I’m wondering what RPG you think has the best story of all time. The picture I posted is kinda related, it’s a great story but maybe not the best. For me what makes a truly great RPG story is that it has more than just a good plot. It needs strong character development and romance if it fits the theme, choices that feel meaningful, a world that feels alive, and themes that stay with you long after you finish and leave you feeling empty and sad that its over like finishing a good book. What do you think is the greatest RPG story ever told?
>>3825925FF 7 or 10
Golden Sun and Digimon world do it for me.
>>3825932Holy shit i forgot about Golden sun I should really replay it
>>3825925Mother 3, PoE1 & 2, or FF6 probably fit your bill the best. 7 and 10 were anime feces. BG2 is a great game but doesn't really have a lot to say about the human condition and characters are very limited in their development. Earthbound doesn't really have character development or deep plot. NWN2 is a great game but doesn't have a deep plot even though your companions do develop a lot as personalities.Mother 3 has character development for your companions but is also a profoundly sentimental exploration about what it means to grow up and encounter a weird world while trying to develop your sense of self, including your sexuality. The plot is fascinating in its sensitivity but also it involves intensely profound moments relevant to life and the human condition generally.PoE 1 & 2 have well fleshed out companions who are reasonably interactive and their stories develop their outlook and inner conflicts well. The overall plots are great in structure and are about themes of what might be the purpose of religion for humanity. How is / should society be structured and guided? What are the consequences of minds being malleable or transferrable (definitely inviting transhumanist sci-fi explorations)? What does it mean to love someone when who they are can be altered by external things beyond your control?FF6 is babby's first epic, with all the bells and whistles. The plot is not difficult to follow. It's about the confrontation between the negative nihilistic response and constructing meaning and purpose in life on the premise of choosing to love and be loved. The characters are clear and concise in terms of what they're about. They don't really interact much, but you see their stories play out and it's fairly satisfying. The main downside is that it's a Final Fantasy game, so it's extremely anime-styled. So it's suitable for children, especially those without healthy socialization.
>>3825937Do I need to play the other 2 Earthbound games to get Mother 3?
>>3825943it's strongly recommended. they're both great games that you should play anyway tho.if you do play m1, make sure you get plenty of use out of your buff/debuff/PP-absorb spells.
>>3825937>best stories of all>Pillars 1 and 2sigh
>>38259379/10 bait
>>3825925Betrayal at Krondor
>>3825925For me it was indeed Witcher 3. I don't think anything else even comes close. It's even a bit upsetting that it set the bar so high because Witcher 4 really has no hope of matching it.
For me, it's Pokemon RBY. Boy sets out into the big world with nothing but a gifted level 5 and becomes the very best like no one ever was through nothing but hard work, determination and love for his Pokemon.
VtM:RFF10Prey
It's pretty obvious that Rance has the best story. The only thing that would compete is Trails and I didn't enjoy those enough to get through more than one so can't give an opinion.
>>38260021st Gen Pokemon is definitely up there.
>>3826002Zoomers hate on GBY so being super buggy. I hate that
>>3825925FF7
>>3825937>FF6/7/10 are anime fecesThere is anime BS as well in Mother 3, EB/M2 is more original
>>3826002>>3826040>genwunners get BTFO'd by /vp/ and /vr/ so they are now in /vrpg/
This thread genuinely feels like AI posters trained on reddit. Where the fuck am I that people are genuinely saying a game to sell children's toys like pokemon that has almost no characters has the greatest story?To answer the question its probably Ultima 4 or Drakengard since they use the gameplay to reinforce the narrative themes so expertly.
>>3826164I don't think any LLM would be even recommending Pokemon if we are talking about stories.
>>3825929Too convoluted and the others too 2000s melancholic
>>3826164Honesty I’m still new to RPG so I’m gonna just go and say something like Earthbound.It’s weird and fun, and I kinda like the fact porky is just a dick
only one i can think of is yakuza 0 (only yakuza i played so far) , so story/cutscenes were so good i was looking forward to them , and i normally skip all stuff like that
>>3825925Baldurs Gate 1. Simple, but good without any bullshit.
