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Discuss ye blobbers, dungeon crawlers and other assorted dungeon games in this thread
Roguelikes and roguelites not welcome

Recently finished Makai Agito.Its a SMT clone made in RPG maker. It ran like shit despite that for some reason. Its on the easy side difficulty wise and the level design is serviceable. I would recommend it if you have nothing else to play since you'll be done with it in 20 hours or so.
>>
>>3853459
>RPG maker game
>runs like shit
>easy
>mid level design
>Dude, play this.
Why not make a thread about something you actually enjoy?
>>
>>3853466
I did
>>
>>3853471
Then why are you playing and recommending garbage in your attempted general? You obviously hate DRPGs and this board.
>>
>>3853459
>no roguelikes
>posts rpgm slop
100% organic and definitely not a troomer dev shoveling his wares
>captcha: DRHAX
>>
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Let's just ignore the OP and talk about some good DRPGs. Today we'll start with Kowloon High School.
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>>3853477
Didn't know this board was infested with brownoid ESLs like you
Get your english teacher to parse my post instead of wasting my time
>>
>>3853483
Fuck off, newfag.
>>
Why is everyone on this board so grouchy and retarded?

On topic I'm playing through Elminage at the moment. I also have a run of Stranger in Sword City in progress as well as several wizardry games. I need to just focus up and finish one.
>>
>>3853459
>It ran like shit despite that for some reason
The 3D plugin for RPG Maker has way too high requirements, sadly. I say that from experience as someone making a game with it. It's really cool but that hurts it a lot because nobody expects something made with RPG Maker to require a powerful machine.

The creator of the plugin has been rewriting the MZ version and making it more efficient I believe.
>>
>blobber thread
>jap slop
>hide thread
>>
>>3853507
>Why is everyone on this board so grouchy and retarded
fuck you, fuck your shitty thread, fuck your samefagging, fuck your gatekeeping, and fuck your stupid game.
>>
>>3853459
>japanese garbage
>anime garbage
>no western classics
call me back when we have actual good games being discussed here.
>>
>>3853532
It's a general dude post good games yourself
>>
>>3853533
>make my thread suck less, goyim
>>
I'm playing the demo of Legends of Dragaea, the idle dungeon crawler.
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>>3853530
That was my first post in this thread you mentally ill moron.
>>3853532
I mentioned Wizardry dummy.
>>
>>3853540
>If I say retard twice he'll notice!
lol
lmao
>>
>>3853459
Thinking about playing Proving Grounds of The Mad Overlord but I don't have much experience with oldschool DRPGs overall, do anyone recommend it?
>>3853507
Its just one obssessed schizo samefagging, ignore him
>>
>>3853597
>Its just one obssessed schizo samefagging
It's not, lil' bro. :)
You might want to hold back on random samefag accusations when calling someone an obsessed schizo. Puts egg on your face.
>>
>>3853539
whats the idle part of it?
the combat or the entire game?
>>
When you figure out that the entire thread is one schizo with his bots replying to himself.
You can always see this when a lack of a single punctuation triggers the jeet/esl bots. They are programmed like that.
>>
>>3853701
Hello me.
>>
>>3853641
The combat.
You set up your party, town; buy/sell shit, recruit members, pick up quests, etc etc. You choose your dungeon and you can eventually alter some parameters (overall speed; drop chance, elite encounters, +exp, mimic spawns, etc.)
Download the demo and play it yourself, brother.
>>
I'm playing dungeon travelers 2 and got to post game. I'm in eternal hell right now. should I just move on to 2-2? I started that one too and I'm like jumping between the two because the 2's later dungeons are so obnoxious.
>>
>tfw we'll never get StarCrawlers 2
I respect the devs for wanting to try something new with Chimera, but damn...
>>
>>3854155
I loved the postgame of 2, so I say stick it out, get some good gear, maybe get a crown or two. If you stop playing now, I'm gonna take a guess that you'll never pick it up again. Might as well get a full experience.

I assume if you got to Eternal Hell, you enjoy the game.
>>
>>3853459
Beat SMT If... , aside from World of Sloth it was pretty good. Really liked all the weird, relatively experimental mechanics. Not much story either, just mostly pure gameplay.
>>
Playing Mazes of Fate on gba and it's comfy. Dungeons are pretty large but none of the enemies or bosses have been difficult so far. Wish there was some optimization guide cause it feels like I'm overleveling on some skills and my pc is stuck being a generic male warrior
>>
Are there any drpg games that are also open world?
>>
Blobber is our word, but you can say blobba.
>>
>>3854613
Just call them Dungeon Crawlers like we did back when they still got made by westerners instead of westaboos. All the people who mis use the genre can go suck nigger dicks and we shouldn't change to make them feel better about their worthlessness to society. Gates rarely keep themselves.
>>
>>3854615
Gee calm down white boy
>>
>>3853459
>Roguelikes and roguelites not welcome
Just to piss you off
>>
>>3854610
Might and Magic franchise
Wizardry 7 and 8
>>
Posting another dungeon crawler.

