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“Ace detective? Hmm… More like…”
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>>3833421
https://www.youtube.com/watch?v=trdJY9P9mbg
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>>3833436
I was going to post some yaoi fanart but rule34 had nothing good; mostly duplicates.
In summary, nobody like junpei.
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>>3833421
awful character made worse in The Answer
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>>3833421
Reload butchered everyone design, particularly her
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>>3834139
dei shit in my persona. Who approved this localisation
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>>3834736
Have you ever heard of this human concept called "a joke"?
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>>3834816
ok queer
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>>3834146
>waaaaah why does this character have actual emotions and personality and a narrative drive beyond telling me how cool I am.
P4 rotted the lot of you
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>>3835370
>waaaaah why does this character have actual emotions and personality and a narrative drive beyond telling me how cool I am
I don't think a character like this exists in Persona 3
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>>3833421
Oh look, the Benchwarmer with the perpetually Rank 1 SL thinks she can talk shit about other party members
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nts gf
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>>3836402
The whole cast of 3 doesn't even like you in the beginning. They have lives outside of you.
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>>3837346
You mean the cast that immediately makes me the leader and constantly leaves everything up to me and sucks my dick despite only knowing me for a day? Did you play the game or did you just watch a video essay?
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>>3837783
You're the one trying to prove a point based on hyperbole and other false statements, my guy
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>>3834139
Please tell me this gay joke isn't real
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>>3833436
Expected, but still funny.
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>>3837783
>makes me the leader
They made the MC the FIELD LEADER because he has access to a variety of powers the others don't and he managed to stay calm under pressure when Yukari and Junpei both cracked. Akihiko was out of commission at the time and Mitsuru was on comms. By the time they joined the field team again, (You) had already been running a smooth operation for over a month.
Yukari trusts the MC in that role because she saw him act calmly first hand. Junpei has active disdain for the MC for being treated as special and only comes to respect him over time, and he even falters in that respect at one point. Akihiko respects the dynamic of the members of the team and realizes that the MC has it under control, so he has no reason to try and take the spot from him. Mitsuru is still the actual group leader and most senior member, and her word often carries the most weight in decisions pertaining to operations aside from Ikutsuki himself.
Just because you get to decide who gets taken into Tartarus doesn't mean you're the actual leader of SEES.
Are you fucking stupid? Did YOU play the game?
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>>3833421
>thinks she can talk shit about Junpei’s combat effectivness
>says we don’t need junpei after shinjiro joins
>has the lowest damage output in the game and gets outclassed by a kid in the healing department
Lol
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>>3837783
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>>3833421
Bench juice
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>>3834139
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>>3834139
>yaoi fanart
I dont see Ken anywhere
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>>3843539
I think he's baiting.
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>>3834139
Junpei is great for non-gay reasons
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>>3835370
> Yukari’s whole motivation was wanting to end the world for wanting protagonist dick
> People praise this, yet shit on Rise for wanting senpai cock
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>>3847316
Who shits on Rise? She's probably the hardest female party member to find any actual fault with in P4 character-wise.
>cute and bubbly
>open about her preferences and affection
>doesn't immediately open up to the group because she's keeping her head down in Inaba
>still tries to heed their advice
>brightens up once they save her
>becomes immediately useful
>no egregious character traits or faults; probably the least offensive when it comes to the cooking gags aside from Naoto
>consistently a voice of reason; doesn't jump on the "let's kill Namatame" train
>doesn't act super weird about Kanji
The only lacking part is that the idol stuff might take you out of the story some if it's not your cup of tea.
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>>3833421
Face seductive.
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>>3847335
Yukari fell, so Rise could make a full sprint.
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>>3847335
>no egregious character traits or faults; probably the least offensive when it comes to the cooking gags aside from Naoto
>Thanks for saving me guys and Yu I LOVE YOU SENPAI I LOVE YOU SENPAAAI KAWAII I LOVE YOU SO MUCH
She's not even close to Yukari in terms of believable. Yukari has concrete reasons why she and the MC became close. Rise just snaps in love with the MC when Yosuke was the one that actually cared about her
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>>3849315
> nearly got Junpei and MC beaten up in an alleyway
> almost gotten raped if not for Shinjiro
> never apologized for her crap

