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Kotor 1:
>Soldier/Consular

Kotor 2:
Jedi Guardian/Sith Lord

These are OBJECTIVELY the best class combinations in both games. Feel free to argue which is the best girl, planet, game, soundtrack, character, story etc but there will be NO arguing about class combinations.
>>
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Objectively the best class is Scout/Watchmen. It's not even close. You are not just a jack of all trades. You're the best at EVERYTHING.
>>
>>3820879
does it matter when these games play themselves?
>>
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>>3820890
You can make it harder by being creative anon. Like in a tabletop roleplaying game, you can make it as hard as you want by choosing not to engage in certain systems or using different weapons. Hell you can even modify the game to use entirely different systems besides random dice roles but that's the whole point of the game. But you never really elaborated by what you meant so eat dog shit
>>
in kotor1 it's obviously scoundrel/guardian with instanity
>>
>>3820894
what level split?
>>
>>3820890
nope. total baby games for xbox kids.
>>
>>3820895
7/13
>>
>>3820897
In what way? Elaborate. provide detail. Explain. Show that you actually are making a point.
>>
>>3820898
why not level 8 scoundrel since thats when you get sneak attack IV for that extra damage
>>
>>3820903
i'm pretty sure that sneak attack iv is level 7
>>
>>3820900
there is no combination of classes or levels or abilities that is unable to beat the game handily. the point of the game isn't to provide a challenge, but to fulfill star wars geek fantasies.
>>
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>>3820907
That's...the whole point of the game. We're talking about the BEST anon which is fun to discuss everyone preferred power fantasy. You interrupted the teacher to state the obvious while jacking off under the desk.
>>
>>3820910
no, i agreed with the other anon that it was pointless to powergame in a game where the base level is power fantasy 101. then you butted in with what i gather is some kind of butthurt and pointless demands for clarification, which i provided. now you cry about it to get some minimal engagement with me.
>>
Jedi Guardian actually sucks in Kotor 2.

Kotor 2 made skills really important, and guess which class gets the worst skill point progression? Kotor 2 removed better BAB for Soldiers/Guardians, instead every character gets 1 attack per level, so the only physical advantage your class gets is some extra health.
>b-but muh feats
Sentinel gets 1 less feat by level 15 before you swap classes. Not only that, but the extra feat is probably being wasted, since Guardian gets feats frontloaded at the early levels where there's fewer good options available. You get all the combat feats for free and there's no reason to focus on both dueling and two weapon fighting so there aren't many feats work picking up at the early levels.
>b-but muh force jump
Force Jump doesn't even work until you get a lightsaber halfway through the game. Meanwhile Sentinel has been immune to fear/horror and Consular has been casting more effective force powers that whole time.
Finally, Guardians are the class which make the most sense to spec into STR, however STR is neutered in Kotor 2 because the damage bonus it gives is very minor compared to the damage you can get from weapon upgrades, so dex is always better since you can get high damage, high attack w/ finesse, and it gives defesnse + saves.
>>
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>>3820879
>KOTOR1
Scout 8/Consular 12 is the ultimate all-rounder build (Force, melee, storymaxxing)
Scoundrel 7/Consular 13 if you're going Dark Side

>KOTOR2
Sentinel/Watchman LS or Consular/Marauder DS

>inb4 Sith Lord
Objectively the worst class in K2, even worse than Jedi Master, that is unless you're doing a pur RP run but even then Watchman is better.
>>
>>3820917
>Meanwhile Sentinel has been immune to fear/horror
Tbf there aren't any enemies who can cast Horror at you before 15 (and even after that lol)
>>
Why do people make a big deal out of Kotor 2 having a survival horror level in Star Wars when Kotor 1 already had Hrakert Station?
>>
>>3820948
>>inb4 Sith Lord
>Objectively the worst class in K2, even worse than Jedi Master

whats wrong with either of those classes?
>>
>>3820964
it's cope over how much worse Peragus is over even the Endar Spire
kotor ii has worse locations in every instance period
>>
>>3820907
You've never played the game til completion to know that.
>>
Grug power attack for 2d12 + 267 damage
>>
>>3821384
Shien my beloved...
>>
>>3820879
>These are OBJECTIVELY the best class combinations in both games.
Nah
>>
>>3821323
my 70 year old mother beat kotor without knowing anything about d&d.
game for babies.
>>
>>3821394
What was her build?
>>
>>3821394
it has an easy mode
>>
Never played that far into these games but wouldn't every build just end up sith or jedi?
>>
>>3821464
That's like saying "doesn't every D&D build just end up good or evil?". It's not a build.
>>
>>3820890
>>3820897
almost as if games are for kids you faggot manchild, do something with your life
>>
>>3821396
don't know.
>>3821415
which she didn't need.
>>3821475
no, they aren't, kiddo.
>>
Who cares if a game is difficult? It's not a necessary component of an enjoyable or, dare I say it, even a good game. Challenge isn't ALWAYS the purpose.
>>
>>3820879
>These are OBJECTIVELY the best class combinations in both games.
It doesn't really matter, as the gaymes are really easy
>>
>>3820879
>OBJECTIVELY
6/10 bait
>>
>>3821513
it isn't and no one said it was.
the remark was that there's no real need to powergame in kotor. this fact seems to bother certain people who can't be objective.
>>
>>3821159
NTA but Sith Lord and Jedi Master only really have their increased alignment shifting going for them, their special skills are kind of eh compared to getting sneak attack + beltless stealth and big dick damage + damage resistances/berserk mode iirc
>>
>>3821394
actually i beat it for her when i was pounding her decrepit ass
>>
>>3821159
Not him either but I understand the breakdown.
Jedi Master and Sith Lord both have
>shitty saves
>shitty hitdice
>less spells than Consular
>the worst defence progression out of any Jedi class (regular Prestige Sense is worse than Jedi Sense)
>their special powers are mediocre-to-bad, when other Prestige classes get shit like Sneak Attack, bonus hitpoints and damage resistance
Sith Lord in particular gets absolutely cucked because Crush Opposition allows a Will save against an effect that reduces enemy Will saves. As mediocre as Inspire Followers is, at least it's guaranteed to work.
>>
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For people saying the games are really easy, what similar style games would you say are challenging/not braindead?
>>
>>3821655
bioware games are all fairly easy and if a game is a cutscene simulator, like these or jade empire or dragon age or whatever, they tend to not present any challenge because the focus is the narrative and npc interactions.
>>
>>3820879
They are still pretty boring games, and star wars is generally fucking gay
>>
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>>3821655
sovl...
>>
I'm thinking of making a difficulty/rebalance mod for Kotor 2. Give me some suggestions, so far I'm thinking:

>Slow down exp gain rate (so you don't get OP as quickly, currently it feels like you get there by the mid point and there's no progress to look forward to)
>Revert to Kotor 1 BAB and starting Feats for classes (so Guardian doesn't suck)
>Update AI scripts to use Kotor 1 AI so enemies are more likely to use Force Powers/Grenades/Abilities/Shields. This makes saves and all those weird fire/cold upgrade items worth caring about
>Try and customise encounters so they're more interesting e.g. the Sith Assassin squads could have a dedicated force caster with them, merc squads could have a dedicated grenadier etc
>Change weapon upgrades to make more options viable, add options for things like poison damage or combat feats (but not the highest level ones) to give more options to play around with
>Buff Jedi Master/Sith Lord so they're more of a Party Leader/Demoraliser character (giving them bonuses to casing force powers would make consular redundant)
>Adjust drop tables so you're not running around with 50 medpacks and energy sheilds on peragus
>Remove base regeneration (why would you put this in your game then open with a survival horror level?)
>Improve some of the more useless feats, e.g. Empathy could give 2/4/6 skill points and reduce the influence requirements for advancing companion stories, Caution could give immunity to sneak attacks and crits etc
>>
KOTOR isn't easy on its hardest difficulty.
>>
>>3821311
>kotor ii has worse locations in every instance period
Fuck that planet with the robot. Shit was so bad I don't even remember the name. Literally nothing fun about that planet. Also such a missed opportunity for Korriban. They could have done literally anything with it and decided to do nothing.
>>
my speed?
master.
my mandolorian pistols?
fully upgraded.
my close combat?
maxed out.
>>
>>3821871
Decent start but I think you need to include making all the tits bigger, ideally with a bust slider like Dragons Dogma
>>
>>3821655
There aren't any challenging games. Every game is meant do be beaten. The only time a game is challenging is when companies like Owlcat add in unfair mode. Even those are just giant stat multipliers meant to fuck you over. None of the mechanics change, you just take way more damage and enemies have better stats.
>>
>>3821879
It's pretty easy when you know what you're doing, arguably the hardest part are the arena fights, which can actually be challenging on hard particularly if you aren't well speced for your loss of force powers and weapons, but they still totally optional and you can cheese foes out of the arena for a free win, so really it doesn't change anything.
>>
>>3821896
>Also such a missed opportunity for Korriban. They could have done literally anything with it
Like what for example?

