Give me your wishlist for DQXII
>>3821253it’s fun
>>3821253More dragons, less questing.
Random encounters.Meaningful exploration.Meaningful crafting that rewards player knowledge instead of just gating expected equipment.Legible english text.Dungeons that are more complicated than 2 paths crossing each other with short dead ends.Way better character customization than sword a abilities or sword b abilities.Likeable characters.Positive uplifting story where you improve things where you go.Unlikely it will have more than 1 of these.
>>3821253In so many words? Just keep it classic. Meaning, keep the Toriyama art style, don´t make it mature, don´t change the combat system.
>>3821253Non generic boring story like all previous entries
I want a new artist and new art style period. It's time to move on.
>>3821338>>3821359The duality of man.I'd personally like a new take or twist on the job system from IX, and a more open, exploration-focused world design. Let me wander and discover the story breadcrumbs as I go.
>>3821253no crafting.
>>3821253make it isekai in a world with multiple races + plot centered around escapism
Music has to change. It needs bangers. Art/graphics stay the exact same, they are perfect. Story could be more dark and mature, not light-hearted, would go with better, heavier music and a more bleak feel.I'm tired of the whimsical shit. They have 11 games doing that and so many spinoffs, it's tired and overdone. Give us something to chew on. Sick of slack-jawed faggotry.
>>3821298Less dragons! More Questing!
Honestly, I want another gayme like 3 and 9. Give >us decent character customization and class options, in real 3D. Let autists make their loli harem and fujos make their harem of twinks.
>>3821324This, pretty much. The world should have plenty to explore and be reasonably open but I do not want an “open world”. Would not be opposed to them taking another crack at a job system either as long as it is more complex and customizable than the previous job systems.I suspect I liked XI’s skill panels more than this anon though. They weren’t super customizable but I liked swapping character’s toolsets around for certain bosses.This all sounds like a lot of complaining but despite different problems pretty much all DQ games are fun and their balancing and game systems are thoughtful even though they’re pretty simple.
That it gets released sometime this decade
>>3821253A localization that isn’t terrible.More than one normal battle theme.
>>3821324Basically, this. I'd add challenging turn-based combat that doesn't just beat itself through levelling up - something that actually requires knowledge of the game's battle system and thoughtful character skill building. I liked the skill tree in the previous game, but thought it didn't go far enough into autism. I want a Path of Exile style tree that allow for dozens of decent character builds.Now that I am thinking of it, are there any modern turn-based JRPGs that have this kind of deep character progression and is actually hard?
>>3823528They said sometime 2029.
>>3824550Grim
>>3824001Did you play XI? I'd say they improved with the turn-based combat in that one, made it more challenging for sure, especially if you play Draconian. Can't let the hero die, and you get to swap in reserve characters. In fact you have to for some of the more difficult battles. It's nice too because that makes everybody useful at some point.
>>3821253a release date
>>3824939I did play through once, on the default difficulty. I don't generally replay JRPGs, especially those that run over a hundred hours but I'd consider it for XI as it was very good. What difficulty settings would you recommend turning on for a challenging combat experience?
>>3825455The Draconian mode, the hardest it gets I believe. I forget all the options available but I had a blast with that.
>turn-based>jobs>uncensored designs>new sexy designsI am but a simple man, and DQ is a simple formula. They just have to not actively fuck it up (which for modern Squenix is a big challenge).
>>3821253Zero allusions to real life politics. No Body Type A Type B bullshit. Have some fucking balls.Stick to tradition. No "morally grey" bullshit or pretentious "deep" storylines. I play the hero I defeat evil, simple and clean. Just make the journey a fun and memorable adventure.
>>3821253please please keep the turn-based combat intact. They've said their revamping the battle systems and I'm worried.If it has ATB I'm killing myself on release.
>>3821253>story isn't filler anime episodes strung together>enemies are dangerousI don't plan to play XII after XI. That game stunk.
