpgs with a focus on levels being purely dungeons are drpgs.Diablo is an isometric arpg.When you say a blobber you think of either wizardry, dungeon master or a generic anime wizardry.When you say arpg you think of diablo, witcher or gothic.Its that simple.
>>3803690Holy bad taste. Demon gaze is the better game and both normalfags and actual drpg fans think that.
>>3802976>This, the best description of jap games. They're far too simple compared to Western games that try all sorts of things. Presentation is certainly better in the East, but substance is lacking. That's why I find RTS more playable where they're forced to make systems, even if streamlined. They're highly entertaining
>>3803450Yes to both. Many funny even. Not all dungeon crawlers are rpg's but most Woof>>3803697You're the one with shit taste, experience slopper. The fact that company makes idea shartory look competent says alot.
I recently started Infinite Adventures and it's shaping up to be one of my favorites. The classes are a mix of traditional ones and unusual ones, like a paladin who gains mana when friendly and enemy magic users cast spells. Each class has three skill trees, and while I don't normally like skill tree systems, I like the implementation in the game because there seems to be a lot of worthwhile options and you can branch out and specialize very early on.The combat is basically the usual where you have a front row and a back row, but weapons are usable outside their range and just penalized with a 50% damage reduction. The party has a super meter like in Operation Abyss or Class of Heroes that builds up through combat and persists between encounters, and you can use it for party-wide buffs or all-out attacks. In addition, you can spend parts of it to empower individual characters' active skills or spells.Basically, the combat feels like a refinement of the classic but the class customization is deeper and seems very well-thought out and balanced so far.The dungeon design so far is decent, it doesn't feel like a mess of randomly generated rooms with constant dead ends like in Dungeon Travelers or Elminage.
>>3802298Bumping my informative on-topic DRPG megalist amidst all this newfag bickering.
>>3803721>You're the one with shit taste, experience slopper. The fact that company makes idea shartory look competent says alot.Zoomie talk, what a surprise.
>>3803761>Being surprised a genre that's anti storyfag as possible would attract zoomers>Plays experience inc shit with a smileDios mio...
>>3801980Good, Neutral, Evil > Law, Neutral, Chaos
>>3803764>Being surprised a genre that's anti storyfag as possible would attract zoomersAbsolutely, contrarian reddit faggots like yourself latch unto the most niche stuff.>Plays experience inc shit with a smileYes i do, since they are the only ones post wizardry to make anything decent consistently.Idea factory games are just a vague concept repeated a million times in hope you will forget how shallow the games are.Etrian itemization is dogshit.Nippon ichi is too story focused.But of course you will answer with some shit zoomie meme. Let me guess, slop will be mentioned above 4 times and some cringe nicknames will be used.
>>3803776>Liking drpg's for being gameplayfag shit that doesnt waste time is contrarianThe redditor confused himself>They are the only one's "Lies"Aside from stranger in the sword city, ever experience inc dungeon crawler is storyfag shit for people who watch jewtube. Keep defending their rubbish, I'm sure they appreciate it
>>3803780>The redditor confused himselfAre you illiterate? Read what i wrote again, and this time, try to understand what contrarian meant.>aside from stranger in the sword cityAh yes, the stroyfag experience of generation xth and operartion abyss...And this coming from a a mary skelter fan,which is practically a vn.
>>3803697Im the guy you responded to, not the accused zoomer. I've tried to play Demon Gaze twice now.>art looks awful and amateur, with a lot of characters posed in an attempt to look "dynamic">tile movement has this distracting delay with every step>demon open system is cool, but afaik you only have 1 demon at a time, and cannot directly control their actions>unlucky loops of "[Boss] calls for more allies!" over and over and over until they go through the whole alphabet's worth of designations, or just attrition the party to death.>one playthrough had me swimming in loot, the other I could not find any new weapon gems at all, no exaggeration.Haven't tried Mary Skelter, but at least the art looks good. It has to be better than Demon Gaze 1. It's not like I went into the game with bad faith
This thread took a disappointing turn.On topic, I'm enjoying Elminage original but it feels like no matter what I do one of my backliners can instantly die at any moment. Might just be part of the experience.
>>3803780All I'm getting from you is that you haven't played Demon Gaze at all since you think it has more story than Mary Skelter.>>3803788>art looks awful and amateur, with a lot of characters posed in an attempt to look "dynamic"It ranges from good to awful, sure.>tile movement has this distracting delay with every stepI can't say that I noticed this years ago, but it's entirely possible I don't remember.>demon open system is cool, but afaik you only have 1 demon at a time, and cannot directly control their actionsYou can control their actions to an extent, but I'm not really sure why either of those is a negative thing.>unlucky loops of "[Boss] calls for more allies!" over and over and over until they go through the whole alphabet's worth of designations, or just attrition the party to death.That's just pointing out the gameplay exists, not really a criticism. Bosses summon mooks as defense or for dps help, and also additionally that pushes the boss around the enemy formation so you need to use different attacks that target further in. The player has moves to either kill them, ignore them or attack past them. You're just describing what happens as if it's inherently bad.>one playthrough had me swimming in loot, the other I could not find any new weapon gems at all, no exaggerationYou can literally buy every gem that isn't Gold an infinite amount of times, that literally isn't possible at all.
>>3803964>You can control their actions to an extent, but I'm not really sure why either of those is a negative thing.Specifically my experiences were when Comet would either: 1. Cast a healing spell on the wrong character or when it was unnecessary because she tended to act first. 2. Decide to simply attack the enemy/boss when characters were low health, with the enemies killing them soon after, ala Donald Duck in KH. If I had control over Comet directly, this wouldn't be an issue.>why aren't you using healing items/the MCs spell?That's the thing, I was. MP and items are finite, as well as the number of turns you can have with your Demon out before you risk them turning on you.>That's just pointing out the gameplay exists, not really a criticism. Bosses summon mooks as defense or for dps help, and also additionally that pushes the boss around the enemy formation so you need to use different attacks that target further in. The player has moves to either kill them, ignore them or attack past them. You're just describing what happens as if it's inherently bad.It isn't inherently bad, it's the sheer frequency of some bosses taking that action. I'm talking killing one mob and having 2 or 3 more called in to replace it. Especially since it's early game, I dont have the resources to outlast that. I can only speak anecdotally, but this happened with multiple minor bosses throughout the fire city dungeon. >You can literally buy every gem that isn't Gold an infinite amount of times, that literally isn't possible at all.Ask Fran to stop charging me rent. It isn't much I know, but I simply did not have the money to buy anything, because any items would get used up the next run. I would've certainly bought Gems if I couldTell you what, I'll give it another go sometime soon, because it's entirely plausible I just got extremely unlucky and got stuck in a resource hole.
>>3803802This place has been telling people to play gothic for ages, why the fuck would you get shitty ass original
>>3804004I prefer to start with the first game in a series, but I've been thinking about just ditching it and starting Gothic.
>>3803271>demakeAnon, the Wizardry Gaiden GB games are full-fledged Wizardry games in their own right.
>>3803992>If I had control over Comet directly, this wouldn't be an issueBut that's the trade-off. You get (generally speaking) the strongest skills and bonuses in the game, in exchange for them not being manually controlled and costing resources. The player still has control over the party like a regular turn based game, this is on top of that.>It isn't inherently bad, it's the sheer frequency of some bosses taking that actionYeah, but things happening frequently or spawning hordes of enemies isn't an issue if the game accounts for it. Demon Gaze combat is basically an arm's race, things like buffs and AOE/Multi hit/Row Piercing attacks are integral to winning since if you don't maintain dps you'll be overwhelmed.>It isn't much I know, but I simply did not have the money to buy anything, because any items would get used up the next run. I would've certainly bought Gems if I couldI honestly don't see how that could happen, but regardless of how you managed it I can definitely see that completely ruining the game I suppose. Personally I think you're doing what action game players and often specifically Soulsborne people do, that is making an assumption that because something feels unfair or unbalanced it actually is. Like you'll hear constantly about how ganks are bad, but those people will never mention all the ways you can deal with them or the placement of the gank squad itself.
What's a socially acceptable alternative to saying "my favorite game is EO1-3"? I feel like Wizardry games are a bit too aged and shallow to confidently glaze them.Need a dungeon crawler that's good but not pedobait.
>>3804092>my favorite game is The Dark Spire
>>3804092Play some Wizardry 8.
>>3804092>my favorite game is Skyrim
>>3803407>Also, how have the players here been downloading Dungeon Travelers 2-2?At Nyaa. There should be one there.