Korriban was already a sparsely populated colony made up of one village and Sith Academy both of which were destroyed when the infighting between the Sith broke out, and all the Sith tombs were cleared out and plundered. There was nothing else left to do with it.
>>
>>3821896
>Fuck that planet with the robot. Shit was so bad I don't even remember the name.

If you mean M4-78, that was a planet added in TSLRCM and it's basically someone's amatuer fan fiction project.
>>
>>3821997
That's my point, they should have just made a different planet. You just go through an empty Korriban, get chased by some Sith, get some lore dumps and leave. No real quests to do or anything really. They probably should have just dropped Korriban and fleshed out that robot planet the restoration mod tries to add back in.
>>
>>3822001
No the dumb planet that's run by the stupid black robot where a gay evil Wookie "hunts" you.

>TSLRCM and it's basically someone's amatuer fan fiction project.
Wasn't that an actual planet the devs made though? That mod restored it and added shit, but it's not like fans just invented it out of thin air. It was already in the files and got scrapped.
>>
Any mod recommendations for a 2025 playthrough? either or both of these games

Quests + gameplay + restored content only. I don't really care about graphics mods
>>
>>3822005
>Wasn't that an actual planet the devs made though?

It was cut early in development and isn't really "cut content" in the sense that a lot of other stuff is. All the stuff that was originally on the planet was moved elsewhere in the game, so it's basically fan fiction since there's nothing to work with.
>>
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>>3822005
>he didn't like Nar Shaddaa
H O L Y F I L T E R E D
>>
>>3822010
The Restored Content Mod is massively overrated anyway
>>
>>3822018
I would say most of the bug fixes small renditions it does are welcome, some of the restored "content" I am a bit iffy about, like a lot of it i'm mostly just of the opinion that it was removed for a reason.
>>
>>3821901
roguelikes
>>
>>3822023
He was asking for similar style games, so D&D based games. Some rouglikes are challenging until you learn the mechanics. Don't think there's a single D&D based game I've played that's been hard without just pumping enemy stats.
>>
>>3822015
Oh no guess I'm filtered. What will I do with my life now?
>>
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>>3822039
Nothing, keep wasting it on this shithole of a site like the rest of us
>>
>>3822037
>D&D based games
incursion
>Some rouglikes are challenging
spelling is also challenging
>>
just realised the way sion awakens from his kolto tank in the harbinger mirrors the way the exile awakens at the start of the game... avellone's genius echos throughout the whole game... josh baseder could never....
>>
>>3822115
Ouch you got me lol
>>
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>>3822148
i'm just disappointed you didn't spell it the full rougelike
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>>3821871
>>Remove base regeneration (why would you put this in your game then open with a survival horror level?)
It's so the game doesn't become unwinnable if you take a lot of damage and have no means of healing. KOTOR doesn't have resting.
>>Improve some of the more useless feats, e.g. Empathy could give 2/4/6 skill points and reduce the influence requirements for advancing companion stories, Caution could give immunity to sneak attacks and crits etc
Those feats aren't useless, just niche. They let you get your skills higher than normally allowed for your level, which is useful on higher difficulties where lock DCs can outscale your Security skill, or getting a high Persuade check for your first planet.
>"difficulty mod"
>modder is a retard who makes subjective changes that end up causing the overall difficulty to be lower than before the mod
Every fucking time. Just pick ONE THING (harder combat encounters) and stick to it.
>>
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>>3820879
Kotor live action movie in approximately 2 more weeks. Disney will have absolutely zero involvement

https://www.youtube.com/watch?v=IcRO8M_msRo
>>
>>3822125
I'm still a bit fuzzy on when the Harbringer picked up Sion and put him in their med bay. I know they took the sith "ghost ship", but was sion just hanging out?
>>
>>3822234
>Harbringer
You're 0 for 2, anon....
>>
>>3822286
you may as well explain the sequence of events to me, then.
>>
>>3822002
>they should have just made a different planet
yeah they barely managed to shit out the game before christmas but they should make whole new level instead of reusing assets
>>
I want to replay Kotor2 since I only played it once, when it came out. However, I then feel obligated to first replay Kotor1 so that it's fresh in mind, and every time I try, I can only get haflway through before getting bored and dropping it. Same thing happens with Pillars of Eternity
>>
Every time I replay these games I find something new, even if it's just a little thing. This time in Kotor 1 I found out that if you equip sand people robes and approach the guys at the stand crawler they'll shoot you on sight. Also if you side with the Black Vulkars on Taris you can still go back into their base and pick up the prototype swoop accelarator/fight the guards after the swoop race.
>>
>>3822638
You're literally missing nothing by skipping kotor1, especially for a replay. 95% of the things KOTOR2 references happened between the games.
>>
>>3822654
I know there’s not a lot of direct continuation, it’s just the principle of the thing. My particular flavor of tism.
>>
I like scout and sentinel for all the skills and "free" implants. Maybe better combos with more feat progression to cover implants, but thats just the way i play.
>>
Sentinel is the best class, skills+crafting gets you the easiest curve of difficulty the game has.
>>
>>3822699
2nd game sure, in K1 Sentinel is pretty much useless
>>
>>3822761
That would be implied by my mention of crafting, which is dogwater in K1
>>
>>3822761
Sentinel is not useless, you get immunity to Horror/Stun/Paralysis which is really useful in Kotor 1. You can get immunity to Horror/Stun from items but that just means Sentinels can get away with wearing whatever they want and they can let other party members use those items.
>>
>>3822846
As a Sentinel, you're a worse bruiser than Guardian and a way worse caster than Consular, and your main niche which is Skills is just as useless in KOTOR1 as Stun paralysis.

Sentinel is only good if you want to actively gimp yourself.
>>
>>3820948
There multiclassing in kotor?
>>
>>3822952
After the prologue you become a Jedi, so there are 3 non-jedi classes, and you switch to a jedi class after.
>>
>>3822952
In kotor1, you start the game as one of three non-Jedi classes, before eventually switching to one of three Jedi classes. IIRC if you don't delay leveling, you will have a split of something like 8 non-Jedi/12 Jedi levels, but some players choose to stop leveling up in their first class at some point in the early game, in order to take more Jedi levels later on. This is not necessary to do.
>>
>>3822963
In kotor2, you start the game as one of several Jedi classes, and later on can switch to one of several Jedi prestige classes, as well.
>>
>>3822961
I see. So you level both?
>>3822963
Got it. You become a jedi without training, right.
>>3822970
Screams dnd. Any news about the remake?
>>
>>3822980
its based off 3rd edition D&D, feats and all that. once you get your jedi class, you stop leveling the basic class.
>>
What's the WORST class combo in both games?
>>
>>3823006
guardian->master/lord in kotor ii prolly
>>
>>3823006
Sentinel -> Sith Lord is probably the worst KOTOR2 combination. K2 sentinel isn't bad, but it has very little going for it besides skills which Sith Lord cripples going forward. If you start as a Guardian instead you at least have Force Jump and tons of feats.
I haven't played enough KOTOR1 to have a strong opinion on its classes.
>>
>>3820891
haha haha those girls probably got raped by dan schneider
>>
>>3823006
Soldier/Sentinel in KOTOR1
Sentinel/Master (or Lord) in KOTOR2
>>
>>3822983
I see. One way to do it. Curious if the remake will be a good game or not.
>>
>>3822642
https://www.youtube.com/watch?v=X2_Gf3f0hpc
>>
>>3823463
They never make them like they used to anymore..
>>
>>3822642
>Also if you side with the Black Vulkars on Taris you can still go back into their base and pick up the prototype swoop accelarator/fight the guards after the swoop race.
And Zaerdra will comment on that too.
>>
>>3822180
>Just pick ONE THING (harder combat encounters) and stick to it.
Kotor 2 is such a mess that doing this would just end up with subpar results. If the idea was to make combat encounters more difficult by e.g. giving enemies more stats, then this would encourage you to metagame more, which would make equipment and build choices matter more but would also make the less useful things in the game even less useful, which isn't my intention. I wanted to make a mod that rebalances the game to make class/build/loadout differences stand out more while also making it a bit more challenging, not a kaizo romhack or anything.

The idea behind buffing Empathy/Caution/Gear Head is to make them more competitive, since I plan to cut the exp rate in the game you'll have less levels therefore less feats to choose from, which might make these feats even more undesirable. On the other hand, your point about them getting your stats higher than they could be for your level might make them stronger if the player is lower level for most of the game, so maybe I'll leave them as they are and see how it feels.