Yukari was a tool for drama a lot of the time. The worst part is that she never gets fully punished for her bullshit because she’s a waifu.
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>>3849398
Apologized for what, she was with 2 dudes that fight demons. Junpei being a shit fighter is his problem lmao what a dork!
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>>3849315
She's just crushing on her cool upperclassman. It's not actual love, she's just flirty. Her social link shows the development of her genuine feelings toward the MC.
There's really nothing outright bad about her being flirty with her senpai after he contributed to saving her life.
I'm not faulting Yukari's writing at all to be clear. I just mean to say that Rise is so inoffensive that it's hard to imagine anyone shitting on Rise for "wanting senpai cock."
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>>3849696
It's not hard at all because the world spins around Yu and makes him friends with everyone instantly despite having no personality. It's why P3 is superior to P4. The friendships happen gradually. Rise becomes obsessed for no reason to a cartoonish level.
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>>3849759
> No reason
> P4 protagonist helped save her from her Shadow and her lowest moment

Just goes to show that people still haven’t played P4.
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>>3851799
Everyone saved her and Yosuke was the one that initiated everything.
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Does anyone else hate those stupid new Reload versions of the SEES armbands? They just look so unnecessary and miss the appeal. Something is just completely off about all the new art in general, which is missing the vibe from the original stuff
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>>3833436
I don't know why I find myself liking bitchy girls more in recent years.
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>>3833421
Shut the fuck up bench juice
Your morgana-tier skillset does not belong in any party I don’t want you pretending or even implying you are ever going to be a better pick than Junpei.
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>>3851858
It's because it's a new artstyle, anon.
>>
I finally played Persona 3 Reload since it was only 25 bucks and now I'm convinced the people who bitched about it a year ago just want to bitch. Sure, I'm not a big fan of the remixed soundtrack, and it's wierd that they replaced the old dub only to get actors that just kinda sound like the originals anyway, but if your goal is "remake an old game on the new game's engine", this is how you do it
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>>3853324
It literally looks soulless.
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>>3853487
right looks like a sm64 hack
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>>3853487
It looks fine in the context of the game because when not in an isolated screenshot, the entire game has that aesthetic. They committed to it even when they didn't have to.
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People whose favorite persona was 3 have always, always, ALWAYS been this fucking obnoxious and I don't know how some people on 4chan weren't aware of it.
>ugh, I hate how everyone in P4 are actually FRIENDS, they might as well be sucking the MC's cock 24/7, not like 3 where they're all assholes who can't stand each other, that's more REALISTIC
>4 is so goddamn kiddy, not my DARK and MATURE 3 which feels more old SMT. No I've never actually played old SMT to confirm that, it's just a FEELING I have
>3 is SO MUCH HARDER than 4, not because legitimately more difficult or anything, just that it has like 5 mechanics that all make things more tedious on top of your party AI being retards even when you set their tactics correctly
I have had to share the online space with this fuckfaces since 2008, it's not new, people who sucked FES's cock for doing shit that P4 (rightfully) did away with have been praising it literally since P4's release.
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>>3835370
I played 3 before 4

>>3847335
>Who shits on Rise?
I do because I hate her Japanese VA for being an one note screaming Banshee
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>>3853618
You are right for the most part and 3 id my favorite.
Reload is harder than FES btw, the purists have no idea what they are talking about
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>>3853776
People opinion of FES before Reloaded
>Fatigue is a shit mechanic, SP gatekeeping is better and is a genuinely better way of straining your resouces and making you play smarter!
>Remember, savescumming fusion in FES is meta, and you're a retard for not doing it because the game hates you!
>Don't play the Answer, it's a shit, slog-paced fan fiction tier epilogue full of character assassination! You can skip it with no issue!
>Not being able to control your party members is bad and nonsensical since most Tactics are shit
People's opinion after Reloaded
>Fatigue was the best mechanic in Persona 3, it made you pace yourself!
>Random inheritance was actually great since add tension to the fusion! Trust me, I definitely don't just hit XO over and over for an hour until I get the 4+ skills I wanted!
>The Answer is the best epilogue in the series history and you shouldn't skip it!
>They removed Tactics which makes AI controlling party member (which is suddenly a great mechanic) a shit option