For a genre with "dungeon" right in the name, the dungeon design seems to often not be the actual focus verses combat or loot.What's a Dungeon Crawler that will consistently impress me with the dungeon designs?Basically, what's the Lufia 2 of the genre?I would prefer a turn based dungeon crawler, but I'll take a real time one if that's how it's gotta be.
>>3804629Grimoire, unironically. Lots of fun secrets and memorable dungeon obstacles and puzzles. Shame that the character building (classes, skills) is busted beyond belief.
>>3804764Also, to add, Grimoire has more interactivity than most dungeon crawlers. Walls may have hidden buttons, some have niches or pedestals which you can place key items on to reveal hidden areas, there are locked doors that can be picked by rogues or be busted open by the combined strength of your two frontline characters, there are obstacles such as cliffs and deep water that require climbing and swimming skills to get past, rangers can detect safe havens where your party can rest undisturbed, and so on.
>>3804629My vote is for Dungeon Travelers 2 or SMT Strange Journey (whatever version).Really dig the "puzzle-like" dungeon designs of what those games bring to the table
>>3801995any other titles?
>>3802426PQ was great for a dungeon crawler version of Persona. Comfy and challenging. PQ2 was good but I never finished it, have to go back after I play Persona 5 first so I like the cast more. Plus wasn't in the mood for another dungeon crawler when I went to try it out.
>>3802878I was thinking the other night about how I didn't know what defined a blobber, but I do know what a dungeon crawler is. Can you tell me what a blobber is and show me a few examples? Thanks in advance.
>>3805277Can you define a dungeon crawler in your own words first? It's easier to start from that baseline.
>>3805277A blobber is any first-person party based game where your whole party occupies the same spot. Examples include Wizardry, Dungeon Master and Might & Magic.Not every blobber is a dungeon crawler as the M&M example shows.
>>3803450>drpg is not a rpgThen why do (You) call it D*RPG* and not DC?
>>3806092Drpg probably comes from the term jrpg , which is a completely different genre from "role playing games" as a concept. It's used to single out dungeon crawling games that take after turn based jrpgs, whereas blobber likely refers to the ones that take after real time or western games a lot more.
>>3803587I'd go with demon gaze.>>3803268>>Any dungeon crawler being overrated >Bad bait.Go to literally any thread that has mentioned EO ever and you will see someone swearning it's the second coming of christ.>Etrian is the antisies of shitlus as a company.Not really>Not counting the untolds, they are nkt storyfag freindlyI mean its not like the first games of atlus had that much story anywayIt started with SMT IF>The positioning aspect is neat, but the combat makes kemco look kinoI kind of like it but I get you. In another note, I always rage when bosses in these game never come with add ons/summons.
>>3806342
>>3806342dungeon RPG is a term japs use. they have their own terms for genres. they call tactical RPGs SRPG, simulation RPG, which later on has been misinterpreted as strategy RPG and adopted into western use.
>>3806498Ya know, I see it now. I guess it's because I mostly visit western dungeon crawler threads>I kind of like itDon't get me wrong, so do I, but it feels kinda half assed. I don't even want atlus to tey something like it again because it'll probably be just as half assed as before. Radiant historia's combat sounds neat on paper, but it's even more half assed than persona.
So if JRPG is jarpig and WRPG is warpig, what's DRPG?
Anything new on the horizon that isn't just a micro game that I'll finish in a couple hours?
>>3806828durr-peegee
I'm looking for mature-themed Dungeon Crawlers with deep party customization, complex dungeon designs, hard as nails difficulty and replay value for portable consoles, I have a Switch, a Vita and a 3DS; SMT: Strange Journey, Saviors of Sapphire Wings/Stranger of Sword City and Undernauts catched my attention, if you can only choose two of the aforementioned titles, which games you will buy? Any other mature-themed Dungeon Crawler reccs for portable consoles are welcome.
>>3807088Elminage Original
>>3803270It is a dungeon crawler because the gameplay consists entirely of crawling through dungeons.
>>3807306The exploration and dungeon crawling are nigh on nonexistent. That's what a top-down/isometric view does. It should never be mentioned in any discussion of DRPGs because it simply does not adhere to any of the fundamental design principles of the DRPG genre.
>>3807053Dungeon & Bride is coming out 'soon', should've been this month but it keeps getting delayed. Heavily Wizardry-inspired blobber. It does have the slight downside of being an NTR eroge, but if you're posting on 4chan you're either into that or have no grounds to complain about it because you're into something even worse.
>>3807411>slight downside of being an NTR erogeFucking kill yourself.
>>3807417
>>3801995>wizardry>good game
I've finished a second playthrough of potato flowers and I have to say I really underestimated how good the ranger is. At a glance pitfall trap looks like it's only for back attacks with its -100% accuracy modifier but the passive accuracy skills plus the net debuff gets it pretty much back to neutral. Headshot and shootdown are both very strong attack skills too.
>>3807053have you beaten every scenario of Wizardry The Five Ordeals? what about user made ones?
>>3807411Why are so many drpgs also porn games?Why cant this genre be managed by normal people? Why is It always gooners or trannies?Why cant we get a drpg set in a medieval world, with mild but interesting worldbuilding, non-intrusive simple and flexible plot, Nice interesting Dungeon to explore and aesthetics that fit the genre?Ill soon be making my own shit, I swear.What is the best engine for a drpg?
>>3808383>Why are so many drpgs also porn games?what? name 10
>>3808383>What is the best engine for a drpg?if you absolutely can't see yourself making an rpg system from scratch, then rpg makerelse, it's godot or unity
>>3808416Unless you want to make some tiny "experience" that lasts at most 15 minutes, you will have massive problems in RPG Maker in the long run.
>>3808415Dungeon travelers (3 games)Labirynth of refrain and galleria (2 games)Witch and Lilies (1)Morro Chronicles (1)Couldnt reach 10 with my knowledge, but well, It is enough for me.
>>3808490Refrain and Galleria can't really be called porn games. They have some mildly lewd designs, but overall they're pretty tasteful in a mildly dark whimsical fairy tale kind of way, and have great atmosphere. The rest you mentioned, are definitely borderline porn though, although I haven't tried Witch and Lilies.
>>3808383DRPG is a name for a Japanese RPG subgenre and Japnese like to make eroges on the computer. Why are you crying about it?
>>3808513Im pretty sure drpg means Dungeon RPG.Not crying, I just wish we had newer Dungeon Crawlers that arent so unappealing in many ways.
>>3808490not the anon who asked but I was hoping you would list some games that actually have porn in them.
>>3808661And well, Elminage original and gothucnare pretty tasteful in aesthetics, and, although they have other problems, I like them a lot.Just because It is mostly japanese doesnt mean I have to approve It being eroge or find It tasteful. Yeah, japs have a things for this, so what?
>>3808661Yes, it means that, it's what Japs call their dungeon crawlers. Notice how all the "DRPG porn games" are Japanese? Japs like making eroge, they've been doing it for decades.
>>3808667I dont really play games with porn, at this point I have to look for other specific and less mainstream ones to give you any names.
>>3808667Try Bunny Black
>>3808671So? Are you some kind of japs lawyer? Cant I point their wrongs?Japs have been making super Mario for decades now, does It mean every game has now to be a platformer about a funny italian with a mustache?
>>3808678There isn't a wrong. Japs like making eroge. They make it in any genre of game, including platformers or strategy games or puzzle games or VNs or whatever. DRPGs are a Japanese subgenre, like jRPGs, so they make some eroge that are DRPGs as well. Your whole point is dumb because you're ignorant and seeing patterns from your very limited experience.
>>3808684What?Look paragon of tolerance, I dont like eroge games. But I like Dungeon Crawlers, and I like the Dungeon Crawlers japs make.However, there havent been many japanese Dungeon Crawlers Ive enjoyed and many of the most recently released ones are eroge in some kind.Additionaly, eroge games are clearly niche games for gooners, and definetely not mainstream.Therefore, I wish they would release something more appealing that pushes the Dungeon crawling (drpg-style) forward, instead of releasing eroge ones.I also have to inform you that being eroge is not in the essence of the drpg genre, that is, what makes It what it is, It is simply accidental and a trend of recent years that I wish were not the only one.
>>3808677I've heard of this one a couple times but never heard that it's a drpg. I'll check it out.
>>3808698>I like the Dungeon Crawlers japs make>However, there havent been many japanese Dungeon Crawlers Ive enjoyedUh huh.>many of the most recently released ones are eroge in some kind>a trend of recent yearsThis is called ignorance.>I also have to inform you that being eroge is not in the essence of the drpg genreNo one said this.I don't think you can use English well enough to participate in a discussion.
>>3808733And I think you are a porn addicted nigger in a rush to defend a subgenre that ruins an already niche genre of RPGs.