>>3821900
I will look into this as a priority
>>
>>3823050
>Force Jump
Force jump is so overvalued, I honestly don't get why people even consider it an "advantage" you don't get to use unless you have a lightsaber, and yes TLSCRM can get you one by Nar Shadda but by that point you already have your main feat attack on master and give it up to cover distance FS could let you reach in about the same time to do a basic attack.
>>
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>>3823647
because
>>
>>3823658
Based
>>
>>3823658
>>3823755
This. It's the most power fantasy feeling move in the game. You just leap around and annihilate everything before you party can even get there.
>>
>>3820948
>>
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>>3823050
>>3823411
>>3821617
>>3821634
It's almost like the devs were trying to make a meta comment on people relying on the Force too much.
>>
>>3823857
kreia's point about a reliance on external tools shaping the wielder is not just about "the force".
>>
>>3820879
I know Kotor 2 gets a lot of shit for being basically incomplete and nonsensical by the end but holy shit is Revan a shitty Mary Sue character on levels beyond what is conceivable with Rey.
>>
>>3823857
Kreia never smiles, this meme produces no ha has in me.
>>
>>3823887
>s Revan a shitty Mary Sue character on levels beyond what is conceivable with Rey.
No, he isn't, objectively speaking. You have to be absolutely retarded to actually believe that.
>>
>>3823893
>objectively
Nigga is a military genius prodigy Jedi and everyone sucks his cock throughout both games. Like Canderous got so much assrape from Revan he learned to like him. He follows him into hell because... because he beat him and killed all his friends. He is so great he buck broke the Mandos.
He is infallible. He is perfect in every way. To the point where Kreia literally says that "perhaps he never fell". That was the biggest eye roll for me. He is SUCH a fucking Mary Sue that he gets to use the Dark Side without any of the consequences because he is such a genius looking at the bigger picture all the time. He is even masked so every fag loser can project onto him.
>>
>>3823899
I think being imprinted with the concept of "Mary Sues" ruined some people's ability to engage with fiction. Some people are just badasses and a story couldn't exist without them being a badass and doing things. Revan is a tragic character.
>He is even masked so every fag loser can project onto him
No, that's so he can be a guy or a girl and the player doesn't get the twist spoiled too early.
>>
>>3823899
>>3823887
sure, but that's based and completely in-line with Kotor 1 Revan's backstory and in-game accomplishments. He's a player character in a video game, of course he'll be fucking bonkers.
>>
>>3823899
>every fag loser can project onto him.
Good thing I noticed this bit first, I can see now your post is bait and you're not worth engaging with.
>>
>>3823904
>>3823904
>I think being imprinted with the concept of "Mary Sues" ruined some people's ability to engage with fiction
No I think the concept encapsulates what I just explained at length perfectly and perfectly delineates why I've always seen him for the shit character that he is.
>Revan is a tragic character
Revan is a jerk off. Especially because he is revealed to be the player character.
>Some people are just badasses and a story couldn't exist without them being a badass and doing things
Yeah but hear me out. It could be good instead of retarded.
That's what's amazing to me about him, how every chud jerks off to hating Rey then jerks off to playing as Revan, when they are the same fucking thing.
>>3823905
>>3823907
Kek obvious samefagging
Wtf man, how pathetic are you that you need to stan a video game character like your worldview depends on it.
>>
Daily reminder not to engage with the obvious bait. Ignore and move on.
>>
>>3823904
>>3823905
>>3823907
Not to mention you don't even try to argue any point I made. I mean whatever, if that's your way to concede, no problem kek.
>>
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>3823912
>any point I made
404 Not Found
>>
>>3823911
HAHA yeah bros don't let the trolls distract you from masturbation, close your eyes and see no evil
>>
>>3823909
>chud jerks off to hating Rey
I haven't even seen those movies, not really a Star Wars fan, but I think you went a little too obvious here.
>>
>>3823915
With what, I'm making the point I'm making, that's the most obvious example of it. Like Rey, Revan has no weaknesses and no flaws. You're calling him a tragic character. I don't know where's the tragedy. Mf wins non-stop with the exception of a temporary defeat by Malak which is reverted later.
>>
>>3823915
Don't reply to bait.
>>
>>3823925
>>3823914
samefagging again
I guess you call it bait when you really have no way to respond.
You could, you know, just admit I'm right and you got triggered you little weasel kek.
Changing your mind is valid in life. But you wouldn't know about that would you?
>>
>>3823920
Calling people chuds is too on the nose and you're comparing a movie character to a video game PC. I haven't seen the movies, so I can't engage with the comparison.

Revan is tragic because he's constantly driven to action through circumstances outside of his control. Besides, why do you think Kreia was telling the truth about Revan and not using it as a means to influence the Exile, like everything else.
>>
>>3823857
>none of the trayus academy sith use force powers
>people believe this is because of bad ai
>really it's genius storytelling because they all learned from darth traya
>>
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>3823930
Too obvious lol
>>
>>3823887
>Mary Sue
>Gets betrayed and only survives because the Jedi think they can use him as a tool
>>
>>3823932
>too on the nose
too on the nose for what? fuck are you talking about
>I haven't seen the movies, so I have an excuse for not admitting you're 100% correct
>Revan is tragic because he's constantly driven to action through circumstances outside of his control
Wrong again. Revan is almost the sole driver of action in these games. He transforms the context he is in through his flawless awesomeness. In the Mandalorian Wars and in the Jedi Civil War.
None of this makes him tragic, because like I said before, this nigga always wins and is always right.
In a tragedy, a character is driven to a doomed fate in large part due to their inability to overcome their flaws. Like I said, that is the literal opposite of this character.
>you're comparing a movie character to a video game PC
Would be a valid point if it wasn't because despite you inhabiting Revan as a character, he is discussed at length by everyone, which again, is just a diatribe of cock gobbling sounds about how he is so incredibly awesome in every way.
>>3823937
Nigga again, like obvious about what, what's obvious is you're a baby boy and you need to be 18 to post on this board jfc hahaha like why don't you tag the post, it's not like I'm not gonna see it HAHAH
>>
>>3823940
Hm? Ok? Look up Mary Sue please, what you're saying has no bearing on wether he is or not. Damn guys, I think I was the one getting baited all along this is too stupid for me to resist aaaaaaaaah
>>
>>3823932
>why do you think Kreia was telling the truth about Revan
Funny thing is, Revan's story in K2 is told from the point of view of people who either 1) didn't know him personally 2) only knew him on a surface level (Canderous) 3) tried to manipulate you by feeding you distorted information (Kreia and the Jedi Council)

It's all just a bunch of subjective snippets all around.
>>
>>3823940
Look I've dragged my cock across your face for like an hour now and I have other things to do so thanks for the laffs but I'll stop replying to whatever room temperature IQ shit you'll post next bye now.
>>
>>3823942
>Wrong again. Revan is almost the sole driver of action in these games. He transforms the context he is in through his flawless awesomeness. In the Mandalorian Wars and in the Jedi Civil War.
Not at all. He's a soldier following orders, responding to threats he has no control over and being twisted or reactive to circumstances he didn't choose. Force users are almost all tools, not agents. He sails off alone with a droid to face a great threat, probably to his death as far as he was concerned, since he chooses to go alone.
>he is discussed at length by everyone
The character is used by the narrative, yes, and the character is the hero of a video game. The version of Revan that failed to meet every challenge is found in all those saves that didn't get reloaded. See how you're being dumb by cross comparing media?
>>
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Love me some Revan
>>
>confront goth bastilla in rakatan temple
>pick all the dark side options, agree to reclaim title of dark lord
>from my perspective she's just switched sides twice in the space of 5 minutes, once i'm in charge with my infinite dark side space factory the only thing that could stop me is bastilla switching sides again
>tell her i don't trust her and i'm going to kill her
>net light side shift, locked into the light side ending