>>3821253Shorter prolouge Visual customization Only cool loot in chests
>>3828792rent fucking free
>>3821340thats literally the point of DQ though
>>3828792holy tourist
>>3828792why do people who don't play dq insist on having opinions on dq
>>3821253more voice acting options plshttps://youtu.be/bJ0zp2N9_ZI?t=16
>>3836582No voice acting at all pls
Unique or different music for each region/town/road etc. The same generic (although well composed) score for a desert field and lush forest doesn't fit well.
>>3828895>story isn't filler anime episodes strung togetheri fucking despise faggots like you, episodic storytelling is literally the best thing that ever happened to jrpgs, not everything needs to be a le epic slow burn subversive metanarrative
>>3836739Some of my favorite shit is when the larger narrative starts bubbling upLike if you're the type that reads all the bookshelves and talks to all the NPCs you get little snippets of the big bad two or three stops before it becomes an actual thing
>>3821253For the translation team to give an entire town of people a really unnecessary and silly strong accent, and for it to reuse a shit ton of old soundtracks instead of creating something new and meaningful. Extra points if they reuse the DQIV sailing theme or DQIII's Heavenly Flight.
>>3836582>Spain's accentEWWWWWWWWW. Leave the dubbing to the Mexicans.
>>3836740yes and you can have that while still retaining the episodic structure. dragon quest is at it's best when it feels like a 50-episode shonen anime
>>3836744I was agreeing with youI am a third person
>>3821253>turn-based combat>Visual style of DQ11 retained>Darker, more mature story (DQ11 was step in the right direction)>job system (like 3,6, and 9)>more difficulty. 11 was piss easy.
>>3836747>Darker, more mature storyI wouldn't count on that, DQ is still an all-ages series.
>>3821338>give me the same rehashed slop for the 12th time in a rowdq fags really do have the worst taste
>>3831813>bro the whole POINT is to be a boring, monotonous slog!!at least youre honest.
>completely new art style that isnt just replicating shitty toriyama slop>new composer that isnt washed, just scrap whatever sugiyama made because xi already sounds like trash >still turn based>pre defined characters with different jobs like vi or vii>actually well written and charming characters like viii and unlike xi>good pacing, good overworld, good level design like viii>an actually interesting story for the first time since v>higher than baby tier difficultynone of these things will actually happen.
it's crazy because all of the people posting their hopes for dq12 literally haven't played more than one or two dq games and are not fans of the series
>>3836892hey i never said i liked dq
>>3836902sadly Ive played all of them except for X. only VIII was good enough to actually finish. sank 60+ hours into vii and xi before i finally couldnt force myself anymore.
>>3836940yes i know you turned on dq 1 nes and got filtered within seconds its ok
>>3836902>literally haven't played more than one or two dq gamesit's more than enough. only 4, 5 and 11 are worth playing anyway.
>The ability to kill civillians. It's not an RPG if you cant ram your sword up the gullet of an unsuspecting villager. >A morality system so when you do so a 3D finger wags in your direction and says "hey that was bad">The dragons should be connected to terrorism. Like terrorists are trying to use the dragons to breathe fire to dry up all the water supply>when you take a hit, blood gets on your screen to increase immersion>regenerating health, who has time for casting healing spells>a part in the plot where a big character just randomly kills a kid so the gaming magazines are like "there is one moment in this game that will make your jaw drop" to establish the game as a mature game for mature audiences>The plot should asks the big questions: Who are the dragons, why are we questing against them? Does one that quests against dragons show thyself as different from the dragons? what if you are the dragons all along
>>3836892Not every story needs to be a super deep pretentious bs. I play DQ for the cozy vibes.
>>3837144V is considered the best DQ in japan because they actually gave it a real narrative. would be nice if they realized they could do that again.
>>3837105VIII is incredible. IX is also really good.
>>3837144That's okay once in awhile but to do it over generations for AAA games is stupid. Why make a game with all the other great stuff that has a weak story? Put effort into the actual characters and writing and don't rely heavily on tropes. And as I said before in this thread - THE MUSIC! The game needs more oomph in the music department.
>>3837105>it's more than enough. only 4, 5 and 11 are worth playing anyway.If 11 is worth playing then so is 8. They're literally the same game.
>>3821253It comes out.