>>3826002It has a cool setting and a background plot that does the job but there isn't really any driving story beyond your own. Games like that can't even participate in a "best story" thread
>>3826227>It has a cool setting and a background plot that does the job but there isn't really any driving story beyond your own.The best kind of storyIf you played it as a lil kid, like I did, that is.
>>3826164>its probably Ultima 4 or Drakengard since they use the gameplay to reinforce the narrative themes so expertly.A pseud gives his answer after seething at an idiot
>>3826227I knew one of you fuckers would pop up. >it isn't a *real* story unless a writer writes itThat's the gayest shit I've ever heard.
>>3825925out of the ones i played, planescape torment was the best
Mass effect
>>3826489A touching tale of a human white male sowing his seed across the galaxy
>>3825958>>3825957If I said feces tastes like shit, you'd pop up to roll your eyes and snobbishly imply that I just don't know anything about good cuisine.Meanwhile you just told everyone you love the taste of shit.
>>3826319Thanks for your contribution to the thread. Great insight.
the best writing I think is Planescape Tormentfor story I think its FF8 or FF14
>>3825925>open thread>everyone saying FF7I adore /vr/, it's so patrician and high IQ compared to other boards. The SKG edrama made me leave /v/ for good.
>>3826995>comes in>immediately shit talkingOkay drama queen, don't bring that shit here. This is /vrpg/ btw
>>3825925No video game has ever had any overly spectacular story. Some have had good concepts and ideas. But due to the medium, the people involved and the structure of game development the execution is never and can never be spectacular.Indie devs can't write for shit. Triple A's don't care to have good writers or will neuter and handicap them. Then as soon as the story is to be implemented the entire lattice of the game itself will distort and mongrelize the story to something very unspectacular. >muh mother>muh earthboundPeople citing those are turds unflushed. Flush for God's sake, flush
>>3826510>don't believe Pillars 1 and 2 are the best examples of writing in all of video games>UHHH YOU LIKE THE TASTE OF SHIT????????????????????????????????? holy newfag nigger take your word salad shitposting elsewhere
>>3826999>actually nothing's goodQuite the conversationalist
FF8 is the best story I can think of, which feels a bit muck to say, but I really can't think of much better.
>>3825925Chained EchoesDysco Elysium if that counts as an RPG
>>3827027>vnNo
>>3825925I don't have best, but I have a top list of equals:>Pillars of Eternity 1>Witcher 2>Dragon Age Origins>Tyranny>Disco ElysiumI'd say Pillars is probably the best. Tyranny and Witcher 2 are too jank, Disco is too nieche, Dragon Age just a bit too cliche. Pillars 1 is ultimately vidya-RPGs at their peak with how masterfully it ties all of its themes together while feeling distinct and unique.
>>3826489Lowbrow Dragon Age Origins
>>3827168Btw, when I call Dragon Age cliche I mean in the context of Fantasy as a whole, which includes stuff like the Wheel of Time, Witcher and good ol Tolkien. In context of Faerune slop that WRPGs are stained in, its another shining beacon of uniqueness.
>>3827173>Wheel of TimeWell made world, but atrociously hollow besides the fact that's well crafted.
>>3825937>>3826510Not them, but how do you consider 2 a good story? 1 was at least interesting with seeing your past memories and becoming a watcher and all that shit. 2 is literally just you following Eothas and nothing happening.
What do you guys think about the Pathfinder series?
>>3827323story-wise?peak redditterino-core
Honestly a hard question because i keep losing intrest midway into almost every RPG i play. Ignoring that i recommend:>Underrail>Deus Ex>Vampire the Masquerade: Bloodlines>Pathfinder Wrath of the Righteous (only if you can ignore all the tranny and nigger shit)
>>3825925For me it's Black Souls. Checks every box you mentioned, unless you take "alive" literally.
