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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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what are some, new, old, serious, and/or memey, rpgmaker games you've played & would recommend?
bonus points if its not already in pic rel
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what's the latest /vrpg/-kino after hat world and enchant farm
haven't seen goburin after he dropped meikyuu ryuuki
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>OP doesn't know
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>>3828432
well if is born on a chan you know what is going to have.
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>>3828609
it was kinda obvious if all he had was youtuber made list and not his own opinion.
want meme stuff creepypasta RPG, want serious stuff you have those bleach based games that tried to be serious while introduced to the masses, want mature stuff mythos the beggining, want a special kind then you have rainblood, want goofy meme stuff flat chan rpg, there are way too many stuff.
>>
>>3828432
some recent shir from steam
break wolf is kinda expensive, but it's worth it
https://store.steampowered.com/app/3144190/Break_Wolf/
https://store.steampowered.com/app/3201240/Dig_Night/
>>
>>3829807
Henry Darger made an RPG
>>
it's really funny how some people treat knowing these games like some kind of ancient knowledge
>>
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>>3828432
>Black Souls
So porn games are allowed huh:
Pic related is Rape Revolution Monster Army it Goes. Pros: a TRPG in RPGMaker, unique artstyle for male characters, very artsy and disgusting too often (how artsy). OST has some real bangers, one hub area has "I'm a real nigga, Ima real nigga, Chin-chin, bang-bang" blaring as your protag goes through it. It tells something about life and social problems (protag is a knight framed for a murder of a really ugly king so he decides to fuck shit up with an army of oppressed monster revolutionaries). Cons: all girls are drawn like STICKS and all/most of the H-scenes are with ugly monsters fucks instead of cute monster fucks.
LonaRPG: a rape simulator, a Dark Souls of rape or even Rape of Dark Souls. You either get raped or you get fucked. A real time action RPG full of complex RPG and gameplay mechanics put in place to maximize your chances of being raped. Cons: too much rape, female heroine,.
Megrim games: cool and solid gameplay, unique artstyle. The guy isn't afraid to experiment and push boundaries (or do some slightly advanced stuff others don't bother with). Cons: artstyle and seggs can become too much hit-or-miss as the dev evolves and experiments (even for me). And a literal hag? Megrim, stop.
Monster Musume Paradox RPGs or whatever: didn't play but I did play the 1st Monmusu game and heard some good things about these. Cons that I know of: a human Sphinx descendant is mutated into a fucking boring ass succubus. Come on. It's all femdom, too, I am sure.
Last Sovereign: westerndev with stock RPGMaker assets galore, the story seemed interesting from what I've played. Gameplay might evolve but starts off as a typical RPGMaker stuff.
Fear & Hunger 1-2: Dark Souls of Rape. but non-porn edition. The dev also experiments with what RPGmaker is capable of. Cons: might get too disgusting.
Osanagoroconokimini games: dev ready to experiment and push the boundaries, including how much copypaste he can get away with.
>>
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>>3828432
>played
Felvidek
>recommend?
4 hours if you rush on first go, 5.5 to 6 hours if you're thorough and reload older saves to see what you might've missed in alternative choices.
Extremely unique and effective OST and art direction.
Plot is Kingdom Come Deliverance (setting) meets Stranger Things horror (plot) which is... gripping and hard to predict.
Challenge is pretty good but very doable.
Expect to be engaged with reading the dialogue; it wasn't neglected. On the other hand, it has a few glaring proof reading errors and misspellings.
It has a strong bit of charm.
>$
11 dollars steam. I wouldn't rave about it. Wish it was 6 dollars.
>>
>>3828432
Not in pic, but should be.
>Wooden Ocean
>In Stars & Time
>Fear & Hunger
>Super Assfuck RPG
>Undertale 2 (better than undertale)
>Lilly's Well
>Desert Nightmare (a classic, can't believe it's not there)
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>be me
>playing OFF remake
>go to flip a switch
"the switch is now off."
>mfw
>>
>>3831015
Undertale 2 was a blatant riff on South Park humor and bad writing. I don't get the appeal of riding from the success of another((( better ))) developer
>>
>>3833662
>I don't get the appeal of riding from the success of another((( better ))) developer
The appeal is
>release own original game: no one plays it
>release fangame: people play it
>>
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>2025.... I am forgotten...
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>>3834191
I ran through the entire Enchant Farm with her as main char. I'll never forget her.

Her 1/1 HP I mean. Or how that doesn't even matter as AoEs don't touch her if she's in the backline.
>>
>>3834191
>shadow drop game on vrpg with no fanfare
>no social media campaign
>no anything
>expecting people to "remember" it
It's not the game's fault, it's the retardslator who doesn't know how shit works in 2025.
>>
>>3834215
I was about to start going point-by-point on you, but then it hit me - I don't even remember the other translator's name (one of them was Goburinbro), the one that made that /vrpg/ thread in the first place
>>
>>3834217
>>3834215
I mean they only posted it around here right? I don't think getting tons of attention was something they cared about.
>>
>>3834191
Great game, but I burned out on my third playthrough while trying to fill out the bonus room.
>>
>>3834220
Doesn't change how it's a disservice to the game. Why would you do this shit with no platform and no online presence? How's anyone supposed to know about it in the first place?
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>>3834531
it's called soul
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>>3834191
wind 1 is so cute
>>
>>3834215
>>3834531
>not gatekeeping kino
you fool.
>>
There's one I've been looking for on and off for years. I believe it was an older rpgmaker, maybe XP or 2003. The distinct thing about it was every character spoke with big words. The whole game felt like every piece of dialogue was written with an open thesaurus. Even the NPCs commented on how verbose everyone was. The game was never a big hit so its hard to find anyone even talking about it anymore.
>>
>>3835021
You're thinking of Middens. I hate that guy's writing style.
>>
>>3835022
Just checked it out, it's not that. I remember the game had a lot of blue in its title screen. Even the title was verbose I think. It looked like a standard 2000s rpg maker game, definitely nothing abstract or unique.
>>
>>3835021
>>3835022
Think I fucking found it. Phylomortis. A trilogy of games apparently. Now to find a download.
>>
>>3835028
Ah, also a well-known example. Good luck with the first one, getting RM95 games to run in this day and age is a bitch.
>>
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Since Enchant Farm, BSouls and Zakuzaku already gets recs alot i'll rec something different
>https://store.steampowered.com/app/3329700/Gathering_Light/
Pretty good from what i read and i already see the dev put lots of effort for this in less than a hour. Had to drop it because google MTL is so ass until someone based enough to translate this 30 years later. If you are N1chad or something and love some monmusus give it a try
>https://www.dlsite.com/maniax-touch/work/=/product_id/RJ333182.html
So you rike monster rancher? Well this is MR at home with H content but the game is still good, only 3 monster girls and no fusing but you can also use normal monsters to rape the girls and there are decent ammount of them. Grab the MTL in fag95
>https://ux.getuploader.com/VIPRPG_syoumetu2/download/100 (Light Tower)
One of kiito's game (Enchant Farm dev) featuring bestgirl Dark 1 as protag. Out of all untranslated kiito games this one is the most playable with MTL (but you NEED MTL if you know 0 jap because one of the bosses needs you to read what specific item does to access it)
>>
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>>3836680
>dark 1
>protag
How loosely are we using the word "protag" here, because it starts off fairly un-loose, loosens up immediately afterwards, then un-loosens again depending on what you do in the game.
Kiito can't write for shit but thank god for Kiito's game design prowess at the very least.
>>
>>3836680
>bestgirl Dark 1
I see someone's into fat chicks here...
>>
>>3836706
she is forever slim and healthy, everytime she gains too much weight she goes to local harapanists to fix her up!
>>3836695
its translated already? the game name makes it hard to google
>>
>>3836706
>I see someone's into fat chicks here...
Picked up
>>
The SEQUEL series is GOAT if you like soft femdom.
>>
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>>3836718
It's not. It's just another thing that whenever I feel like, will magically be done and available to the public.
>>3836722
Punch Darkness I in the stomach. Punch Darkness I through the phone. Punch Darkness I with a flip phone. Punch Darkness I so many times that it causes irreversible changes to your game huge missed opportunity to make the basement punching bag in the shape of Darkness I.
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>>3836728
>Punch Darkness I in the stomach
No thank you
>>
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>>3828432
Nekoashi Otome is great. It's in the same series as Towelket 1 so maybe it counts. The main character is a retarded loli cat girl. It's on the memey-ier side but it attempts to have an actual story every now and then
>>
>>3836852

You forgot it's got the best music in the series
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>>3836724
>SEQUEL
slop just like those "yeah they are porn games but it is actually good because i like the waifus"
>>
>>3837628
while each of the games has its own issues its still one of the better rpgm games at least for the ones translated in english, god knows how many gems from freem overlooked by average jap rpgmfags
i played them like normal rpgms because femdoms does nothing to me 99% of the time and those are still enjoyable rides in general
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>>3837628
>slop
Go back to /v/.
>>
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making it stupid, because I'm a stupid person myself.
>>
Pardon if this is in the correct place but given how the RPGMaker Dev thread is on Page 10, rather just bump this thread.
Anyone know a good way to turn off the force text slowdown when typing ellipses/"..." in RPGmaker MV/MZ. That's actually ungodly annoying and rather the game just show it normally. If I want a beat panel I would do it myself.
>>
>>3837628
Shiiiiitquel is ass, but
>Dragon quest out of literal thin air
>>
>>3837860
No you are the one who should go back to /vg/ you SEQUELfag, you are offended because someone didn't want your H-game being advertised in an RPG board
>>
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>>3837628
>>3838259
What the fuck is with all the puritanical haters of RPG Maker porn games coming out of the woodwork lately?
You see all kinds of enmity towards Sequel, Black Souls, etc nowadays that never existed before.
>>
>>3838043
yanfly text effects, i think you can get a free one and look at the code yourself, yanfly doesnt obfuscate iirc
>>
>>3838265
because you have many of your own threads? It's not even obscure anymore anyway
>>
>>3838274
That doesn't answer the question. Why the sudden hate for these games? Those exact threads you're referring to now have active haters who show up to shit on the games. You never would've seen this shit a few years ago, but now it's commonplace. I just want to know what the fuck changed.
>>
>>3838280
OK, personally why still bring it up as a recommendation when they are pretty well-known in RPG Maker circles?
Also porn game fans are obnoxious, if you have checked their threads you can see how much the discussion always devolves into waifuposting and unfunny memes.
>>
>>3838280
Almost 100% certain it's anti-anime sharty niggers. A lot of them are underage b&s and are being groomed into this psudo-puritanical bullshit. There's always been certain special interests with ax to grind against jap media and wouldn't be surprised if they're pushing that shit here too.
>>
>>3838345
not anti anime at all. anti waifuposters and coomers who contribute nothing to discussion. call me redditor if you want, if you think that's bad
>>
>>3838280
They're tourists. Those games give them the ick and they don't want to see them. They don't belong here of course.
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>>3838582
Better a tourist than a proud coomtard who thinks porn is integral to this board
>>
>>3829986
Because these games really are esoteric, but there's no need to act holier than thou for knowing about them because rpgmaker games are for losers
>>
>>3838280
>Why the sudden hate for these games? Those exact threads you're referring to now have active haters who show up to shit on the games. You never would've seen this shit a few years ago, but now it's commonplace.
What >>3838582 said.
>>
>>3839258
You hate on tourists just because they dislike porn in a /vrpg/ board. That says alot about you people.
>>
I was on stardew valley induced coma for a few months, how many jams did I miss
>>
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>>3838756
>C-Coomtard! Booba gives me the ick! [While there's zero sex and zero booba]
???