>>38401012032, trust the plan
>>3821324>Meaningful crafting that rewards player knowledge instead of just gating expected equipment.The problem is every time they do this, it utterly breaks the game and then the next game overcorrects that.
>>3840110That's not the problem, the problem is nowadays, "player knowledge" just means "did you check a wiki instead of randomly combining things?"
>>3837105Most of the games are worth playing. Except for 7.>beat Dragon Warrior 1, 2, & 3>start playing 7 >stop playing after like the 3rd or 4th townIt's pretty sad when the fucking GBC games are superior to the PSX sequel
>>3843236filtered
>>3843236filtered hard. you're missing out on a literal masterpiece.
>>3821253character customization similar to IX - no more forcing me to like a premade castalso having it be ball-bustingly hard or at least properly old-school would be nice
>>3843236DQ7 is glorious and youra fag>The intro is to longBitch its 3 hours and you can save and leave if you need to. How fucking weak is your attention span
I want:>$90 price, $40 season pass that includes 2 hours of side-story and 9 outfits released over 12 months>$120 special edition comes with 3-day early access, online artbook and streaming-only OST in the Square Enix app>mini-quests locked behind several different Japan-only retailers, regular region-locked item codes and promotions>all menus accessed through in-game pseudo-smartphone device, help menu automatically opens an external web browser>mandatory square enix account login to play, zero online features, regular undocumented gameplay patches>maximum 1080p native resolution with AI upscaling, forced 50hz vsync, anti-piracy software that gives your computer aids>1 year delay on English localization done by AI and deranged twitter activists that hate everythingMonster recruiting would be cool too, I liked that in V
It needs to be gently grimdark.the whimsy has been done. Chrono Trigger has been done, VII has been done, IV’s been done. you need something else.There’s a fine line with the tone though. You can’t go too far into Tales of Arise or Kiseki, otherwise it won’t work, But it has to have this edge to it. It basically needs to be Dragon Quest Z. Something with a bit of guts to it. And for gods sake add more elements to the UI and combat system. It’s not 1992.
>>3836739No throughput in the story doesn’t hold anyone’s attention. Look at IX, going from town to downtown doing nothing. People might laugh at this, but 1 has a good “story” because you’re constantly invested in the end goal.
I just had a flashback and remembered that XI’s soundtrack was fucking MIDI when it launched
>>3845682I dont play dragon quest for dark or grim dark, i feel like saving the world becuase it feels like im saving the Shires(lotr) I like the bright colors, so much of gaming is dark and shadowy, its ok to have the opposite Id love to see Taloon as a playable character again, a new game plus where you can play as past main characters Id like it to have generations where you puck your wife and it effects what the 2nd gen main char stats are and flavor, maybe 3rd gen so there is basically a dynasty at then, so there is 6 diffrent finally builds, maybe grandma, great grandpa and you battle a boss or 2
>>3845685DQ1 pretty much has no story, and proves an RPG can be good without one as long as you have a good enough motivation to keep exploring and adventuring. It also helps that it never pretends otherwise and dialogue as a whole is kept to a minimum, so you have no interruptions.
>>3821253DQVII 2.0
>>38398459 has "slow start" but I think it's one of my favorites. I enjoy the mini-stories (the Bloomingdale one is tear-jerkingly tragic). Then, once you shoot the bow over the canyon, the entire rest of the game becomes pure kino. Seriously underrated, and top 3 for sure.
>>3821253Idk but I watched this last night and it was kino.