>>3825925DAO
>>3827168Is tyranny goes any better? Like i finished prologue locations few times but next town and i just burnt out and got too bored to finish.
>>3827168When DAO came out it forced me to put all nighters just because i want to know whats next in the story.I mean yeah its not completely original but it was extremely good story.
>>3827605>DAOGets a vote from me too. Probably my favorite story in a western RPG.
>>3827464good list honestly.And i + to taht losing interest too. I feel like modern RPGs have too much writing. like take Pillars there is so much pointless shit like reading previous lifes of random NPCs etc. Its just too tiresome.
I'm not a jrpg guy but out of the ones I've played lately, I really liked SaGa Frontier 2's especially Gustave's political intrigue
>>3827446WOTR wasn't that bad. Had a bunch of gay companions, but basically being a god and killing other gods was pretty fun. Especially going to hell and bitch slapping demons.
>>3827016It is unfortunate that you are retarded, it stifles your ambition and leaves you laughable instead. We're talking about spectacular stories. Games are a lens through which stories come out a blur. The best games are enjoyed for everything except their story
>>3825925
>>3827957>The best games are enjoyed for everything except their storyNta, but like what? That's a bold claim. Why don't you give us several examples.
>>3827957>I enjoy games for everything except their storyFixedChangelog- removed all the sperg stuff
>>3827957What are you talking about? There are many people, myself included who only find games fun if they have a good story. If the story isn't good there is no point in playing ROLLSLOP 3, or ACTION RPG 5 or even JRPG 4990 because they all use the same game play loop. I think it says a lot about our society when people are reading less books and only wanting to play the same game but with a different fucking coat of paint. Look at KOTOR 1&2, gameplay is janky as fuck but it's some of the best RPG's ever made.Why? Because the story. I swear that Tiktok and short form content has killed the brain cells of millions of people. I read a lot of novels, is it wrong for me to want a high quality story in my video games? like come on
PST, MotBthis thread is fucking cringe
The Legend of Heroes: Trials of Cold Steel IV (True Ending), Xenoblade Chronicles, YS VIII: Lacrimosa of DANA, Metaphor ReFantazio
>>3825964If you seriously think Witcher 3 should be considered a great story, you've never read a book.
>>3828714It hits different when you’re a dad
Xenosaga did it for me
>>3827027I love CE but it's not really that masterpiece of a story, although it's ahead of every indie throwback JRPGs (not the RPG maker ones) released recently, including shit like Octoslop
>>3828714>If you seriously think Witcher 3 should be considered a great story, you've never read a book.Uh what book makes you not enjoy stories?
>>3828714The Witcher games are unironically better written than the Witcher books.
>>3825925>witcher1,2 and 3great stories, but "small sized" and mainly focused on character drama, actually 1st witcher is the only one which has what I would consider an rpg story cos it deals with major power and world-ending threat. you can argue that space elves from 3 are that but they dont feel that way.>bg3pretty simplistic story written incredibly well using strongest aspects of dgd>fallout2unexpected ending to 1st fallout and a great story as well as world building>vegasmost reactive story in gaming true to og fallout canons>morrowindcompletely crazy worldbuilding which werent surpassed since>borderlands2incredible villian and overall good story progression>kotor2 incredible twist on childish star wars good-bad premise>>3826489>rgb ending>good storyyou cannot be fucking serious
>>3827323one of few rpgs I have quited half way when I saw working 70s-80s computers in a bunker without faction posessing them conquering everything or industrializing the world. world building makes no fucking sense whatsoever. I cannot put in words how wrong and stupud such thing is. especially when there were games which did advanced tech in fantasy world semi-passable such as might and magic and age of decadence.