>>3838912
>Holier than thou
Tvtroper and most likely a faggot. You're somehow below the average tard who wastes his time on video goymes

>>3839277
>Porn not posted
Yup, single mom
>>
>>3839523
>C-Coomtard! Booba gives me the ick! [While there's zero sex and zero booba]
>Porn not posted
Deflecting with lies + avatarposting, typical for someone who plays those type of kusoge.
>>
Is there a wiki for Random Dungeon?
>>
>>3828432
How many of these are actual RPGs
and not either horror, or earthbound/undertale clone no.4533453
>>
>>3840173
Not in English, and who knows if it's up to date, but here's the link: https://w.atwiki.jp/hammerfairy/
I've also got it and RPG VX on my computer, so I can probably answer any questions by digging through the files.
>>
>>3839553
>Y-You-re lying [While lying himself]
>Posting an image on an imageboard is leh avatarfagging
Kek-lmao! Soijakers did nothing wrong if your iek gets this assblasted so easily
>>
>>3840183
Penpals literally isn't even a game.
>>
>>3840201
Thanks, I mostly need this to find what floor some early game weapons are
>>
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>>3836680
(me)
some more recs
>https://www.dlsite.com/maniax/work/=/product_id/RJ080542.html
When you search for horror rpg and play most of the games listed did you wish there is the rpg part at some point? This game has both but don't expect complex rpg systems or something. H content is optional unless you are going for specific girl but not even needed for clearing true route (but needed for secret route after getting true end). If you loved Sweet Home on NES you are likely going to love this too
>https://store.steampowered.com/app/271970/Hero_and_Daughter/
Many playables and each has their own skills combined with fuckton items you can get by rng in dungeon. You recruit new girls by gacha but you can't get dupes so you will get everyone. If you played Random Dungeon / Zakuzaku Actors the dungeons here plays alot simillar to those
>https://vgperson.com/games/touhoualive.htm
Just like what the title says, its Live A Live with 2hus. Personally i think the og game is better than this
>>3840183
>actual rpg
not many of them unfortunately
>>
Speaking of porn, are there any other RPGmaker games like Feeder Fantasy?
>>
>>3840658
Similar in terms of kink, or similar in terms of playstyle? Because for content, there's Slave Feeder RPG and Misekoya, although they don't have full art pictures. That said, I think you would be better off asking on the fat thread in /d/ than here.
>>
>>3840380
Yeah I know you don't really want to discuss anything and just "heh" smugposting. Keep em going.
>>
>>3829916
>https://store.steampowered.com/app/3201240/Dig_Night/
The only game in the "quirky rpg about depression" that doesn't feel gay as fuck. Highly recommended.
>>
>>3840832
>in the "quirky rpg about depression" genre
fixed, fml
>>
Mongol.
>>
Please play Ruina...
https://archive.org/details/ruina-fairy-tale-of-the-forgotten-ruins_202501

>>3840486
It's kinda criminal that the Abaddon game got removed from Steam despite it seemingly having been approved and even having a demo for the Next Fest.
Also the Cirno part of Touhou-A-Live is funny and interesting in a puzzle-game kind of way. I haven't bothered to try any of the others.
>>
B. B. Rider got a translation this year.
The combat system sucks. The story's slow at first, but the protag's fun enough it's hard to hate it just because of him. It's very 2000s anime when it tries and fails to be funny, but the ending's one of the most impactful I've played through. The art was all done by the guy who made it back in the 2000s, and while it's rough, it's got enough soul to it that I like it. Also, it somehow has vocal opening and ending themes despite being a 2000s RPGM game.
https://drive.google.com/file/d/1S6tFYQhfTnx7vu2kURE9Vqn6ue-lZUX-/view?usp=sharing
>>
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Anyone have any examples of SRPGs made in RPGM/WolfRPG?
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>>3843697
>more "quirky" trash
can people please focus on translating good games instead?
>>
>>3843757
Every game worth translated has already been translated.
>>
>>3843763
*translating but you get what I mean
>>
>>3843763
>Every game worth translated has already been translated
many games are worth to get translation but the translator has to be aware and interested in those games in the first place
4 games on top of my head
>fanastatis
>dogma series
>dark malice
>relicswalker
>>
>>3843763
I was just excited to see a push for gameplay oriented games (and not fake gameplay, horror, walking simulator, etc) once /vrpg/ fags started being the translators instead of the usual suspects, but it's been dead ass quiet for a long time now with no notable releases from any of them.
>>
>>3843763
>>3843786
There's also 花嫁の冠 / Hanayome no Kanmuri
>>
>>3828432
Several years ago I read or watched something about a guy who makes quirky rpgmaker games. I forgot the title but the premise of the game was your older sibling is like a guild leader of an mmorpg and he left his computer midway before the guild was gonna start start a raid. You control like 50 to maybe 100ish people in your party and there might have been only like a singular fight. I'm pretty sure the dev was japanese. If anybody has an idea of what Im talking about it'd be cool to find it again.
>>
>>3843763
>Every rpgm goyme aside from ruina is either a horror game without the survival part or walking sims
Lol. Kek-lmao even. Wake me up when I can just plug decrypted script files in llm's. You guys are getting sloppy.
>>
>>3843965
The irony being that Ruina actually has a competent horror section to it which should be considered a lesson to non-game walking sim shitters.
>>
>>3843752
All of them are shit because they all rely on the RPG Maker engine
SRPG Studio / Lex Talionis / just FEBuilder all the way
At least until someone makes a proper customizable SRPG engine
>>
On the subject of the Dogma series, I was able to hunt most of them down except for アリスの標本箱 and シューニャの空箱 as well as the possibly-mythical ドグマの箱庭 2.0.
Does anyone have them? The former two I found the VIPRG atwiki pages for, but the download links were dead.
>>
>>3843752
>SRPG
I thought those were TRPGs. Anyway, like I said before: Rape Revolution Monster Army it Goes.

>>3844101
You know, anon, you could provide some examples. I am kind of interested, since the only one I know is an H-game.
>>
>>3843752
uhhhhhh
I think Futanaring was wolfrpg? The name is pretty indicative of what it's about though.
>>
>>3843697

Damn I remember wanting to play it, thank you anon

>>3843757

Eat dicks zoomer faggot
>>
>>3844119
mega-->folder/P0ZSyZYT#-0nh3MZqWMI_-zedcTHTpg/folder/jtJkkBAD
>>
>>3828432
some recs
>wooden ocean
Schizo game described as a "post-entropy rpg" that is clearly the dev's life work. Has strong exploration and vibes in between schizo rants and books
>zakuzaku actors
one of the comfiest rpgs i've seen. about a bunch of cute girls (and a dog) finding family.

also a dev's life work and clearly improves over its 10 years of dev time. it starts strong, but gets much more mechanically interesting and able to handle more serious topics over time

>ark's wonder dungeon
roguelite-ish thing with incomprehensible combat. sort of a quirky rpg about depression but executes it in an odd/novel way

>dhux's scar
old-ass edgelord game made by a Spaniard in like 2008. very clearly some teen's first attempt at a grand jrpg plot. miraculously felt like it held up.

>the way
ancient schizo game, was the shit back in the 2000s.
>>
>>3844241
Mega wouldn't let me download the entire folder and I couldn't find the games in the Mega folder's search function, so I got the two -箱 games elsewhere.
That said, I did find out that ドグマの箱庭(Ver2.1) apparently existed as it's listed on the archived original creator's blog, but the link to download it is dead and wasn't archived. If anyone has it/has a link to it, then I would appreciate it.
>>
None of these are safe for work, even if some of them are not porn

> nappa beach
Guy visits the beach. Asks out girls. Some of the girls have gigantic floppy tits. Simple game play. Ask out average girls to gain money and stats to your personality or appearance. Use money to buy better clothes. Eventually ask out the main characters. Can have kids and marry the five main girls.

>Hazumi of Pregnation
Become a government funded baby moma to help counter the dropping population. You're essentially an escort thst can work at a café. You usually sell your babies to the state but you can also keep them. There isnt a system for raising the children though. Now that I've typed it out I realize how dystopian the plot is.

>seeds of destiny.
No sex. Your womb is blessed by a fertility goddess and you birth mana eggs to use for mana points.

Oh and the old splatter house game is good.
>>
>>3844806
>Oh and the old splatter house game is good
Uh... Do you mean Splatterhouse 2k3 on RPGMaker or the Splatterschool guro porn game?
>>
>>3844818
2k3
>>
>>3844839
Oh thank god. All the NSFW talk made me remember that... THING.
>>
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I had no idea Chinese translators also experienced a similar issue as English from Japanese with "breath" "bless" "bracelet" sharing 1 common word ブレス and being written in this wrong way as well (吐息)
>>
Is there an easy way to machine translate an RPGM game? I want to play https://www.freem.ne.jp/win/game/33379 but I feel like it wouldn't be interesting if I can't understand any of it.
>>
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>>3845055
You're extra fucked for that particular game because it looks like it uses hundreds upon hundreds of text images for a custom battle system rather than using the text for the default one. Even if you dump and reinsert MTL'd text for the dialogue, you have a prohibitively immense amount of work cut out for you to get the custom battle system and possibly other parts in a playable state.
tl;dr - No, there is no easy way to MTL this game.
>>
>>3845057
addendum - your best bet is to OCR it as long as you are OK with the time it takes for OCR to actually work.
>>
>>3845058
saved me the post, OCR's really his best hope if he doesn't mind fiddling with it constantly
>>
>>3845057
It's so fucking over.
>>3845058
I guess I could do that with Google Lens. Thank you.
>>
>>3845058
what is the best OCR for now? capture2text gets fucked after couple of uses which forces me to restart PC and using gtranslate in phone gets tiring fast unless there aren't that many texts to translate like light tower
>>
>>3845055
Define easy.

The tools are out there. I translated like 6 rpgs in two weeks one time. There was a program that would export the files to text files, then I would use something to translate those files, then reimport them. For image text, it would translate the image, then save a new inage in English under the name.

I would end up having to fix like 12 bugs because of variable names being too long in English or some shit like that.

Its doable across 3 or 4 days.