wtf
>>
>>3824169
Killing women is light side
>>
>>3824169
First time hearing about something like this, hilarious if true
>>
>>3822015
>>3822005
Nar Shaddaa is the only good KOTOR II planet ftr
>>
>>3823816
That will always be Force Storm
>>
>>3824570
>peragus & telos
>both tutorials, basically fine for what they are. both feel relatively finished
>dantooine
>assets from kotor i, but some nice aspects mostly in regards to the main story
>korriban
>a hallway and a trial area which is decently neat
>dxun & onderon
>pretty neat, I would have liked a section of onderon that's outside iziz, though
>nar shaddaa
>evil taris, set up like deus ex 1's hubs, feels mostly complete but the combat sections are very long
>malachor
yeah
>>
>>3822980
No, you get a crash course Jedi training. Of course most of it is in a montage but there's some dialogue and gameplay related to the training too
>>
>>3824593
>>pretty neat, I would have liked a section of onderon that's outside iziz, though
I don't mind that it's exclusively in the city because Dxun is almost exclusively wilderness. The thing I don't like about Onderon is how it's got 3 merchants, a murder mystery quest and that's it. Especially if you're doing a light side playthrough and don't have to take out the captains. On replays when you're not as invested in the story it's a glorified shopping trip.
>>
>>3824682
I'm inclined to agree, but the murder quest actually has more depth than I realized, because after 20 years of replying the game I actually bothered to ask the republic star port visa guy and realized the entire reason the police wanted dagon ghent was because they knew he was a republic informant so they charged him with the murder as a proxy way to try and extract info from him
>>
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Mission would be 36 now
>>
>>3824820
>A long time ago in galaxy far far away
She'd be thousands and thousands of years old at release.
>>
>random Duros bounty hunter: "Ah... look. Refugees. Here. On the landing pad. Are you lost? Or perhaps you have lost your criminal Jedi exile leader perhaps that is more likely, yes, very. I am Azanti Zhug, leader of Zhugs, very powerful, very skilled hunters. It would be very smart of you to tell me where the criminal Jedi has gone. And do speak very quick, my patience is very low."
>Atton: "Anybody here catch that? All I understood was 'very.'"
Everyone always quotes Bao-Dur here with his "I'll take the stupid one who decided to threaten us instead of shoot us when he had his chance", but Atton's funny as fuck too
>>
>>3824593
Korriban is without a doubt the best KoTOR 1 planet for me, I know it makes sense in-universe but I was really disappointed when you return in 2 and it's a just a shadow of what it once was.
>>
>>3824570
As much as I prefer KOTOR 2 for roleplaying and mechanics, I won't lie that KOTOR 1's planets felt much more interesting to explore and a lot more lively as a whole.
>>
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*BWUMMMMMMMMMMMMMM*
>>
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>>3820879
>soundtrack
Mark Griskey did a way better job at making the music sound like Star Wars in KOTOR2. Some of the pieces sound like something John Williams himself could've written which is a no small feat.

That being said, I feel like KOTOR1's OST has more personality to it. Even though the battle music (Soule's weakest point as a composer imo) is mostly lacking you always know you're having an combat encounter on Manaan, or Tatooine, or Star Forge.
>>
Been playing the (original) xbox version of Kotor 1 and there's a bunch of little differences compared to the PC version, I'm not sure if they're all documented anywhere but sometimes characters will have different outfits, heads, voices etc.

Gameplay wise I think I might prefer it to the PC version. There are some things missing which have significant effects on buids etc:
>Yavin Station no longer exists, so a lot of the most OP gear is gone
>Circlet of Saresh doesn't exist, meaning if you want to be a strong force user you need to be a Consular with high wisdom, and the game is not as heavily biased towards light side caster as it was before.
>Calrisian's Utility belt doesn't exist so if you want to repair HK then you really need to commit to putting points in repair
Swoop racing is really hard, and since you don't have Yavin Station to sell all your stuff at an inflated price, credits harder to come by. I find myself picking dark side choices more often just so I can scrape some more credits together. Roleplaying a pure lightside character feels like a real sacrifice.On the other hand you don't get a max alignment bonus so you can just kind of do whatever you want alignment wise.
It looks nice on a CRT, I think the Kotor games scale up really nicely but the main difference is the 4:3 aspect ratio, it makes the world feel bigger somehow.

I wonder if there are any differences in the xbox version of Kotor 2.
>>
>>3823935
BRAVO AVELLONE
>>
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>>3825005
>Yavin Station exists adding a piece of lore from the TotJ series (none of the items except the crystals matter anyway)
>Circlet of Saresh exists as yet another another curious piece of lore and a reward for slaying a dangerous Dark Side beast
>Calrissian's Utility Belt is a nice little homage to the OT
Feels good to be a lore autist, and yes the PC chads win again
>>
my favourite kotor characters: hk-47, t3, selkath_male_01, and bastilla
>>
>>3825005
>Swoop racing is really hard
Not a good thing, swoop racing is a badly implemented mini-game to begin with.
>>
>>3825005
>It looks nice on a CRT
Can confirm. I miss my latest, a 17" that could pull off 120 Hz at 1280x1024.
>>
Any theories as to why Kreia can't read Bao Dur's thoughts during the mind reading lessons?
>>
>>3825279
probably too alien for her.
visas is basically human.
>>
>>3825279
Too quiet.
>>
>>3825296
ba dum tish
>>
>>3825336
>not bao dum tss
>>
>>3825279
One reason is that Bao-Dur is a shellshocked dead husk in all ways bar physical (aka dead inside)
Another one is that he basically thinks and behaves like a droid ("it's all wires and circuits to me")
Lastly, Kreia is a bit of a space racist
>"that fool Zhar" is the only alien Jedi Master she references and gives him no time of day
>belittles Chodo Habat because he is an alien yet doesn't question the powers the human Jedi Masters offer
>Force sight is a gift "squandered" on the Miraluka; and
>Hanharr and his "race of primitives"
>refers to Bao-Dur as "it"
>>
>>3825367
>Kreia is a bit of a space racist
*rolls eyes*
>>
>>3825367
>>3825381
doesn't stop her from fucking echani men
>>
>>3825367
Perhaps Chodo Habat should turn his eyes to his own people, if they truly suffer so.
>>
>>3825388
You know how the saying goes

Never ask a racist his or her girlfriend/boyfriend's race
>>
>>3825424
Sounds like the same kind of cope as "everyone who hates gays is secretly gay". It doesn't work like that.
>>
>>3825427
>t. closet gay
>>
>>3825388
Fan fiction.
>>
>>3825433
>sees gays everywhere
>t. homophobe
>>
>>3825443
Thanks for signing your post, mr. Homophobe
>>
>>3825451
>t. confused about >t.
>>
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Master Power Shot with ion weapons = big numbers
Also I'm one of the few people who enjoys the HK factory added by the restored content mod
>>
>>3825485
that is a big number, how did you get that?
>>
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>>3825488
A tricked out Verpine Droid Disintegrator that I upgraded at the workbench. It has tons of anti-droid damage and a x3 crit multiplier, which Power Blast boosts to x4
>>
>>3825489
interesting, i never realised you could get x3 crits on weapons but according to the wiki all ion weapons (and bowcasters??) get it for free
>>
>>3825492
Yeah Bowcasters are crazy for rifle builds.
>default critical threat of 19-20 x3
>decent base damage
>War Bowcasters are fully upgradeable, making them powerful at all stages of the game until you start finding the really high end guns, and you can put Keen on them for 17-20 x3 crit threat
>Ceremonial Bowcasters have 17-20 x3 crits by default and +3 attack/damage modifiers, great for a zero investment rifle if you don't want to spend components on a party member
>>
Kreia
>NOOOOOOOOO YOU CAN'T GIVE A HOMELESS MAN SOME CREDITS, EVEN THE SMALLEST ACTION CAN REVERBERATE OUTWARDS AND AFFECT THE ENTIRE GALAXY
Also Kreia
>We should shoot the explosive asteroids of the most important fuel source in the galaxy (that we're in the middle of) to give us a better chance to escape
>>
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>>3825951
Congratulations, it took you 20 years to realize Kreia's an opportunistic manipulator
>>
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>>3825434
All of the old EU is fanfiction, and now you get to choose the bits that you think are canon.

For me, Kreia = Arren Kae.
>>
>>3825951
A random guy on Nar Shaddaa is not important for her but useful as a medium for teaching.

>>3825965
Not part of the game. And even not part of anything else that matters.
>For me
Start with that next time.
>>
>>3826589
>Not part of the game. And even not part of anything else that matters.
For you boring faggot
>>
>>3826659
No, for everyone. It's objectively not part of the game. No one gives a shit about your waifoo or your other headcanon. Until you start trying to shove it down our throats and we have to tell you that you are a retard.
>>
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>>3826712
>headcanon
The entirety of the EU is now one big headcanon. There are plenty of things that support the Kreia/Arren Kae theory. Feel free to disagree but the theory is here to stay.
>>
>>3825388
Echani are closer to the the baseline Humans than the Miralukas are, but Kreia is a hypocritical cunt nevertheless.
>>
>>3825088
>Get to Manaan
>Quest is just a three-hours long dialogue puzzle
>All of the dialogue is this:
https://www.youtube.com/watch?v=mcv-V3c2ia0
>Just hours and hours of that
What the FUCK were they thinking???
>>
>>3826742
>super alien fucks sound super alien and uncanny
SHOCK
>>
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>do nar shaddaa as my first planet
>bring goto along with me for the rest of the game
>every time we run into people looking to collect HIS bountry he just sits there saying nothing

thanks buddy
>>
>>3827560
I've done a G0-T0 playthrough before, iirc the only time it actually matters is if you take him with you to Iziz. He'll tell one of the bounty hunter waves to stand down and they will, but it's the dude with the starport visa so you'll want them dead anyway.
>>
I'm trying to do a stealth focused Sith Assassin playthrough in kotor 2 and it feels like every other encounter has a cutscene that decloaks you before the fight.

Also frustrating how enemies instantly turn around when you decloak yourself so you can't even use it to get attacks from behind or do something like stealth -> adhesive grenade because they'll start instantly start closing the distance.