https://store.steampowered.com/app/2416790/Old_School_RPG/
>>
>>3854535
probably wont have the patience for the superbosses but I'll do the dungeons. one of the reasons I stuck with the game was because I read they removed the class doors in the sequel. I thought I'd hate the mechanic but I'm enjoying doing these high level mazes with totally fucked up parties of various different level brackets. adds some needed spice to the aoe spam power gaming that these games usually devolve into.
>>
>>3854664
Very underrated. I used to play that back in the day. There was one other PC gamer in my high school D&D group that was big into it too. We were the weird ones.
>>
>>3854753
And more recently Legends of Amberland 1 & 2
>>
>>3854820
Yeah, it was pretty cool, but it'd have been much better if it had you control a full party instead of a single character.
>>
>>3853466
kys
>>
>>3854796
You know, when I saw the name I thought it was going to go for the pun and actually take place in an old school. Maybe it's haunted or something.
>>
https://store.steampowered.com/app/2731030/Algolemeth/
This looks decent and hope it releases soontm
>>
I have the itch bros. Do I replay Etrian Odyssey 3 or play 7th Dragon for the first time?
>>
>>3855702
7th dragon isn't really a DRPG
>>
>>3854837
Amberland 3 demo just went up recently.
https://store.steampowered.com/app/3823520/Legends_of_Amberland_III_The_Crimson_Tower/
>>
>>3853481
but what about Tokyo Monoharashi?
>>
>>3853507
>Why is everyone on this board so grouchy and retarded?

It's not genuine, it's just drive by shitposting. You can find it all over 4chan. Most first posts that are completely hostile aren't out to do anything but derail a thread and stifle discussion. All you can do is ignore it and continue the thread regardless.
>>
>>3856976
Yet the first post of this thread directly engages with the OP's content while you cry about metashit.
>>
>>3853459
>It ran like shit despite that for some reason
Nah its because of that, it uses a 3D DRPG plugin that has performance issues.
>>
>>3857256
its not the 3d part that runs badly but the menus and battles but I guess that can also be the fault of the 3d plugin
>>
i tried playing labyrinth of refrain and i didn't hate it as much as i expected it's actually pretty good for japslop
>>
>>3857283
Yeah it's decent. The battle system is serviceable and grindy but the level design is surprisingly high tier in my opinion. refrain and its sequel are easily on the top half of the "mediocre junk you play after all the classics"
>>
what do u all think of ricave?
>>
>>3857559
>roguelike
what do you think
>>
>>3857571
ew grody
>>
>>3853527
Not so fast anon.
https://store.steampowered.com/app/907820/Aeon_of_Sands__The_Trail/
>>
>>3853532
>calls you back
>>
Barony
>>
>>3857641
>A game written by a tasteless clown who doesn't know what the narrative tone is.
Anon, you're not helping things by bringing up games with writing atrocious enough to kill any enjoyment of the playthrough.
>>
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>>3857658
Okay, then what's left to play? Gibs me dat fantastic DRPG/blobber, or else...
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Got around to finishing pic related
It started off as an alright Etrian Odyssey clone but its extremely buggy. Some bugs can be abused to your advantage but others can completely lock you in the middle of a dungeon forcing you to quit the game. This is exacerbated by the fact that I played it on Hard which doesn't allow you to save in the middle of the dungeon.
The difficulties are also as poorly thought out as the rest of the game. Hard boosts enemy stats by 5 to 10%. This means that every single enemy will outspeed even the fastest of your characters buffed up by haste and any character not using a shield or heavy armor will just get one shot from full health. Couple this with the completely random aggro mechanics most random encounters will start with the enemy one shotting your healer or spell caster while the rest of your party finishes the enemies off causing the spell caster to not get experience points.
There is also a difficulty level above Hard called Oldschool which increases the random encounter rate and boosts enemy stats by 30%. Its probably doable if you abuse the mechanics but its clearly not designed for normal play.
The art feels like an amateur deviant art creator got a high budget and the fan dub tier voice acting just reinforces it. The only good thing about the art I can say is that it all seems to be original work instead of using premade monster packs like some shovelware DRPGs use.
Overall I wouldn't recommend it. It doesn't do anything of its own to stand out. You would be better off playing an Experience DRPG.
>>
>>3857725
You already have Wizardry 8, Legend of Grimrock Dilogy, the second Elvira game and Waxworks, MnM Worlds of Xeen dilogy, the first Lands of Lore, Bard's Tale(not the 3D comedy action game, the 7-party dungeon crawler), the second Eye of Beholder (Play first one only on SNES with mouse extension enabled, it's got nice music instead of dead silence) Even Stonekeep, for god's sake. There is enough stuff to play for years ahead.