Personally I enjoyed it because it was a good way to learn rpgmaker. But if you dont like coding and solving dumb little problems, its going to suck
>>
>>3845101
try this one
https://www.ztranslate.net/
>>
>>3842679
I have a tangentially related question, I started playing Ruina here: https://makerburns.github.io/Ruina-Web-Player/?game=Ruina
But the game seems oddly quiet, like outside battles and the intro there's no music. Is it supposed to be like that or is it a problem with the emulator?
>>
>>3845537
There's definitely meant to be music in the first tutorial cave; sounds like it's missing the RTP.
>>
>>3845537
>>3845577
Well, it's not missing the RTP since it has the spell effects and whatnot, but it's definitely missing music for some reason.
>>
>>3845537
https://drive.google.com/file/d/1t0fRXzpzndH-UDUf1fJcFDot8LqM2YK3/view?usp=sharing
Does this one work any better? It's a download of the game so I don't know if it'll suit your purposes, but it should at least have the music files outside of the RTP if it needs them.
>>
>>3845055
Oh yeah, I tried playing it but got bored by the AI slop and the fucking typos. Feels disrespectful to the state of Wisconsin somehow. I get the feeling that it wasn't only the art that was AI slopped but the writing as well...
>>
>>3845584
>>3845582
It seems the music files are there, some of them are just not playing for some reason. It's weird because the other games in the emulator don't seem to have this problem.
>>
>>3845610
The emulator itself is fine too. I use the EasyRPG 0.8.1.1 Flatpak on Linux and it plays the music. The problem might be with the web client?
>>
>>3843763
Tobiden?
>>
>>3845907
>uninteresting default battle system slop that drags on for literal days upon days
slopslators should focus on picking games that show how rpgm can be used to make interesting gameplay experiences rather than how fucking boring they can make a game for as long as possible.
>>
https://web.archive.org/web/20181121234641/http://www5b.biglobe.ne.jp/~kiss-me/aji/star/index.html

did anyone try to translate the Hoshi wo Miru Hito fan remake?
>>
>we now have contrarians saying tobiden is bad
>>
>>3845921
>Look up "Interesting gameplay experiences" in turd based
>Timed or sound hits b.s, aka, mario and fromsofttards too pussy to take damage in a goyme
>Extra turns, aka, adding more runtime to the time played
>Moving in battle, which is just for fluff
>Moving in battle where attacking certain body parts does extra damage.
The last one's almost okay, but you might as well play an srpg at that point. Wake me up when people start translating the arpg's in this shit engine instead. It could even be bump combat and it'd still be superior to all the shit I mentioned above.
>>
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>>3846419
well that game is still untranslated and niggas just look at battle screenshot then instantly assumes its boring/shit
played it abit back then because its rated high everywhere and the reviews shows stuff i like but i can't see myself staying in 70h+ game with mtl
>nobody even attempts to translate it so maybe i can enjoy the first 15h or so
>>
Anyone got these games/these versions in particular?
https://www.youtube.com/@dokokanogame
This channel's got playthroughs of newer versions of Motarou's Dogma series that don't seem to be available anywhere, although Motarou's blog (on internet archive) does mention them. I'm hoping they aren't completely lost, since at least this version of Dogma no Hakoniwa seems like it could be much better than the original that got archived with the VIPRPG games.
>>
>>3846602

http://motokorpg.web.fc2.com/16-20.html
>>
does anyone remember an rpgmaker game that won a japanese contest in the early 2000s that was ported to the ps1? i'm looking for the translated english version to play but i can't seem to find it.
>>
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>>3846677
That's a link to the original VIPRPG version, not the remake. The title screens are the easiest way to see the difference. The Dogma no Hakoniwa (the V2 I'm looking for) on the channel I linked has picrel as the title, whereas the one you linked has the picture it shows above the download link on that page.
>>
>>3846516
It's being translated actually, last time I checked it was halfway done
>>
>>3846932

Link?
>>
>>3846995
found the post
https://x.com/DesuNingen/status/1939389388909052413?t=G12NNLO2noKGwKVG-fYkHQ&s=19
its basicly already finished but still in playtesting since its a super long game
>>
>>3846772
You mean Gu-L?
https://drive.google.com/file/d/1y8oxMOiUK0qDhdy7y5BHbax-WMZ2CtHO/view
>>
>>3847000
>slopket troonslator
I don't have high hopes for this.
>>
>>3846772
Are you talking about palette?
https://vgperson.com/games/palette.htm
It is a bitch to run on modern systems last time I tried.
>>
>>3847002
I double-checked, and Gu-L, while it was included in RPG Maker 2000 as a sample project, it wasn't remade into a game. For some reason when I searched [rpgmaker game that won a japanese contest in the early 2000s that was ported to the ps1] it popped up, so sorry about that.
>>
>>3828432
Years ago I found this huge list of the most popular royalty free/custom soundtracks, many of them also being from what 2ch and nico nico consider some of the most most popular, classic rpgm and doujin game titles.
About roughly half the rpgm games games on this list are already translated but I think it's worth taking a look into what could be more potentially cult classics that may have been over looked.
‚3‚¢‚Í‚ÄHOSPITAL, Knight Night, BREAKER, PIERROT+, Divided Girl and Almagest -Overture- really seem worth translating IMHO.
https://w.atwiki.jp/freegamemusic/pages/159.html
https://www.nicovideo.jp/user/14603377/mylist/31884970
>>
>>3847029
That's *Saihate Hospital, fucking phone...
>>
>>3847008
is it that bad? i don't think your average troons are interested in translating a 70h+ indie jarpig that only like 200 people at most will play it
i have towelket games downloaded but haven't played any of those to check, saving them for when i have literally nothing to play for weeks
>>
>>3847404

Towelket is kinda meh artwise since the developer can't draw for shit, the stories can get either really silly or really emotional, as if a mentally disabled individual makes a game about something he's really obsessed or anxious about. Just play 2 if you want to get familiar with how the whole series feels, it's pretty short too.
>>
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I made my first one a month back, it's pretty short and some of the puzzles aren't that good/too obscure to solve, but I'm still very proud of it.
Check it out if you want: https://supertuna64.itch.io/zygomoids
>>
>>3847008
>slop- slop- slop- slop-
>troon- troon- troon-
Gen alpher opinion discarded.
>>
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I asked this on /wsr/ but I'll ask here too: Could you guys recommend me some (good) games made with RPG Maker 2000 that specifically use the default turn-based combat system included in the engine? I wanna see how far one can push the default battle sys. The only ones I know of so far are Ruina, 7th Stand User, Towelket and Funamusea's games (thought in the latter two combat is really anecdotical). There's gotta be more.
Please don't recommend me games with custom battle systems or 2k3 ATB games, it's not what I'm looking for.
>>
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>>3849029
https://archive.org/details/rmn-game-12678-nepheshel-english-translation
Nepheshel
>>
I pray that one day we'll be able to witness desirewing translated...
>>
>>3849116

Never happens, modern anon is too pussy to tackle edgy chuunige
>>
>>3848992
stfu triggered boomertroon
>>
>>3849208
>Triggered ubisloper who plays troonpgmaker goymes all day projecting his shitted fantasies
So this is the power... Of 90's boomers...
>>
>>3849071
thanks I'll check it out.
Do you have more by any chance?
>>
Speaking of recommendations and Ruina, which games use a Ruina-style map exploration system? One of the things that bothers me with some RPGM games is how much time is wasted traveling from place to place.
The only other one I can think of is https://store.steampowered.com/app/959890/Sister_Travel/ and that's a hentai game.
>>
>>3850121
amataur's garden is a very neat open ended game with that type of exploration but it's jp only.
>>
>>3850126
https://www.freem.ne.jp/win/game/4903
This?
>>
>>3850129
Yeah, that's the one.
>>
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so does anyone of you happen to have a copy of Dark Necklofar II v3.3 by any chance?
>>
>>3850361
But is the translation finished yet?
>>
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https://www.youtube.com/watch?v=_PLKDtbZZuE
New Ruina remake footage from TGS
>>
>>3850473
Holy shit thank you for posting this
>>
>>3850418
I most certainly don't, because legally that game doesn't exist.
But if it did, how would you tell if it's v3.3 or a different version?
>>
>>3850549
there is a log file where you should be able to check the version. Sadly the only one I've found is v1.0
Changelog from freegame-mugen
Ver 1.1:
ゲーム開始~ゲーム3章までの導線を解り易く設定しました。
Ver 2.0:
スチル実装版公開。導線の徹底及び、38章までのイベントにスチル搭載、隠しダンジョンの実装等
Ver 2.1:
エンカウントなしの機能が上手く作動していないバグを修正
Ver 2.2:
一部ボスの行動が作動していないバグを修正。プレイヤーキャラ(コウレン)のスキルが覚えられてないバグを修正、飛行船の挙動を修正
Ver 2.3:
サブイベントボスとの戦闘中強制ゲームオーバーになるバグを修正、スチル追
Ver 3.0:
完成。場合によっては今後もスチルの追加を検討するかもしれません
Ver 3.1:
完成に伴い、動作上悪さをしかねないマップを削除
Ver 3.2:
一部サブイベントボスと戦えないバグを修正
Ver 3.3:
一部サブイベントボス戦時において、主人公側が行動不能になるバグを修正。一部モンスターグラフィックの位置を修正
Ver 4.0:
フリーゲーム夢現の規約に則り、著作権的にグレー或いは黒であると判断された素材について、修正及び削除
Ver 4.1:
夢現版において、使用可能性がゼロの画像素材を削除
>>
>>3850564
Mine is unfortunately the 1.0 as well. I'd be interested in the later versions it if you found any of them.
>>
>>3850473
So they got 18 minutes of the game done?
Looks like we'll be waiting a while for the rest!
>>
>>3834215
Oh Enchant Farm was TL'd here? I only heard about it in passing on /v/ and downloaded it.
>>
>>3850610
Did a bunch of other VIPRPG stuff too.
https://catbox.moe/c/jwrxup
>>
>>3850639
goblinchud's useless since he only does MUH GAMEPLAY slop and not edgelord kino. just another way how he's out of touch with shit.
>>
>>3850658
kill urself
>>
>>3850658
There's a million edgelord faggot games out there already in English and not enough autistic gameplay games
>>
>>3850658
You want edgelord kino translated? Go bother russians. These guys were the first to translate Demonophobia, after all.
>>
>>3850676

Yeah and how the fuck am I supposed to read it?
>>
>>3850713
You don't. You contact those who do.

Contact SilentPyramid on her website:
forbidden-siren.ru
Or visit her English speaking telegram
https://t.me/horror_games_heaven

"DisturbingHorrorGames" on youtube
https://www.youtube.com/@DisturbingHorrorGames
works with untranslated Japanese games for his videos, you can get his email from the channel profile and email him for pointers.

Anntenna
https://anntenna.itch.io/
worked closely with RPGM stuff and was a curator for "Cвeтлaя Зoнa". Follow her contacts and try asking her directly or her team "lokator-studio".
>>
>>3850473
Neat
>>
>>3850717

But will they translate those game to English for me?
>>
>>3850942
Best case scenario - they will hook you up with people that do, there are a ton of defunct teams in Russia nowadays and they will filter those out. Most likely. All of them worked with translation teams, ENG-JAP included.

Worst case scenario - you'll get ignored.

SilentPyramid seems most reliable as she's been keeping her fanpage running non-stop for like 10+ years. It's thanks to her I've learned about "Garage:Bad Dream Adventure" years before the game got translated for the first time. Plus, she writes articles on obscure indie horror (RPGM included, she keeps tabs on russian remake of Demonophobia as well as other games from its Japanese creator too and is not squeamish about gore) stuff so she might have personal interest.

DHG.is the most competent when it comes to Japanese language, he has a partner (named Jackie I think) that is very good at it as well. He cooperated with translation teams and should know who is still alive.