Stealth feels like such an afterthought in both games,
>>
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>>3827560
You only want GOTO for the based as fuck conversation right after you blow up his yacht.
He's just a worse T3-M4 otherwise.
>>3827727
Stealth is indeed more or less a useless gimmick, but Sneak Attack is better activated by Stasis or Horror.
>>
>>3827560
I really liked the idea of GOTO, being an amoral character obsessed with the political games and maintaining stability, but damn he just feels like the weakest companion in the game.
I think a character like him would work much better in Fallout than Star Wars
>>
>>3827756
>>3827779
I know it wasn't intended because of how much stuff ended up cut, but it's such a major failure of game design that Goto is specialised in stealth and anti-droid fuckery when stealth is a gimmick at best and 98% of droid combat takes place on Peragus, Telos and Nar Shaddaa, all of which you have to clear to recruit him.
>>
>>3827784
There was that one droid planet that was ultimately cut, yes. GOTO was supposed to play a much larger role there.
>>
Kreia is literally a portmanteau of Traya and Kae. Why do people act like it's not obvious that Kreia is Arren Kae?
>>
>>3828102
They were obviously meant to be the same person at some point in the game's development as per Avellone's own comment. It was cut out of the final version, and while the hints are still there it remains a theory.
>>
The combat in this series is so fucking shit, I hate it
>>
>>3828121
>It was cut out of the final version,
how exactly? it's really easy to draw that conclusion from all the dialogue about Kae in the game, unless most of it is exclusive to TSLRCM
>>
>>3828161
It's just D&D 3e
>>
>>3821871
Are there any recommended mods which could be added on top of the kotor 1+2 build on neocity to change gameplay significantly?
>>
>>3823640
Im not op, but if youre picking up 10 different things, and combining them together, its a mod made for you, not for the community
If the mod is modular (especially since its gameplay you wanna change) then we can have great use for it, as everyone will not be okay with playing with your full ruleset
Youre giving people options, and that's never a bad thing
>>
>>3828245
>recommended
The cold hard fact is that K2's balance is so broken from the get go it's easier to build a new game from scratch than make decent rebalance patch for it.
K1 isn't ideal too, but at least the gear actually matters in that game.
>>
>>3828558
What's wrong with Kotor 1?
>>
>>3828568
the main reason to play KOTOR II is that it has a much better customization system
>>
>>3828161
zoom zoom zoom
stick to Cal's game
>>
>>3827779
Usability has almost never mattered in terms of who one picks as companions. It's story, personality, and *then* special abilities like Kreia's EXP boost. GOTO is not likable to the average player and so most won't even attempt to use it. You can even make your other companions Dark Side so not even edgefags have a compulsion to utilize it. It was not positioned well and doesn't have a value propostion; none of the droids do.
>>
>>3827560
This character is not good narratively nor mechanically. It's a glorified lore profile.
>>
>>3825088
every KOTOR companion is likable and memorable except for Juhani, hence why they made it so that you're able to throw her to the birds
they forgot however to give you a real reward for not doing so
catch 22: make the character uncompelling so it's expendable, but then if it isn't expended it's still just uncompelling
>>
>>3828655
I meant weakest as in weakest implementation, specifically in terms of getting all his dialogue, when you get him in the game and reactivity
>>
>>3828658
>It's a glorified lore profile.
Same as Disciple pretty much. Although it's a common knowledge nowadays that he got hit by the cut content the hardest of all companions.
>>
>>3828568
>blaster builds are bulky and unviable
>skills are mostly useless except for Persuade making Sentinel a useless Jedi class
>HK-47 has the stats of a melee character despite being an assassin sniper droid
>Mission is more viable as a blaster monkey despite being a rouge type character that receives a custom melee weapon
to name just a few
>>
>>3828653
>little millennial retard defends kotor combat
we mocked it day one
>>
>3828666
>we
The voices in your head
>>
>>3828667
>so reddit he thinks yous are upvotes
i'm talking about rpg enthusiasts, not xbox kiddies
>>
>rpg enthusiasts
the voices in your head aren't rpg enthusiasts, seek help asap
>>
>muh schizo
ah, he's a zoomer complaining about zoomers. tastelet street cred seeker.
>>
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It was a different time
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>>3828680
Jennifer Hale was old then when voicing bastilla
>>
>>3828721
>30
Yeah, ancient hag basically
>>
>>3828730
bastila was supposed to be like 18-20
>>
>>3828732
And she sounds like one.
>>
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>>3820879
Finished my LS playthrough and started my DS playthrough of KOTOR2. Got to Nar Shadaa and feel demotivated. Nothing is really different besides
>hehe i kill you instead of helping you
>>
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>>3828741
>he didn't make the green twi'lek whore stay and gather money for you on Telos
>he didn't make the Exchange goons jump inside the bottomless pit
>he didn't make the refugees succumb to despair
>he didn't twist his companions' beliefs through his actions and conversations
>etc etc etc
Frog poster being a dumbass, clockwork
>>
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>>3828749
I already did the first two things retard. It's literally just
>heh dark side = kill people lol!
>>
>3828752
How's the first one just "kill people", dumb frogposter?
>>
>>3828568
the balance for blaster rifles and heavy weapons is complete trash. heavy wepons alone are pretty disastrously implemented and its obvious why kotor ii combined the feat with rifles.
dual pistols can be decent, though.
>>
>>3828666
who's we? did you forget to take your meds again?
>>
>>3828752
that's not what literally means, you dumbass
>>
whenever i play these games i get caught up replaying them trying different alignments and builds and stuff
i don't understand why they're so compelling but i literally can't stop playing and thinking about them for like a month straight whenever i come back to them
>>
>>3828665
>>HK-47 has the stats of a melee character despite being an assassin sniper droid
They did that in Kotor2 as well. He's statted based on what makes physical sense instead of what makes an optimal character.
>>
>>3821468
So you don't have to put points into a lightsaber skill? You just immediately earn the ability to use a lightsaber and force powers for free?
>>
>>3828898
Build autism is a powerful drug. Especially when you factor in wiki meta knowledge and a passion for fashion
>>
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>>3820879
>Soldier/Consular
Objectively false.
Scout -> Consular is the better K1 combo cause of implants and flurry from the start.

>Jedi Guardian/Sith Lord
Also false. K2 doesn't have BAB like K1 so the main advantage Guardian (other than a few more HP) is gone. Force Jump is a meme.

It's much better in this case to go Consular -> Weapon Master/Marauder. This is in fact THE meta combo for this game, even better than Sentinel -> WM/Marauder.
May Jedi Jesus be with you.
>>
>>3828827
real rpg enthusiasts, people who don't think mass effect is peak roleplaying.
>>
>>3828919
that's a lot of words you used to say yes
>>
>>3828936
>that's a lot of words
for you
>>
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here's your ultimate end game class specific fighting stance bro
>>
>>3829022
It's the only non-Force form in the game with all bonuses and no drawbacks. Sentinels already get broken-as-fuck Shien as their first form.
>>
>david gaider wrote juhani
of course
>>
>>3829182
I don't think I've ever used this character
>>
any good mods to make these games harder?
>>
>>3828916
Every build is OP by the end of Kotor 2 so the only effective difference in power is how good your character is early, and Consular is the worst. Starting as Consular makes the early game (particularly Telos Surface and the Telos Academy Handmaiden fights) tougher and "pays off" later once you get higher levels of force focus, more FP and enough force powers, but every class gets 2/3 of those things eventually. Also for the early game you have Kreia, which makes playing as a Consular a bit redundant.

You'll be tripping over robes, gloves, belts, crystals etc that boost WIS by the midgame and male characters in particular are encouraged to stack this because of Battle Precognition. A Consular eventually gets +4 DC to their casting power, which is nice, but since you can stack WIS easily on any class and enemy saving throws start to lag behind as the game goes on you can easily land force powers on most enemies with any class. It's also barely relevant on a Dark Side character because you can spam Storm and Crush which are powerful even saved against.

Meanwhile, Dark Jedi Guardian gets a smooth early game then switches to Sith Lord to transition into a caster/battlemage with more force points (actually relevant because dark jedi will want to use expensive light side powers e.g. heal, valor, barrier often), Force Potency for more damaging powers, and Force Mastery for longer lasting bufffs. Also you get to use Force Jump as a Sith Lord so you're Sheevpilled.
>>
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>>3828916
>This is in fact THE meta combo for this game
The real meta for KOTOR2 is the Skills build due to the great many additional dialogue options which can spice up the game considerably opening up to you. It also fits the game's narrative of being self-sufficient
Therefore, I always recommend people to go Sentinel/Watchman for the peak KOTOR2 experience.
>>
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>So this is "The Last Jedi". I must admit, I'm a little disappointed.