>>3846455I feel like last I checked on the consensus of the film it was pretty split, but I agree dude. It was kino. I think it’s a bit weird if you haven’t played the game but still kino. Will make my kids watch it
>>3846455It would have been much better without adding that unnecessary virus/virtual reality bit at the end
2 major ones:- Non silent protag cause that shit sucks and takes out in modern DQ,Its ok in the non voice acted/properly animated games but when everyone is so expressive and voiced nowadays and you character barely emotes and t poses in cutscenes/dialogues mostly its takes me out- they need to stop being pussies, like the last act of DQ XI unironicly made the game worse reverting all the character development in 99% of the cases for something worse
>>3847947Oh and i also want to add before some smart ass says "hur dur silent protag works look at bg3/insert random game here"In something like BG3 my PC is extension of myself that can in and out dialogue can do what i want.In DQ games the pc is aVN hentai/moege stand in generic man. Not the same. Nothing is lost by voicing and properly animating him
>>3847944I don't know. Towards the end I was definitely beginning to worry they'd skip Nimzo entirely and just have Ladja. Just having pic related show up for 3-4 minutes would have felt pretty video gamey though, so just leaning into the fourth wall break at the end was a nice surprise. It also got me more invested in the ending as I was watching it, because where up to that point the stakes were simply the survival of this movie's universe, the fight was now about ALL video game worlds, and what they mean to us as the players.The movie's hero wasn't just trying to save Dragon Quest Land anymore, but defending the legitimacy of your favorite JRPG and what it means to you. It was beautifully done imo
>>3847957I wasn't expecting it to be totally faithful to the game, especially after the heroes daughter was cut, but breaking the fourth wall was a total miss for me.The original story was good in it's own right and "remember how much you enjoyed it?" in the middle of being re-told that same story felt redundant. And the "video games aren't a waste of time" part... even if you like the validation, getting it from the people selling you games doesn't give it much credibility.
>>3848964>The original story was good in it's ownall the more reason to leave it as-is and do something different for the movie>even if you like the validation, getting it from the people selling you games doesn't give it much credibility.Why not? The people who make video games and movies like this are obviously living in a world where video games, objectively, are not a waste of time. The whole point is that you're the one who gets to decide whether they are or they aren't—same as partaking in any sort of frivolence, such as games or media.>>3847957>because where up to that point the stakes were simply the survival of this movie's universe, the fight was now about ALL video game worlds, and what they mean to us as the players.It's a very "anime" to do this kind of thing, but I think that's why I liked it so much. It was taking the "power of friendship" cliche that happens at the end of so many games and anime and implying a sense of comraderie with not just the characters in the game, but anyone else who had also identified with and loved those characters, because maybe that's what life's about—finding and being able to appreciate the things that make us the same.I was honestly surprised to find out so many people were offended by the ending, but I suppose I should have expected vitriol as soon as the movie wasn't a 1:1 retelling of the original game.
>>3848970It's not about a 1:1 retelling of a gameIt's about the "it was all a dream" style copout of twist. There is only one reaction to this kind of reveal and it is "give me back the time I wasted watching this shit"
>>3847947>reverting all the character developmentI don't know if this is controversial or not, but I would gladly revert inifnite amounts of "character development" if it meant I could preclude my friends and allies from losing their loved ones forever and half the world getting destroyed.I think getting the ability to revert all this and then insisting "NO! MUH HECKIN' CHARACTER DEVELOPMENT" is really weird, especially when you could just put down the controller. But then you wouldn't be much of a hero, would you? I think that's kind of the point.>>3848975this is the exact same issue I described above in a different wrapper. You seem to treat the destination as the point and not the journey. That's generally retarded, but especially in a video game WHERE YOU CAN ACTIVELY EXPERIENCE BOTH ENDINGS. That was kind of the whole moral of the story—nothing changes just because you suddenly find out the game isn't "real". Because none of these stories are real in the first place. It's the feelings you take from them that matter. And if you choose to only take negative feelings because "none of it mattered", that says more about you than the game and/or movie.The DQ movie cheekily embraces the fact that these stories ARE extremely simple, childish tales that are only "wastes of time" if you think they are. And you unwittingly decided to prove their point, lol. If a last minute twist is suddenly enough to make you decide that the previous 100 minutes were a "waste of time", you're kind of a clown and not the kind of people they make these games for.
>>3848980>If a last minute twist is suddenly enough to make you decide that the previous 100 minutes were a "waste of time", you're kind of a clownBasically. Japanese media spends so much time maligning the sort of characters who profess "EVERYTHING IS MEANINGLESS BECAUSE I PERSONALLY DISAPPROVE!" It's weird you could keep playing these games for so long and never really reflect on that, lol.
>>3821324None of this is happening. It will be even more linear than DQ11.