AnnTenna is deep into RPGM and should know a few translation teams - she asked a help from one for translating her "Phantasy Star 4 20 Years Later" fangame. She seems to speak english a bit from what I gather, maybe she can recommend you an obscure RPGM translation community.
>>
>>3850658
You donkt want walking sim's with edge. True edgekino has decent or at least kemco tier gameplay which is why you actually want chink and korean maker 2k-3 rpgmaker games assuiming links are still around.
>>
I found the complete Dogma Series here
https://archive.org/details/dogmaseries.7z
for anyone interested.
Also, as >>3846602 noticed it seems like there are newer versions for the first 4 games that never were archived.
>>
>rpgmaker cards
I want
>>
Can AI shoddily mtl muh rpgs?
>>
>>3850999
yes, in fact it's becoming pretty good at it, in a few years from now it will translate even your rarest/shittiest rpg with ease
>>
>>3850999
I've been using OCR and it's functional enough as long as there's not some bullshit font or excessive stylization throwing shit off.
>>
>>3851002
Very excited about this, there's so many untranslated jp games I wanna check out. High quality context sensitive TL is going to be the best thing about AI period.
>>
>>3829807
name?
>>
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>>3828446
>>3829916
i came back to this thread like 20 times and somehow missed your break wolf mention but found it on /v/ like a retard
this game is really nice, kind of scratches a serablue itch i've been having for a while
>>
>>3852140
>serablue

Try Prayer of the Faithless
>>
>>3852140
>serablue
try getting better taste
>>
>>3852351

When you reach peak it's only downhill from there
>>
>>3852358
And to swine, the trough can feel remarkably like the peak.
>>
>>3852361

Are you a swine that failed to become human, anon?
>>
>>3852310
Don't forget that's a sequel to his previous free game, soul sunder.
>>
>>3852392

I didn't know that, I'll check it out
>>
>>3846602
did you get them at the end?
or not yet
>>
>>3852569
https://drive.google.com/file/d/1KFWqSo1z4yknvDxjObDoO2TmlU4Z8gHp/view?usp=sharing
They got shared somewhere else I was watching and I got them from there.
>>
>>3852683
no way, thanks a fuck ton anon!
lmao, today I even contacted 藻太郎 himself on his new blog to ask him for them (He hasn't replied yet).
https://suzumorihrs.jimdofree.com/
you made my day!
>>
>>3852693
No point even bothering with the previous releases since it looks like a big, remake compilation is in the works.
In sovlless MZ by the look of it.
>>
>>3842679
>Archive
Reminds me, the dropbox link on the translator's site is down. Guess the translator is... gone or some such?
>>
>>3847559
I'll take anything that isn't ugly default asset garbage which seems to be 90% of the suggested games here.
>>
>>3852815
People are always so entitled to others spending money for the game they will probably give away for free
>>
>>3852868
Its the bare minimum and proof that the developer gives a shit about their game. You can do pixel art on mspaint for free
>>
>>3852784
He posted on Reddit as of 7 hours ago; maybe he just isn't worried about mirroring it since it's on Internet Archive and there's a remake coming out.
>>
>>3828432
Chad & Stacy
https://sunwheel-rising-sun.itch.io/chad-stacy

https://www.bitchute.com/video/Noop1jPcCJjm

https://www.youtube.com/watch?v=KkIP9-K-aTE
>>
>>3852999
> youtube video removed
obviously the emperor doesn't like it when you point out his new robes don't actually exist.
>>
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>>3852358
There is no peak in serablue. Only the experience of tediously climbing a mountain.
And once you are done, you go "Why did I do this?" and tell other people to play it so they can suffer like you did.
>>
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>>3853202
Sounds like a skill issue, I enjoyed the battle system and the edge.
>>
>>3853202
sometimes I wonder how could someone bear with the translation of all that shit
>>
>>3853206
We were locked in for an edgy romp from the start desu, I was just never really given it.
Around the halfway mark the majority of cutscenes degenerated into characters in political meetings losing any distinction in their voice and repeating the same things many times over.
The combat was nearly there, desu. I can name a couple standout fights, but it was mostly dragged down by the lack of actual exploration/side objectives/customization available.
If the author was a bit less of a nihilist and was capable of caring about his game enough to make a bad game on purpose I'd be calling it kino, but these kind of games where every part of it is a dialogue with the author need the author to be interesting. A 40+ hour JRPG with no sidequests or interesting NPC interactions to seek out if it was actually intended to show how little worth the world had for instance.
>>
>>3853206
Edgy faggot
>>
>>3853212
Can you learn English first
>>
>>3853233
Why are you anti-ESL for no reason?
>>
>>3853212

You're not an intended auditory anon. That's why you didn't play it even past half. In a way I envy you as you'll never be obsessed with searching for similar games and knowing something like that will never be made anymore.
>>
Is there an RPG Maker game with a story akin to Xenogears' and the gameplay akin to Disgaea's?
>>
>>3847404
>>3847559
>as if a mentally disabled individual makes a game about something he's really obsessed or anxious about
This and the off-kilter plots and premises are what make them interesting. You could also try 1 which is very different tonally.
>>
>>3853619
Don't envy me, I have my own schizo games I look for competitors to and will likely never get either.

>didn't play it even past half
i finished it waiting for the other shoe to drop and for it to become interesting desu. the meetings were just when it lost all momentum and even its best attempts after like benedicta's tears couldn't get it back on track
>>
>>3831015
>Wooden Ocean
Tranny game and the creator is a tranny. Game is laced with anti right wing rhetoric all through out.
>>
>>3853242
He envies them
>>
>>3855414
Proofs?
>>
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>>3855414
That's nice anon but the dev being a schizo just makes the game better.
>>
>>3855515

Sadly but yeah, in the true ending it turns out the mc was a dude all along.
>>
>>3855731
There's really no need to just make things up anon. It has plenty of actual things I'm sure you'd get mad about due to being direction brained.
>>
>>3855766

Now rewatch it again and tell me I'm wrong
>>
>>3855693
That line happens in "heaven", by the way. That entire section is the developer seething at conservatives.
>>
>>3855896
>t. gay communist
>>
>>3852140

If you don't mind visual novels, try Fallstreak, it gets really close to Seraphic Blue in it's mood and themes, and the prose is just as good (I mean the original, not the half-assed translation).
>>
Ghost Suburb II
>>
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>>3855515
KEK
>>
>>3855693
If you wanna shill your rpgm slop so badly buy an ad troon
>>
>>3857461
That's not proof that the creator is trans or of anti right-wing rhetoric in the game itself, just that the creator is an idiot.
Thanks for the warning though.
>>
>>3857461
>the dev's sense of humor is as wooden as the gameplay of his game
checks out.
>>
There are many long-form games here, and most of them are untranslated, but I’d like to share some of my personal recommendations. For games that are difficult to find or download, I’ve included links.

Aëdemphia Cell of Empireo Xiyan(https://www.dropbox.com/scl/fi/ve7d0zziwz337xzo516kq/Xiong-Da-Xiyan.rar?rlkey=f4zsq85w39trklrgyi4125qsl&e=3&st=9fcc438k&dl=0) Touhou Healing Nature Kami no Me no Aeon: Zenpen(hyper crazy game) World Piece and Peace NonStories: Eien no Hakoniwa Geppaku: Monogatari (Time Traveler Polka Geppaku: Monogatari) 丧世录(Legend Sang) 1: https://mediafire.com/file/9ckkiujhz1u5f3q/fyqinpku_-_The_Lost_World_1.rar/file 2: https://mediafire.com/file/fr9qrbb8qzfn9uh/fyqinpku_-_The_Lost_World_2.rar/file 3: https://mediafire.com/file/c0g8w11dlz6i9i2/fyqinpku_-_The_Lost_World_3.rar/file 4: https://mediafire.com/file/fqi04eob17udpqf/fyqinpku_-_The_Lost_World_4.rar/file 5: https://dropbox.com/scl/fi/vpl3u07p08mdeve1lestw/fyqinpku-The-Lost-World.rar?rlkey=rrzme92zokdtln0ltrq07bkh7&e=1&st=zv6rh4m0&dl=0 Distorted: Queendom(distorted series) Touhou Chronicles ~ Tales of the Two Immortals Kyoushisei Black Thunder series(https://w.atwiki.jp/tanchi_game/pages/17.html)
>>
Sorry, my post came out weird.
>>
>>3857710

Wasn't Cell of Empireo translated a few days ago?
>>
>>3857467
>giving a discount to China
Bruh it's like he doesn't know China would treat him even worse than 'Drumpf'
>>
>>3833662
Patreon bux.
>>3833664
This is the beta answer: you should not care about whether people play your product, only that it is good.
>>
>>3857836
>horror garbage
who gives a fuck?
>>
>>3857836
>>3857845
>horror kino
Sounds great
>>
>>3857710

Are you japanese?
>>
>>3857710
Would you happen to how the hell do people translate rpg2k-03 games? I was pointed to dreamaker but it's french and kinda shit

>>3857836
>Horror Opus
Jiren the grey. Gib moar
>>
>>3857985
yes
>>
>>3857992
The method I used to translate and play the game wasn't very refined, so it might not be the best reference.
>>
>>3838265
I don't know.
I like them.
Especially corruption ones where you are slowly transformed mentally and/or physically into a monster.
>>
>>3857992
Have you tried the "Pokeperevod" method? That program is rather nifty once you nail down the table.
>>
>>3858164
>Especially corruption ones where you are slowly transformed mentally and/or physically into a monster.
Monline is awesome, yeah.
>>
>>3856654
is there a Ghost Suburb I or is that a meme and there's only this game?
>>
>>3858181
Monline is still getting updates?
I love Monline, Last Daemon Hunter, Order of Light, moncurse, Runes of Pandemonium, and Witch Hunter Izana (even though the last two are made by a pozzed studio the mind control and identity erasure elements make my penis harden).
>>
>>3858199
>Monline is still getting updates?
Last one was like two years ago, the latest demo ends right at the end of the Mythic Zone.
>>
>>3858218
Shame.
I am still happy about the bee/hornet girl porn.
>>
>>3858264
Hm, I though't both main quests in the Mythic Zone would be more up your alley, Princess and Miko have a ton of mindwipe scenarios.
>>
>>3857710

World Piece & Peace is truly a godly game, shame that the dev doesn't want it to be translated

>>3858186

There is the first one but it's such an undercooked shit that nobody bothers to mention it.
>>
>>3858381
Maybe so...
>>
>>3858381
I think I last played Monline where it was like in 0.5. I think the third zone was in at that time.
>>
>>3840183
Look anon I hate Undertale/Walking simulator clone #915834 too, but Earthbound is a legit RPG.
I think because nobody fucking plays Earthbound, everyone thinks it MUST be like Undertale and because Youtube videos about the game focus entirely on the story, everyone has gotten this strange idea that Earthbound is some super heavy story based game.
In reality if you actually play Earthbound you'll find that 50% of the game is menu/walking around bullshit, 45% of the game is overly frequent combat (Unless you use an exploit to despawn enemies) and then 5% of it is anything resembling "Story".
Earthbound is not some story based game like youtubers and influences and Undertale fans would like you to believe, its structure is basically the same as any other RPG game of the time.

Before you ask, no I actually think Earthbound sucks dick, but I just hate how everyone thinks it's some narrative masterpiece of a story game, and I especially hate how story based RPG Maker games keep getting compared to a game that barely has any story.
>>
>>3858771
Oh, that's like 1/4'th of content from what 0.9.8 holds.
>>
>>3858791
>nobody fucking plays Earthbound
It's crazy because this game has its own big fan forum that Undertale never had.
And yeah it's technically a classic turn based RPG; a Dragon Quest set in 90s USA.
>>
>>3858791
>>3859025
Sad
Earthbound is pretty fun.
I'm not saying it will change your world but I think the creator did pretty good at capturing a very silly Americana.
>>
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>>3858186
the other games don't really matter except for Ghost Suburb 0 (which isn't as good as gsii and is very confusing, but it has pretty good art like gsii does)
>>
>>3859025
There's currently a history revision attempt to make it seem like Earthbound was never popular until Undertale cited inspiration from it. Don't mind them
>>
>>3858791
this is true but not a positive for earthbound. earthbound has a shitload of filler and would be better if it was paced like its copycats
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Never could have thought this day would come
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>>3859525
>social media translator
huge red flag
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>>3859527
>noooo translators should be total imageboards randos who only post once and leave without a trace
>>
>>3859568
Seems to work pretty well for this place.
>>
>>3859568
Unironically, yes. No more social media trannies that insert their tranny shit, like they did in Linda3.
>>
>>3859388
Anon the most basic fact about Earthbound that every Earthbound fan knows is that it sold badly in the west. That’s literal proof that it wasn’t popular.
>Ok but what about 10-20 years later with emulators?
It still wasn’t popular. As much as we know about emulators, most normalfags don’t know or don’t care to emulate things. When you consider that Earthbound was magnitudes behind sales compared to stuff like Final fantasy, Earthbound would need to be emulated and insane amount to even catch up. Like Pokémon levels, despite still vein obscure.

