What should I know before I play it?
>>3842101That the game is ridiculed in Japan for having a separate purchase Strategy Guide that people joke about being a "paid instruction booklet" since neither the game nor the included instruction booklet tells you how to play the damn game on even a barebones basic level.
>>3842139kawazu wanted the game and the guide bundled together but it was torpedoed.
>>3842139>ridiculed in JapanNot really, it was well-received enough that it was only reviewed poorly in the States
>>3842101Treat it like a tabletop game, it is very unapologetic about being based on tabletop games.Multiple attempts at a single playthrough are normal. Unlimited can become very difficult, especially during boss fights.This game was once described to me as "JRPG Final Exam", especially in the endgame of each of the routes.There is nothing wrong with savescumming. The series fights dirty, and you are encouraged to fight dirty in response.Read this some guides, the game was designed assuming you would read the guide as very little is explained and the hardcore aspect of the game makes experimentation difficult. Understand that this is an unorthodox game in an unorthodox series, it takes a while to get into it.A huge part of SaGa is learning how the game works and how it differs from regular JRPGs and draws inspiration from classic RPGs and tabletop games, Unlimited cranks this design philosophy up to an insane level. There's no shame in reading guides.
>>3842101You should know that you shouldn't play it. Like most SaGa games it doesn't even have the benefit of a fulfilling story or cutscenes for your trouble in conquering it.
>>3842101have you ever played a game of monopoly where every other player is out to get you?That's how Usaga is.
>>3842101It is an experimental game. Some experiments show what not to do. It is more interesting than it is good, but depending on your tolerence for frustration, it could be worth playing.