>>3825925Probably Valkyrie Profile or Tactics Ogre albeit Ni no Kuni also had a great story. I also like the Nier games, the original KH and FF IX very much.
arcanumhalfling jew quest alone dwarfs other rpgs
>>3829600Checked. It's pretty ballsy for sure.
>>3829600If arcanum actually felt good to play, I'd actually finish it someday
had shat on witcher 3 like decade but honestly? it's easily top 10 of best story driven rpg
>>3825925The overarching plot from MM1-8
>>3829581>>borderlands2>incredible villianNow that you mention it, I played 1 and 2 with a friend, and I remember hating the villain. Playing the first game helped make the particular scene impactful.Rarely happens, so I gotta say BL pulled it off.
>>3829651Having never played 1, I was hooked on jack as a villain from the moment he bought a diamond unicorn. He was unhinged, well written and seemsed surprisingly approachable in the sense that I would get logical interactions. And by logical interactions I mean the bad guys ego is so big he perceives you as a toy.The pre-sequel only served to round out his character. Unfortunately, the telltale series brought him down a few notches. I'm just glad the writers of BL3 never tried to bring him back, but BL4 is happening...
What about Cyberpunk 2077? It's got a very fleshed out world in b4 "ITS NOT AN RPG"
>>3825925Breath of Fire 4.It was a wild ride.
>>3826319my thoughts similarly
>>3829765>What about Cyberpunk 2077?sloppa>It's got a very fleshed out worldI didnt feel that anything about it being fleshed out, it felt very cheap and genetic wwith most things left out.the only good thing I can say about it is that artstyle waas very throught and well-done, but its all style over substance.
>>3825925For me, its Ghost of Tsushima. 50% of the game may be formulaic generated slop quests, but the story is really why I still think back fondly on it from time to time.
>>3825925For me?Unironically Chrono Cross until the end of the Lynx arc,Then it turns into unsalvageable dogshit.It might not be great for everyone but I love its themes
All games have shit stories when you compare them to actual good stories from other media.
>>3830628You're just bat at roleplaying your role in the story
>>3830628thats not true, other media also sucks
>>3827957>>3828189The eternal story vs. gameplayfag debate. Personally by now I am also on the gameplayfag side, simply because I have played, watched and read so many games, movies and books, that almost no story ever seems new or exciting.Add to that, that I am somewhat of a power gamer and the story at best quickly becomes a joke, or at worst becomes a nuisance that stops me from exploring. I was raging hard when kingdom cum was pestering me with the whole mandatory 2 or 3 hour tutorial and bullshit and all of that for nothing special of a story. On the other hand, when I was a kid, I greatly enjoyed even the most ordinary, cheesy, simple stories in games. I cried in Secret of Mana when they banned me from the starter village that I knew for less than an hour.The last stories I enjoyed where The Expanse and Master of Gu, none of which are doable in a game without taking all the suspense.
>>3831421this is most braindead pseudointellectual take I have read in a long time.Its not OR its give me BOTHI want good game and good story, simple asalso you are full of shit, most siplistic and cliche story can be executed well with lots of good writing like bg3. its not problem of the stories being predictable cliche. its porblem of bad writing not spicing stories with enough plot-twists, backhand tricks, reveals and more.I would again bring arcanum. You wake up after zep crush and theres a guy which calles you are a chosen one. By the looks of its most mundane predictable shit you can ever think of. However it only seems that way because its all absolute bs.
>>3831515In an ideal world, obviously both would be great. In reality, arcanum already looked and played like shit at release, while we had full 3d ARPGs with way more action and interactivity at that time.No matter how good a story for a game is, if the gameplay sucks, I won't enjoy it. For example BG3 or Arcanum. Wouldn't touch those with a 10 foot pole. On the other hand, no matter how bad or non existent a story (and everything else) is, if the gameplay is good, I enjoy the game. For example Dark Souls or Zelda. Of course I would love a game like that with a good story, but I don't see that happening ever.One more thing, when I refer to story, it's not just about the plot, but also about the dialogues, setting, characters, world design, quests, interactivity etc. Most of all, a video game is about interactivity, but also reactivity. I want to be able to make choices and not be railroaded to exactly one path, but the world also needs to react to those choices with more than a text message and no actual changes or a slightly different ending.