You’re basically confusing a small vocal minority in a specific corner of the internet from a time when the internet wasn’t really that populated with actual popularity.
Plus what’s wrong with Earthbound not being very popular to begin with? This is an RPGM thread. There’s like 10 games that have even managed to hit Earthbound sales numbers. Everything here is unpopular in comparison to begin with and that’s why we talk about them here of all places rather than a more active board or website.
>>
>>3859635
Phone autocorrect butchered the fuck out of my post jesus
>>
>>3859591
>>3859578
It increases the risk of the translated version of something being completely unobtainable a decade from now.
>>
>>3859635
>most normalfags don’t know or don’t care to emulate things
Normalfags have emulators on their phones nowadays anon. I would agree it's still a niche but it's hardly a tiny one.
>>
>>3859388
It's less about Earthbound's popularity and more about the ratio of people who have a surface level (and therefore inaccurate) understanding of Earthbound vs people who have actually played it (and therefore have a full understanding of it).
That sort of thing can happen to a game regardless of how popular it is.
>>
>>3857710
Aëdemphia
Cell of Empireo
Xiyan(https://www.dropbox.com/scl/fi/ve7d0zziwz337xzo516kq/Xiong-Da-Xiyan.rar?rlkey=f4zsq85w39trklrgyi4125qsl&e=3&st=9fcc438k&dl=0)
東方自然癒 - Touhou Healing Nature
神の目のアイオーン ~前編~(hyper crazy game)[RJ266972]
World Piece and Peace
NonStories: 永遠の箱庭
Geppaku: Monogatari (Prequels: Time Traveler, Polka)
丧世录(Legend Sang)
1: https://mediafire.com/file/9ckkiujhz1u5f3q/fyqinpku_-_The_Lost_World_1.rar/file
2: https://mediafire.com/file/fr9qrbb8qzfn9uh/fyqinpku_-_The_Lost_World_2.rar/file
3: https://mediafire.com/file/c0g8w11dlz6i9i2/fyqinpku_-_The_Lost_World_3.rar/file
4: https://mediafire.com/file/fqi04eob17udpqf/fyqinpku_-_The_Lost_World_4.rar/file
5: https://dropbox.com/scl/fi/vpl3u07p08mdeve1lestw/fyqinpku-The-Lost-World.rar?rlkey=rrzme92zokdtln0ltrq07bkh7&e=1&st=zv6rh4m0&dl=0
Distorted: Queendom (distorted series)[RJ323898]
Touhou Chronicles ~ Tales of the Two Immortals
Kyoushisei Black Thunder series(https://w.atwiki.jp/tanchi_game/pages/17.html)
>>
>>3859698
This is some nonsense. Fucking archive it if you're scared of it disappearing. The creator or translator can up and decide to fuck off one day, taking every link down with them.
The biggest difference is that people dropping shit on a random animal husbandry imageboard show up, do their thing, and fuck off. Social media grifters only care about padding out their likes/views/engagement/patreon/whatever and drag out the process needlessly to rake in whatever their version of a (You) is.
>>
>>3859957
Did you join 4chan in the past five years or something? There were plenty of people here that would shit out the worst translation you can imagine and farm for credit linking to their blog or whatever. It's all the same shit since they'd also conveniently vanish if you called them out on their shit translation.
>>
>>3859700
I'd argue if you ever play a video game on an emulator you not a normalfag.
>>
>>3859921
Thank you for the revision. I’m not very familiar with posting on 4chan, so I really appreciate the help
>>
>>3858791
Earthbound has one of the single worst inventory managements I've ever seen on a jrpg... I still think it's super charming how you have to call someone to store items but god I hate it in practice
>>
>>3828432
Any RPG with romance, no harem pls.
>>
>>3860028
Inventory limits are fine. The only real problem is the EN version's scuffed cursor speed.
>>
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>>3860312
>>
Where's the best place to get Enchant Farm and Hat World?
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>>3860393
>Hat World

https://mega.nz/folder/09FRHYSR#VKxBWy9oTNffPNJlnvsEBA

>Enchant Farm

https://vrpghonyakubu.neocities.org/enchantfarm/enchantfarm-main
>>
>>3860411
Thanks. I stupidly went to Steam at first, thinking they might have it for sale.
>>
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>>3828432
You can play my RPG maker game. It took me 3 years to make lol

https://metaverse-nightmare.neocities.org/
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>>3838001
The less default assets you use in your game, the better it looks. bad self made assets > default assets

Also improve your jokes
>>
>>3860661
>1.5 GB
...
>>
Goburinbro, if you're here, I was wondering if you wouldn't mind telling me how you translated the images in Enchant Farm. Back in the day people thought it would be impossible to translate due to the way it included text through like thousands upon thousands of minute images. What was your strategy?

Also, do you intend to continue the Soldieress series at all? I'm making my way through the series planning to write a post on it and then noticed you (?) had translated the first 2 games but not the rest. Obviously no need to make commitments here I'm just curious as to the thought process there. They certainly get bigger and bigger. Currently getting wow'd by the fourth game's expansive skills.
>>
>>3863531
>Back in the day people thought it would be impossible to translate due to the way it included text through like thousands upon thousands of minute images

No they didn't, we translate them one by one as god intended.
>>
How good is ChatGPT for writing custom plugins?
>>
>>3828432
Most of the finished RPG maker porn games I've played I would recommend.
>>
Any good untranslated RPGs to use to practice reading Jap?
>>
>>3863693
Why not go for translated stuff instead? Play them in Japanese and use the translated version's longplay to cross-reference your accuracy.
>>
>>3863693
Any will do. You just have to pick one that motivates you to keep playing. Which may be hard whilst not immersed in the Japanese internet, so maybe click around on http://nepchan.org/ until you see something you like
>>
>>3863696
Thanks, my caucasoid associate.
>>3863694
I already do play translated stuff.
You are correct that that might be a good strategy.
>>
>>3863693
https://www.freem.ne.jp/win/game/22650
>>
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>>3863531
>Strategy
Depends on what the images are, the file naming scheme, potential modifications to the interface or the code. Some common points for me are
>transcribe the text accurately from the files into a text file as initial groundwork (yes, this takes a while, but it is well worth the time cost later on)
>do a quick, rough cut of some of the larger/largest ones and see if you have room to spare or need to make adjustments to sizes, fonts, etc.
>write small "programs" in maniacs to dump large amounts of images with the text on it (this helps if you need specific system color gradients) and consolidate them into a single sprite sheet and unify the color palettes/indices so they don't crash 2k/3
>depending on file naming scheme, you may be lucky and be able to quickly export these "frames" with sequential filenames (though, take care to look out for "gaps" or sub-entries), or you may just have to go one-by-one and export them by hand, or mass rename them later on
It's never a one-size-fits-all thing. The need changes often, sometimes within the same project for different categories of files. Most importantly, just understand that it's going to take time. More than you think.

>Soldieress series games
I only intend to release 創造のメモリア once I'm done with it since, though it caps off the Soldieress Saga, it also stands alone reasonably well. My plans are always subject to change, though. I will NOT be doing the loosely related and final Mio game, Megalomania, however. I just don't personally like the gameplay. Someone else can deal with it, and if they want/need support for the graphics/programming side, then I'd be willing to assist. Someone I know expressed interest in maybe TL'ing it, and more power to them if they decide to do it, but that won't ever be me.

>people thought it would be impossible
That is because they never tried.
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>>3863729
Oh, I suppose this one ought to be a given but also, be sure to dig through the files and separate things out by category so you can more easily track progress and stay organized.
>>
>>3863732
>>3863732
Thanks for the detailed response, very interesting. Also very funny that you're translating Memoria right now, I had no idea. Good luck to you.
>>
Damn, that was based.
Soldieress series is actually great.
Hopefully Memoria is a good finale, though I have some ksg to play before then it seems.
>>
>>3828432
Raisond'etre
https://www.freem.ne.jp/win/game/27356
I really liked this one
>>
>>3829951
Based. Thank you for reminding me this guy existed.
>>
What the actual fuck. I've never faced such a mighty foe before.
>>
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>>3828432
Barkley Shut up and Jam Gaiden is the best rpgmaker game ever made by far no contest.

https://gzstorm.com/barkley-gaiden/
>>
>>3865642
Baldur's gate 1 mogs every single game of the franchises listed.
>>
>>3865648
Comments like this are funny to me. Imagine for a moment someone has something of a dull tongue and does not particularly appreciate or notice many flavors, such that it takes a significant dose of sweetness for him to taste anything. He would push aside steak, caviar, pizza, whatever, as tasteless and not to his liking, but then upon biting into a chocolate bar claim that it mogged everything else he had tried. What I wonder is: does this person think they are saying anything of significance? It's only obvious that this person, in these circumstances, would delight over chocolate and grimace at the other dishes. But does he consider himself particularly insightful when proclaiming how much chocolate mogs everything else? It's just a very strange thing to me. In some ways, it feels like a brick triumphantly saying that it chose which spot in the wall to nestle itself.
>>
>>3863729
>>
Guys, does anyone know where I can find the Flame Ruler in Enchant Farm? I need to fill up the bonus room.
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>>3866189
Melting den of course. Where else would the fire super boss be?
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>>3866192
But I don't see it, I've checked everywhere and the bonus room still doesn't list it. I wonder if it's bugged. Either that or he's very well hidden.
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>>3866198
It's the same place you get Flame III if I recall? You have to put her back in the sword.
>>
>>3866206
Maybe I need to beat all 4 dragons first? There's only one seal still standing, and it talks about the power of a rock.
>>
>>3866210
Pretty sure you're missing the one that's in the caves between the hikari domain and the villa then. Can't remember the name, but it's the same one where you get the surprise water boss that trolls you just as you're about to reach the warp pad to the villa.
>>
>>3865642
Eeeerm, ACHTUALLY it was made with Game Maker
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>>3866219
Yes that was it. Thank you SO much anon. And this seems like it's going to be a tough fight actually, is it the hardest one in the base game?Looking forward to it.
>>
Why does RPGmaker remain the king of edgy cringekino?
>>
>>3868986

Because edge=sincerity, something that the refined, cautious world of videogames aimed at public attention farm will never provide. It's like going to drink with alco hobos, you're being thrown off by their bad smell at shitty look at first, then you miss their cool stories and how they tell everything honestly and straight to the face.
>>
>>3869906
>edge=sincerity
lol. lmao.
>>
>>3868986
you get gamer cred and free entry into images like OP's. game maker cannot compete
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>>3869912
It's often true though.
>>
>>3870119
>because I PERSONALLY feel my opinion is true and it must be self-evident, it HAS to be true, because... uh, well, umm, b-because it just HAS to be, OK!? JEEZ!
>>
>>3870123

You sounds bald
>>
I'm checking Soldieress Saga 2.
Am I doing something wrong or the CBS kinda ass or just broken? It sounds cool in concept but in an actual fight the jauges take SO long to fill I either kill the monsters before I get the chance to launch a super or get killed myself. The combo jauge in particular is ridiculously slow even when spamming trick attacks.
Otherwise I like everything else in the game that's a shame, but the combat too boring in the current state of things. I'm at the temple with the robots. Should I continue or not?
>>
>>3872649
The combat does not get better.
Mio didn't figure out how to make a good CBS until pretty deep in the series.
By the time Mio actually got good, all the SOVL of the Soldieress series vanished, replaced with awful donutsteels in Megalo Mania.
>>
That's too bad. I appreciate the effort behind making an original CBS, but if it turns out worse than 2k's default battle system, there's no point in torturing yourself with building one.
>>
>>3828432
Is there anything else with the samey vibes as Hat World?(Not necessary an rpgsloppa)

1. Cool, metroidvania-stylized maps to explore.
2. Decent build variety accessible for all your characters, also a lot of different recruitable npc, with all of them have dialogues in hub and reacts to stuff too sometimes.
3. Pleasant art and animations, that not make you feel like have a ability to skip them all after first 30 minutes of combat encounters.(many such cases for a lot of turn-based/tactical jrpgs)
4. Random gimmicky things, like "who want's to be a billionaire" quiz and the door that makes you distinguish your companions from the imposters, in the Law Hat world, and generally often pretty fun little side-quests.

