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Your thoughts on Falcom's Dinosaur?
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>>3838044
english translation never ever
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I love old Falcom so much.

https://youtu.be/rgaUTNtXWIw?si=RFLZGXVUu4MXH33m
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>>3838065
Give it time it was only announced like FIVE FUCKING YEARS AGO! You know I don't expect these things to be done over night but maybe have a working build or some progress to show because as far as I know you just called DIBS and then sat on it.

>>3838119
You and me both mate
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>>3838159
WHAT was announced? Why don't you fuckers elaborate when you post? You know not everybody is as autistic as you and doesn't navigate the same depths of weebhood to get the juicy deets. Enlighten us plebs with what was announced and in the future please make an effort to expound upon what it is you are talking about.
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The game itself is pretty bad, but some of the music is unreal. Falcom ~1987-1996 had very good music. Mieko Ishikawa and Yuzo Koshiro were behind a huge part of it, but a lot of the others were good too. Atsushi Shirakawa, Masaaki Kawai, Naoki Kaneda.

https://www.youtube.com/watch?v=tmxQfy0gSZE
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>>3838219
Get some reading comprehension skills you goddamn illiterate
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>>3838044
Still waiting on that translation. A full translation of Brandish 3 and VT would also be fucking awesome, some day.
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>>3841240
2599 will be our year
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>>3838119
>I love old Falcom so much.
All I really know from Falcom is the fucking Trails garbage. Is their old stuff actually good?
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>>3842280
Falcolm was great until around 2010 or so. Oath in Felgdada and the first three Trails games in particular are excellent.
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>>3842737
>Falcolm was great until around 2010 or so.
But Trails in the Sky came out in 2004 and it's one of the worst JRPGs I've ever played.
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>>3842280
I still mostly like Ys games but yeah it was wildly different. They weren't so desperate to copy persona
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>>3842871
Why did you dislike it?
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>>3845067
Not him but, it's a long winded, overly wordy absolute slog of a game that tries to hide how cliche and shallow it is under the guise of "world building" that's little more than superfluous chaff that ultimately adds nothing to the actual narrative, what there even is of one. It takes a trails game pages to convey information that even other wordier games would in a few paragraphs. It's bland, it's repetitive and yet for as bad as it was the later games would end up being so, so much worse. It demands too much and gives back far too little.
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>>3845081
>it's a long winded, overly wordy absolute slog of a game. It takes a trails game pages to convey information that even other wordier games would in a few paragraphs
I disagree, I found the slow pace very refreshing. People are conditioned to expect a world-ending threat every hour in an RPG, so it's nice to see one where you're doing things like investigating arsons and fighting petty criminals.
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>>3845552
>I disagree, I found the slow pace very refreshing.
Well you're wrong. And no, I don't expect an earth shattering conflict every hour. Many games, many beloved games in fact, start out comparatively mundane, solving personal or local problems. The problem isn't that BIG things don't happen. The problem is that NOTHING happens. Nothing pays out. Nothing builds into anything. And you get characters basically repeating each other in various flavors of animease in place of actual personality. Chrono trigger starts with you milling about at a fair and inside an hour you're rescuing a missing princess and befriend a knightly frog. In Breath of Fire 2 you begin searching for a thief and coming across a series of seemingly unrelated demonic events that pay off into the bigger picture. A game can be a slow burn, but it has to actually ignite. There's a world of difference between not saving and world and stopping for every cat stuck in a tree.
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>>3838256
>The game itself is pretty bad
are you talking about the pc-98 original or the remake? the remake is amazing
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>>3845561
>The problem is that NOTHING happens. Nothing pays out. Nothing builds into anything.
Almost every mission in FC is foreshadowing the existence of Ouroboros, who are the main villains in the second game. Joshua's backstory, Professor Alba, Blueblanc, Lowe, etc. The second game has you battling a dragon, several giant robots, and a godlike supercomputer that blasts your entire country with an EMP. I fail to see how that isn't an exciting payoff.
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>>3845704
>Almost every mission in FC is foreshadowing the existence of Ouroboros, who are the main villains in the second game.

Who do NOTHING. Even well into Cold Still they're just sitting around going "LOL JUST AS PLANNED"
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>>3845761
>Who do NOTHING
I agree that the later games aren't good, but Ouroboros did plenty in the first two games.

I wouldn't call this cutscene "nothing", for example.
https://youtu.be/p0PErBxOVB4?si=98AKIra9eAZZyz7r



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