Want more? Go for "Temple of Flying Saucers"(Not the Amiga, VGA is more atmospheric) and "Superhero League of Hoboken" if you want some experimental shit. Same for "Pathways into darkness", Mandalore even did a video on it.
>>
>>3857934
Also, the two Ravenloft games "Curse of Stradh" and "The Stone Prophet".
>>
>>3857935
>>3857934
Also Also, "Betrayal at Krondor".
>>
If someone were to make a roguelite inspired by DRPGs what sort of elements would you like to see in it?
>>
>>3859856
Party members like One step from Eden
Meaning, whatever you don't pick, becomes a boss.
>>
>>3853539
Conceptually it's interesting but the art style and weird weeb furfag animal races really don't appeal to me.
>>
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>>3853459
Yesterday I beat what is possibly the worst version of Rogue ever, the Nintendo Switch port which is apparently just a super lazy dump of an Amiga ROM that it looks like they never even play tested.
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>>3859923
I also ended up with what is apparently the world high score for this shitty ass dumpster fire of a port. More here if you care for details, >>12102604 but also happy to answer any questions.
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>>3859923
>>3859924
Ironically I misread the OP and this is of no interest so just ignore.
>>
>>3859923
What did you play it on?
>>
>>3861468
Bot post.
>>
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>>3861468
It's on Switch. I read that it's a port of the Amiga version which would make sense. It looks the same graphics wise and at one point I had the same level 3 map with the same items pop up in two different runs which is a good indicator it's a console roguelike, they all rotate regenerated maps like that. It's also completely broken, the interface just fucks up randomly so you go to throw something and select 'j' on your item wheel which is a dart but the game decides you meant 'w' so you throw your potion of healing... Also there's a scroll in puc related which I came to call the scroll of destroy game. I don't know what it originally did in the version they ported, but in this it brings up this dialogue box which freezes the game meaning your whole run and save are gone.
>>
Are there any DRPGs that focus more on exploration/puzzles rather than combat? Most DRPGs I played have linear dungeons you absolutely can't get lost in, with nothing interesting about them or to find in them.
>>
>>3861801
Horrorsoft titles
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>>3861801
Picrel has its fair share of combat but is very exploration & puzzle heavy.
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>>3853459
Are there any dungeon crawlers that are not unrealistic labyrinths like made on grid paper? More like Ultima Underworld, Arx Fatalis or Kings Field.
>>
>DRPG thread
>roguelikes
Why? Roguelikes are their own genre already and share next to nothing with DRPGs, why the insistence?
>>
>>3861841
Might and Magic 6 onwards
Betrayal At Krondor though its primitive rather than "realistic"
the Elder scrolls games
>>
>>3861841
Well, colossal cave adventure is based on a real cave system, supposedly so accurate that an amateur spelunker could navigate the real cave with nothing but memory of playing the game. It was possibly the first dungeon crawl vidya, and the first text adventure of historical note.
>>
How's Class of Heroes 3?
>>
The Dark Spire finally arrived. Going to give it a go when I'm done with Deadly Dungeons.
Speaking of which, did anyone in here actually play Deadly Dungeons? It's an Android game. I was wondering how many dungeon floors it has. I thought it was going to be more of a "low effort" kind of a thing and end when you defeat the lich guy on floor 14, maybe fight some big monster that notes seemed to imply, but no, it goes on to some god realm.

>>3853459
>made in RPG maker
That would definitely explain the weird controls.
>>
>>3853507
>On topic I'm playing through Elminage at the moment.
Obligatory reminder that they did release a DRM-free version of Original as well, just not on GOG.
>https://www.zoom-platform.com/product/elminage-original-priestess-of-darkness-and-the-ring-of-the-gods
>>
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Also getting on the subject at hand after misreading while the OP tipsy and then rambling about Rogue. I do also very much like dungeon crawler rpgs. If the aesthetic of the character designs weren't as cloyingly sweet it would probablybe one of my favorite series of all time. I loved Wizardry and Bards Tale and seem to be one of the few people who thinks the dungeons in Phantasy Star 1 are awesome. I also love SMT in general and the first Persona.