>>3808766I'm sure you think a lot of false things. It's part of your inability to read or absorb nuance and your tendency to create patterns out of nothing. Hopefully you'll grow out of it.
>>3808772This porn-addict even acts enlightened.
>>3808490>Dungeon TravelersThere's ecchi at most, get real.
Any deeper cut DRPGs for someone who has played all the Wizardrys, Etrians, SMTs, etc? Stuff I might not have heard of.
>>3809089Which is pronographic in nature, even though not explicit
>>3809146elminage gothicgiten megami tenseidinosaurdark spiregates of skeldalyou most certainly haven't played wizardry busin 0, wizardry empire 2 or any custom scenarios for wizardry the five ordeals (you should)
>>3809158Thanks bro, hadn't heard of a couple of these and I should play Bushin 0 considering how much I love Tales of the Forsaken Lands
>>3809158Dinosaur?
>>3803587demon gays all the way
>>3809158>codex screenshotdisgusting
>>3809158I'd add Infinite Adventures to these as all the ones I was going to suggest otherwise are there already. Looks like crap but I enjoyed the gameplay side of thing quite a bit. Before someone brings it up the procgen dungeons were added after everything else and you don't actually have to have anything to do with them unless you want to.
>>3809611Also the 68k Studio games. The first two, The 7th Circle and Inferno beyond the 7th circle are weird single character horror crawlers but the Ludus Mortis is a full party ancient rome horror dungeon crawler.I'd wait for a sale or yarrr! them though. They are all alright but not full price good.
>>3809158>dark spirePlayed the shit out of that back in the day. I second this
>>3809574Dinosaur. Translation is coming out maybe at the end of this year
is there something that can be done about the atrocious framerate in demon gaze extra? it's so choppy and nauseating
>>3802246if it weren't for wizardry your favorite franchise wouldn't exist. you don't have to enjoy the games but show respect.
>>3802246>this>uglymodern games could learn a few things from this clean as fuck UI
https://www.youtube.com/watch?v=oenoAldss48
>>3809750clean UI? try explaining this to someone who hasn't played DnD. What does G-FIG mean? What is AC? Does 106 HITS mean the character can take 106 attacks before dying? Why is there an image of one enemy if there's 5 of them? I like wizardry but the UI is obviously clunky and messy even by the standards back then.
>>3809776Anon, you might be fucking retarded. The game explains this shit to you naturally as you start it up and create your party. You are expected to make the connection that G=good, FIG=fighter, you are expected to harness your vast vidya knowledge and understand that HITS=hit points. AC is the odd one out here because unless you come from tabletop, CRPGs, or other shit that uses it, you won't know and the games don't really spell it out for you. But that it what the manual is for, and would spell out how AC works in relation to its combat application anyway (and literally everything else, because back in the 80s you were expected to be literate unlike today).The game presents exactly as much info as you need to make informed choices: low AC melee classes take the front row, high AC casters and other squishy guys take the back.
it's a snmall thing, but i kinda like how classic wiz games (and most drpgs of that era) have hordes of monsters in encounters after a certain point. you don't usually fight more than 4 or 5 enemies in modern stuff
>>3809702This looks great, reminds me of SNES era fire emblemIll look forward the translation
>>3809776All of these terms are explained during character creations. That's like arguing "why is this number on long green bar not explained"? You understand what it is after playing the game for 5 minutes.>why is there an image of one enemy if there's 5 of them?are you saying 5 copypasted images would make the game look better?
>>3809702Do you make your party in this or is it all premade story characters?
>>3807088>if you can only choose two of the aforementioned titles, which games you will buy?I can vouch for SJ and saviors/stranger, but there's no way I would by SJ lmaoUndernauts seems good, everyone that plays it seems to like it from what I've read and seen.
>>3807088darkest dungeon
after playing potato flowers in full bloom I can't really go back to 2d sprite fightsjust makes the games feel so cheaply madeif 1 guy can make (albeit a small game) the game by himself then surely companies can make an actually 3d one.
>>3810207Stylized 3D is cheap as shit though, people do 2D art for the superior aesthetics.
>>3810209I don't disagree that a good 2d sprite looks better than a bad 3d modelbut the problem isn't the visuals of the players units or the enemies, its the attacks, attacks generally look really bad with just the spritescustomization also feels kind of pointless in 2d, and just, well idk, its kind of easier to get attached to the 3d characters you see in every fight than a name on a list with a jpg next to it.
>>3810210That's because animation and model changes are much easier to do in 3D. It's literally cheaply made, that's why all the devs abandoned 2D animation. More money or hands working isn't the reason they do 2D, it's because they want the aesthetic and not because animated or layered sprites aren't impossible to do. Right now that kind of flat 3D indie look is fashionable, many games use it.
>>3810210>its kind of easier to get attached to the 3d characters you seeSo you're a retarded normalfag. I'm pleased to inform you that your opinion doesn't mean jack shit.
>>3810231>I don't care that companies make the most basic possible and cheapest games but still charge me full priceso you are some corporate defender who never wants a better product?if solo indies do a better job and can do it, companies absolutely can.have some standards
>>3810300Not him but my imagination is better than shitty 3d models.
>>3810300what games are you talking about?
>>3810324It's not. You're an alcoholic.
>>3810343It is. You know when you read a book you create the characters in your head. But if you watch the movie first it's hard to overwrite those faces with your own? That's what mediocre 3d does. Forsaken Lands and Daphne were neat in their own ways, but I genuinely love the 2d stuff.
>>3810347sounds like you just have no imagination if seeing a visual of something means you cannot think of it any other way
This thread reminded me why I don't discuss DRPGs with westoid trannies that permeate this site
>>3810405>waa waa I don't like people have opinions different to mine and call be retarded for getting upset at themno one will miss you when you cannot handle a discussion
>>3810405I think these threads are often so shitty is because people like you are incapable of understanding other perspectives. You would also rather argue about pedantic labels and project your autistic out-group bias onto random internet people. Even the shitty TES and Bethesda threads get more legitimate discussion.
>>3810300>Lowercase post>Horrendous postClassic.>>3810405OK moebuta. You can go to your jrpg threads or something.
>Etrian Odyssey 3Goddammit! I forgot to get Formaldehyde for Narmer! Now there's no going back since I saved the game... 2nd Stratum will be soooooooooo hard. At the very least I have a Zodiac with Smart Earring + Boldrons
>>3810552No, that's because you're mixing a lot of games under one label and that shits your thread up intrinsically. These generalized threads are dumb as hell.
>>3810405ywnbaw
>>3802246
I'd like more recent stuff like Grimrock.Have already played Vaporum+Lockdown and Tower of Mask and both Starcrawlers games man chimera was such a letdown
>>3810405>Leg versus ArmTruh wut think aull left funegon drawers argf grimrci kclones, wihun wun realities dreamers, dur migte und magic. Doom REEEEEEEEEpEeeeeeeg series es gud fungron ldrawers reguardluost arf origin.>>3811212>Russians aping Ukrainians iun dur buttwholes for malkes thum trooniesEs mole nuture. Aurf prospect us as uh species es fur dominator. Suntomes, u half to rap the unwilling fur a butter future.
long shot, but does anyone here happen to have ドラゴンファンタジー2 / Dragon Fantasy 2?It seems that the game has been wiped out off the internet completely.
>>3811584Nope. Thanks to Squeenix cracking down on Japanese romhackers and clone game/fan game creators a while back, that shit has gone underground. Certain games were never even archived (Financial Fantasy 1 being a notable piece of lost media) and have no known backups.
>>3811584Big streamer shilled the game, c&d by daddy square. Most square related clonegames are distributed in discord because of this. I'll try to get the files.
>>3811656>RXhmm is that a new mod?also, Financial Fantasy 1? jp name please
>Financial Fantasy 1kek
>>3811673No. "RX" is the newest naming convention for the R5 patch. If I remember correctly, the last R5 version was 4.19 or somewhere thereabouts before the creator changed it over to RX.
>>3811880I see, thank you for the info anon.I think the fact that there are still people working on the game is pretty neat, last time I played it there was only like 2 or 3 patches available... so bad that I came late to the party this time. Well anyway, since it's still being working on I think I'll just wait till some leak happens.
>>3811584With some digging I unearthed the original game upload, with the file name df2_17.7z : https://files.catbox.moe/c50ya9.7z. Caveat emptor, do your own diligence about virus scanning.The 2021 patch (R5?) appears to have been file named p_df2_100_147.7z but I can't find that. Nor do I have access to the RX patch other anon posted.I have found some Japanese chans discussing it that I'm combing through, but they seem to be very serious and diligent about keeping it underground.
