What's the easiest way to play the first 3 (or 4) games these days? The remake's art design looks like hot dog shit, and I refuse to set up DOSbox, and deal with that retarded mess, along with save files potentially not being recognized or getting corrupted.Generally something that appeals to the laziest bastard out there.
Llylgamyn Saga on PSX for the original trilogy. You just need to fiddle with the menus a bit at the start to turn everything to English.Alternatively, Story of Llylgamyn for SNES if you want to play the Nintendo versions (the maps and mechanics are bit different from the PC and Llylgamyn Saga versions).New Age of Llylgamyn on PSX for 4 and 5.
The remake has great art you philistine
>>3844527Too retarded to set up a emulator means you will enjoy the remake zoomie.>>3844536Op is a retarded zoomie, he could never set up a ps1 emulator.
Unrelated to your topic since this is a Wizardry thread I'm going to post here.I recently played through the first few Wizardry games (NES, patched when necessary) and I decided to try it without an auto-mapper and holy shit I can't believe how much fun I found it. I feel like I've been ruining the experiences all this time by using them.It turned a pretty regular dungeon crawling game into one of my favourite exploration games I've ever played. Delving too deep and getting lost, either due to bad mapping or getting lost, felt so immersive and nerve-wracking every single time it happened. Working out spinners, teleporters, and dark areas becomes a genuinely hard puzzle to solve rather than just something that is there.And it just feels so cool to have this whole grid journal of scribbles, notes, and maps that I've hand drawn myself. I'm kinda sad that that sort of physical gameplay has more or less disappeared from gaming.I don't have any problem with auto-mappers, but people should try it at least once and see if they find it fun before writing it off as purely outdated gameplay.
>>3844641The character portraits are shit, but the art's fine otherwise and you can import images to use for the characters. But, the remake is only the first game, so that leaves 2 through 4 unaccounted for.The fan translation of the SNES Story of Llylgamyn is probably the easiest way to play the first three at least. It does require patching the rom but SNES rom patches are piss-easy and SNES emulation is no trouble at all. Plus the trilogy pack simplifies the process of importing characters from one game to the next, which is borderline required to win 2 and 3. It just treats the three games as one continuous story.
>>3844644The remake has dogshit Anime-esque art. Get that fucking dogshit retard crap out of my Wizardry. It should have art reminiscent of this.
>>3844527>I refuse to set up DOSbox, and deal with that retarded mess, along with save files potentially not being recognized or getting corrupted?? It just works. The game is turn-based, so no reason to worry about it running faster or slower than intended. And DOS ports aren't known for corrupted saves, I don't know where you dug that one up.
>>3844744>The remake has dogshit Anime-esque art.Are you fucking high?
>>3844527super famicom. is the best, has always been the best. psx remake is a bit too much imo, pixel arts much prettier. good music in the snes too. if you really want that original wizardry experience then just play the dos version. apple 2 version is too frustrating to go back to, lots of disk swapping and typing out each individual characters names. dos version is a bit better if you want that but slightly easier with actual saving to hard drive. dosbox is easy af just learn itThe GBC versions are fun.
>>3844828God I hate that fucking smirk. Same exact one is on "Handful" down at the bottom.
>>3844527According to this video:https://youtu.be/is1hAqNRwR8?si=9MIx0kMhRUCECSfQ&t=515DOS version is bugged, don't play it. PSX is the way to go unless you're like the other anon who doesn't want automapping but even then you can disable it. By the way, it's "Trebor" himself in the pinned comment saying the later ports are better than the original.>>3844744>It should have art reminiscent of this.Meanwhile pic related, the actual silly art from the original manual.
>>3845109I was loving the PSX version until I tapped R1 out of curiosity and saw it was automapping all along. I had most of the first floor mapped before I noticed and it kinda sucked the fun out of it because I really like the mapping aspect but once I knew it was doing it more efficiently I couldn't just pretend it wasn't there.
>>3844811>>3845109>DOSThere is no DOS version. The IBM-PC version is a PC booter version meaning the PC boots straight into the game without loading DOS beforehand.I would recommend the PC-98 versions. They have the original gameplay, can be set into english and a have resolution.
>>3844527/thread
>>3845135Not with what it did to Wiz 2 and 3.
>>3845136What it did? Gave it better maps and balance? Those changes were in Famicom ports too by the way.
>>3844527>I refuse to set up DOSboxFaaaaaag
>>3845128you know what they mean you pedantpc-98 is a pain in the ass to emulate compared to dos
>>3844828>tranny modern artEven worse.
>>3845109>Meanwhile pic related, the actual silly art from the original manual.That's actually preferrable to the slop we got even still.
>>3845109SOUL
>>3845109That looks great, actually, much better than this fucking shit>>3844828
>>3845303it isn't a pain at all, especially when it comes to running wizardryI can also vouch for that version, minimalistic in a good way but very close to the original, great monster sprites, you can make it lightning fast or slower on the fly by setting the delay
>>3845303>pc-98 is a pain in the ass to emulatenow try amiga and get back to me
>>3847147Drop whdload into emulator and it works.Wow, so hard.
>>3847166>being this disingenuous
>>3847147Yeah, it's extremely hard to download roms from the first page of google search and swap diskettes when games asks to by pressing two buttons.
>>3845128Isn't that PC-88 version? I thought on PC-98 it had high res Jun Suemi art.