FFT fits to second requirement. Lisa: The Painful, kinda, have the 1., 2. and 3.(Most of it wasn't really an optional content, or really fun. And yes i'm talked about the russian roulette section here.) But none of this two was actually close to this feel of "quirky and sincerely fun to play game" that Hat World have.
>>
Is there any reason Wolf rpg editor has no presence at all in the west? It's fully translated yet there's barely any ressources online related to it, and I don't know of any game made in it by a western dev. Its all japs.
>>
>>3873667
>dude what if we took the idea of using rpg maker 2000/2003's event editor and literally just using it to program the whole game
>and literally just made that the entire engine
>and made the engine a major pain in the ass to work with despite trying so hard to do literally the exact opposite
The intentions behind Wolf Editor are sound, but the execution is dreadful. Most people would rather suffer with what they're already comfortable with from 2k/3 than learn Wolf's equivalent eventing system that, as stated above, just says "you know all that CBS/CMS shit you already LOVE doing in 2k/3? Do it again, but in OUR editor!"
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>>3852999
>looks like dumb ass shit on the outside
>is nazi garbage inside
typical
>>
I miss RPGmaker.net. I could browse for actual RPGs instead of being subjected to non-stop propaganda for the likes of Yume Nikki, Undertale, ONESHOT, LISA, OFF, OMORI wherever the word RPG Maker is uttered. I hate every single one of these le quirky earthboundlike about depression xD, ms paint "art", cozy walking simulator, surreal moe anime horror "games". I have absolutely no respect for anyone who likes this stuff. I just want to play my "stolen assets" JRPGs made by actual fans of the genre.
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>>3873917
I agree it was the best of the rpgmaker websites overall. Shame about them going full discord cult.
You're kind of being a hipster fag though.
>>
>>3873924
>wanting actual JRPGs instead of quirk chungus zero-gameplay or minimal-gameplay garbage is now considered "being a hipster fag"
Excuse me for wanting to have honest fun, you know, playing the game rather than having """"fun"""" """""playing""""" the """"""game""""" so I can """""interact""""" with the """"""fanbase"""""" afterwards.
I fucking WISH there were people as autistic about actual GAMES like Ruina as there are for all those awful """""""""""games"""""""""""", but nope, fuck me, man. Guess I'm just too damn hipster for caring about games being focused on the part where you play them.
>>
>>3873917
>>3873955
Not that I disagree that good gameplay is better, but you need to grow up. Those games have appeal in their own right and you don't have to like them but you're acting like a little kid about other people liking them.
You can still find the games you're looking for on an archive linked *on* rpgmaker.net. They're still there and you can play them.
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>>3873955
what is there to discuss for pure gameplay focused games after a few threads other than "how do I beat this boss" and "how should I build this character"? There's a reason people gravitate to storyfag games:
>low skill barrier, especially if it's a game they can watch a y*utuber play without losing much of the experience
>lorefagging generates pages of discussion
>waifufagging generates pages of discussion
You are a bitter faggot about people refusing to play games you like while simultaneously antagonizing them for playing games you dislike, it's not shocking why people refuse to try your beloved games even if you shill them every thread.
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>>3874004
>but you need to grow up
lol. lmao. Imagine saying this with any sort of sincerity about people who want to enjoy actual gameplay and not the sophomoric retards who want to spam general threads on /v/ for years on end about each minute fucking detail in dogshit ass games like Omori, Fear & Hunger, Coffin of Andy and Leyley, and other nauseatingly awful piles of goatshit.
No, you should unironically not be allowed to like awful sludge like those """"""games"""""". Enjoying those and other similar works makes you a lesser human being. You need only enter a thread for each of those games to see precisely the types of slugs who enjoy them.
>>
>>3873955
>"Excuse me for wanting to have honest fun, you know, playing the game rather than having fun playing the game so I can interact with the fanbase afterwards"
>"I fucking WISH there were people as autistic about actual GAMES"

Lol
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>>3874099
Fear and Hunger most famously known for having no gameplay
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>>3874099
Sperging out about people playing games you dislike does make you somewhat of a retard.
>>
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>>3873917
>>3873924
I miss rmn too, especially for the tutorials, ressources and the ability to filter games by engine. A bunch of games haven't been archived properly too, some are probably lost media now unless they were archived somewhere else.
Apparently the guy who was supposed to work on the rebuild has been doing jack shit for months because "muh real life :(". He officially handed over the rebuild to somebody else. Maybe now its finally gonna go somewhere? I hope so cause the discord is fucking garbage.
>>
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>>3845586
>Feels disrespectful to the state of Wisconsin somehow
Huh?

>>3845055
>The story is set in the rural town of Daisy, Wisconsin
Pffthahaha. It's so funny to see someone from another country pick a random "foreign" place on a map.
>>
The link for Meikyuu Ryuuki in https://catbox.moe/c/cz0aio# seems to be down, where do I get it now?
>>
>>3875675
There's no guarantees the patch will work cleanly with this but this seems to be the only place the game is available anywhere.
https://yabeeboy.itch.io/dddk
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>>3875716
Thanks I also managed to find it there.
Patch has been working for the first 30 minutes or so.
>>
>>3875718
>>3875716
I have the original zip and the file from itch has literally the same checksum
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>>3852683
>They got shared somewhere else
thank you for this, mind sharing where?
I want to get into rare RPGs sekrit club
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>>3845586
cheesebros they did us dirty...
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>>3875742
Not a secret club, just a translator I was watching since they were making posts about looking into those games. Someone shared it to them publicly, I grabbed it, and I renamed the .zip and uploaded it to my own drive.
>>
>>3873917
Also miss them. It's a relic of old internet and RPG maker for sure.
>>
>>3852140
i liked this game's battle system, turn-based 1v1 with no rng is an underused format and survival horror boss rush kept things engaging
>>
Granted, I haven't played many, but I've yet to play anything as good as Vampires Dawn.
>>
>>3875751
oh I see, kinda disappointing... hehehe
also it seems like Motarou had another meltdown as usual and removed his blog besides the his latest games from itch, lol.
I wonder if he will ever finish the new version of Dogma he was working on
>>
>>3875957
german spotted
>>
>>3875980
To be fair, other german rpgmaker games suck for some reason.
>>
>>3875957
I'll revise your post for you:
"I've yet to play anything BESIDES Vampire's Dawn."
>>
I just beat towelket 3, 1, and nekoashi otome. What are some other "whimsical" games like those? Maybe I should play more from this dev but I don't think I could stomach any more grimdark that those games apparently have. 1 was a more existential dread kind of thing which is fine, nekoashi had a gut punch at the very end which was jarring but I still loved that game
>>
>>3876354

Mothlight
>>
>>3876354
The Sand Man felt like that to me, unlike the other games in the series it's not spooky but it's really weird and at times heartwarming.
>>
>>3876354
As someone who has recently checked out 1 through 6, I can tell you that the developer clearly loves South Park humor, but prefers to lean more towards the rape and gore side of it. Aside from that, the games are designed to keep you on an emotional rollercoaster the whole way through, even at the cost of throwing out logic completely at times.
>>
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>>3828432
MaiDenSnow Eve
It's a barely translated porn game. I don't know what the story's about, since I don't read Japanese, but there are monsters and they're trying to rape you. The porn is honestly not that great, but I like the combat.
There's a sequel that doesn't have quite so much porn in it, but that one's even less translated.
>>
>>3876354
>Whimsical like Towelket
All of Okegom's games. So Wadanohara, Mogeko Castle and The Gray Garden. Pretty similar vibes to Towelket especially Wadanohara.
>Whimsical but without the grimdark
LiEat. Trilogy of cute story games about a detective who adopts a dragon girl that can see and eat lies.
They are all on VGPerson's blog for free.
>>
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>>3876526
Roland's game mentioned!
MaiDenSnow Eve pasta: https://l.idrix.fr/BWfLE
MaiDenSnow Eve TL patch: https://f95zone.to/threads/maidensnow-eve-usabox.5787/page-16#post-6815411
>>
>>3876354
https://towelkettranslations.wordpress.com/fishing-for-the-moon-by-the-night-sea/

This game by the same dev is more on the lighthearted side. Though it is more of a dating sim than an RPG
>>
>>3876354
5 and Sora Kara are goofy
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>>3876555

Wadanohara and Towelket are completely different in everything but engine
>>
>>3876555
>LiEat
Damn I was hoping it'd be in rpg maker so I could play it on my chinkheld. That and I just like the fast forward buttons in easyrpg.
>>
>>3876831
>a bunch of cute characters go on a cute adventure that turns out more and more fucked up as you progress
>has you fight trashmobs and boss with rm2k's dbs. Devs didn't focus on that aspect so fights are mostly boring.
>Rape™
they are kinda similar. I've only played Towelket 3 however idk.
>>
>>3876831
I’m going to have to agree with this. After checking it out, Wadanohara is honestly trying its best to tell you a real story while using typical Japanese storytelling tricks to keep you invested, including having a dark twist. Towelket is designed to rope you in with a friendly face before taking you for a ride downhill.
>>
>>3876911
I do not remember 3 having any fucked up themes or rape at all besides the dude who really really wants to fuck conchelle. It's been a while though
>>
>>3877975
3 is the tamest of the main games, but it also has stuff like villagers having piles of mutilated corpses around, torture dungeons, and one character is a kidnapped brainwashed kid who gets made fun of for ultimately being useless to the plot. Later games will repeat these kinds of themes, with the sexual ones getting the most attention. It’s very South Park/2chan/4chan coded humor, which is why it might not come across as a big deal, but it’s definitely a whiplash when coming from most games trying to present themselves more seriously.
>>
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SOLDIERS DesireWing finally have all story completed and released
Warning: could have some gore
https://freegame-mugen.jp/sp/roleplaying/game_9561.html
>>
>>3878815
Looks like kino.
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>>3878815

This game is rad as fuck, an absolute Dark Necklofar/Seraphic Blue successor.
>>
>>3878815
I didn't like the demo when I played it a while ago and I still don't really like it. Everyone just feels kind of retarded, like a broken children's cartoon character stuck saying ridiculous things. For example, the marketing page lists the protagonist as "最も女を捨てた女," which is cool enough, sure, very evocative, but then you actually play the game and she like introduces herself as the 最も女を捨てた女 and people are like "oh shit it's you... the 最も女を捨てた女..." and I'm just balking because no human being alive talks like that. It extends to other characters too, like some swordswoman shows up and the MC isn't like "oh shit it's the legendary swordswoman XYZ" she's like AAAH FUCK IT'S "THE MIGHTIEST SWORDSWOMAN OF THE WORLD" HOLY COW. It's so weird, though I know at least one person reading this will go "damn that sounds based, like something cheesy knowing it's cheesy." But in practice there's no aura. And don't get me started on the schizophrenic "banter" between Mamai and the protagonist. It just feels terribly written and carried by the visuals, but what do I know.
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>>3878852

Please keep sticking to Chainsaw man, Trails, and other modern "realist-friendly" slop.
>>
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>>3878852
>she did WHAT with her 女!?
meanwhile that anon stands up and claps at Marvel movies in the theater whenever they say their cool catchphrases, and thinks Sans from Undertale is the most clever and well-written character in any artistic work ever created, fictional or otherwise
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>>3879138
'biki on /vrpg/?
>>
>>3878815
Any tips to play this as an EOP? I was following development for a few months and love how it looks, but I imagine a TL patch is years away.
>>
>>3879193
This reminds me that I need to check out the Precure RPG Maker game that is unfortunately browser-only with no known way to download and play it locally.
>>
>>3879206

I usually play them with the game opened in 2k/2003, so I put the dialogue text of an unfolding event into Google on the way. Could be not so effective with games where half of the text is embedded into pictures though.
>>
>>3879209
Link?
>>
>>3879289
Battle Precure
https://zyoruno.github.io/BattlePrecureDP/
>>
>>3879206
it is a rpgmaker 2003 game with manic patch, the current script alone is around 40k lines which is a huge work if translated manually
it even have voice acting on the intro which is rare for such genre
>>
>>3879107
That's the reaction I expected but tried to forestall. I don't care about "realism," and knew that "no human being alive talks like that" would give the wrong idea. This is the problem with trying to convey big problems in small amounts of text.