>>3848980Agree with liking Act 3. Feel like the NPCs really hammered home how much people suffered, there's multiple funny townsfolk that canonically die and you see their family members mourning them. I think the whole thing could have been executed just a bit better but I think it's very intentional that it feels bittersweet to lose what you fought for in Act 2. It's why the MC becomes the original Erdrick, he sacrificed a lot to fix everything for everyone.
>>3848970>The people who make video games and movies like this are obviously living in a world where video games, objectively, are not a waste of time.Yes, but they're not convincing THEMSELVES are they? Virus guy literally tells the MC to grow up then after a few flashbacks and close-ups of a dragon quest cartridge, MC proclaims it's just another reality, doesn't consider them fake and so on.I agree that how you spend time shouldn't be subject to the sensibilities of others, but surely you can see how the salesman would be a little biased in the evaluation of their own product?
>>3850424>there's multiple funny townsfolk that canonically die and you see their family members mourning them.This is honestly one of my favorite things about the DQ series. It has such a lighthearted, whimsical tone, but then you get slapped across the face with absolutely brutal acknowledgment of mortality. It's like that fucking episode of Sesame Street where Mr. Hooper died.>>3850582>surely you can see how the salesman would be a little biased in the evaluation of their own product?Squeenix themselves didn't make the movie. It's more than likely the twist at the end of the story was something the writers came up with on their own. Not just as a love-letter to fans, but also because Japan is oddly sanctimonious about not showing the ending of video games outside of the games themselves. If you look at most JP player's guides, there's almost never any depiction of the ending, and often they don't even show screenshots of the final boss.I think it's important to look at from the Japanese perspective, too; Dragon Quest was and still is an unparalleled cultural phenomenon. The franchise is so huge that Enix specifically arranged to release them on Saturdays due to students skipping class—and adults skipping work. Any sort of positivity that comes from an officially-licensed product of such magnitude could be painted as propaganda, but let's face it—Dragon Quest really doesn't need to be propagandized in Japan.
>>3821253Better scaling for magic and skills.
>>3821253That it releases during my lifetime.
>>3851765It will be out before the newest elder scrolls I guarantee
>>3821253a darker and more mature storyand get rid of the anime weeaboo style once and for all
>>3821253fuck it, 400 mini medals and some of them permanently missableget falcom up in this bitch
>>3836743this is why nothing gets dubbed. instead of sharing the project between all hispanic nations you ask them to make up to 3 different versions. learn to enjoy different accents.
>>3821253I'd rather have a small comfy cast of 4 well developed and likeable characters like in og DQ8 over a massive overblown cast of 8-10 charas, half of which I'll probably never use.
>>3845659The game itself doesn't open up for 20+ hours and it's dull as dirt.
I've been putting off DQVII for way too long. Opinions are always so polarized, I feel like I'll either really love it or really hate it. And given that I'm the sort of cunt who loves to drag his feet and talk to NPCs a brazillian times, I feel like i'll fall in the latter camp.
>>3852574>latter camp.I meant former, obviously. Derp.
>>3852517You're certainly entitled to your opinion, but as much as I loved the cast of VIII, it made things feel stagnant both in terms of party composition and plot.XI's cast may have been bigger, but every character still got just as much or more development than VIII's cast, and forcing certain party members at times helped keep things dynamic. That said, I did very much have a set group of 4 that I preferred to stick with if I had the choice.
>>3821253i want it to be exactly like dq1. i want it to filter as many people as possible. i'm tired of sharing this franchise with you people.
>>3852517I'd rather have 4 mute custom characters who are mine alone to cherish
>>3852591Not saying it has to be 12 but some jarpig going back to the DQ1 style "One nigga does it all" gameplay would be fun for me. Anything semi-recent that does that? Or are you stuck with just manually foregoing a party.
>>3852625>4 mute custom characters who are mine alone to cherishThis is so underrated.
>>3852625>I'd rather have 4 mute custom characters who are mine alone to cherishEvery RPG in the last 20 years is better this way. Devs fucking suck now.
>>3852876>>3852882I really hope 12 does customizable characters that actually wear the armor you have equipped. Or at least let's your character "wear" the armor while actually wearing stuff with better stats. I had so much fun playing dress-up in DQIX.