>>3811930>they seem to be very serious and diligent about keeping it underground.Even I am not willing to share the files I managed to hoard before/while the takedowns were going on, and I halted any and all translation projects related to them (DF2 was in the editing stage, had another, Dragon Quest Cool 1 basically completed) so as not to draw further, unwanted attention to it.It sucks, but this kind of shit isn't uncommon as soon as there's too much attention being showered upon these kinds of projects - look at what happened to FFVI T-Edition after that started getting too much spotlight. Original creator bounced. Wouldn't be surprised if the same fate were to befall something like the K. Mix patch creators for DQIII if a TL project were to be completed and start making the rounds.
>>3811939Yeah, I get you, and I agree; I don't intend to share any more than what I have, even if I find it. Everything needed to get as far as I have is in this thread if you have even amateurish Japanese skills, and if you don't you'd be wasting your time with the game.
>>3811939what a schizo central
>>3811930thank you bro!I also found some files herehttps://web.archive.org/web/20190308201615/http://www.geocities.jp/scgp006/both main games plus some early patches which are neat found but sadly nothing about the R5 or RX patches>>3811939nice collection you have there buddyplease share:DF2UO_R5_419_togoDF2UO_RX101 / DF2UO_RX130dqc1_30 and dqc2_40the last 2 are Dragon Quest Closed Word 1 & 2 aren't they?
>>3811656No fucking way!guess what, fiddling around I found a copy of Financial Fantasy herehttps://web.archive.org/web/20190308201606/http://www.geocities.jp/scgp004/I thought you were joking at first lol
Any good Grimrock 1/2 custom campaigns? Preferably with a focus on underground dungeoneering and atmosphere.
>>3812224Holy shit. Thank you for looking for and finding this.
>>3812429yeah no worries anon, feel free to drop a link with the RX patch if you feel like it ;)
>>3804092>Need a dungeon crawler that's good but not pedobait.as you wishWizardry Variants Daphne
>>3810300he can'the is retarded elitist high on his own farts
>>38102102d could look good if they have sort of Valkyrie profile battle scenes but yeah I agree but you must recognize that most people who play drpg are autists obsessed with number goes up and their characters being stat sticksin general drpg are stale and dying genre and for good reason
>>3812597FUCK YOU for telling the sad truth about the sorry state of modern dungeon crawling
>>3812608>stale and dying genreBeen dying for decades, apparently. Death sure is lazy.
>>3812429So, much not to my surprise, one of the first things I had to do was re-event the entire Job/Ability menu because it flat out does not work as intended out of the box for some reason. Early CMS jank is par for the course with older 2k/3 and particularly with games of this vintage (circa 2006) and not everyone's got mad VIPRPG skills, but still.
>>3812622the funniest thing is that its actually good
>>3812597I said GOODI have 200hrs on Steam and some more on mobile before then, but it doesn't exactly have the widespread recognition that I seek.
>>3812799I have more. Audiovisuals are really great and contribute greatly to build up atmosphere. Same goes for art style and music.
are there any drpgs, recent or otherwise, that feel like japanese isekai/light novel slop? exploring dungeons, questing at the adventure guild, crafting, doing slice of life stuff?
>>3803407>Should I go with SNES or PS1?PS1. SNES is based off of NES which was sort of reworked to be a bit for babies cause at the time "Nintendo is a toy for children" was still prevalent. PS1 is the closest in terms of authenticity short of the hardcore mode of the 2024 remake, but you can't get the full trilogy from that version (yet).
>>3813266Potato Flowers in Full Bloom
>>3809786I didn't even read a single word of your post to understand how retarded you are, I just needed the picture: YOUR UI IS OBJECTIVELY SHIT IF YOU NEED ADDITIONAL DOCUMENTATION TO EXPLAIN IT.
>>3813457I don't want to sound like a queer or nothin', but I think a Gachimuchi Dungeon Crawler would be kick ass.
>>3807088>>3810163>Undernauts seems goodI liked it. But I will say that if you get it, one lesson I wish I had learned early on is that the game's built in skill reset to respec your character is infinite and free. I started having massive problems with the back-half of the game because I was struggling through boss fights until I discovered this during the final fight. Then I checked the guide after I rolled the credits, and the author wrote something like "Well this entire game was super easy and I beat the final boss by just auto-attacking. But as we all know, the main part of Experience games is just the tutorial, and the REAL content is the back half" and I just dipped at that point. I made the credits roll, game is over. Simple as.
>>3813460>deep dark fantasy in van darkholme's dungeon
>>3813459NTA but In the 80s, computer software was targeted at white male nerds with above-average intelligence and a reasonable degree of literacy and as such, Reading The Fucking Manual was implied, and not considered to be an insurmountable obstacle for women and “people of color”. In addition, the technical limitations of software were bounded by the hardware of the day, and the lack of infinite hardware resources (a prerequisite for sloppy jeetcode) required pithy and concise programming. Ever wonder why the map was called de_cbble?Hope this helps.
>>3813474>computer software was targeted at white male nerds with above-average intelligence and a reasonable degree of literacy and as suchThis is such gross cope that I almost puked in my mouth. "Oh it's too white for you! Blah blah blah" .First off, if this shit was aimed at above-average white intelligence, half of that UI is still wasteful because it's telling you shit you should just remember. Why do you need to know the FIG is G in the middle of battle? Why do you even need to know the class? Hell his AC doesn't need to be there. If you were above-average white intelligence, that's all shit you take care of outside of the battle and should just remember it.>B-b-buh the AC-related s-spells...Bitch you should know what the spells do, and if you don't, you can access the status window anyways, it's not a stat that changes that fucking much.No, the raw truth of the matter is that it's clunky design and there isn't a single objectively "clean" thing about it. Stop trying to hide you retarded attempts at gatekeeping behind basic bitch racism even /pol/ would be tired of. There's nothing "white" about accepting bad retarded design philosophy.
>>3813483Pic unrelated.
>>3813483how about you stop pretending to be retarded and discuss some games
>>3813483Should it look like this?
>>3813516now THAT'S beauty
>>3813516>All that wasted space.
>>3813483classes and alignment can changetables are coolu r retard
>>3813716Status screens will do.Tables are intensely gay.Nothing you said works.
>>3813617How about now? Instantly more playable and engaging.
>>3813460bastard bonds
>>3813784menuing is gayat hand information rockstable long like cock
>>3813795Sure, just apply that permanently and retroactively to every game you ever loved and that's perfect.
>>3811939it seems like you're missing pic related
>>3813795Ehh, put a half-naked G-cup woman and then maybe it gets a pass...
>>3814097Yeah, that one's hard to come by. It was a popular one for 実況fags which makes it not a big surprise that it is challenging to find.
Do you guys like first person dungeon crawlers that are structured more like standard JRPGs? Stuff like Phantasy Star 1, Shin Megami Tensei 1 and 2, or Shining the Holy Ark, where you go through a bunch of smaller dungeons while progressing the story and visiting towns or exploring world maps.What are some more games like that?
>>3814266Pool of Radiance
>>3814266Makai AgitoThe Lost ChildArcanaTouhou Artificial Dreams in ArcadiaThe Bard's Tale
>>3814234how do you even find those game nowadays?whole CGP was just a small group of freaks in a dark corner of the internet
>>3814449>how do you even find those game nowadays?(You) don't.>whole CGP was just a small group of freaks in a dark corner of the internetStill is, just backed into an even smaller corner and gatekept quite well.
Is there a good program for drawing maps? I don't like using real graph paper because I don't have any context for where to place the dungeon entrance.
>>3814398I tried Artificial Dreams for a bit and it seemed otherwise fine, but the bullet hell sections filtered me.
>>3814234if you can't find it contact me on discord hardtoedit99
>>3814841They are based on enemy's remaining HP and a little bit into the game you can get a grimoire to change the minigame into stat based random chance
>>3814737yeahMS Paint
I'm playing the Wizardry remakes for PS1 and while they're translated the character names are still in Japanese. Is there a way to rename the characters?
>>3815036I think there was a way to rename? But if not you should just make your own characters, that's like level 3-4 stats so should be fast to level them back up.
>>3815038Oh, I had no idea you could, I thought they all had to be recruited. That changes a lot, thanks.
>>3815036>>3815041>curvature>retardedEvery time.
>>3815075>DRPG fag>needlessly hostile nitpicking autistEvery time.
>>3815036>I'm playing the Wizardry remakes for PS1kino of the highest degreeSpoiler: level 1 map
>>3815181why is your screenshot so weird, did you take a photo of the screen with your phone?
>>3815076>retard>didn't rtfm>carebearSasuga.