>>3829555Never said the Witcher books are good. They're actually really shitty.I'm just saying that if you think Witcher 3 is a great story you're not someone that reads books.
>>3829765Cyberpunk 2077 felt like someone just fed the most popular cyberpunk stories into an AI and told it to turn that into a video game plot.It's really bad.
>>3825925Mass Effect 1. 2 and 3 to a lesser extent. I didn't mind the three-colors for endings shit, though it could've been better, it was more about the journey for me.Dragon Age origins ranks up there if I'm feeling more in a fantasy mood.SWtOR's class storylines if MMOs are included, particularly the Sith Warrior class story for me. I wish they'd release the old vanilla experience as a single player RPG.
>>3829765Its okay, not the best. The DLC's writing takes a nosedive, too.
>>3825925Based on what i played its Witcher 3 DLCs and Cyberpunk.I played Planescape but didn't complete it, heard its story is amazing, but game was boring so i didn't finish it.Disco Elysium is overrated, its written well i guess and the worldbuilding is neat despite being a knockoff EE post ww2 which is like yeah whatever, but the STORY wasn't good, most of the time is you wandering around aimlessly having reddit political debates with characters and talking to yourself about some retard hallucination bullshit that doesnt matter to the story, the ending was shit to and came out of nowhere, there is a lot of plot armor as well.Mass Effect could've been up there but the ending was bad, the 2nd game is more about the cast than the story.Dragon Age story is solid but its a little bit too generic and the presentation is worse than CDPR Story in Larian games is like miniscule and is never taken too seriously, so its out.Fallout story is very simple and what they focus on is the side quests and how you interact with factions.BG2 story is generic high school fantasy not that good imoSouls is lore and the story is always the same.Final Fantasy has some good stories. X is good7 is goodBut i think they are not as well written or presented or even as mature as CDPR games They are definitely the closest though.VTMB is good but the ending is shit and the writing starts to go from good to edge cringeshit made by someone 16 years oldOwlcat games waste time of generic garbage instead of trying to go for something of value and something serious, its all hurr durr demons end of the worldElder Scrolls has fun lore but the story is too simpleChrono Trigger is time travel bullshit and contradicts itself, its also too simple and characters are shallowTactics Ogre is solid but waste too much time and the pacing is shit and it lacks a lot of context and depth Honestly few devs can write, even fewer in RPG genre. most good stories are not from RPGs
>>3831678Oh yeah KOTOR is also good. SoWitcher 3 DLCsCyberpunk 2077KOTOR 1 & KOTOR 2--- Gap ---Final Fantasy XFinal Fantasy 7--- Gap ---Shadowrun DragonfallThe Witcher 1 & The Witcher 2--- Gap ---Dragon Age OriginsMetaphor RefantazioThats all
>>3825925I tought I'd see more of Planescape Torment in this thread desu.
>>3831860It’s been mentioned multiple times, but my personal favorite was>>3831678>I played Planescape but didn't complete it, heard its story is amazing
>>3830626Good choice.
What is good about Planescape Torment's story? I haven't played it.
>>3831640>this game has a shit story compared to books, go read some>no, not those, they're shit toofuck off retard
>>3831594bg3 gameplay is top notchyou just want action games, not tactical gamesagain, its subjective problem
>>3831642hook is very good but after that story goes straight up into the shitter
>>3831678pretty good summary
>>3831860I fell like planescape is too dated and more of a vn>>3831938good companions, good writing, good dialogue. story is about pc being a main villian running from himself and being forced to accept the consequences, I dont think it stands test of time, especially with how much people tried to replicate it, but personal conflict opposed to LE EVIL BAD WANTS TO DESTROY was great for a time.