One of my favorite characters from these RPGs is Camazotz, who is as far as realism as you can get. She's utterly insane, she ranges from barfing out schizo memes to highly intellectual dissertations on various subjects of science and philosophy, blah blah. She's great, and not realistic. I love a lot of other insane VIPRPGs too. So where's the dissonance here?

The difference between these things is that she is still written /as a character/. Given her situation, it makes sense for her to be this insane, and when she says things it makes sense given the situation. You can understand her as a person and follow along with the story. There's charm to her insanity and lots of humor.

Meanwhile, in DesireWing, it's just like, what the fuck? As I said, everyone is retarded and saying really shallow things. They have ridiculous catchphrases that make little sense and it's hard to grasp them as characters because they're just so weird. In short, my problems are not realism or a lack thereof, my problems are a lack of artistry and intellect going into the writing. The way to tell a cool story with a powerful swordswoman is not for her to have a weird title as "The Mightiest Swordswoman In The World" who just walks in and has everyone point at her like "woooah it's the Mightiest Swordswoman in the World talking with the Woman who Has Most Abandoned Her Womanhood!" This is the writer getting ahead of himself and falling too much in love with his own titles to tell a good story that invests us in these people. And that's my problem.
>>
>>3879353
I get what you mean, it's what I've colloquially referred to as 'Fanfiction Syndrome'. People write characters from the standpoint of having a specific trait and whenever said character enters the stage, the entire stage revolves around them. It creates an effect where these characters feel hollow because their writing is informed by what happens around them, rather than what and why they do something.

It's one of the reasons why I ended up liking Ark's Wonder Dungeon so much because you can understand exactly why the characters behave the way they do from the circumstances they had to deal with. And even though that's a pretty basic writing requirement, it can be shockingly rare among rpgmaker games.
>>
I have no idea how Hat World is a free game, what the fuck.
>>
>>3879782
as long as hat world is free, i refuse to pay $$$ for shit like look outside. it's inexcusable.
>>
>>3879788
>it's inexcusable.
What is inexcusable? Hat World borrows a ton of assets from the shared pool of free media content and code (as well as licensed tracks from popular Japanese media), Look Outside doesn't.
>>
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>>3879817
>>3879788
Yeah there's no need to hate on commercial games. I'm certainly glad it's free but I'd pay money for it if it wasn't.
>>
>>3879817
>>3879827
Never pay more than zero bucks for an rpgm maker game.
>>
>>3879866
Give a good reason why then.
>>
>>3879869
The best games for it are free.
The paid games for it aren't as good as the free games.
Therefore, logic dictates that there is no sense in paying for an RPGM Maker game.
>>
>>3879871
Name 20 that are in or translated to English.
>>
>>3879788
hat world dev would need to fix its route variety problems if he wanted to charge for it
>>
>>3879871
>The best games for it are free.
2000-2010's Horror/Narrative games all got paid re-releases and do not lack for profit. Games like Hat World and VIPRPG entries have too much licensing baggage to monetize.

>The paid games for it aren't as good as the free games.
Not realy true. Enatus Radi, LonaRPG, Labyrinth Series, Fear And Hunger, Felvidek and OneShot to name a few are head and shoulders above many free RPGM projects. Don't Remember if "Fate/Empire of Dirt" is made on RPGM too, "Yes My Lord" uses it's battle system...
>>
>>3879900
Checked it, "Fate/Empire of Dirt" was made on RPGM too.
>>
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I don't know where this autism around paid RPGM games comes from when you almost NEVER see this type of argument for other engines, almost as if the people who supposedly love RPGM games view the engine as being inherently inferior to other engines. Hmm...
>>
the shitty engine is part of the charm. you wouldn't get it
>>
>>3828432
Five Nights at Freddy's was made with RPG Maker?
>>
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I refuse to pay for RPGMaker games.
>>
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I think developers of kino deserve to be paid, actually.
>>
>>3879930
It's just that, autism. Or being a child.
Person in question grew up piaying free RPGM games, has thus mentally booked RPGM games as free, and anything that dares challenge that worldview is met with contempt and confusion, barnded a scam, etc.

It's also very likely Anon has started seeing paid games as worse subconsciously, which further feeds into this feedback loop of "free good, paid bad" rationalization, making it impossible to break out of it.
>>
>shonen anime battle tournament where you can actually watch every match
>the stupidly busted gun character at the end joins your team
>she is exactly the same as her fight, including her SPAM BOOLETS!!! move
I can’t unbend my knees. I’m overdosing on SOUL right now.
>>
>>3847014
this game was a bitch to run, and in the playthrough i did experienced some bugs seemingly not present when it runs properly.
that said, it's an interesting game.
>>
>>3872701
I've not played Hat World yet but heard it often compared to the SaGa series, particularly Romancing and Frontier, which I have played. Depends on which game, but I'd say they cover 2, 3 and 4 generally speaking.
>>
>>3880186
sounds kino, which game?
>>
>>3880251
Hat World. Tournament Sidequest in particular where you can recruit Kelly, the only character that can use guns to their fullest potential.
>>
>>3880125
No, Multimedia Fusion by Clickteam.
>>
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>>3880243
I think it's closest to Frontier mechanics wise since the combo mechanic it introduced has a very similar equivalent in Hat World. Which is mad impressive for RPG Maker
>>
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just saw this on X the everything app, holy hell these are some hidden gems, why do you guys never talk about the lower tiers?
>>
>>3880475
>horror slop and zero-gameplay walking simulators
>"gems"
yes, these "gems", the very turds that prevent rpgm maker from being recognized as a platform with actual decent games on it.
>>
>>3880484
Please stop falling for the most obvious bait
>>
>>3880164
>>3880170
Both based, bit still not paying. If acutal kino, I shill for others to pay for it. It's not my money.

>>3880484
>Horror "slop" has more gameplay tham the average rpgm "decent goyme"
>Only two walking sims on the list. More walking sims in this very thread
Your not doing a good job shilling your saGa ripoff
>>
>>3880484
Its an engine, not a platform. The platform - the forums - might be run by people who will stretch their involvement and influence in publishing.
>>
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>>3880475
I know you're just baiting but have an actual iceberg.
>>
>>3880475
>>3880494
I started visiting this thread and checking out all sorts of games ever since Enchant Farm anon did his shill campaign on /v/, in hopes of finding something that wasn’t as boring as most of what gets mentioned on that list. I started Hat World a few days ago, and so far, it’s the only one to bring me joy and make me feel like I’m actually playing a video game, unlike most of these games which make me feel like I’m visiting a section of a digital art museum. The difference between “Hmm, this is an interesting creative take” and “TIME MAGIC IS FUCKING BROKEN GET FUCKING SHIT ON WOMBO COMBO WITH MYSELF STAY MAD CRY ABOUT IT”
>>
>>3880509
Midwit take.
Gameplay is temporary and solvable.
Art and stories are eternal and provoke thought until the end of time.
>>
>>3880475
its "hidden" for you and xitter users for sure since the most """""hidden""""" game you all know from that list is omori lmao. imagine putting lisa, ib and corpse party anywhere that low as if they are some recently tled ancient gems
if you are baiting /v/ is two blocks down you know
>>
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>>3880513
The only people I've seen who genuinely believe this are poseur retards who can't explain why they actually think something is good without resorting to buzzword slurry.
>>
>>3880521
It is generally true though. A shitty game with a good or interesting story will outlast a good game with a shit story. Deadly Premonition is absolute dogshit to actually play but people are going to remember it more than Splosion Man or Shadow Complex or many other indie games of that era. In order to make a gameplay-focused indie game last forever it needs to be foundational to a genre.

That said pretending it makes you better because you consume different types of games makes you a dipshit.
>>
>>3880513
I play videogames for the game part.
If I wanted to clap I'd watch a movie.
>>
>>3880528
That's only because it's easier to describe and talk about a story than it is to talk about an experience. You can be a secondary for something story-based based but gameplay-focused games need to be engaged with in order to get their deal.
>>
>>3880508
Heeey, on the tier 6 list with the bitch with the eyeball in her mouth, which game is that?
>>
>>3880540
I don't think that's generally true, because gameplay-focused games will really shine in any sort of video content. Mario 64, Ultrakill etc. If anything it's easier to widely and quickly share gameplay videos to pull people into your game, that's literally how the friendslop genre works. Talking about a story requires you to share the totality of a story, and many people are terrified of spoilers or don't engage with story content. People that go insane about gameplay spoilers in comparison are a fraction of the size.

Can you think of a game whose gameplay genuinely changed you or affected how you think about things? Beyond just being a good game? I love DMC3 for example and think it's the pinnacle of gameplay, but it's not something that hit me on an emotional level.
>>
>arguing about if only gameplay or only story matters
>on the rpg board
If this were /v/ I'd get it, but rpgs are stereotypical for being story heavy. Even Hat World, which the shill pretends is gameplay only, is a snoozefest gameplay-wise until you reach a point where one of the seven routes deviates from another. The entire game could've been compressed with just one route, the final route. But it isn't. Because the creator wanted to tell a grand story.
What I remember most from that game isn't building characters and doing big amounts of damage but the presentation of the final bosses, which are all really good except for the dogshit trash final route final boss.
The discussion threads for Hat World were mostly people discussing the story too.
Similarly, VIPrpgs also care, just a little bit, about characters and stories. If they didn't there wouldn't be lore or loli personifications of attacks that have a set of relationships that you see in all the games.
>>
>>3880555
I set the text to max speed and clicked through it without reading it, so hat world is a gameplay only game. it's that simple. i don't read text in jarpigs.
>>
>>3880243
>>3880293
the saga frontier inspiration is obvious if you've played both
hat world's combo system is better, you can use it without a guide
>>
>>3880555
Adding onto this:
If you *really* indie devs to make gameplay heavy rpgmaker games you need to create a demand for them by paying. The horror boom is a result of supply and demand, a lot of the people making the stuff don't even like or feel passionate about horror.
>never pay more than-
This is why you only have Hat World and Enchant Farm, both of which are 10+ years old. Because (you) won't create the demand for the supply or make the games yourself. There's only so many neets in the world willing to make a 50 hour game for free.
>>
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>>3880528
Now tell me how many Deadly Premonition fans have actually played the game instead of watching a let's player do it or reading a summary off of a wiki.
Shitposting aside I do enjoy pure story games as well and think it's ridiculous to imply that a game's value only comes from its gameplay when there are several other components that make up a game. Something like Hat World and Demon King Chronicle wouldn't be the same if they didn't have the presentation that they do. The gameplay is fun, sure, but having exciting music and characters to go with it makes the entire experience better.
The guy who mainly engages in these gameplay vs. non-gameplay arguments seems to have sour grapes about people not liking the same things that he does, which I'll never understand.