I will say, one thing where they DID majorly drop the ball in Reloaded was not redesigning Tartarus. It was a randomly generated dungeon of 200 short floors on PS2 because they quite simply didn't have the time, money or tech to make an actual custom, shifting dungeon. They could've made Tartarus something actually curated towards a design like the P5 palaces, but chose not to because it's too much work.
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>>3853791
The fatigue mechanic was super abuseable. If you went to tartarus on days before a full moon party members never get tired. Going to the first floor is a full sp heal too.
Also they actually did redesign tartarus, it was a significant overhaul while keeping the core randomly generated dungeon crawling aspect. What you wanted was for it to be like persona 5 palaces.
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>>3853796
>The fatigue mechanic was super abuseable.
No it was just a shit mechanic that if released today would be rightfully compared to mobile game timegating. One of my most hated mechanics in any game is it saying, "no you need to stop".
>Going to the first floor is a full sp heal too.
Yes and people who suck off FES's "difficulty" never bring this up because it damages their argument.
>Also they actually did redesign tartarus, it was a significant overhaul while keeping the core randomly generated dungeon crawling aspect. What you wanted was for it to be like persona 5 palaces.
No what I wanted was for it to...not be random. I also hated it with P5 did it with Momentos and SMT4A did with Twisted Tokyo. Randomly generated dungeons is the laziest of game design unless it's a dungeon meant to be run through multiple playthroughs like Diablo.
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>>3853791
The Answer is bad because it's 90% combat, 10% story, and 0% social stuff when the combat is the absolute worst aspect of P3
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>>3853324
Persona 3 FES
>hermit slink takes an entire day for rank up
>almost nothing to do at night
>forced to cheat on all the girls to get max slink
>fatigue mechanic is abuseable to the point where you can have infinite sp on all party members in a single tartarus visit
>fusion spells are as strong if not stronger than a theurgy and are spammable
>chest rng in tartarus is way more abuseable
>elemental weapons give you basic attacks that are stronger than the dyne of the same element
>can’t control party members but can still tell them EXACTLY what to do if you aren’t a drooling moronic retard
>random skill inheritance

This is why Reload is objectively the best way to play the game.
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>>3853797
Its not timegating anything if I can abuse it to the point where my party members never leave tartarus or get tired.
I actually cannot believe anyone thinks p3fes or p3 base is harder than p4.
Reload is the second hardest game in the entire series with the hardest superbossses, 5 is the hardest game overall.
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>>3853802
>I actually cannot believe anyone thinks p3fes or p3 base is harder than p4.
I mean it is, but that's purely because P4 is a really fucking easy game and SP management stops mattering after Yukiko's Castle. There's basically 2 fights in P4 that are hard
>Yukiko's Shadow
>Kanji's Shadow
And in both cases it's from you being low-level and not having personas with good resistances.
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>>3853804
>sp management stops mattering after yukikos castle
It never matters actually because you can abuse the shit out of chest spawns by re-entering a dungeon. Doesn’t stop 4’s early game bosses from being more difficult than 3’s.
Persona difficulty in general has a ton of issues because the most optimal way to build party members and personas is to do shit like pic related which trivializes the game. Also auto-buff skills.
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>>3853806
Hmm that's pretty good but we can go stronger in this series. To be clear, none of this is necessary beyond "I want to kill the Reaper in one attack to style on him"
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>>3853806
>Persona difficulty in general has a ton of issues because the most optimal way to build party members and personas is to do shit like pic related
No it's because when the games actually are bullshit-tier difficult, they FORCE you to do shit like pic related
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>>3853611
>they committed to making the whole game look worse so it’s fine
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>>3853819
It doesn't look worse, it looks fine. But more importantly, what the fuck are your actual priorities that you're being a graphicsfag over what's essentially a VN with combat? Did you sperg out this hard over P3P too?
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>>3853806
>It never matters actually because you can abuse the shit out of chest spawns by re-entering a dungeon.
No one who isn’t deeply autistic would ever do that though.
>Yes you can grind to level 99 and max out your money on the first 2 floors
The fact that this is possible doesn’t mean it affects 99.99% of players
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>>3853820
Why are you replying to subhumans that post no arguments?