>>3831970Also the writing feels smooth and natural, you want to read what npc's have to say. It's really different from the PoE era games where the studio was proud to announce the game will have tens of thousands of words and feel extremely bloated.
>>3831938It really updated my journal.
OP here, the future of stories in games is looking bleak, I'm a writer, I read a lot, and have worked as a writer for non gaming companies. How would one get into a writing job in games? Also how do you pitch a story idea to a game studio? I feel like if i went there, got a job, I would have some pink hair tranny telling me what I can and can't write.
>>3827219>he never replied
What a horrible fucking thread.As expected of a shitty 4chins board.
>>3834900
>>3825925Planescape: TormentPoE 1Disco ElysiumThe worldbuilding of Torment: Tides of Numenera was done by a schizo and i liked it
>>3825925i think it's FFX, isekai is a great trope when done well and this one does it well; and then having the additional twist of there being no way back, in fact the "home" world is the dream, and you must destroy it all - very good with strong payoff on repeat plays
>>3834891>I feel like if i went there, got a job, I would have some pink hair tranny telling me what I can and can't write.How is that different from any other industry? If it isn't a tranny, then it's gonna be a woman or a brown. No matter what you do, it all depends on the company/business you work for/with.
>>3825960Holy BASED
>>3825925There is only one answer anon
>>3831938It's full of torment
PS4 for me
>>3830628True. Why the fuck can't video games hire a decent writer for once?
>>3826077I fucking hate children. I hate that you exist and I hate that you're allowed on here. Die.
>>3827219I mean, if you literally read a single word while playing the game on mute. Maybe. Kind of hard to miss the cut scenes, though. So you'd have to play it blind and deaf to miss the plot and all the stuff that happens.>>3834897I didn't deem it worthy of acknowledging with a reply, but apparently there really is always one fucking imbecile who needs basic shit explained. So there you go. Put your finger on the screen and let us know if you need any of the big words broken down for ya.
>>3839538It's so '90s anime, it physically HURTS to even just look at.
>>3829810I like cyberpunk but you're always so insanely overpowered that you never feel caught in the dystopian struggle of the world
>>3825937>PoE1 Ending: "What if all the gods were fake?!?! Its LE ATHEISM BRO!!! XDD"Reddit take lmao
>>3842865poe is a terrible game anyway becaise its all>souls souls souls soulsits just stupid
>>3827464I like your list, but I'm confused why you went with Bloodlines over Redemption. Bloodlines was a superior game, no question, but this is about which has a better story. And Redemption's story was miles and miles better than Bloodlines.
did anyone ever give a fuck about the story in diablo\poe?
>ctrl+f "Xenogears">0 results Now, I'm not saying it's the best, both because that kind of question doesn't really make sense and because it has pacing and presentation issues in disc 2 and all that. But if that game doesn't deserve a spot in the top 5, I don't know what does. Obviously I'm not just talking about the script, because the script is often more functional to the plot than poetic like a book, but the overall experience.
>>3825925Weird but honest answer: Kenshi. A game that doesn't even have an ending.For me, a good ending to a story is half made by my own RP.If a game inspires immersion and RP and doesn't turn into a total bullshit, the ending will be good. If not, I may not even remember playing it.Skyrim, for example, is a typical heroic fantasy with a tabula rasa MC who is not even given a chance to show personality. But if your autism kicks in, it's a good sandbox for RP and a huge world to write your characters in.As for Kenshi, it was about a dozen homemade dialogue mods to RP my character and his companions. Some personal quests (the game has no quests), some personal goals, character traits that created problems, a grand quest to find the truth about the world (as much as the lore allows), backstories, world state reactions... And a no reload rule on top of that. Great time. I can also remember Enderal, but it's more about the journey than the ending itself (can't really be separated). I started with very low expectations because it's a mod, but it's a good one. I haven't played the latest update though, so I'm not sure if it's up to par.