>>3815193If you can crawl out of your own ass and show me an English version of the manual, I'll read it. But it's a Japanese game and the only manual I could find was in Japanese. Dumb faggot.
>>3815194Renaming characters at the training grounds or a sub-menu thereof has always been a common feature of Wizardry.
>>3815199This is my first Wizardry game.
>>3815200The point is that you could have picked literally any manual, even one in English from a different version of Wizardry 1, and found this information.
>>3815201NTA but you sound like a faggot now.
>>3815201>why didn't you pick a random manual for another game?
>>3815190it's an old photo with a very shitty phone, then compressed further through one of the many messaging apps
>>3815194>retard>can't google>doesn't understand what a port isSasuga.https://www.wizardryarchives.com/downloads/archivesmanual.pdf
>>3815222Ports and remakes aren't the same thing, retard-kun. Why would I ever assume a manual for a different game would be useful to me? Is the reason you can't understand that a new player to the Wizardry series doesn't already know the ins and outs you've been familiarizing yourself with for the past 40 years of your faggot life because you have actual, genuine autism? I used google to look up the manual for the Llylgamyn Saga version for the PS1, and found it was in Japanese. I notice you didn't post a manual for that version of the game. Could you explain why?
>>3815233Does it look like it's that different to you, retard?It's the same fucking game, with the same options and system and slight coat of paint.Why are you playing a Japanese version of an American game if you can't read the manual anyway and have no familiarity with the series?Fucking retard.
>>3815240>Does it look like it's that different to you, retard?How the fuck would I know when I can't read the Japanese manual for the PS1 version, you stupid faggot?>It's the same fucking game, with the same options and system and slight coat of paint.YOU know this because YOU presumably have played both games. As far as I know, the PS1 version is a REMAKE and not a PORT.>Why are you playing a Japanese version of an American game if you can't read the manual anyway and have no familiarity with the series?You can check >>3803407 for a hint. Are you actually asking why I'm starting a series when I haven't already played the series, you fucking jackass? I already had my simple question answered hours ago and you just can't stop acting like a faggot because you told me to read the manual and forgot the manual doesn't fucking exist in English.
>>3815251I'm asking why you are playing a version you cannot read the manual for and confusing yourself to the point where you don't even know up from down.>How the fuck would I knowNow you know, it's the same game. But, here's the steps to playing old games:Don't ask retards online for recs.Read the manual. Play games in their original versions first.
>>3815251>you told me to read the manual and forgot the manual doesn't fucking exist in EnglishOh, by the way, OCR translation is a thing. You really could translate the manual easily.
>>3815256>I'm asking why you are playing a version you cannot read the manual forYou can check >>3803407 for a hint.>and confusing yourself to the point where you don't even know up from down.I had one simple question that was answered with a very simple response hours ago. I started a game and was put in front of a place to recruit characters. It didn't occur to me that there was another place several menu options away to manually make my own. Why? Because I'm new to this series. Now I know. Fascinating how that works, huh?>Don't ask retards online for recs.Why are you here in this thread then? Just looking for opportunities to act like a pompous faggot?>Read the manual.Yeah I tried and it was in Japanese.>Play games in their original versions first.You can check >>3803407 for a hint.
>>3815263>hintDon't ask retards online for recs.>Why are you here in this thread then?To discuss games, not be spoonfed and cry like a baby that I was led astray by retards when people mock me.
>>3815269You know you wouldn't be embarrassed if you'd just remembered that the PS1 manual isn't in English.
>>3815274I knew it wasn't.I also knew the PC manual would suffice perfectly well, the guy suggesting it to you even told you it was very authentic.I'm also able to use Google translate.Do you really get embarrassed from online discussion? You're a retard, aren't you used to it?
>>3815275>I knew it wasn't.Then why'd you tell me to read the manual?>I also knew the PC manual would suffice perfectly wellYou might have known that. But you're also an autist who doesn't understand when people don't share all your knowledge. What you could have said, if you had remembered that the PS1 manual isn't in English (because you didn't), was to check the original manual because it's still relevant despite the PS1 version being a remake.
>>3815278Sorry, my bad for assuming you did a modicum of research before playing the game. You're right, I lack empathy for the mentality of a baby who cries to be fed. I will no longer assume you to be a functional adult. In the future, play original versions so you can converse about the game intelligently.You're welcome for me telling you about Goggle Image translation as well.
>>3815283>Sorry, my bad for assuming you didn't go look up several essays on the differences between versions before playing a video game. Yeah, apology accepted. I'm sorry for not realizing that you're an actual non-meme autist who doesn't understand that other people don't have different knowledge from you.>You're right, I lack empathy for the mentality of a baby who cries to be fed.Who was crying to be fed? I asked one simple question that was answered hours ago and I've been perfectly fine on my own since then.>In the future, play original versions so you can converse about the game intelligently.Actually I think I'll keep playing the PS1 version. I may even post another question here, so try not to boil your own ass off.>You're welcome for me telling you about Goggle Image translation as well.Yeah thanks, I actually didn't know about it because I've never had any reason to come across it.
>>3815278>Then why'd you tell me to read the manual?you assumed he didn't know the manual wasn't translated rather than thinking that him saying that, knowing you're playing the psx version, would mean the original manual must be applicablelmao
>>3815288He told me to read the manual, he didn't tell me to read the manual for a different game.
>>3815290you assumed it was a completely different game rather than inferring that a game being praised as authentic would share features with the original after being told to read a manual. the assumption that confused you was thinking that the anon was forgetting the manual wasn't translated.you just aren't clever, man. this isn't theory of mind stuff, it's that the anon thought too highly of you. it's hard for smarter people to think like dumdums who can't make intuitive leaps based on context.
>>3815296>you assumed it was a completely different game rather than inferring that a game being praised as authenticIt is a different game, and authentic doesn't mean identical.>the assumption that confused you was thinking that the anon was forgetting the manual wasn't translated.Yeah, he told me to read the manual. Not a manual. The manual. As in, the manual for the game I'm playing. That being, the PS1 version. A manual which is untranslated.>it's hard for smarter people to think like dumdumsNo he just simply couldn't comprehend that not everyone has his knowledge set, because he's an autist. See here >>3815199 where he tries to call me a retard for not knowing that it's a common feature of a series I've never played.It's okay though, I already had my question answered hours ago. You two can circlejerk about the definitions of DRPGs, blobbers, and dungeon crawlers while I play video games.
>>3815301ah, you're just one of those guys who sees autism everywhere. that shoddy cohen research really confused midwits. well, i don't want to shit up the thread further, so whatever.
The time has come to discuss what really matters - do you prefer paper thin walls or walls with 1 or more tile thickness?https://rpgcodex.net/forums/threads/why-have-dungeon-crawlers-either-thin-or-thick-walls.140276/
You are now obligated to give me build ideas for 7th Dragon VFD on the 3DS.
>>3815269Not him, but you look like a huge faggot and I think you're in the wrong. Just wanted to let you know you are losing the optics war.
>>3815302Same guy from last post, you also looked retarded.It's not even like I disagree with the general assumptions of either side. That anon has a point about the assumptions he would have made, but he was lacking that critical thought of "Well, I don't have this information. Should I try another source or get this one translated?" But failing to understand why he would make the natural and reasonable assumptions he made of "well there's no point in looking at the other sources because the games might be fundamentally different" just makes you look like a 14 year-old linux user. Smelly.
>>3815767>>3815772holy shit these posts are going to get so many upvotes on reddit!!!
>>3815772>the games might be fundamentally differentwhy even play a japanese made wizardry for the psx, then?what's the point of playing a classic, often referenced rpg that you have no familiarity with in a version where you don't know what's changed or not and can't access any help for outside of third parties?like, fuck off with your shit, it's "fundamentally" dumb and a trend i see constantly around here.by the way we're anonymous here, there are no "optics", twittertard.
>>3815961>why even play a japanese made wizardry for the psx, then?Same reason you want to play Metroid Zero Mission instead of Metroid (NES) or Pokémon Fire Red and Pokémon Leaf Green instead of Pokémon Red and Pokémon Blue.Are you really so retarded that you failed to understand that remakes/remastered versions can contain the spirit of the adventure but offer fundamentally different experiences where the advice of the older doesn't transfer to the advice of the newer? No wonder you lost that optics war so bad. I'm sure the only thing you can do is make bad faith arguments pretending to be elitist when you have no experience from which that elitism can base itself off of.
>>3816173>optics warlmao
>>3816173>Same reason you want to play Metroid Zero Mission instead of Metroid (NES) or Pokémon Fire Red and Pokémon Leaf Green instead of Pokémon Red and Pokémon BlueThese have English versions with English manuals.
>>3816187>These have English versions with English manuals.And?