>>3880548
https://web.archive.org/web/20070701213225/http://www.givemebeer.caliburgames.com/dooms3.html
>>
>>3872701
go to nepchan, sort by popularity or rating and click a random game
>>
>>3880552
Yeah pull up a video, not actually talk. Have you ever seen a discussion on something arcadey? People don't really get into shit like timing windows hitnoxes and level design. And that goes for RPGs too. You see that in RPGs too. There's way more talk on plots than party synergy and balance.
>>
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>>3880513
>>3880532
>>3880509
What's wrong with enjoying both?
>>
>>3880508
>no Ocean Voice

Into the trash it goes
>>
>>3872701

Unironically, Astlibra
>>
>>3880521
I have a mental condition that prevents me from experiencing pleasure or joy. Not kidding. I've never had fun playing a video game in my entire life, except very brief flashes across the years that only served to remind me what I lacked. The same goes for sports, books, TV, irl social gatherings, etc. This isn't really that meaningful to others, but for me it means I actually just can't engage with games on a level of "how much am I enjoying this' or what have you. I can only try to evaluate it structurally or whatever. There's just nothing else for me to do.

That said, I don't pretend to be free from bias. One need not feel happiness to know they prefer playing games with hot girls over ugly dudes or whatever. But when it comes to "fun," that's something I can't say anything about.
>>
>>3880674
True. It's not RPGMaker too, so it fits "not rpgsloppa" criteria as well.
>>
>>3880508
where's Mario Dancing on this list?
>>
>>3873917
FINALLY I MEET SOMEONE WHO FEELS THE SAME ABOUT THIS

All these people who constantly say how much they love RPG maker games only player the shitty horror, artsy, or earthbound clones.

I bet if you mention shit like The Way, Leigon Saga or alot of actual rpgs or any games talked about on these boards, they'll look at you like you grown a extra head.
>>
>>3881858
>only player the shitty horror, artsy, or earthbound clones.
>mentions bunch of shitty artsy rpg maker games
It's really funny how predictable rpg maker '''purists''' are. Both sides don't bother to play shit outside of their chosen niche and act like they're cooler because of it.
>>
>>3881871
Yeah because every person who dislikes shit
like the thousands of copy pasted Yume Nikki
clones or horror games definitly have not at least tried one of those games at all.

Also odd that people complain about how many crappy RPGs made with RPG maker are made all the time, but you rarely see people talk that way about all the horror games or Yume nikki clones etc.
>>
>>3831498
Why did mortis just give up on making new shit and just repackage off with a shitter ost and sell it on steam? I can't even find the comics he made more recently anymore
>>
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>Try playing Towelket 1
>Everyone says it's a walking sim so I think it's going to be braindead easy
>Game surprises you with a boss fight early on that kicks your ass if you aren't ready
>Then a little later this fucker starts hitting you for 75% of your life in a turn when you only have one character
>Lose to him three times before I realize I have to actually go back and level up/prepare properly to win

I mean I'm not going to say the game has super deep combat but who the fuck said these games are walking sims.
>>
>>3882198
If it has combat, it cant be a walking sim. Walking sim is the literal name. As in, you do nothing but walk and watch
>>
>>3880528
more people are playing Street Fighter 2 right now than anyone is playing a game with bad gameplay but good story.
>>
what are the premium websites to see what JP people are playing/holding in high regard
>>
>>3882413
There's websites like https://www.moguragames.com/ , but you really want to find the doujin lords like Jake on twitter and read their yearly roundup posts. Something like https://note.com/reminder_89/n/n6e9d64218c94
>>
>>3882398

And millions of flies eat feces as we speak, yeah.
>>
>>3882504
>shit analogy
>>
Is 9 Mastery the highest you can go with a weapon in Hat World?
>>
>>3882679
30, realistically 20 during the 6 routes though and higher decoy levels makes it rise faster.
>>
>>3882649

Well, provide non-shit example then
>>
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I finally played Heisei Pistol Show. Really great game. Heart is so cute I did a quick drawing. Has anyone else played it?
>>
>>3882679
20 at the end of a regular route, 27-28 at the end of the secret route. The leveling is gated behind story progress, so you'll hit a cap at some point when grinding for skill and stat levels.
>>
>>3882981

It's not really my kind of game but I'm grateful it directed me to Memories of Matsuko, what an amazing movie that was.
>>
Could any of you anons be a dear and upload the original version for Meikyuu Ryuuki - Dragon Knightess Labyrinth 1.0?
https://ux.getuploader.com/viprpg2023k_dl3/download/1 is no longer available.
>>
>>3843763
WRONG

https://youtu.be/D4rJCpG0bLU?si=gSx6TGC5b9FtrdV7
>>
>>3882803
More people play Pac-Man and Tetris clones daily than all of the old SNES grindfest infested JRPGs with a "classic story" combined - yes, even the "GOATs" like Chrono Trigger and Final Fantasy VI could be included.
>>
>>3883704
Ye, but that's literally just women on their cell phones.
>>
What even is your point here anon? You're arguing that more people would rather play something with good gameplay with no story while simultaneously complaining about how nobody wants to talk about gameplay focused rpgmaker games over story focused rpgmaker games.

No amount of sperging out is going to convince anyone to play your favorite default asset itch.io garbage
>>
>>3883764
No, this is two different guys with two different arguments. I'm the "gameplay just isn't discussed" guy.
>>
>>3883075
Gotta second this. Knew I should've downloaded it earlier..
>>
>>3863447
Stop being poor
>>
>>3882198
The first game is 3, not 1.
>>
>>3828432
Play Osteoblasts
>>
>>3884610
But I'm not dead...
>>
>>3884557

It's better not to touch 3
>>
Just checked out Look Outside, seems pretty cool. I swear I’ve seen this art style being used in RPG Maker before, like 10+ years ago. It’s a shame that the gameplay part starts feeling solved the moment you get more party members, but the post-apocalypse lovecraftian horror vibe carries it for the first play through.
>>
>>3884899
look outside artist worked on barkley (g*me maker)
>>
if i liked fairy farm and random dungeon/zakuzaku what should i play next, i really like when a game has a bunch of classes/characters i can choose from
>>
>>3878852
I reached the end of a 55 hour Soldiers DesireWing playthrough today, and I completely understand why someone would hate it.
The story really is laughably chuuni. It has cliche characterization, awful dialogue, and bizarre tonal shifts. These things are going to be turn offs for some, and appealing for people like myself. As someone who's willing to just go along for a ride, no matter how stupid, I felt like the big payoffs were worth it. I ended up getting pretty invested, even though at first I was just laughing at it rather than with it.

I promise that the pacing and writing does get better later on, but probably not enough to get you to like it if you hated the early parts enough.
.
The game is the final form of a project that was started a long time ago when the creator was in high school (?) but was abandoned for quite a long time. That's why there's such a huge disparity in quality between the first few areas of the game and the later parts: The early maps and story beats were conceived by an idiot kid! With this in mind, I think the nature of the game makes a whole lot more sense.
>>
>>3881858
>The Way
Kino.
>>
>>3885007
forgot to post this absolute gem of a screenshot
>>
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>>3885184
wow, missed again. amazing.
>>
>>3885007
I believe you completely, though I do have caution towards ideas like "it's laughably chuuni." This will mostly be me ranting at a wall with you being a victim of getting my (you), but I really dislike media analysis that goes for big ideas rather than details. There's plenty of chuuni stuff I like (as a generic example everyone is probably aware of, Dies irae is awesome). I also don't mind cliche characterization, as someone who loves traditional fantasy books and certain archetypes (I will never be mad at an emotionless android girl). I also, yet again, don't mind bizarre tonal shifts, which come part and parcel with these games (note every VIPRPG which ends with Gomez fucking Alex).

In other words, when we try to pick apart media, we are inclined to think of big ideas like "this is chuuni, this is cliche, this has tonal shifts," etc, but this actually has almost 0 predictive power on someone else liking it or not, beyond really shallow people who seek out only their favorite tropes and nothing else. It's always the details which determine our enjoyment. For example, one of my favorite rpgs of this nature is Aberrant2, which is laughably chuuni, has cliche characters, and bizarre tonal shifts. The reason I like it is more specific details: I like the detailed pixel art, I like the references to other Japanese games, I like the absurd lolicon humor, etc... So in the end it has to be specific things that determine whether one likes something or not. The one thing I'm excluding is "awful dialogue" because it is kind of a weird one. It's kind of oxymoronic to like awful dialogue, so it probably means there is something charming in the awfulness, which means I wouldn't ultimately describe it as awful.

tl;dr I trust it does get better and whatnot but in terms of broad concepts I don't perceive meaning in them.
>>
>>3885007
This is quite an accurate point. I’m also well into the latter half of the game, and the momentum of the dialogue and the intensity of the developments really do make it feel like a gag game. I can understand why he doesn’t like it. In addition, we should probably take into account that this is the creator’s early work—the first game they completed as an RPG. Any creator’s true early works inevitably tend to have many flaws left in them. But overall, it’s a very entertaining game, and if the creator continues making games in the future, there’s a lot to look forward to.
>>
>>3885196
yeah i'm hella shallow i can't hide it, sorry
>>
Anyone know how extensive
Meikyuu Ryuuki - Dragon Knightess Labyrinth
is to lets say shiren 5?
>>
>>3885422
If you mean amount of content, that's the least flattering comparison you could make, because the current iteration of Shiren 5 is after multiple ports and rounds of DLC and it has a shit-ton of stuff in it. But MqR is robust enough that it's not just an impressive tech demo.
>>
>>3884953
If you enjoyed random dungeon you might enjoy ark's wonder dungeon if you enjoy character-oriented dungeon crawling. I haven't played zakuzaku yet though it's on the list so I can't speak to that side.
>>
>>3885431
Yeah just wanted to roughly know how much content there actually is. I don't wanna get super invested and then it just suddenly stops or only has 1 companion etc.
>>
>>3885007

So it's less serious even compared to Dark Necklofar aka the main source of inspiration?
>>
>>3885281
>we should probably take into account that this is the creator’s early work

as it turns out, he made other things before.
anon, I think he's just.... like this.
>>
>>3828432
Is Seraphic Blue actually any good?
>>
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>>3886740
no
>>
>>3886745
Christ, I know we bag on loooooooocalisers who rewrite shit here but a bit of punching up wouldn't have gone amiss making that sound a bit more... well, less crude, eh?
>>
>>3886747
The passage is about smearing pee and shit on someone's face, literally. You can't avoid crude. wtf do you mean
>>
>>3886747

It's literally the same in the original.
>>
>>3886745
Ende is the childish personification of literal cancer though.
>>
>>3886747
>>3886831
Just being a contrarian faggot, great game, loved it, puts Final Faggasy 7 to absolute shame. Knock yourself out, blow a load out in a retard.
>>
>>3886933
>puts Final Faggasy 7 to absolute shame
lol. lmao.
rpgm maker fart huffers really delude themselves into believing shit like this, then wonder why no one ever takes their goatshit ass slop games seriously.
what an absolute goddamn clown you are.
>>
>>3886936
nostalgiafags need not apply
>>
>>3886980
Ironic, coming from someone huffing lethal quantities of copium and nostalgium for a shitty, overrated RPG Maker game he played in his youth.
>>
Nintendofag damage control itt
>>
>>3886985
>he played in his youth
Was only 6 years ago, MaxDood.
>>
>>3846419
It's obtuse and painful, that's what it is. I refuse to believe anyone finished it without a guide or even remotely enjoyed battle system 20 hours in.
>>
>>3846419
>we now have people correctly identifying that a "translation never ever" unicorn is actually not as good as initially claimed
>>
All untranslated games are peak kino until they get translated, then they are overrated slop
>>
>>3887263
It's like I'm reading /vn/ in 2016



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