>>3843526Even just the term itself, "quest", is a neologism and it describes a made-up game-ist concept. Believe it or not, games didn't used to have a "quest journal". You were supposed to just... remember what you wanted to do and think about how you wanted to get that done.
toss up between Witcher 3 and DAO
>>3843734>Even just the term itself, "quest", is a neologism and it describes a made-up game-ist concept.
>>3841390It wasn't until I played FF7 as an adult that I decided it was one of the best videogame stories of all time.Not that the bar is very high. Most videogame stories are complete garbage.>>3843328XG is underrated, not just because its pacing is bad but also because it's pretentious. People latch on to one of the valid criticisms and their brain shuts down. They stop evaluating anything else.Xenogears has great character writing. The philosophical+psychological themes are pretentious, but the consequence of the psych obsession is that the characters have personalities and interactions that are, on average, more interesting than standard videogame slop.
>>3842865Reddit believes in monotheistic deism, newfag.
>>3841369>>3834891There's a fundamental problem with videogame writing which is that videogames are massive projects and even though games are crammed full of cutscenes, the writing isn't a priority. Writing is not only constrained by budgets and raw execution difficulties, but integration and coordination with all the other disparate elements of the game. There are so many creative conflicts in a videogame that it's very hard for even a "good writer" to provide a good story.And that's before you consider that what makes a good story for a videogame isn't always the same as what makes a good novel or movie. Players have agency in a game. They resolve conflict through gameplay. Play leads to emergent narratives. Traditional writing, where the author has full control of story, plot, characters, conflict, pacing, frequently conflicts with basic game design principles. Storyteller freedom is restricted by player agency in a way that is not for other forms.If you want a videogame with a good story it needs to be a very small team.
>>3844067I don’t really see it as pretentious, but I’m glad you appreciate the characters. What makes you think it comes across that way?
>>3844073You have to lean on the characters. Writing strong ensouled characters who the players interact and connect with is 90% of the art. The players control the narrative plot. The writer controls the characters of the world.
>>3825925>I’m wondering what RPG you think has the best story of all time.of the games I have played, I think probably ff9
>>3844073What you are describing are problems with production, as in directors of the project having no fucking vision and not having a slightest idea how to fit story into their game, how to pace and design game and integrate it synergistically with a stroy.Size of a team is not the case. What you need is a team which works well, experiences and etc because all that shit is hard to pull as you have noted. I will bring bg3 as an example. It had lots of writers and from what Sven the guy which made game told in interviews he followed logic of building good team of developers instead of cutting corners and chasing cheapest labor with constant flow of people leading to zero growth and lack of retention of design knowledge. And I think story and gameplay in bg3 are very well integrated. I can write passages about parasite skills alone (even tho they are a wasted opportunity which doesnt lead you anywhere and mostly are cosmetical rp tool). but oh boy do they look good. just by opening menu and seeing parasites dropping into brain you feel disgust and doing something both evil and forbidden. and thats exactly what it is at the end. power which comes at great cost and kills humanity itself. thats masterful integration into the story. and it goes even further because being corrupted gives you power in a gameplay terms. you get incredibly strong abiltes. so you have incentives to get corrupted.and then compare this shit to something like mindchip relic in cp2077. you instantly see stark contrast. and why is that? because large number of people who made witcher3 left cdpr between then and cp2077 release and in general game been in perma production hell and 20 different itterations (maybe even more) which speaks for inability of directors to nail vision and story. and in general you can see it by how undercooked game is. I have never seen more wasted potential than cp2077, makes me very sad even thinking about it.
>>3843328it was boring.