>>3853808
Using this persona is cheating thats why its dlc. Its very sad when you see people say its legit to use it in a playthrough just because the $60 p5r game on steam includes all the dlc.

>>3853809
Nobody is arguing that smt has harder bosses and fights than persona. However, that doesn’t stop the games from becoming much easier than they should be when they let you stack a gazillion passives. It makes building personas/demons boring while shit like auto-buff in the case of persona makes setup irrelevant. SMT5V has a similar issue with onmatagoki strategize and demons that buff/debuff by just entering a fight, I will admit its mostly an endgame/godborn strategy though.

>>3853828
Please stop making retarded monkey babble tier arguments. Yes nobody is grinding to max money and level 99 in the first two floors but it doesn’t change the fact that you can very easily restore your sp before any major boss or if running low in the middle of a dumgeon trek by simply re-entering and leaving dungeons and getting the chests until sp items appear.
The only game so far where sp management is really tight is p3r, p5r to an extent as well but you can get sp adhesives pretty early in that game. Yes I know fuuka theurgy is an easy sp restore but its very annoying to rely on something that has a 1/3 chance to activate when everyones low on sp. P3R sp management only becomes a non issue once you get Ken (and if you do all of kens possible hangouts after he joins) and the sorcerer’s mark, both of these come at around the same time and it lets you distribute sp regens across most of your party letting you use a character like Junpei or Aigis in the last slot. You CAN rng abuse for spirit drain and drain ability card on your first tartarus visit but this only helps on the MC, P3R was the first persona game where I had to abuse sp drinks for the first half of the game
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>>3853791
Contrarianism for the sake of itself is the baseline for 4chan of course.
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>>3853834
>Using this persona is cheating thats why its dlc. Its very sad when you see people say its legit to use it in a playthrough just because the $60 p5r game on steam includes all the dlc.
It is cheating but also it took a lot of fucking work for me to make that persona. I had to do online fusions and other bullshit to get all the skills on the various persona that you combo fuse into InO, he is WAY stronger than the one you grab from the compendium for free.
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>>3853834
>However, that doesn’t stop the games from becoming much easier than they should be when they let you stack a gazillion passives.
But that's every game that has buff stacking, what do you think Pathfinder is?
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>>3853866
Pathfinder is the ultimate buff simulator. Optimal parties don't even use abilities, you just cast some 24 hour buffs with enduring spells and auto attack with a party that rides wolves.
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>>3853791
>Random inheritance was actually great since add tension to the fusion! Trust me, I definitely don't just hit XO over and over for an hour until I get the 4+ skills I wanted!
The ONLY defense I can muster for Random Inheritance is that without it, there eventually just becomes an optimal skill setup where your demons all have the same 8 moves. Like if 90% of your party in STMV isn't identical outside of what the demon itself is, you're gimping your party
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>>3853800
>The Answer is bad because it's 90% combat, 10% story, and 0% social stuff when the combat is the absolute worst aspect of P3

