After using the most advanced sci fi technology, which boils down to talking to chat gpt, I'm starting to design a town of 256 waifus in a realistic JRPG.So first I need to design the minimal amount of realistic types of jobs I need for an IRL town.After extensive research, chat gpt helped me to come up with this list.Hopefully anons here can help me design my own JRPG town with realistic anime girl characters.
>>3834335>a realistic JRPG.>waifusRealistically they are all already taken and wouldn't touch you even if they weren't
>>3834337the idea is a harem isekai.>realisticwell, better written than the average japanese game.
>>3834338>the idea is a harem isekai.Holy based. Is it a typical anime-like high fantasy?Add a female knight, a Saber expy.
>>3834340I want to be a mixture of a typical isekai, but more realistic in the sense is about modern issues and topics, like talking about waste processing plants, but like having the maids be the trash disposal workers.Imagine by example that each npc had a proper story and a family and a relationship to other npcs.What I want is a realitic like modern day town but with an isekai theme.
>>3834337Whoa, like in real life.You know what you forgot? Math.She touches her boob while showering. Seeing you, she slaps the fuck outof you with her hand. Through transivity, your face touched her boobs.
>>3834345I now see the value of STEM
>>3834355>I wish that I was your derivative so that I could lie tangent to your curves
>>3834335Are they monster girls? There is no realistic builder waifu
>>3834598There will be like 4 furry and 1 monster girl families.
>>3834608What monster?
>>3834609I'm figuring out the designs of the girls, so will take a while to figure out that.
>>3834335you cant make a jrpg
>>3834613Mermaid soear-fishersNot enough mermaids in video gamesIt’s always elves or centaurs or (ugh) angels/demons.Need some more mermaids. Mummies would be okay too.
>>3834345Not sure I want to know all the things I have touched through transivity.
A big town with lots of people to find is fine but make it 3d with walking-friendly interconnected spaces and levels. Don't make it 2d pixelslop with a dozen identical buildings.