Secret of Mana
>>3845564>I will bring bg3 as an example. It had lots of writers and from what Sven the guy which made game told in interviews he followed logic of building good team of developers instead of cutting corners and chasing cheapest labor with constant flow of people leading to zero growth and lack of retention of design knowledge.Did we play the same game? The plot and characters were terrible, specifically because they had so many writers, and churn among their writers. They had like three or four waves of writers go back and rewrite shit and undo what each other had done, until it was like a garbage soup of design by committee.>doing something both evil and forbidden. and thats exactly what it is at the end. power which comes at great cost and kills humanity itself. thats masterful integration into the story.But theres no integration into the story at all. The game doesn’t even recognize or notice if you abstain from tadpolemaxxing for the whole game, the devs just assumed that you’d want to do this totally cool thing with zero downsides, because that’s what they’d do so obviously that’s what you’d do, right? They even force someone to be a mindflayer for the endgame, because of course.ironically it’s the same with Cyberpunk and its cyberware, the game doesn’t even notice if you reject it and don’t use it, there’s no reason to not go full chrome and the devs just assume you will because why not.
I don't think they are the best, but I would just throw pokemon gen5,7 and 9 here. I feel like these have great stories and are severly underlooked because muh pokemon>5 is about teenager finding their way in the world (not muh pokemon evil bullshit), it's all about a coming of age story>7 has not a big motive, but is still a fun story with a lots of characters. (usum ruins the story a little bit, but is still fun to play)>9 is about bullying and finding friends.
Warcraft 3, by a long shot.The story ( multiple branching interlaced stories, actualy) is mature and well thought out from start to finish. The writing and dialogue are phenomenal, at least by vidia standards. The excellent voicework does carry a lot of the heavyweight tho.
>>3825925This is an unpopular opinion but I find openworld games and games with multi-choice dialogue almost always drop the ball with story. Multi-choice is basically anti-quality story-wise as no studio has the funding and talent necessary to actually give real divergence. The more choices they give, the less meaning the choices tend to have, until eventually it just slightly changes the dialogue for one npc line then it continues on the same path of any of the choices. Even having only two choices for every interaction (bad guy or good guy) has developers struggling incredibly hard to make both sides relevant. Basically always having good guy be the main story while bad guy just letting you see what being an ass in a normal story is like.Open world ruins storylines due to giving them bad pacing issues. Makes tension, urgency, and even emotional connection get watered down. eg:>"OMG x town is going to be attacked! we have to go save them!" >proceeds to spend the next 20 hours running around picking herbs, doing inane fetch quests like finding 5 ore for the blacksmith, climbing a mountain to see whats there only to run into a invisible wall or a locked door for a quest later etc.>eventually accidently walk into main quest town>it is coincidentally only getting attacked when you enter even though you have seen it burning from a distance for a couple weeks in-game time>"Oh hero, I knew you loved me, rescuing me so quickly!"> bitch, who are you??Its goofy as hell.The only time I have seen open world story done in a way that isn't a detriment to its story telling is the souls games. As these games have a story thread built like a jigsaw puzzle that you can put together as you wish without any real time constraints narrative wise. It is supposed to be a long gruelling journey in a place difficult to navigate.I don't think there is any game that hasn't suffered from multi-choice in some way.
>>3826372But it isn't a story. It's roleplaying in your imagination. That would only become a story if you personally wrote out what you imagined was happening. Unless you are trying to take the philosophical route of saying anything someone experiences is a story. Then this thread would no longer be about the "best story" but instead whatever game you had the most fun playing.
>>3843734>neologism>a word that's probably older than the country you reside inlel
>>3846715I see you haven't played The Age of Decadence.
>>3825925A difficult question though it´s probably still either Valkyrie Profile or Tactics Ogre. There are plenty enough RPGs with good stories out there to make a top 10 though.
>>3831006This, whenever I read a book or watch a movie that people tell me are so amazing I'm always disappointed.
>>3842922What story? Demons are invading, go kill the biggest one.
>>3842922The first time you killed Diablo in the original game and rolled that ending cinematic back in the day was pretty hardcore.
>>3846776>don't stick it in your forehead, you idiot