and also had shit like:
No Demonic Compendium, heard Reload fixed this
No backrow EXP for party members
The forced 2v2 bullshit (caused by Yukari) where your only party member be Metis and the game punishes you if you go full Meta with your Persona making
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>>3853820
>It doesn't look worse, it looks fine
I think it looks worse
>what the fuck are your actual priorities that you're being a graphicsfag over what's essentially a VN with combat?
This is a really strange thing to say. Persona isn't anything like a VN at all, but even if it was, wouldn't that make things like art style and color-tones, character designs, and portraits even more important than they otherwise would be? Then, from that perspective, it's easy to see why someone would prefer FES over Reload.
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>>3853776
>>3853618
>>3853791
As a person who beat FES again recently, you're all correct, but I never really considered Persona interesting for actual gameplay mechanics in the first place, so Reload being mechanically superior might be true, but it also doesn't matter to me because I'd just play SMTV if I wanted that. The one more system that plagues every modern Persona game is already bad and not balanced, which is weird because it's supposed to be based on Press Turn, which is leaps and bounds a much better system in the first place. I don't like the new art and graphics, and that's enough reason for me not to like Reload. At the end of the day, P4 Golden is a better game in almost every aspect anyway
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>>3853993
>Persona isn't anything like a VN at all
It's not but people treat it like it is, if they didn't care about the story and characters so much then they'd play SMT which barely has any of either.
>but even if it was, wouldn't that make things like art style and color-tones, character designs, and portraits even more important than they otherwise would be?
No it's still a skewing of priorities because the whole point of a VN is READING
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>>3853996
>As a person who beat FES again recently, you're all correct, but I never really considered Persona interesting for actual gameplay mechanics in the first place, so Reload being mechanically superior might be true, but it also doesn't matter to me because I'd just play SMTV if I wanted that.
I genuinely don't understand people who play videogames and then not care about the GAMEplay aspect.
>because it's supposed to be based on Press Turn, which is leaps and bounds a much better system in the first place.
Well, except in fights with Dragon Eye, because then the game just has no rules.
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>>3854013
>I genuinely don't understand people who play videogames and then not care about the GAMEplay aspect.
There are other aspects to the game than just combat, but it's undeniable that if Persona were just mostly combat and had little story, then it would just suck, since Persona's battle system alone isn't good enough to carry the experience.
>>3854010
>No it's still a skewing of priorities because the whole point of a VN is READING
Maybe for books, but you seem to be excluding the V part of VN, the art and character designs, and general tone, vibe, music, everything is part of that experience for VNs, not just reading.
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>>3854015
>but you seem to be excluding the V part of VN, the art and character designs
Counterpoint: I could name off an entire list of VNs that have art that aren't simply "I don't like this modern style", but like actually genuine shit art, that are all classics today.
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>>3854015
>but it's undeniable that if Persona were just mostly combat and had little story
Nta but if you balanced the two instead of leaning in the direction of story then it would just be Devil Survivor which is rad as fuck
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>>3854016
>but like actually genuine shit art, that are all classics today.
That's fine and all, but consider the idea of having two versions of the same vn, but one had an art style/vibe you prefer over the other. It's perfectly reasonable to go with the style you prefer, and that's how I feel when people say they like FES more than Reload.
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>>3854019
>but consider the idea of having two versions of the same vn, but one had an art style/vibe you prefer over the other
I don't have a lot of attachment over those things, I'm just tired of people acting like a game is trash because they personally don't like how it looks. It feels like something born out of people who have never experience actual garbage in their life so everything bothers them.
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Death is like the wind.
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>>3854045
...it comes and goes?
they're forces of nature?
they can't truly be predicted?
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>>3854045
Really feel like that look doesn't fit Akihiko at all
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>>3853866
Buff stacking is not the same as passive stacking.
A passive does its “buff” by just being in your personas skill list with no input from the player. A buff generally is an ability that has to actively be used, usually with strategic timing, due to its duration.
The latter is fine, the former makes persona builds boring when you literally just use 7 passives and 1 skill. All while having charge and concentrate, heals, and maybe buffs on a different persona.
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>>3854895
Honestly I think it would actually be interesting if you weren't allowed to freely switch Personas after using Charge or it you lost the charge when you switched forcing you to actually consider putting that type of move on your damage dealing Persona.
SMT already virtually has this concept down because of course Demons are your party members and they can't give each other charge or concentrate to my knowledge. All in all, SMT was always more balanced than Persona was and SMT is still extremely exploitable.
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>>3855118
Every single character gets access to charge/concentrate in p5, p5r and p3r through items so its more of a matter of balancing it to work like smtv where its a dps loss unless used a certain way.
Personally I think people overhype charge/concentrate in persona a lot as well, most of the time in the hardest difficulty you’re interrupted too much to actually get a pattern of charge > attack > charge while fully buffed. In most of the modern games the charge strategy is mostly applicable at the start and ocassionally throughout the fight in games like p5 and p3r. If you look at the toughest battles in episode aigis, like joker, you will see they really only use concentrate/charge when fuuka gives it to them and rarely through an item while the MC acts as the primary healer/support.
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>>3854151
We secretly replaced him with Vergil from the hit game series Devil Must Cry.
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>>3853776
>Reload is harder than FES btw
Did you just not use theurgies or what



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