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File: 7PxHVp3tCaQQkVeHalUtPcND.jpg (179 KB, 1024x1024)
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Is this the best way to do a modern JRPG overworld? Modern JRPG style connected zones but when you use a boat or fly you go to a traditional overworld to go to different ports and places you can't get to via the connected areas.
That way the world doesn't feel small and boxed in like modern Tales games do
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>>3835803
It's not rocket science. I hate how overworlds died because JRPG devs assumed they no longer needed that level of abstraction.
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>>3835839
Overworlds like this are boring and cheap. We aren't in the snes era anymore.
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>>3835803
I think dq11 was good but i didnt like how "pangea-ey" the world was due to having to be connected. there was basically only one giant landmass with some breaks in it
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>>3835803
The point of an overworld is to allow the player to travel across an entire world/planet, DQ doesn't do that. It is just a collection of zone entrances. It makes the world feel smaller.

That said, DQ11 is also pretty bad when it comes to open world design. Especially when it comes to enemies and just having these big empty areas with maybe a few chests/glittering pickups here and there. The Xenoblade series is another one that does the JRPG open world poorly.
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The foundation of overworlds is the vehicle progression you get to traverse them. This goes back to Ultima.
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Dragging Quest
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>>3835875
Yeah it's a bit clunky, not my favorite map design in the series
Moving between the perimeter ocean and inland sea is just a tiny extra aggravation
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>>3835849
>Overworlds like this are boring and cheap.
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>>3835839
It wouldn't even be that bad if we'd get something else for it. But then devs realise that creating lifesize environments is fucking expensive, so they deliver a bunch of corridors with no exploration or copy-paste to hell and back.

>>3835880
I would argue those two are relatively good examples. There are way more egregious examples that make the world seem tiny as fuck.
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>>3835849
yet all of the most beloved and fondly remembered jrpgs are from that era. curious!
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>>3835849
Yes, because Tales of Berseria, Ys VIII and Trails aren't boring, cheap and don't look like trash in comparison. Lmao.



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