What did he mean by this?
>>
>>3829363
It means that he didn't expect the last of the Jedi order to be a broken man without a lightsaber who can barely use their Force powers, and who also let himself get captured by a bunch of inept Telos policemen.
>>
>>3829354
>game's narrative of being self-sufficient
Isn't that the opposite of the narrative? You start having cut yourself off from the force, the thing that connects all living things, and slowly reconnect to it as you also connect with the companions you bring with you. If anything skill mechanics help enforce this, because you can use your companions to initiate dialogue and pass dialogue skill checks for all the non-persuasion skills.
>>
>>3829363
is this the most used face in kotor?
>>
When you first get to the polar academy you can bring Kreia up to the door of Atris' chamber and go into first person mode to see her behind the door. She's already dark side when you first meet her.
>>
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>>3829745
Not terribly surprising given how full of hate she is during that meeting
>How dare you? The Mandalorian Wars should have been your grave and Malachor V is where you should have died!
There's also a bit of a self-own behind some of the dialogue choices
>Atris: The Sith? What do you mean?
>PC: The Sith have returned... and they are hunting all Jedi.
>Atris: You speak truly... you have encountered the Sith. I can feel the scars on you. Tell me - where did you encounter them?
>PC: The Sith came for me on Peragus, to kill me.
>Atris: Peragus... what would they want there? They can't have been looking for you.
>PC: I don't know. Perhaps they were.
>Atris: If they sought a target, they would have hunted me, not you. But the blindness of the dark side is well known.
After she spends the entire conversation claiming you've been cut off from the force, walking the dark side, failing to sense Kreia, etc.
>>
>>3829399
even if if was they all felt like distinct people
>>
>>3829350
>Consular is the worst
having the best force powers in peragus isn't the worst nitwit
>>
>>3828665
line 1 and you're already wrong
stopped reading
>>
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>>3829766
>"You have not changed. Acting instead of thinking. Putting yourself before the Galaxy, before the Jedi! Do you know what you have done??"
>"Yeah. I destroyed two planets with one explosion."
The Exile's comeback is the most savage line of dialogue in the entire Star Wars saga ever spoken imo. It is the ultimate way to respond without sounding mad
>>
>>3829806
It's not even an alignment hit either iirc
>>
I with mines were more practical
>>
>>3829354
This. Start with 18 INT and 16 Con, first two feats are Demo/Repair become class skills. first Force power is Valor for +2 to all stats. Have max skills in everything, bump Con to 18, spend the whole game playing whatever you want, making whatever gear you want, everything is viable. You can just make or find implants and upgrade that give you every feat and power you need.
>>
>>3825962
So, uh....

What kind of "indignities" did Kreia suffer?
>>
>>3829909
>Valor
>not Energy Resistance
anon....
>>
>>3829912
sion cried while he had his head on her lap
>>
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>>3829745
You can also click on the door and have Kreia react to it
Also, if you look at Vrook with Force Sight, he has a weak LS alignment, weakest of all masters.
>>
>>3829912
Forced to listen to Nihilus rambling on about his cooking recipes for hours because nobody else understands him
>>
>>3829787
Nice cope, but blaster builds in KOTOR1 are trash and there's no need to pretend otherwise.
>>
Poor Malak. Not a bad Sith by any means. Just forever in the shadow of Revan.

His boss music was better than any boss track in K2 imo.
https://www.youtube.com/watch?v=aGiiiaXjneQ&ab_channel=FlashMusic
>>
>>3830078
>Not a bad Sith by any means
He was a short-sighted brute, a stark contrast to Revan's patience and strategic mind. K2 really drives home the point of Malak being a bad leader.
>His boss music was better than any boss track in K2 imo
It's good for sure but there's no true boss in K2, or rather, the main conflict in the 2nd game isn't as defined and personal as it is in the 1st one.
>>
>>3829904
When playing as a Scoundrel I like to pick up some flash mines from Kelba's shop and use them until I have force powers online. Very useful in certan fights, especially the first Rakgoul by the gate in the Undercity and Marl in the Duel Arena. Concussion grenades are good but it can be hard to hit melee enemies (without also hitting yourself). I also like gas mines/grenades on a Scout since they tend to have the low damage output so getting some poison in for prolonged fights is nice.

Kotor 2 would have some great opportunities for Stealth + Demolitions but they refuse to let you take advantage of them because every other fight triggers a cutscene which decloaks you. Planting some mines on the Onderon Skyramp to intercept all the troops funneling down would be fun + devious, but nope no fun allowed got to make everything feel cinematic.
>>
>>3830182
>mines in KOTOR2
"No strategic placement! ONLY cheese!"
>>
Brianna>Visa>Bastila>Mira
>>
>>3830250
I don't care that she's voiced by Jennifer Hale, Bastilla a SHIT
>>
>>3830250
Brianna = Bastila >>> power gap >>> Visas >>> Mira
>>
>>3830048
>blaster builds in KOTOR1 are trash
no they aren't, and they're the best build to go for after you've gotten bored of playing melee every time before
it's more interesting than going metal only and you can't do unarmed either
>>
>>3830078
If you are unintelligent, you are by definition a bad sith.
>>
>>3830250
>>3830325
Bastilla > Handmaiden > Visas > Mira
her own woman, your puppy, a lore dump, frigid bitch
>>
>>3830363
I honestly can't think of a single intelligent Sith.Even Kreya is mentally ill.
>>
>>3830367
Mentally ill =/= not intelligent
>>
>>3830367
>I honestly can't think of a single intelligent Sith
you're forgetting about Darth Bigbraino
>>
>>
>>3830483
>>
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>>3830669
>>
>>3830669
SITH'S BLOOD
>>
has anyone ever tried saving up all the influence gaining opportunities on telos then bringing mandalore back to gain influence with him? could this unlock his final influence check on the non TSLRCM versions of the game?
>>
>>3830919
>his final influence check
whats the point, does he have some secret dialog?
>>
>>3830947
he has a very high influence check to tell you about how he got his helmet and revan leaving him behind. iirc it's considered impossible to unlock this on the original unpatched version of the game
>>
>>3831154
Tbh I couldn't do it even with the Restored Content Mod. Wasn't it removed in later versions?
>>
Influence is such a dumb system, it's just as bad as dating sim shit. Don't put numbers on relationships, retarded devs.
>>
>>3831177
Influence is ok, should've just been implemented better (like almost everything else lol)
>>
>Disciple has 10 INT and 10 WIS
>Somehow manages to independently uncover Nihilus' plan, Revan's plan, and Kreia's identity
>He also has high CHA even though everyone hates him
>>
>>3831439
just more evidence that kotor ii has an inferior cast
>>
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>>3831439
I genuinely think he's got the wrong stats. They're identical to Handmaiden's, but in the story he's a huge lorefag and his Jedi class is Consular.
>>
>>3831446
embarrassing
>>
>>3831439
Who the fuck is Disciple? I played and finished this game when it came out and I've never heard of him
>>
>>3831462
you don't explore
>>
>>3831462
Other anon is a retard. Disciple is unmissable, but you have to be a female PC.
>>
>>3831474
>you have to be a female PC
Who would do such a thing?
>>
>>3821159
Dawg, just have enough Wisdom and it's plainly obvious Weapon Master/Maurader is better in every way. Better saves, hardly worse force def/off, and 1 flurry kills 90% of enemies.
>>
will my jedi swat team idea work?

>exile is jedi sentinel (immune to stun)
>rebreather mask (immune to poison)
>anti-sonic armor w/ armorweave underlay (resist sonic damage, immunite:attribute damage)
>recover every mine you find and break it down for chemicals
>make a bunch of sonic, gas, and concussion grenades
>set allies to grenadier stance
>use stun batons on exile, rifles with stun scopes on allies
>exile runs in an tanks/draws aggro, allies stay back and shoot "non lethal" rifles or lob grenades

i was thinking of using mira since her paralysis darts pair well with the theme, not sure on the 3rd team member, maybe atton since his sneak attack pairs up well with stunned enemies?
>>
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>>3821871
Loremax. Make a Kotor 1 mod instead in which you have to fight the Krayt Dragon instead of luring her into a minefield. Make her hit over 1,000 damage per strike and give her over 1 million hit points and make her so fast you can't even outrun using the Master Speed force power

>>3831439
They probably hate him because they're jealous of his high CHA
>>
>>3831524
3e Tarrasque only has 840 HP and 4d8+17 bite damage
>>
hypothetically if there was a mod that replaced the sith lord fights with pazaak matches what would their decks be like and who would be the hardest?
>>
>>3831550
>nihilus
>>
>>3831528
Yes because who would win, 100 Tarrasque VS 1 Krayt Dragon?
>>
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>>3830699
hmm...
HMMMMMMM.....
>>
>>3831646
gross
>>
>>3831439
>>3831446
>I genuinely think he's got the wrong stats
Many such cases in both games
>HK-47
>Mission
>Canderous
>Disciple
>>
>>3831474
>Disciple is unmissable
On male too, you still need to encounter him on Dantooine in the Enclave sublevels.
>>3831478
I always play with the Party Swap mod regardless of the Exile's gender.
>>
>>3831681
Whats wrong with Mission and Canderous stats?
>>
>>3831712
Mission is a rogue type character who gets a custom melee weapon but she's more viable as a double blaster monkey due to her initial stat allocation.