>>3816226>version where you don't know what's changed or not and can't access any help for outside of third partiesAre we done yet? This is getting boring.
>>3816229>>version where you don't know what's changed or not and can't access any help for outside of third partiesOkay? You're arguing against your own point now? Is this a cross fire and you lost track of where you were?
>>3816236lol wut?Stop pretending to be retarded, man.
>>3816243You listed a fantastic reason why someone would intelligently and reasonably not bother to look up another game's manual than the one he is playing.
>>3816246I asked for a reason why they wouldn't want to play a remake made by people who speak a language they aren't able to read while having no familiarity with the series or the genre in general and you responded with English language remakes with English manuals. Bro, I know you're butthurt at my "elitist attitude" based on some grudge you formed elsewhere and with other people or something, but this is just sad.
>>3816254>wouldn't*would
>>3816254>I asked for a reason why they wouldn't want to play a remake made by people who speak a language they aren't able to read while having no familiarity with the series or the genre in general and you responded with English language remakes with English manuals.. . .?No, I only read the first part of that post, and I responded to that first part because it was retarded and made the rest of your post not worth reading. Why are you acting like I responded to all of it? Did you fail reading comprehension?>B-bubuh I ASKED A QUE-Your question defeats itself in this very thread. People RECOMMEND that people play these alternate versions with promises that they are the better way to experience the adventure and they are English friendly.Keep up now.
>>3816262>No, I only read the first part of that postlmao, no shit. You responded to half a thought and it showed.>People RECOMMENDDumbass weebs who aren't me do. Yes.Having to slowly walk you through this is tiresome.
>>3816265>go on anime website>cry about weeaboos because they recommend a better version of the game
>>3816265>You responded to half a thoughtEvery single line I've responded to from you thus far is only half a thought. If you had a whole thought, we wouldn't be having this discussion.>Dumbass weebs who aren't me do.Okay but you're not important?
>>3816283>I don't engage in good faith.>anon good, except when badCan you start another thread about this? I doubt anyone else cares.
>>3816287>y-you didn't btfo me in good faith so it doesn't count so there!KWAB
>>3816299Yep, you got me. I'm such a loser.I can't recover these optics.You win.You are the better man.I will now cry.Please show mercy.I kneel in dogeza fashion to offer my sincere respect.
>>3816301I will accept your concession on one condition: Provide a name. I'll name a thief after you when I replay Wizardry.
>>3816304RTFM
>>3816305I would, but I can't read Japanese.
>>3816318What are you talking about? It stands for Reed the Fucking Magnificent and accounts for the character limitations. I already know quite well that you can't read.
>>3816320God you're so needy, Redo-kun.
>>3814737https://graphpaper-news.blogspot.com/English ver. https://files.catbox.moe/rsbxy6.rar
>>3816377>Redo-kunReido-sama
>>3816649Kino, thanks.
>>3814737Grid cartographer and gridmonger.
>>3804873I liked 2-2 more.
>>3814737Just to show off Grid Cartographer. Has a bit of a learning curve, but it has nice features. On top of having a window you can actually plug in an emulation window, you can also get it to sync up with the game you're playing if you don't want to draw by hand to various levels. You can just have it set up to auto-draw a map that is pre-drawn and it will uncover fog of war, you can have it just autodraw with no pre-drawn map, or you can just have it so the game just has an icon where you are and you manually draw the map. Personally I think part of the experience is drawing out the maps, but if you really detest it, you can turn those things on.Does cost money though.
I am going to try DT2 again, with the help of wiki maps in the hopes of not getting lost. If anybody would suggest party class builds or direct me to some examples, that would be cool.
>>3817435>If anybody would suggest party class builds or direct me to some examples, that would be cool.Once you reach Lv. 30, take your time and take a look at a units class. Level resetting at this point is essentially free so go explore your unit class tree and skills.Spielers are hard to use early game but if you can make it till they reach Lv.30, you can turn them into Papillion and have the best crowd control skill you can use to make dungeon diving easier.Keep using the Light skill from your healers or scouts skill if you don't want to get lost. 1 level of it is enough just to make sure you see though missable walls. Its the one way walls that you need to take caution anyway.Also, I got a bug on the PC version that didn't made me get Award 19 for some reason even if I get all the CGs. I suggest to defeat the side dungeon bosses before the final boss if possible since I only dealt with them before the post game final boss.
>>3811939I have a similar collection and some others but I'm missing 'dq-flat.7z', could you tell me what game is inside?>I halted any and all translation projects related to them (DF2 was in the editing stage, had another, Dragon Quest Cool 1 basically completed). no way, that's quite sad. What version of DF2 were you translating?
Regarding the GBC releases of the Wizardry saga, how do the original trilogy port compare?And what about wizardry Gaiden and Empire?
I started Legends of da Amberlamps. Enemies are visible on-screen before you actually fight them so I mostly spend my time waiting to turn a corner and be spooked by some SHIT.
>>3818248>but I'm missing 'dq-flat.7z', could you tell me what game is inside?Picrel. Literally, Dragon Quest + the music "flat" symbol. I haven't played it much since it didn't look that interesting and it uses one of the most annoying 2k3 default battle setups (Type C) which isn't my preference.>What version of DF2 were you translating?The bone stock, clean DF2 with no patches or modifications, to use as a basis for subsequent patched versions.
>>3818424Isn it just a shittier version of Might and Magic 3-5?
>>3818467If you think solo dev games are shitty by default then sure whatever. It's fun and you can easily pirate it.
Finished Aeon of Sands : The Trail recently.Prime example of a video game's writing being actively detrimental to the experience. The gameplay is Lands of Lore but simpler which I wouldn't mind if it wasn't punctuated by awful unfunny dialogue. It feels like the developer was forced to hire a writer who wanted to actively sabotage the game. >>3818346No real reason to play the original trilogy on GBC.outside of curiosityIt does have some new features like thieves getting ambush but you'd be better off playing other versions if you actually want to finish the game.Wizardry Gaiden games are interesting. They are like a stepping stone between Wizardry 5 and 6. I haven't played Wizardry Empire
>>3818510>Finished Aeon of Sands : The Trail recently.>Prime example of a video game's writing being actively detrimental to the experience. Thank you. Everyone going into writing for videogames must know how bad one can fuck up with spamming pointless jokes and 4'th wall breaks.
>>3808698>Using word "gooner" unironically.You lost you privilege to have an opinion. For now you count as a lesser human being.Also eroge games are actually worth checking, there's a lot of interesting stuff there that does not involve just porn. But I suppose a filthy Amerilard scared of anime tiddies is unable to appreciate that. Entire fucking nation allergic to anime women, Hitler was wrong and should be throwing fucks like you to the fire.
>>3818788You're just as big a dumbass as him. Americans were watching anime and playing eroges before your country had internet access.
>>3818788>Hitler was wrongStopped reading here
>>3818788>jumping on someone for saying a newfag buzzword>ugh AMERICANS and HITLER out of nowhereholy newfag nigger (that's you)
anudda daymoar dungeons to assimilate into the blobthis dungeon has a path of SNAKES and path of SPIDERS oh boy!
>>3818788Porn-addicts are always on the defensiveCant enjoy anything without rubbing one out?
>>3819109For me, it's retards who refuse to read VNs that don't contain porn in them.Imagine how fucking retarded you would sound if you refused to see a movie with your friends because it didn't contain sex scenes, or refusing to read a book because it doesn't contain explicit sexual depictions.Every single person in the whole world would class you as clinically retarded and a porn addict if you did this shit unironically, yet this behavior is extremely prevalent in the forum of VN discussion.
How is wizards and warriors?
>>3818994That's a lot of dwarfs.
>>3819121And they have the gall to call other people "tourists".
>>3819135its alright for a NES exclusive DRPGits simplistic but not bad
>>3819476>wizards and warriorsHe meant the pc game according to the box art.
>>3819508yeah I mistook it for Sword & Serpents
>>3819510That makes sense. There is a Wizards & Warriors for NES too, but it's a Rare developed action platformer and not a dungeon crawler. https://www.youtube.com/watch?v=DS7Cm9Rdymw
>>3819556when i was kid soooo many people got filtered by that part where u had to do a crouching jump so squeeze through this tiny hole i think it was in the blue cave level
super hero league of hoboken has blobber combat but is it a drpg
>>3819793no
>>3801980I’m excited for Labyrinth of Touhou Tri. Anyone play the demo?
>>3801980how is the wizardry 1 remake? all the portraits look like woke garbage so I'm not that optimistic.