Lately I've been going through Soul Hackers which I am trying to really savour. It has that 90's cyberpunk tone where the internet still felt like this weird other world no one really understood yet, not just... whatever the living fuck it is now.
>>
>>3863296
>whatever the living fuck it is now.
The same as real life but through your phone.
>>
>>3863767
>we're living in a cyberpunk dystopia
>but we never got cool prosthetics
I feel cheated, bros.
>>
>>3853459
Anons, help me out.
I'm trying to remember a DRPG or maybe blobber. It takes place on top of a school (No, not class of heroes) it has a bunch of esoteric endings like if you dodge left or right in a boss fight determines if someone dies hours later and there's little to no indicator that that would matter. I wanna say it was either PS2 or Xbox era. Or at least looked like it.
Anyone got any ideas on what I'm thinking of?
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>>3865036
I doubt this is the one you're thinking of, but the only DRPG taking place around a school I know of besides CoH is Kowloon High School Chronicle. It is a PS2 game, though it didn't get translated till way later.
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>>3865086
Hmm, that might actually be it. Or at least it might be part of whatever two+ games my brain has fused together.
>>
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How good is this?
I've never played Wizardry btw.
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>>3866349
But dungeon crawling is usually the best paid job in any setting where it exists. Them ancient treasures are worth a pretty penny.
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>>3857283
I finished Refrain recently and it's one of the better dungeon crawlers I've played. It's definitely more accessible than some of the Experience Inc. titles I've tried though I wish the soul transfer system was more necessary since I'm pretty sure I could've beat the final post game boss without using it though that boss is still some crazy bullshit either way
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Yendorian Tales: The Tyrants of Thaine, anyone? As a fan of M&M I really liked this little shareware gem
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>>3867985
soul transfer is more necessary in the sequel. at least for the last true end boss I had to grind my party to level 500.
>>
>>3853539
This released today.
https://store.steampowered.com/app/2712380/Legends_of_Dragaea_Idle_Dungeons/
>>
Obscure gem
>>
>>3866349
>dad, mom, 6 kids
A respectably-sized dungeon crawling party if I've ever seen one.
>>
What's a good entry point to the genre? Thinking about giving Stone Prophet a try, but Idk if it'll kick my ass. It can be turn based or real time Idc. I'm a couple of hours into SMT1, Baroque and if it weren't for savescumming, I think I'd have given up. I gave up on Wizardry 1 for the PS1 a couple of years ago. Loved the atmosphere, art direction, vibe, etc, but the RNG kicked my ass.
>>
>>3868889
Turn based there's a lot to pick from. If you've had issues with older games a newer one like SMT Strange Journey or Labyrinth of Refrain would be more accessible.
There's not many real time DRPGs but the easiest recommendation is Legend of Grimrock 2. The first game is good too but the second is such an improvement it's not even close.
>>
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Try Gates of Skeldal, I think it's free nowadays
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>>3868008
I literally can't even find anything about it by searches. It's apparently some ancient DOS game from 1997 that not even GameFAQs has any guides for??? Which means it's not worth playing, regardless. Even fucking Chip's Challenge has more information about it. I just... I just don't even know what to say other than that.
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>>3868926
>Chip's Challenge
Sheeeeeit.
>>
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>>3868926
That's because it has built in help!
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>>3868903
reminds me of Ishar
>>
Is the Saturn version of llylgamyn Saga a good introduction to the first three games? I know you can adjust the settings to make it visually more like the Apple II version.
>>
Dungeon crawling is the last bastion of hipsterdom

>Oh, you like Tunnels of Darkness of Evil?
>Yeah it's good but have you heard of Tale of Begonias?
>It was only released for the Amiga Cumcast in 1988 and has 54 different missable items and 2 save points over its 48 hour duration
>>
>>3868902
Thanks m8, I'll give those a try. Any word on the Westwood stuff from the 90s? I remember seeing ads on magazines as a kid and thinking they looked amazing. Those were real time, I reckon?
>>
>>3868903
>free
4.99 Euros, untranslated.
https://store.steampowered.com/app/3533830/Brny_Skeldalu/
>>
>>3859856
No permadeath
I don't play any game with permadeath
>>
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Etrian Ody is VERY cheap rn so in case anybody is interested.
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>>3853459
>game looks interesting
>check it out
>store description includes virtue signaling about not using AI
and dropped.
I don't even like AI slop, but devs that feel the need to virtue signal about it can't create anything good. How hard is it to just not use AI without feeling the need to tell everybody?
>>
>>3870199
>devs that feel the need to virtue signal about it can't create anything good
what a weird thing to be autistic about
>>
Mahou shoujo dungeon crawler:
>https://store.steampowered.com/app/3520970/Minerva_Labyrinth/
>>
>>3870242
Reminder to read the steam store description before posting a reccomendation. Looks like a complete pizdec to me.
>>
>>3870264
>https://www.urbandictionary.com/define.php?term=Pizdec
Okay. Thanks for the contribution. I will continue to post dungeon crawlers in the dungeon crawler thread.
>>
>>3853459
>blobbers, dungeon crawlers
>>
>>3870199
>store description includes virtue signaling about not using AI
It's like
>We know bud, your game looks like shit. AI would have done a better job.
>>
>>3870199
Because some games can use AI but be sneaky about it and say nothing or trigger people if they can even think it has AI slop in it, just like how you got triggered by them saying they don't have AI.



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