Canderous can honestly be built either way and be extremely effective but melee suits him better.
>>
>>3831731
That sounds like more of an equipment malfunction than a stats malfunction. And barely a malfunction at that since in-universe Mission has her own custom vibroblade because of fashion reasons not self-defense reasons per SW Lore

>>3830699
Why doesn't Kreia issue this warning to female exiles? Is she unwise enough to think Meetra Surik isn't tempted to see how much stuff can fit in Visas Marr's butt?
>>
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>>3831767
>That sounds like more of an equipment malfunction than a stats malfunction
Alright
>>
What would happen if you blew up the ravager without fighting Nihilus? Would he manage to hold the ship together or something?
>>
>>3831835
hes a ghost, he would just fly through space
>>
>>3831839
>hes a ghost, he would just fly through space
For you.
>>
>>3831731
>Mission is a rogue type character who gets a custom melee weapon but she's more viable as a double blaster monkey due to her initial stat allocation.
Why the fuck doesn't KOTOR1 have Finesse anyway? It's a staple feat to make DEX rogues work, you'd think it would be considered mandatory to implement like Two-Weapon Fighting.
>>
>>3831971
Weapon finesse was a dumb feat and should never have been invented.
>>
>>3831971
Kotor1 does have finesse, it's just hidden. If your Dex > Str on a melee weapon, Dex determines hit. Everyone has it for free.
>>
>>3832015
I thought that onlynworked for lightsaber users
>>
i've never used force body before but it's actually pretty good early game. it takes the cost of casting a force power and splits it 50% between your hp and your fp meaning you can almost spam force powers as early as peragus

i think the jedi guardian might actually be a better force user than the consular early game because they have a higher hp pool to draw from
>>
>>3831835
>What would happen if you blew up the ravager
FUCKING HOW? The Jedi call in Rogue Squadron to save the da y? Impossible. Literally. Literally impoossible! They weren't born yet, Darth eats the entire universe here sorry you would not even be born either
>>
>>3832244
Meds
>>
most difficult kotor 2 fights:

queen talia
vrook (dantoine first planet)
shyrack nest in the middle of the korriban ptsd cave
giant storm beast
>>
>>3832250
>giant storm beast
I used mines for this
>>
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>>3832250
Vrook is never easy regardless of planet order. He scales like a motherfucker.
>Greater Storm Beast
Yeah it's up there just for how hard it hits, but its saves are kind of mediocre and blaster/rifle jedi can kill it before it closes the gap.
>Talia
I wish light-sided characters had such a hard fight against Vaklu. I'm pretty sure she's got the highest HP total in the game
>>
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>>3832254 (me)
>I'm pretty sure she's got the highest HP total in the game
I checked on the wiki and she's second highest, after Tobin on the Ravager. Tobin's a way higher CR than she is, though.
Also I never realised she hasn't even got Two-Weapon Fighting so she's attacking with -10/-6 lmao. Still a pretty tough fight.
>>
>>3832250
every fight where you have to play only with your companions
>>
>>3832247
>meds
Absolutely not and quite the opposite sir. The post you replied to was the result of me consuming way too many meds. Now that they wore off I have a supreme sense of mental clarity once again
>>
>[Treat Injury]: meds. Now.
>>
>>3832410
Only in TSLRCM, and only on Nar Shaddaa
>inb4 HK Factory
It's not difficult, just a poorly optimized boring slog
>>
>>3832579
atton vs twileks without abusing bugs
>>
>>3832564
>talk to sick dude on Nar Shaddaa
>"lol kys"
>Influence Gained: Kreia
>>
>>3832584
>jedi-ify Atton
>equip a bunch of energy shields and stock up on medpacks
easy peasy
>>
Has anyone tried staying neutral for the whole game? Does Visas just never show up if you do this?
>>
>Opo Chano needs a loan in exchange for his credentials
>Run back and ask Chodo for the money
>Take the money to the cantina and buy the dancing slave girl
>Go back to Opo and threaten to kill him unless he gives me his credentials
>Save killing him for later to max out influence
>Head over to Czerka office
>Get a "Save often and in different slots" loading screen tip as the game crashes

peak kotor 2 gaming
>>
>>3832254
webmrelated was me when I was a dumb 11yo, softlocked myself and had to start a new game
>>
>>3832254
>force immunity against light sided enemy
>>
man kotor 2 kind of sucks replay
the early game is so rigid and it feels like all the classes play similarly compared to kotor 1
peragus is hyper linear and strongly discourages range builds because every other enemy is shielded, there are no meaningful alignment/story choices and it plays the same way every time
citadel station is a railroaded busywork, once you pick your faction you're locked in the for the rest of the planet checking boxes until you can leave
telos surface is either a slog or a satisfying challenge but it's full of missed opportunities to make use of skills like computer use, sealth etc to fuck with the mercs (note they're all standing next to speeders but you cant sneak up and detonate them or set the alarm off to bring the cannocks in or something)
the military base is mostly the same, it's like the sith bases from kotor 1 but inferior because it's so linear and ugly and no opportunities to use skills
finally the game start to branch, and you get to pick your first planet. except you don't because completing nar shadaa gives you 3 companions in a game full of missable influence opportunities so you have to do it first
you beat nar shaddaa and now you're free to choose your next planet. your character build is finally online and you can choose from a bunch of companions to bring with you. except now the level scaling starts to fall behind, meaning the game is permantly broke and will be trivially easy with any character, it's less playing a new character and more playing a homogenous stat blob who crushes everything in their path
>>
>>3832716
Peragus shields are weak and there's a great opportunity to craft blasters/ion weapon mods once you reach the HK and dead miner.
Telos sucks yeah
NS first is a trap unless you specifically want Mira or Hanharr.
Also your runs are generally pretty different thanks to the randomised loot. Everyone ends up OP but the way you get there is different.
>>
>>3832716
going to Nar Shaddaa first is a retarded meme
>>
>>3832720
Nar Shadaa gives 3 companions (2 of which give stat boosts for maxing out their influence as a dark sider), lots of influence opportunities for your current companions including the ability to turn atton into a jedi, and the fastest path to building a lightsaber. It always feels like you're missing out by not getting it done first.
>>
>>3832739
>Nar Shadaa gives 3 companions
That's an arbitrary metric and not a requirement, you're not losing out on anything by getting these companions later, especially G0-T0 aka glorified loredump
>lots of influence opportunities for your current companions including the ability to turn atton into a jedi
Perfectly doable if NS is your 2nd planet
>fastest path to building a lightsaber
By what, 10-15 minutes? Me, I enjoy my blasters and space katanas.
>>
>goes to ND first, but not starting the main quest, only picking up visas and leaving
>>
for me? its dxun
>>
>>3832752
6th gen rainy jungle levels send happy tingles to my brain

dxun/onderon part 2 is definitely peak kotor 2, espcially if you've made your companions jedi
>>
>>3832779
>Mira as leader
>Atton (or Bao-Dur) and Handmaiden as support
One of my favourite parts as well
>>
>>3832779
I almost always send Visas on that one because I like to roleplay it as her conquering her darkness. There are a bunch of potential darkside points in there and I make Visas take none of them.
>>
>>3832752
>>3832779
>flat Kashyyyk clone
>>
>>3832830
do you mean that in a geographic way? because every map in kotor is flatter than kotor ii.
kashyyyk especially.
>>
>>3832720
I always did Korriban first so it ends up feeling like you did Nar Shaddaa first even though it's second because KOTOR II Korriban is so nothing
>>3832746
Visas joins if you do Korriban first too
>>
>>3832716
KOTOR II is the inferior entry in the duology.
Necessary, welcome, but inferior.
>>
>>3832832
>Visas joins if you do Korriban first too
Yeah she's not tied to any specific planet, she jumps you whenever you enter the Ebon Hawk after triggering her cutscene with Nihilus, which happens whenever your alignment becomes strong enough one way or the other.
>>
>>3832832
>I always did Korriban first
Uh, whatever floats your boat. One could argue for the "NS first" route, but going Korriban right after Telos never made any sense to me.
>>
>>3832716
victim of its time. Back then "open world" hadn't fully evolved, so you either had Bioware's "choose one of four towns but it doesn't really matter" or you had GTA's all sandbox but no actual game or story. The only exceptions were some PC game blobbers like Might and Magic, but normies were still consolefags back then.