>>3823747>woke portraitsyeah i get that having a party of adventurers that look like they're from a gentrified part of brooklyn is not ideal, but i'd still prefer that to the anime shit in games like labyrinth of lost souls. labyrinth of lost souls is actually not bad i almost didn't play it cuz of the cringe anime art but once u get into it, its engaging enough. still annoying that any time u bump into a wall or something your whole party makes little squeals like they're having an orgasm. why is everything from japan so horny.
>>3823747you can change it with your ownthat said I didn't like the game much
>>3823787>why is everything from japan so horny.they are nation of perverts
>>3824150What are they now?
>>3824184werebears
>>3823747looks bland and is just a 1:1 remake of the first wizardryyou can do better in both aspects for that game
I'm playing Wizardry 8 (my first one of the series) and while it's really cool it also has parts that feel horribly outdated for the year it came out and the controls make me want the simpler controls from games as far back as 1993
>>3823747Honestly the best version of the game to play for a newbie. You can switch it to a more hard core experience, or you can enable tons of quality of life features. The game also goes out of its way to keep as many of the original tricks and "bugs" as it can, and basically also keeps in the mapping traps and make that work. There's literally no reason to look at anything other than the PS1 version, and that's only if you really want to experience the first three games. If it's just the one, then it's the best.
I shall name my Gothic Coppelia Cactus "Catcuss", she shall be double flat, and you can not stop me.
>>3826033Wizardry 8 is a horrible mess but then again thats most wizardry games8 was glazed a lot back in the day because it was the only one that could run reliably on "modern" systems
>>3826305I like blobber formation stuff on (mostly) turn-based gameplay if the gameplay has the apparent depth and complexity that Wizardry 8 was showing and so I was having some fun but my gosh I don't think I can push all the way through: when I was seeing 15+ creatures lineup in the combat queue again and again and again and I started thinking of how to streamline everything just so I can hit continuous battle and walk away and at that point I think the game is just lost for me.
>>3816650I switched you over to my actual file on the 2024 version. You did some good work disarming those traps and finding that vorpal sword and thief's dagger, kid. Not bad. You were a bitch to keep alive though.
>>3826359wiz 8 had some pacing issues like i seem to remember there being fights on the way to the first town after the started dungeon that went on for like 45 minutes for one fight, extremely tedious, if i wasn't a committed wizardry fiend i might have noped out, but then when i got to the first town it all mellowed out and got good.
>>3826723>fights on the way to the first town after the started dungeon that went on for like 45 minutes for one fightNTA but that's exactly where I dropped. I enjoyed the game, but the monster density is simply absurd. There is no way to stealth your way through while exploring the fields, which is what I wanted to do, and if a group engage on you, it's very likely more will come before you finish.The fights were obviously basic attack spam with some sleep for crowd control, it was tedious and braindead but at the same time you couldn't really auto-pilot unga bunga your way through them. It doesn't help sustain is limited and sleeping respawn enemies, which means endless cycle of fighting until you get a lucky break, but there is also level scaling that comes into play.Such a shame, honestly, it seemed like a great game, but I'd rather subject myself to a survival crafting game than that.
>>3826826i didn't even notice the level scaling in wiz 8 was as thing when i played it because the reason those first fights are so long and shitty is because u are underpowered. once u level up and get some gear, the fights go faster. for me the only disappointment of wiz 8, i played it when it was new, was that the factions and their plots seemed extremely similar to wiz 7. still highly enjoyed it. def the end of an era.
I stand by saying that Wiz 8 is inferior to Wiz 7 and making monsters exist within the 3D gameworld is a gimmick and ultimately unfun.
>>3826895i liked 8 but 7 was peak
Is Warriors of the Eternal Sun a DRPG? I'm not sure if it's a blobber, turn-based dungeon crawler, or first person real-time DRPG or whatworth a quick play though, imo
>>3826928It's not a DRPG since it has a big overworld map.
>>3826928>All-woman party>Not the superior harem setup >Not the even more superior band of bros setup
>>3826967What's the difference between one first-person dungeon and 12 that are connected by an overworld map? Couldn't you just say it's 12 built-in sequels? Or what if the dungeon has 12 side dungeons built into them like a big roguelike might have?
>>3826967That doesn't mean anything. It is a drpg.
>>3826928DRPG isn't a real genre. That specific game is a hybrid.
>>3826977I've never played it- how is it a hybrid?
>>3826978It has more than one style of combat.
>>3826971might and magic 4/5 and wizardry 7 have outside "overworld" areas and they're still grid based the gameplay doesn't change. oh here's another drpg definition question: are the gold box games drpg? you go through a grid based dungeon but the encounters switch to a top down tile mode, maybe drpgs should be like ona scale
>>3826103dont turn off self destruct
>>3827007Nobody does call Xeen or Wizardry 7 DRPGs however.
what do u think of tower of mask? shit looks hella sick but idk about the grid based with free look mechanic? is it good or weird?
>>3827109bruh wiz 7 and xeen are literally the goats of all time
>>3827113Insanely smooth, didn't feel clunky in the slightest to me, even though I was a bit worried about that myself back then. IMO there is no reason for any future DRPG with 3d dungeons to not copy that. There is a demo with 2 floors that you can try.
>>3827113>tower of mask>Tower of Mask is a thrilling survival horror in the spirit of the 80's dungeon crawlers. The most claustrophobic dungeon in modern times is yours to venture through alone.>2024 indiecrap visual clone of Legend of Grimrock but worsewhy do we live in this hellish timeline
>>3826979like swords vs. magic? I'm not understanding how a game has hybrid combat
>>3827118let me guess ur more of an animeslop consumer
>>3827121wasn't it that in the overworld it's like top down action rpg combat and then in the grid based parts its like real time first person
>>3827129>top down action rpgno wait i just watched it on youtube i forgot it's actually a ultima ripoff in the overworld top down turn based tactical, it's a good game kinda easy tho
>>3827129you're close. it has mostly dungeons which are real time first person blobber grid, in outdoor spaces that connect the dungeons it has isometric turn-based tactical. it's a good game
i tried deathkeep the other day, man, if the controls weren't utter and complete ass, you use the arrow keys to move, j to jump, and like f1 or sth to open ur character sheet, it wouldn't be that bad. is there a way to remap it? i want to explore these pixelated ass maps
>>3827207the reviews seem to roast that game
>>3827223oh it's not good i do not recommend it but maybe some autistic completionist figured out how to get the keymap to not be so ass
>>3827007>you go through a grid based dungeon but the encounters switch to a top down tile modeI really don't see why the definition should change because of this, honestly. The battle is still taken out of the environment into a different battle scene, but instead of 6 niggas double-stacked, you're playing 2D chess.
>>3827223this guy makes it look fun even if asshttps://www.youtube.com/watch?v=mCtuaSni9NA
>>3827121Fucking google it then, retard.
>>3827262What definition?That kind of thinking is why DRPG doesn't have any use as a descriptor. It doesn't describe any kind of gameplay.
>>3827318>What definition?DRPG. The post I replied to used it several times. You even turned around and used it right then too. This is coming off a little disingenuous.
>>3827318so it torchlight a dungeon crawler? it has the wizardry style town at the top and u go down levels occasionally returning to town to sell gear and get quests
>>3827324You seem confused.I'm saying that DRPG has no definition.I don't think you understand the word disingenuous either.
>>3827325Dungeon crawler isn't a useful descriptor of RPGs, you crawl through dungeons in most RPGs.
>>3827327I don't think you are confused. If I were to ask you for a recommendation for a DRPG representative of the genre, then what games would you give me?
>>3827339DRPG isn't a genre.
>>3827343I see you've avoided the question because you realize what corner you've painted yourself in. I'm not your debate club. If you're not going to stop being disingenuous about the topic, then stop posting please.
>>3827344DRPG isn't a genre. Please let me tell me how DRPG is not a genre. I'd like to reiterate my point that DRPG is not a genre. Furthermore, DRPG lacks the features of a definable video game genre. Perhaps you are confused by my insistence that DRPG is not a genre, but let me assure you that I believe that DRPG is not a genre.
Grimrock is the only DRPG I have played, which other games are similar ?
>>3827354lands of lore is the goat grimrock type game
>>3827354Grimrock is a Dungeon Master clone, not a DRPG. Eye of the Beholder games, Lands of Lore, Strahd's Possession, Anvil of Dawn.
>>3827354Real Time "square dancers" tend to get divided into a separate genre called Dungeon Crawlers, or as the other anon's post that came in with the auto-update, a Dungeon Master clone. Was also about to recommend Eye of the Beholder there as well.
>>3827360Dungeon crawler is a type of RPG campaign like hack and slash, where the point is to let you know what you'll the focus of the campaign is, not a genre of vidya RPGs with identifiable gameplay elements.