>>3852574>>3852577Yeah VII is the sort of game that is much more about the journey than the destination. Attempting to rush through it is just sabotaging your own enjoyment.Talking to every NPC is worth it since a lot of them have their dialogue change after most eventsI'd say the perfect pace is maybe one island per weekBut I'm aware this kind of slow burn game isn't for everyone
>>3852969>Yeah VII is the sort of game that is much more about the journey than the destination.Pretty much every JRPG released before the 6th generation is better if you play it for the journey and not the destination. That's just how they made games back then. Some of them still hold up if you just obsessively beeline from plot point to plot point (Chrono Trigger being an obvious example), but DQVII is clearly the work of people who understood a huge swathe of JRPG players spent a lot of their time obsessively backtracking to talk to NPCs, and exploring every square on the world map just to see if something's there.JRPGs have gone too mainstream now. Players just want non-stop plot twists and cutscenes, otherwise they get bored.
>>3821253I want a good game
>>385251711 used the cast perfectly in both story and gameplay. i like 8 but numbers is not an issue. even 4 did a excelent job with its cast.
>>3851584>Japan is oddly sanctimonious about not showing the ending of video games outside of the games themselves.Yet GCCX's (at least initially, I do not know about now) selling point was showing ending screens. As this show is now in its probably 30th season, such premise clearly is not offensive in Japan.
>>3821253I just want it to take the gameplay of the Trails in the Sky 1 remake and use that. Being able to kill trash mobs in real time and saving big targets for turn based is pure genius.
>>3854755>such premise clearly is not offensiveI never said it was offensive. It's just something Japanese media generally doesn't do. GCCX is an entire show about trying to beat old, stupidly difficult games, so of course it would be the exception that proves the rule.You're not very smart, are you?
I have a big questionIs there an actual, full english version/patch of Dragon Quest Monsters Joker 2 Professional edition anywhere?I want to replay dqm2 joker, but I feel it'd be a waste without the 'full' version...
>>3821253Unpopular opinion here, but a new artstyle shift, like from the ground up. I know a lot of people like the jokey Toriyma art but imho it really holds the entire franchise back as a jrpg series. In a game caled "Dragon Quest" Id like to fight "Dragons" that dont look like goofballs, id really liek fore everything not to look so damn GOOFY and actually have some straight laced monster designs. I'm speaking of someone that has only played like 35 hrs of DQ7 but it was really* hard to get into and underwhelming art wise compared to things like FF. Give me something cool* looking, like idk an ADULT dragon Quest, they can even rebrand it with a new name or something. DRAGON CHRRONICLES the adult version with edgy designs that give a sense of DANGER as opposed to CRINGE...
Anesthetics and tone wise its fine. You know l, like it or not DQ is the only game doing what its doing. All these suggestions that are basically trying to twist it into a more FF or Altus, etc direction honestly just seem kind of brain dead. That guy saying the music is bad is off his rocker. I don't think any of you guys in the thread should even touch a game if these are your ideas
>>3848980>If a last minute twist is suddenly enough to make you decide that the previous 100 minutes were a "waste of time", you're kind of a clowni hope that your happy 10 year marriage gets ruined by your wife cheating on you with an indian
>>3856248>reveals himself to be a seething /pol/ incelI'd honestly already guessed.
>>38367477 9 and 5 are darker than 11??
>>3821253>bigger focus on exploration / non-linear progression>classes>party creation or, at the very least, optional recruitable characters>monster recruitment like DQ8>graphics that look like the DQ11 CGI cutscenes>Hayato Matsuo (who worked on DQ before) takes over for Sugiyama on the music
>>3856441yes, you should be a better man and reminicsence on your journey together while she's getting stretched by 5 black dicks
>>3856731>this Anon does nothing but think about black dicks>goes into a DQ thread and literally all he can think about is black dicks>no matter where he goes, or what he does, his mind is constantly penetrated by black dicks>"Black dicks could be ANYWHERE" he thought, slightly arousedAnon, it's 2025, it's ok to openly admit you're a porn-addicted faggot. But please, confine your obsession with black dicks to a pink board, we're here to talk about silly comfy jrpgs.
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