It was still revolutionary for its time, since the standard for 15 years had been jrpg garbage like FF's "go here to watch next cutscene" excuse for gameplay,
>>
>>3832250
most difficult kotor 2 fights:

literally none of them, if you have trouble with kotor's combat, then you probably had to use a strategy guide to navigate the menu screen.
>>
hardest kotor 1 fights:

marl
Sherruk
double Terentatek
Trandoshans on Yavin
>>
>>3832929
they're just shitposting because they are mad i called them out early in the thread for these games being for xbox kiddies. everyone knows these games are braindead.
>>
OBJECTIVELY this game is designed for 10 year olds, star wars is for 10 year olds. Minmaxing in this shit is like minmaxing in witcher 3 lol
>>
https://www.youtube.com/watch?v=UdWf0x3CLtg
>>
>3832929
>3832954
>3833182
Least obvious samefag
>>
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>>3832929
>>3832954
>>3833182
>"HOLY HUTT POODOO! Is that Calo Nord??"
>"Go away!"
>"You know what I think? I think bounty hunters are the niggers of the Galaxy!"
>"One..."
>"You heard me Huttsucker! I SAID your mom was an ugly fucking nerf herder and I SAID your dad was an ugly fucking nigger Vulkar retard! Cope!"
>"Two..."
>"You better hurry up and finish counting, Calo! I'm ready to BTFO the weakest bounty hunter in the sector!"
>"Three!"
>"ACK!"
You say this game has easy bosses but I bet you never defeated Calo Nord in the lower city cantina
>>
>>3833336
He's actually invulnerable. I've tried to kill him with cheats and even shots from the dc100 killblaster can't kill him.
>>
>>3833371
>He's actually invulnerable
Many such cases
>>
>>3833336
wrong. i've beat him every playthrough. ezpz, it's only somewhat hard if you're trying to save your stall at level 2 for the jedi change, which is a waste of time and no one should do.
>>
>>3832831
>every map in kotor is flatter than kotor ii
incorrect
>>
>>3827560
He'd have to deal with them being upset over the bounty being cancelled randomly when they've invested into finding and ambushing the PC. Or he can let you deal with his problem for free.
>>
>>3828898
Easy to imagine what could have been with more time allowed to cook. The "echos" thing, where the PC can manipulate others for whatever ends. Conversely getting others to face their challenges so they actually grow instead of becoming dependent and clueless (but still directly interfering a little when the risks are too great obviously). Having the shallower scenes get proper definition and depth where PC can defend his/her viewpoint instead of only having a few retarded dialogue options to choose from.
>>
>>3831731
He is a cripple so it's perfectly reasonable for him to stuff himself full of implants that benefit ranged combat instead.
>>
>>3832410
Never happens. By the time it got to their respective sections they had like 17 experience levels to go through in every game I had. Even if you don't make them Force users they are still really powerful. And you have plenty of equipment your PC and the other two commonly used characters can't or don't want to use.
>>
>>3833398
Lying like this has retroactively discredited all of your other posts in this thread.
>>
>>3833566
lying? it's just an arena fight.
>>
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What would Yoda say to her?
>>
>>3833628
Nothing, he would try to kill her.
>>
>>3833628
>What would the wisest character in the Star Wars saga say to the pseud
Asking the hardest possible questions here

>>3833636
>"A Jedi uses the Force for knowledge and defense, NEVER for attack"
>>
>>3833647
Star Wars fans are so sad, it really is the most midwit "nerd" setting.
>>
>>3833647
it's the force that uses jedi
>>
>>3833649
>t. uncultured lowlife born post 2015

>>3833698
>"You mean the Force controls our actions?"
Partially. but the Force also obeys our Commands

t. This player has unlocked a Force Sensitive character slot
>>
>>3833647
>>"A Jedi uses the Force for knowledge and defense, NEVER for attack"
Attack is the best defense, especially against a Sith as dangerous as Kreia. Yoda is not a retarded faggot like yourself.
>>
been playing so much kotor 2 recently i had a nightmare about sion chasing me irl ;_;
>>
>>3834050
I've had an ultra violent nightmare involving Sion before. It put me off playing the game for months.
>>
>>3833716
>t. uncultured lowlife born post 2015
man, you don't even try. irony really poisoned you zoomers.
>>
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>>3834103
>zoomer
I'm 35 you brainless banthafucker
>>
>>3834216
so you're a millennial, even worse irony poisoning.
>>
>>3834216
>you could call Carth an incel back in 2003
KOTOR was truly ahead of its time
>>
If Emperor Palpatine met Mission, he would be Emperor Plapateen
>>
>>3834301
>I WILL MAKE HER LEGAL
>>
Probably not the right place to ask but can someone upload the nwscript.nss that comes with kotor 2 in the override folder? For whatever reason it doesn't come with the GOG version and I can't find a download for it
>>
>>3834301
She's 12.
>>
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>>3834418
He's Emperor
>>
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>>3834399
Neither the Steam nor physical copy have it. It doesn't exist.
>>
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>>3820879
None of you idiots ITT even know how to play the game properly you DO NOT EVER stop withholding leveling even after completing Taris. the game forces you to level up on Dantooine but real Kotor vets play Taris at level 2 and play the rest of the game at level 3. The nomenclature is best defined as level 3 autism
>>
>>3834399
Not going to dig out the disc any time soon but here's something:

nwscript_nss_from_TSL_Patcher_v1_2_10b1.7z
https://files.catbox.moe/8m0u3g.7z
This is probably what you want as it should have the closest thing to what I expect TSL's patch v1.0b puts in the override directory. I do have the patch but fuck digging out whatever can unpack the RTP bullshit too at the moment.

nwscript_from_Prolog_Peragus_Harbinger_issues_mod.7z
https://files.catbox.moe/y1wexk.7z
And here is the one I've been using since apparently 2008.
>>
>>3834491
The downside then is you suddenly gain like 12 Jedi levels and wipe the floor with everything until Malak.
>>
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>>3834526
>BTFOing Darth Malak at level 20
You're metagaming the game wrong
>>
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>>3834522
Thanks anon <3

>>3834446
Weird, the Kotor scripting tool seems to assume the file is in the override folder by default. This is true for kotor 1 at least.
>>
>>3832806
>Disciple (dark side battle wizard)
>Hanharr
>Visas

Dark side disciple is a good 2IC
>>
For KotOR II at least I never really care about my "build" I just usually try to get the stats that give me the most dialogue, like VtMB or something. Usually I just give Visas Force Lightning (which works fine either Light or Dark side because she has good Charisma) and the game is pretty much over at that point, even on Difficult. I actually haven't played KotOR 1 in a while, imo the beginning of 1 is way worse than 2 because it's just boring, generic RPG shit whereas 2 at least attempts the whole creepy mystery thing of why all the people died while you were asleep. The whole saving your levels metagame bullshit also sours it for me because, once you're aware of it, it's hard not to do it.
>>
>>3834682
>For KotOR II at least I never really care about my "build" I just usually try to get the stats that give me the most dialogue
Objectively the best way to play K2
>>
Tried kotor 2 with a dark side heavy armor guardian. Was fun.
Biggest bullshit is the Plague spell requiring Jedi armor upon upgrade, I had relied on it a lot as a non-caster spec
>>
>>3834710
Subjectively the best way to play every RPG
>>
>>3821871
add another planet, kotor 2 is long but it feels woahfully akward at ending at just 4.5 planets after peragus. maybe add back the droid planet but make it so it doesnt fucking suck
>>
>>3820879
Is there a mod for borderless full screen? I can't find one and want to do stuff on 2nd monitor while I play.
>>
>>3831446
>>3831681
I just edited some of the stats of these chars.
>>3831712
mission absolutely gets more benefit from dual pistols, but comes with 1 feat into specializing single pistol.
in terms of minmax is verrry bad.
Not sure about "lore" accuracy.

Canderous has low dex and highish str, he also has heavy armor so he is well equiped for str melee builds.
But specilizes in heavy weapons.
Not really an issue, you can just build him how you want, and not be low on anything since he has lots of feats due to being solider.

>>3831971
kotor 1 has finnese for lightsabers for free.
>>3832112
its only lightsabers
>>3833534
how is canderous a cripple in kotor 1?


>>3831731
her having a special melee weapon doesn't matter you can just give it to somebody else and have her use guns, complete non issue.
>>
>>3831446
>>3835707
Disciple is a soldier. As dark side he becomes a serviceable saber + lightning spammer
>>
could darth nihilus beat darth batu rem (real)? lightsabers are allowed
>>
>>3835707
>her having a special melee weapon doesn't matter
>complete non issue
Spoken like a true minmaxing faggot
>>
give carth's blaster to mission
give mission's vibroblade to carth
>>
>>3835934
Batu Rem's on leave, he's not even in this game. This man isn't him.
>>
are there any good kotor 1/2 playthroughs on youtube? i need something to watch while i'm at work
>>
>>3836909
I usually watch lorerunner for what its worth
Hes annoyingly gonna pick the goody two shoes side every single time in every game, on every decision tho
Sometimes has absolute dogshit opinionsz, other times hes brilliant
Twitch live, youtube has all archives
Knows about the game he talks about and tries to make it fun



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