>>3827359Grimrock is definitely a DRPG. you crawl a dungeon and role play your characters.
A DRPG has to be:>First-person>Tile based>Turn based>Set exclusively in dungeons except possibly some menu towns>Made in JapanIf one of those fails then it's not DRPG.-Anonymous
>>3827652name 5 games like that that are actually good
>>3827656Etrian Odyssey 1-5
>>3827631>you crawl a dungeon and role play your charactersWow, how specific and informative...
>codextrannies started hairsplitting over genres in this thread toofucking end yourself you trannymutts
codexfags are miles better than /v/ niggers
>>3827924GameFAQs > RPG CodexSimple as
>>3827933Ah yes, the site that rates drpg's as pure garbage and never mentions them in any top lists compared to a site that actually mentions them.Try harder faq roach.
>>3827949
>>3827950Of course it is a tendie, of course.
>>3827828>waah muh bogeymensI accept your concession.
>>3827652>the genre of wizardrylikes has a definition that excludes wizardry itself
>>3827652>Set exclusively in dungeons except possibly some menu towns
>>3828115DRPG is a Japanese subgenre. Ultima is not a jRPG.
>>3828132>DRPG is a Japanese subgenreNope, it is just a abbreviation for dungeon crawler.>Ultima is not a jRPGNo, it is a crpg. Another abbreviation.
First they came for Rogue-likes, and I did speak out— Because anyone who isn't a zoomer faggot knows the games were not like Rogue.Then they came for Dungeon Crawlers, and I did speak out again — Because anyone who isn't a zoomer faggot knows what a Dungeon Crawler is.TLDR; Zoomer faggots can go fuck themselves
>>3828182>Nope, it is just a abbreviation for dungeon crawler.It is not. It's a Japanese subgenre, like SRPG. You don't know what you are talking about.
Genre classifications are only useful if they are restrictive. The point of them is that you can describe the gameplay of a game with a single word. Lumping vastly different games like Grimrock and Dimguil with different target audiences into the same bucket serves nobody.
>>3827354Islands of the Caliph was pretty great. I liked it more than Grimrock 1.
>>3828213Exactly, marketers and subreddits and content creators want genres to be "inclusive" because more=better for them. Players should want them to be exclusive because it tells you how to find games you like to play.
Finished Path of AbyssExpected another experience inc tier slop but got a solid DRPG insteadHas almost 0 fluff though I wish it did have a bestiary. I'd give it an 8/10
Been playing Dungeon Travelers 2, level 20 on chapter 5 at the moment. It's kinda alright so far, but too "grindy" IMO... well, it's more that the regular encounters demand a little bit of menu'ing and it adds up to the point of becoming exhausting, that combined with the fact that it takes too long to unlock new classes or have any interesting mechanics being unlocked to keep things fresh. Itemization is incremental trash with barely any affixes, let alone useful ones, but it seems things gets better later. Party building seems good, but then again you have to go through the grind of leveling another character. Boss fights are well balanced, I liked what I've seen so far. The game seems to really like probability games, most stuff that is guaranteed to happen in other games is just a chance to happen, even dispel is 70% to chance to succeed. Not having a battle log is a big flaw.>>3829558Cool game indeed. My main criticism is that the 3x3 grid system ends up being quite disappointing because passives are too strong, so you get too constrained on slots for active skills. Near the end of the game (main campaign) I ended up with a pretty much auto-battle build, only having to time my tank parry/block with the enemies threatening/debuff attacks, which in turn healed my party, that coupled with life leech mechanics for the other members. Still had plenty of fun, though. The core systems of the game have a lot of potential for improvement IMO.
>>3829583They recently patched in the ability to swap between skill presets before battle so you can build some more specific sets.Did you do the post game dungeon?
>>3829586No, I didn't. Felt like just a hamster wheel and I don't think there was any new boss at the end of it. But that dungeon's mechanic was cool enough from what I vaguely remember (I dipped my toes in it). I finished a few weeks before 1.0 was released.
>>3829583I missed Maid-Sensei. Make sure to get all of her tutorial lessons, its needed if you want the post game reward from her.>that combined with the fact that it takes too long to unlock new classes or have any interesting mechanics being unlocked to keep things fresh.Early game can be tiring but if you can go to Level 30, you can unlock the advanced class of a unit. Make sure to use Level reset in this specific level so you can explore the skillset of each class and to unlock the class costumes.>Itemization is incremental trash with barely any affixes, let alone useful ones, but it seems things gets better later.Just keep 9 of each loots so you can easily submit some of them later when a quest comes up. You might need to do some cleaning later on though as the storage can get easily maxed out. Make sure to store the unique equipments though as some can be a one time drop throughout the game.>Party building seems good, but then again you have to go through the grind of leveling another character.Stick to the one you use, ideally each one per class. Spielers can be hard to use early game but stick though them and they can be the best mob killers when they reach Level 30.>even dispel is 70% to chance to succeedI assume this is Dispel Slash from Berserkers? I remember the rate being higher than that unless thats a Level 1 Dispel Slash which means its understandable. Now the Dispel spell from the Sage on the other hand can have a lower hit rate.>Not having a battle log is a big flawDungeon Traveler 2-2 have that.
>>3829867Yeah, Dispel Slash is 70% on level 1, 80% on max level. Spielers are indeed dogshit, I went with the summoner specialization but it's just too weak for trash enemies, which is 95% of the game, and just alright on bosses. I'm indeed hoping the level 30 classes will make battles comfy with the new mage AoE and the Blue Rose or whatever its name from Spieler 3rd class.
>>3830287>Spielers are indeed dogshit, I went with the summoner specialization but it's just too weak for trash enemies, which is 95% of the game, and just alright on bosses.Go play around with Doll Master for now. You can just Level Reset anyway at level 30. Go Trickster -> Papillon if you want better firepower later.>I'm indeed hoping the level 30 classes will make battles comfy with the new mage AoE and the Blue Rose or whatever its name from Spieler 3rd class.Witch is fine on main game but you might need to reclass them at post game since they're gonna get nerfed hard due to enemies having high elemental resistance. Papillon's Rose Queen is OP against mobs, so much that you can easily spam them with a good equipment set.Then again, post game introduces Class Doors, gates that won't open unless you have a specific class within your party. Have one of all classes at your reserves so you can make your trips easier later.
>>3801995>godless
>>3830613this is a p. dumb meme. it's just a random application of the template with no real thought, derivative without sense. like, being crucified is worse than being hung, so a noose would be a mercy in that situation. plus, don't christcucks believe in the resurrection? jesus being dead wouldn't be much of an insult.this post was designed to train llm. thank you.
does anyone have a link to Dark Necklofar 2 ver3.3?
Babby plays Wizardry for the first time. I'm almost having fun, but the random encounters keep slaughtering my parties on floor 1. Can't even map out the dungeon in peace, which has been the best part so far. One thing I didn't know is just how disposable the adventurers are. I have several sets of characters for the CRPGs I play, but I doubt I'll be using any of them because it's kind of a waste in a game where one's life depends so heavily on a coin flip.My current plan is to send one-man kamikaze parties to the maze and run away at every opportunity so I can draw a full map. After this is done, I'll take 1 six-man party at a time and try to grind to the best of my luck. I'll most likely fail far too many times and get bored, so I'll look up strats online because fighting bullshit with bullshit is fair enough. Then I'll finally enter floor 2 and think what to do next.
>>3830756no english?
>>3833710EOP? In 令和7年?
>>3811939>>3811930What is Dragon Fantasy? Dragon Quest and Final Fantasy mashed together fan game?
>>3833854pretty much
>>3833870Is it any good?
>>3830613Atheist schizos and paganlarpers get triggered so easily. Pathetic.
>>3827339drpg aren't real, only BLOBBERS exist
I started playing Legend of Grimrock, I don't know how I feel about it. But at least it got a nice atmosphere.
>>3834690there are some good mods for legend of grimrock but the realtime ranged combat kiting stuff is fundamentally flawed and legend of grimrock, being a homage to those older games, is flawed with it.
why the hell does Wizardry: Proving Grounds of the Mad Overlord have such high system requirements?
>>3834704Jeets
Autistic spergs need to fuck off already. Go back to rpg codex.
of the etrian odyssey games on steam 1-3 which one should i get if i'm only gonna play one? btw the wizardry 1 remake is on sale a new all time low price rn
>>3834709Stupid post
>>3836089pirate all 3 and play them in release orderif you just want to buy one then the 3rd one is the best
what do u dudes think of brány skeldalu? it looks kinda sick and it's only $4 but the art style is like slightly weird
I WANT TO PLAY WIZARDRY 7 WITH CUSTOM PORTRAITS!!!